Ludicolo (Offensive Tank) (QC 3/3) (GP 2/2)

Pearl

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name: Offensive Tank
move 1: Scald / Hydro Pump
move 2: Giga Drain
move 3: Ice Beam
move 4: Synthesis
item: Life Orb / Leftovers
ability: Rain Dish
nature: Modest
evs: 160 HP / 252 SpA / 96 Spe

[SET COMMENTS]

<p>This set focuses on Ludicolo's 4x resistance to Water-type moves, which allows it to be brought in safely against most Water-types in RU. With its above average base 90 Special Attack and access to a recovery move in form of Synthesis, it can act as a good check to Pokemon such as Omastar, Lanturn, and other Ludicolo. Ludicolo can also use Synthesis to heal recoil damage caused by Life Orb, if it is chosen as Ludicolo's item. Also, unlike the Rain Special Attacker, this Ludicolo set requires less team support, and can be used on nearly any team that struggles with the previously mentioned Water-types. Life Orb is the preferred item for this set, since it gives Ludicolo a considerable power boost, but Leftovers is also an option if the recoil damage from Life Orb is unappreciated. Giga Drain and Scald are used as Ludicolo's STAB moves; both are reliable, and the latter also has the chance to burn the opponent's Pokemon. However, Hydro Pump can be used over Scald for additional raw power, but it forfeits Scald's accuracy. Ice Beam rounds out Ludicolo's coverage, hitting the Grass- and Dragon-types that resist its STAB moves. Synthesis is used to heal Ludicolo, giving it more longevity. However, even with Synthesis to heal it, Ludicolo shouldn't be played as a defensive Pokemon, since most strong STAB moves, such as Sharpedo's Crunch or Rotom's Thunderbolt, will still deal huge amounts of damage to it.</p>

[ADDITIONAL COMMENTS]

<p>Rain Dish is the superior ability on this set, as rain is only seen on dedicated Rain Dance teams, and the opponent's Swift Swim sweepers are most likely going to outrun Swift Swim Ludicolo anyways, since its Speed isn't fully invested. As such, recovery from Rain Dish is usually better. However, Swift Swim can be used on Ludicolo if you decide to run 252 Speed EVs or something close to that. This isn't a good idea though, since the loss in bulk is considerable. Also, 96 Speed EVs are enough for this set's purpose, allowing Ludicolo to outrun all Adamant Aggron and anything slower than that. Surf is an option over Scald or Hydro Pump, but it's completely outclassed by both, since it doesn't gain any important KOs over Scald, which has the added chance to burn the opponent's Pokemon. If more power is really desired, Hydro Pump is usually the superior option, though it has imperfect accuracy. If Ferroseed is a nuisance, either Hidden Power Fire or Focus Blast should be considered as an option over Ice Beam, but even without those moves, Ludicolo can easily beat Ferroseed one on one, making them an inferior option to Ice Beam.</p>

<p>Pokemon such as Clefable or Munchlax can easily defeat Ludicolo, as they don't take too much damage from its STAB moves and can overcome Scald's burns with Magic Guard and Heal Bell in Clefable's case, or simply use Rest to heal them off in Munchlax's case. Offensive teams usually have a harder time against Ludicolo due to its amazing coverage. Also, offensive teams have a more difficult time fitting one of the previously mentioned Pokemon on the team and so have to rely on either revenge killing Ludicolo or proper prediction, which is risky and might not always work. Pokemon that have good synergy with Ludicolo and benefit from its ability to defeat most Water-types in RU, such as Regirock and Moltres, are good partners for it. Last but not least, Ludicolo likes to have strong Fighting-type Pokemon such as Hariyama and Hitmonlee by its side, since they can easily take down most of the Pokemon with high Special Defense that bother Ludicolo while benefiting from its ability to counter Slowking, most teams' answer to the previously mentioned Fighting-types.</p>
 
I'm not apart of QC, but I think using Hydro Pump is best, as it abuses the Life Orb, while Scald is used with Leftovers for the Tankness. Just a thought.
 
I'm not apart of QC, but I think using Hydro Pump is best, as it abuses the Life Orb, while Scald is used with Leftovers for the Tankness. Just a thought.

Not really. Scald with Life Orb and Hydro Pump with Leftovers are surprisingly good. Also, I'm gonna edit this thing's EV spread to outspeed only max speed Adamant Aggron since almost no one runs min speed Qwilfish / Gligar.

