Ice-eyes in the ASB arena, with Ziposaki as his guest!

Status
Not open for further replies.
Well, here we are again. Hellooo.
Let's do this, <person>!

1v1 NFE Singles
ASB Arena
1 Day DQ
No recovery / 5 chills / 2 Subs
Accepting.

Switch = Unnecessary.
Items = Training.
Abilities = All.

2 substitutions a round.
Blah blah blah, yadda yadda yadda, Pokemon.
Ziposaki said:

Darumaka [D2] (F)

Nature: Adamant (Adds * to Attack, Subtracts * from Special Attack)

Type: Fire

Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:

Hustle: (Can Be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Inner Focus (DW): (Innate) (Locked) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 1/6
MC: 1
DC: 1/5

Attacks:

Tackle
Rollout
Incinerate
Rage
Fire Fang
Headbutt
Uproar
Facade
Fire Punch
Work Up

Focus Punch
Encore
Yawn

Rock Slide
U-Turn
Dig
Protect

Total: 17
Ice-eyes said:
Yeah, sorry this is late :/ I was waiting on approval.

Nidorino [Priam] (♂)

Nature: Naive (-SpD, +Spe)

Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Poison Point: (Can be disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground).
Hustle (DW): (Can be enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 75 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 6 / 9
MC: 2
DC: 4 / 5

Attacks:
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Helping Hand

Counter
Disable
Head Smash
Endure

Ice Beam
Thunderbolt
Sludge Bomb
Protect
Dig
Reflect
You guys know the drill, right? BEGIN!

Ziposaki chooses item and orders
Ice-eyes chooses item and orders
Ref for the 1,000,000th time
 
Ice-eyes, I'm beginning to believe that your favorite move is Counter...

Pre-Round stats:

D2 @ EXP. Share
HP: 100
EN: 100

Priam @ EXP. Share
HP: 100
EN: 100

Well, its not TOO much in anyone's favor with match-ups...
Action 1
D2 dug underground! (10 EN)
Dig -> Priam
RNG roll (to crit, 1/16 crit) 13 = no crit
(8+(4-2)1.5)(1.5) = 16.5 DMG
RNG roll (for Poison Point, <=30 poison) 63 = no poison

Counter -> D2 (12 EN)
(16.5x1.5) = 24.75 DMG

Action 2
Head Smash -> D2 (10 EN)
RNG roll (to hit, <=90 hit) 88 = hit
RNG roll (to crit) 6 = no crit
(13+(3-2)1.5)(1.5) = 21.75 DMG = 10.875 recoil

Fire Punch -> Priam (5 EN)
RNG roll (to crit) 1 = crit
RNG roll (to burn, <=10 burn) 42 = no burn
(8+3+3+3) = 17 DMG
RNG roll (for Poison Point) 44 = no poison

Action 3
D2 dug underground! (10 EN)
Dig -> Priam
RNG roll (to crit) 3 = no crit
(8+(4-2)1.5)(1.5) = 16.5 DMG
RNG roll (for Poison Point, <=30 poison) 19 = poison
D2 was poisoned!

Counter -> D2 (12 EN)
(16.5x1.5) = 24.75 DMG

Poison -> D2 (2 DMG)


As soon as we begin, D2 digs underground, but instead of Priam recklessly throwing an attack out, he just stays put while D2 comes out of the ground and smashes him with a mighty attack! Instead of flying back though, Priam immediately punches D2 with a giant fist, dealing even more damage back to him!

Priam then charges straight up to D2, cloaks himself in a rocky aura, and smashes head-first into him, dealing an absolutely massive amount of damage, but it appears that Priam is suffering from that too with a massive amount of recoil!

Not noticing what happened the first time he tried this, D2 digs underground and strikes Priam yet again, only this time, he struck Priam's horn, and he instantly became poisoned! Just like before, D2 was immediately hit with another giant fist, sending him flying again!

Looks like both of our competitors are running low on health, and this match will be over almost as soon as it began!

Pre-Round stats:

D2 @ EXP. Share
HP: 27
EN: 75
Poisoned (2 DPA)

Priam @ EXP. Share
HP: 39
EN: 66
 

Ice-eyes

Simper Fi
Counter wins games.

Dig--> Dig --> Dig

If it uses Dig A1, use Sludge Bomb that action.
If it uses Dig A2 or A3, use Head Smash that action.
 
Technically, this reffing isn't late at all.

Pre-Round stats:

D2 @ EXP. Share
HP: 27
EN: 75
Poisoned (2 DPA)

Priam @ EXP. Share
HP: 39
EN: 66

I'm just saying bro...
Action 1
Sludge Bomb -> D2 (6 EN)
RNG roll (to crit) 15 = no crit
(9+3+(2-2)1.5) = 12 DMG

D2 dug underground! (14 EN)
Dig -> Priam
RNG roll (to crit) 16 = no crit
(8+(4-2)1.5)(1.5) = 16.5 DMG

Poison -> D2 (2 DMG)

Action 2
Head Smash -> D2 (10 EN)
RNG roll (to hit, <=90 hit) 53 = hit
RNG roll (to crit) 14 = no crit
(13+(3-2)1.5)(1.5) = 21.75 DMG = 10.875 recoil
D2 fainted!
Ice-eyes wins!


As D2 begins to dig underground, Priam spits out a wicked ball of sludge that explodes on D2, dealing a lot of damage and almost fainting him! Unfortunately, the same can not really be said for that Dig attack, as the weakened Priam is still able to go strong!

Going in for the kill, Priam charges up to D2 and smashes him with his head again, sending him crashing into the wall! Well folks, it appears that that Head Smash was the final attack of this match, as D2 has fainted!

Post-Round stats:

D2 @ EXP. Share
HP: -9
EN: KO

Priam @ EXP. Share
HP: 12
EN: 50

Now, on to the rewards:
Ice-eyes gets a win and 2 CC!
Priam gets 1 EC, 3 MC (+1 from EXP Share), 1 DC, and 1 KOC!

Ziposaki gets a loss and 2 CC!
D2 gets 1 EC, 3 MC (+1 from EXP Share), and 1 DC!

The forever alone ref gets 3 UC!

Good game you guys, and thanks for making it quick and easy!
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top