And because I can:

contrib_qc.png


QC APPROVED 1/3
 
Yeah, I can attest to that set's effectiveness having just faced it in a test match. Good call lowering the Speed Purrl.
 
I used something similar a while ago, and I found Hydro Pump to simply be better. The sheer power is pretty hard to pass up, considering Ludicolo's modest Special Attack, and kinda low BP STAB moves in Scald in Giga Drain (well, not low, but Ludi loves high power). Therefore imo hydro pump should get the first slash.

Also pearl, honko says that only wimps stamp their own sets
 
I used something similar a while ago, and I found Hydro Pump to simply be better. The sheer power is pretty hard to pass up, considering Ludicolo's modest Special Attack, and kinda low BP STAB moves in Scald in Giga Drain (well, not low, but Ludi loves high power). Therefore imo hydro pump should get the first slash.

Also pearl, honko says that only wimps stamp their own sets

I'm a wimp. Also, QC approving our own analysis makes stuff soooo much fast it's not even funny. By the way, I won't use Hydro Pump as the first move until someone brings up a really good argument, since every time I used this set with Scald (a lot of times lol), I never found myself missing Hydro Pump's power.
 
Thanks! I'll get this written up tomorrow or Wednesday.
 
lol. Guess it's just personal preference then. Tested scald and it works just as well as HP, but i guess i'm just more of a power over reliability person
 
dat placeholder

name: Offensive Tank
move 1: Scald / Hydro Pump
move 2: Giga Drain
move 3: Ice Beam
move 4: Synthesis
item: Life Orb / Leftovers
ability: Rain Dish
nature: Modest
evs: 160 HP / 252 SpA / 96 Spe

[SET COMMENTS]

<p>This set focuses on Ludicolo's x4 quadruple resist to Water-type moves, which means it can be brought in safely against most Water-types in RU, its above average base 90 Special Attack, and its acess access to a recovery move in form of Synthesis, allowing it to act as a very good check to threatening Pokemon such as Omastar, Lanturn and other Ludicolo. It Ludicolo can also be used Synthesis to heal the recoil damage caused by Life Orb if the later it is chosen as Ludicolo's item. Also, unlike the Rain Special Attacker, this Ludicolo set requires less team support, and can be used on pretty much any team that struggles with the previously mentioned Water-types. Life Orb is the preferred item for this set, since it gives Ludicolo a considerable power boost, but Leftovers is also a pretty good option if the recoil damage from Life Orb is unappreciated. Giga Drain and Scald are used as Ludicolo's STAB moves.; both of them are reliable, and the later also has the advantage of having a chance to burn the opponent's Pokemon. However, Hydro Pump can be used over Scald because of its raw power, in trade of some accuracy. Ice Beam rounds Ludicolo coverage, hitting the Grass-, and the few Dragon-types that resist its STAB moves. (All of the Dragons useable in RU except for Gabite resist Grass and Water, so I don't think the Few was necessary) Synthesis is used to heal Ludicolo, giving it more longevity. However, even with Synthesis to heal it, that doesn't mean it Ludicolo should be played as a defensive Pokemon, since most strong STAB moves, such as Sharpedo's Crunch or Rotom's Thunderbolt will still deal huge amounts of damage to it.</p>

[ADDITIONAL COMMENTS]

<p>Rain Dish is the superior ability on this set, as rain is only seen on dedicated Rain Dance teams, and against them, the opponent's Swift Swim sweepers are most likely going to outrun Swift Swim Ludicolo anyways, since its Speed isn't fully invested,. As such, which means the recovery from Rain Dish is usually better. However, Swift Swim can be used on Ludicolo if you decide to run 252 Speed EVs or something close to that on it. That's not This isn't a good idea though, since the loss in bulk is considerable,. Also, and 96 Speed EVs are enough for this set's purpose, allowing it Ludicolo to outrun all Adamant Aggron and anything below that. Surf is an option over Scald or Hydro Pump, but it's completely outclassed by both of them, since it doesn't gain any important KOes over Scald, which also has a chance to burn the opponent's Pokemon. If more power is really desired, Hydro Pump is usually the superior option, except for though its has imperfect accuracy. If Ferroseed is a nuisance, either Hidden Power Fire or Focus Blast should be considered as an option over Ice Beam, but even without those moves, Ludicolo can easily beat Ferroseed one on one, making them an inferior option to Ice Beam after all.</p>

<p>Pokemon such as Clefable or Munchlax can easily defeat Ludicolo, as they don't take too much damage from its STAB moves and and can overcome Scald's burns with Magic Guard and Heal Bell in Clefable's case, or simply use Rest to heal them off in Muchlax's case respectively. Offensive teams usually have a harder time against Ludicolo, due to its amazing coverage. and because they Also, offensive teams have a harder time fitting one of the previously mentioned Specially Defensive Pokemon and so have to rely on either revenge killing Ludicolo or proper prediction, which is risky and might not always work. Pokemon that have good synergy with Ludicolo and benefit from its ability to defeat most Water-types in RU, such as Regirock and Moltres, are good partners to for it. Last but not least, Ludicolo likes to have strong Fighting-type Pokemon such as Hariyama and Hitmonlee by its side, since they can easily take down most of the Specially Defensive Pokemon that bother it while benefiting from Ludicolo's ability to counter Slowking, most team's main answer to the previously mentioned Fighting-types.</p>
 
name: Offensive Tank
move 1: Scald / Hydro Pump
move 2: Giga Drain
move 3: Ice Beam
move 4: Synthesis
item: Life Orb / Leftovers
ability: Rain Dish
nature: Modest
evs: 160 HP / 252 SpA / 96 Spe

[SET COMMENTS]

<p>This set focuses on Ludicolo's x4 4x resistance to Water-type moves, which means it can be brought in safely against most Water-types in RU, . With its above average base 90 Special Attack, and its acess access to a recovery move in the form of Synthesis, allowing it to it can act as a very good check to threatening Pokemon such as Omastar, Lanturn and other Ludicolo. It Ludicolo can also be used Synthesis to heal the recoil damage caused by Life Orb, (Comma) if the later it is chosen as Ludicolo's item. Also, unlike the Rain Special Attacker, this Ludicolo set requires less team support, and can be used on pretty much nearly any team that struggles with the previously mentioned Water-types. Life Orb is the preferred item for this set, since it gives Ludicolo a considerable power boost, but Leftovers is also an pretty good option if the recoil damage from Life Orb is unappreciated. Giga Drain and Scald are used as Ludicolo's STAB moves.; both of them are reliable, and the latter also has the advantage of having a chance to burn the opponent's Pokemon. However, Hydro Pump can be used over Scald because of its raw power, but it forfeits Scald's in trade of some accuracy. Ice Beam rounds out Ludicolo coverage, hitting the Grass-, and the few Dragon-types that resist its STAB moves. (All of the Dragons useable in RU except for Gabite resist Grass and Water, so I don't think the Few was necessary) Synthesis is used to heal Ludicolo, giving it more longevity. However, even with Synthesis to heal it, that doesn't mean it Ludicolo should be played as a defensive Pokemon, since most strong STAB moves, such as Sharpedo's Crunch or Rotom's Thunderbolt will still deal huge amounts of damage to it.</p>

[ADDITIONAL COMMENTS]

<p>Rain Dish is the superior ability on this set, as rain is only seen on dedicated Rain Dance teams, and against them, the opponent's Swift Swim sweepers are most likely going to outrun Swift Swim Ludicolo anyways, since its Speed isn't fully invested,. As such, which means the recovery from Rain Dish is usually better. However, Swift Swim can be used on Ludicolo if you decide to run 252 Speed EVs or something close to that on it. That's not This isn't a good idea though, since the loss in bulk is considerable,. Also, and 96 Speed EVs are enough for this set's purpose, allowing it Ludicolo to outrun all Adamant Aggron and anything slower than below that. Surf is an option over Scald or Hydro Pump, but it's completely outclassed by both of them, since it doesn't gain any important KOes over Scald, which also has the added a chance to burn the opponent's Pokemon. If more power is really desired, Hydro Pump is usually the superior option, except for though its has imperfect accuracy. If Ferroseed is a nuisance, either Hidden Power Fire or Focus Blast should be considered as an option over Ice Beam, but even without those moves, Ludicolo can easily beat Ferroseed one on one, making them an inferior option to Ice Beam after all.</p>

<p>Pokemon such as Clefable or Munchlax can easily defeat Ludicolo, (comma is OK here) as they don't take too much damage from its STAB moves and and can overcome Scald's burns with Magic Guard and Heal Bell in Clefable's case, or simply use Rest to heal them off in Muchlax's case respectively. Offensive teams usually have a harder time against Ludicolo, due to its amazing coverage. and because they Also, offensive teams have a more difficult harder time fitting one of the previously mentioned Specially Defensive Pokemon and so have to rely on either revenge killing Ludicolo or proper prediction, which is risky and might not always work. Pokemon that have good synergy with Ludicolo and benefit from its ability to defeat most Water-types in RU, such as Regirock and Moltres, are good partners to for it. Last but not least, Ludicolo likes to have strong Fighting-type Pokemon such as Hariyama and Hitmonlee by its side, since they can easily take down most of the Specially Defensive Pokemon with high Special Defense that bother it while benefiting from Ludicolo's ability to counter Slowking, most team's main answer to the previously mentioned Fighting-types.</p>

ok

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GP 1/2

(Don't look at TrollFreak's check, I included his edits within mine)
 
Implemented RayJay / TrollFreak's check. Bring the second check on!
 
Doing the second check for this now. :3

Removals
(Additions/Replacements)
(Quick Comments)

name: Offensive Tank
move 1: Scald / Hydro Pump
move 2: Giga Drain
move 3: Ice Beam
move 4: Synthesis
item: Life Orb / Leftovers
ability: Rain Dish
nature: Modest
evs: 160 HP / 252 SpA / 96 Spe

[SET COMMENTS]

<p>This set focuses on Ludicolo's 4x resistance to Water-type moves, which means it can (allows it to) be brought in safely against most Water-types in RU. With its above average base 90 Special Attack, and its access to a recovery move in form of Synthesis, it can act as a good check to Pokemon such as Omastar, Lanturn (comma) and other Ludicolo. Ludicolo can also use Synthesis to heal recoil damage caused by Life Orb, if it is chosen as Ludicolo's item. Also, unlike the Rain Special Attacker, this Ludicolo set requires less team support, and can be used on nearly any team that struggles with the previously mentioned Water-types. Life Orb is the preferred item for this set, since it gives Ludicolo a considerable power boost, but Leftovers is also an option if the recoil damage from Life Orb is unappreciated. Giga Drain and Scald are used as Ludicolo's STAB moves; both are reliable, and the lat(t)er also has the chance to burn the opponent's Pokemon. However, Hydro Pump can be used over Scald because of its (for additional) raw power, but it forfeits Scald's accuracy. Ice Beam rounds out Ludicolo('s) coverage, hitting the Grass-, and the Dragon-types that resist its STAB moves. Synthesis is used to heal Ludicolo, giving it more longevity. However, even with Synthesis to heal it, that doesn't mean Ludicolo should(n't) be played as a defensive Pokemon, since most strong STAB moves, such as Sharpedo's Crunch or Rotom's Thunderbolt (comma) will still deal huge amounts of damage to it.</p>

[ADDITIONAL COMMENTS]

<p>Rain Dish is the superior ability on this set, as rain is only seen on dedicated Rain Dance teams, and the opponent's Swift Swim sweepers are most likely going to outrun Swift Swim Ludicolo anyways, since its Speed isn't fully invested. As such, recovery from Rain Dish is usually better. However, Swift Swim can be used on Ludicolo if you decide to run 252 Speed EVs or something close to that. This isn't a good idea though, since the loss in bulk is considerable. Also, 96 Speed EVs are enough for this set's purpose, allowing Ludicolo to outrun all Adamant Aggron and anything slower than that. Surf is an option over Scald or Hydro Pump, but it's completely outclassed by both, since it doesn't gain any important KOes over Scald, which has the added chance to burn the opponent's Pokemon. If more power is really desired, Hydro Pump is usually the superior option, though it has imperfect accuracy. If Ferroseed is a nuisance, either Hidden Power Fire or Focus Blast should be considered as an option over Ice Beam, but even without those moves, Ludicolo can easily beat Ferroseed one on one, making them an inferior option to Ice Beam.</p>

<p>Pokemon such as Clefable or Munchlax can easily defeat Ludicolo, as they don't take too much damage from its STAB moves and and can overcome Scald's burns with Magic Guard and Heal Bell in Clefable's case, or simply use Rest to heal them off in Munchlax's case. Offensive teams usually have a harder time against Ludicolo due to its amazing coverage. Also, offensive teams have a more difficult (time) fitting one of the previously mentioned Pokemon (on the team) and so have to rely on either revenge killing Ludicolo or proper prediction, which is risky and might not always work. Pokemon that have good synergy with Ludicolo and benefit from its ability to defeat most Water-types in RU, such as Regirock and Moltres, are good partners for it. Last but not least, Ludicolo likes to have strong Fighting-type Pokemon such as Hariyama and Hitmonlee by its side, since they can easily take down most of the Pokemon with high Special Defense that bother (Ludicolo) while benefiting from Ludicolo's ability to counter Slowking, most team's(') answer to the previously mentioned Fighting-types.</p>​


name: Offensive Tank
move 1: Scald / Hydro Pump
move 2: Giga Drain
move 3: Ice Beam
move 4: Synthesis
item: Life Orb / Leftovers
ability: Rain Dish
nature: Modest
evs: 160 HP / 252 SpA / 96 Spe

[SET COMMENTS]

<p>This set focuses on Ludicolo's 4x resistance to Water-type moves, which allows it to be brought in safely against most Water-types in RU. With its above average base 90 Special Attack and access to a recovery move in form of Synthesis, it can act as a good check to Pokemon such as Omastar, Lanturn, and other Ludicolo. Ludicolo can also use Synthesis to heal recoil damage caused by Life Orb, if it is chosen as Ludicolo's item. Also, unlike the Rain Special Attacker, this Ludicolo set requires less team support, and can be used on nearly any team that struggles with the previously mentioned Water-types. Life Orb is the preferred item for this set, since it gives Ludicolo a considerable power boost, but Leftovers is also an option if the recoil damage from Life Orb is unappreciated. Giga Drain and Scald are used as Ludicolo's STAB moves; both are reliable, and the latter also has the chance to burn the opponent's Pokemon. However, Hydro Pump can be used over Scald for additional raw power, but it forfeits Scald's accuracy. Ice Beam rounds out Ludicolo's coverage, hitting the Grass- and Dragon-types that resist its STAB moves. Synthesis is used to heal Ludicolo, giving it more longevity. However, even with Synthesis to heal it, Ludicolo shouldn't be played as a defensive Pokemon, since most strong STAB moves, such as Sharpedo's Crunch or Rotom's Thunderbolt, will still deal huge amounts of damage to it.</p>

[ADDITIONAL COMMENTS]

<p>Rain Dish is the superior ability on this set, as rain is only seen on dedicated Rain Dance teams, and the opponent's Swift Swim sweepers are most likely going to outrun Swift Swim Ludicolo anyways, since its Speed isn't fully invested. As such, recovery from Rain Dish is usually better. However, Swift Swim can be used on Ludicolo if you decide to run 252 Speed EVs or something close to that. This isn't a good idea though, since the loss in bulk is considerable. Also, 96 Speed EVs are enough for this set's purpose, allowing Ludicolo to outrun all Adamant Aggron and anything slower than that. Surf is an option over Scald or Hydro Pump, but it's completely outclassed by both, since it doesn't gain any important KOs over Scald, which has the added chance to burn the opponent's Pokemon. If more power is really desired, Hydro Pump is usually the superior option, though it has imperfect accuracy. If Ferroseed is a nuisance, either Hidden Power Fire or Focus Blast should be considered as an option over Ice Beam, but even without those moves, Ludicolo can easily beat Ferroseed one on one, making them an inferior option to Ice Beam.</p>

<p>Pokemon such as Clefable or Munchlax can easily defeat Ludicolo, as they don't take too much damage from its STAB moves and can overcome Scald's burns with Magic Guard and Heal Bell in Clefable's case, or simply use Rest to heal them off in Munchlax's case. Offensive teams usually have a harder time against Ludicolo due to its amazing coverage. Also, offensive teams have a more difficult time fitting one of the previously mentioned Pokemon on the team and so have to rely on either revenge killing Ludicolo or proper prediction, which is risky and might not always work. Pokemon that have good synergy with Ludicolo and benefit from its ability to defeat most Water-types in RU, such as Regirock and Moltres, are good partners for it. Last but not least, Ludicolo likes to have strong Fighting-type Pokemon such as Hariyama and Hitmonlee by its side, since they can easily take down most of the Pokemon with high Special Defense that bother Ludicolo while benefiting from Ludicolo's ability to counter Slowking, most teams' answer to the previously mentioned Fighting-types.</p>​

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GP (2/2)
 
Implemented Mafeking's GP check. This is ready to be uploaded.
 
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