Leethoof vs Metal Bagon in December 21st, 2012

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Someone plz beat me up
2v2 STRONGMON Doubles
3 Day DQ
Arena: Post-apocalyptic ASB Arena. Permenant sandstorm, no natural water or grass.

Taking

Switch=KO
Abilites=All
Items= Only 1 per team.
2 subs

Team Leethoof

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Rhyperior [Siege] (Male)
Nature: Sassy (+ Sp.Def, -Speed)

Type:
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 34 (40/1.15) (+10% accuracy on foe's moves)
Size Class: 5
Weight Class: 7
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
LightningRod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Attacks (36):
Poison Jab
Horn Attack
Stomp
Tail Whip
Fury Attack
Scary Face
Rock Blast
Earthquake
Drill Run
Stone Edge
Megahorn
Take Down
Hammer Arm
Bulldoze
Horn Drill
Rock Wrecker
Chip Away

Counter
Skull Bash
Reversal
Bide
Sleep Talk
Fire Punch
Thunder Punch
Ice Punch
Mimic
Endure
Endeavor

Double Team
Sandstorm
Roar
Protect
Facade
Blizzard
Rest
Giga Impact
Focus Punch
Brick Break
Surf
Smack Down
Rock Slide
Avalanche
Aqua Tail
Dragon Tail

346.png

Cradily [Reef] (Female)
Nature: Quiet (+ Sp.Atk, -Speed)

Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 37 (43/1.15) (+10% enemy accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Suction Cups: (Innate) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Storm Drain (DW): (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks (20):
Astonish
Constrict
Acid
Ingrain
Confuse Ray
Gastro Acid
AncientPower
Swallow
Stockpile
Spit Up
Energy Ball
Wring Out

Mirror Coat
Recover
Barrier
Synthesis
Earth Power

Toxic
Grass Knot
Rock Slide
Giga Drain
Stone Edge
Protect
Earthquake
Sludge Wave
Bulldoze
Hidden Power Fire 7

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Aerodactyl [Jet] (Male)
Nature: Jolly (+ Speed, -Sp.Atk)

Type:
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: Nope
MC: 3
DC: 3/5

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
UnNerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Attacks (33):
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
AncientPower
Crunch
Iron Head
Sky Drop
Giga Impact
Rock Slide

Roost
Tailwind
Pursuit
Sky Attack
Aqua Tail
Endure

Aerial Ace
Stone Edge
Earthquake
Taunt
Protect
Swagger
Substitute
Reflect
Bide
Double Team
Stealth Rock
Whirlwind
Flamethrower
Rock Tomb
Defog
Strength

Team Metal Bagon

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Kingdra - Charles the Water King Dragon (M)
Nature: Quiet, +1 Special Attack /1.15 speed
Type: Water
Water STAB: Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Dragon STAB: more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus

Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Damp (DW): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (-)
Size Clas: 3
Weight Class: 5
Base Rank Total: 18

EC: 9/9
MC: 0
DC: 5/5

Attacks (25):
Yawn
Bubble
SmokeScreen
Leer
Water Gun
Focus Energy
BubbleBeam
Agility
Brine
Dragon Pulse
Dragon Dance
Hydro Pump

Ice Beam
Surf
Waterfall
Hyper Beam
Protect
Substitute
Return
Double Team
Rest
Scald

Outrage
Disable
Signal Beam

MetalSalamence.png

Salamece - Metal Salamence (M)
Nature: Quiet(Sp.Attack increased by 1; Speed reduced by 15%)

Type: Dragon/Flying
Dragon STAB: More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Flying STAB: immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 87 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 22

10% decrese in evasion

EC: 9/9
MC: 0
DC: 5/5

Attacks (29):
Fire Fang
Thunder Fang
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Crunch
Protect
Zen Headbutt
Fly

Dragon Claw
Brick Break
Flamethrower
Substitute
Hyper Beam
Earthquake
Giga Impact
Rock Slide
Protect

Hydro Pump
Dragon Dance
Dragon Pulse

Endure
Iron Defence
Draco Meteor
Outrage
Aqua Tail

454.png

Toxicroak - Crazy Frog (F)
Nature: Adamant (Adds * to Attack; Subtracts * from Special Attack).

Type:
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Descrption:
Having arrived from Flora through a trade, Crazy Frog was understandably nervous. But he quickly formed a bond with MB during their fight against Icebug. He was then picked to go to the Battle Subway with MB, which drew jealousy from some of MB's older pokemon. But Crazy Frog is adamant that he derserved his place in the subway and is eager to get going.

Abilities:
Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and takes three (3) less damage from super-effective attacks, Selfdestruct, and Explosion.
Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. It also makes the Pokemon weak to fire, but it absorbs the damage of water attacks and recovers HP when struck instead.
Poison Touch (DW): (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all this Pokemon's Poison-type attacks will inflict Toxic level poison.

Attacks (22):
Astonish
Mud-slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger
Sucker Punch
Poison Jab


Protect
Torment
Rock Slide
Stone Edge
Dig
Earthquake
Taunt


Counter
Cross Chop
Bullet Punch
Drain Punch

Bounce

How it's gonna go down

 
Let's go Siege! Take this handy dandy EXPERT BELT.
Oh yeah, and he hates Kingdra, so he'll bring his best bud Reef along, who will be carrying an Exp Share if thats OK with MB. If not, he will have nothing, obviously.
 
BWMetalBagonCooltrainer.png

"Cross my heart and hope for burn hax."

Go Charles (with an expert belt) and Crazy Frog. I have no reason to object to an expirence share as long as Reef doesn't have fling (I don't think it does but I could be wrong).

Now, as for actions:
Charles: Yawn @ Rhyperior - Yawn @ Cradily - Scald @ Rhyperior
SUB: IF your target uses protect, then target the other pokemon with Scald
SUB2: IF you didn't use use yawn on neither A1 or A2, THEN use it on the poekmon that used protect on A2.
Crazy Frog: Cross Chop @ Rhyperior - Drain Punch @ Rhyperior - Cross Chop @ Rhyperior.
SUB: IF both of the opponents pokemon use a ground type move, THEN use bounce @ cradily on that action.
SUB2: IF Rhyperior uses counter @ you then target cradily instead.

I'm pretty sure something is wrong with my subs but I'm unsure what, if I have got something incorrect please allow me to reorder.
 
Those are perfectly legal subs, as far as I can tell. Now team, CRUSH! You won't be getting any burn hax when none of your scald hits me.

Siege: Drill Run (Toxicroak) -> Earthquake -> Super Drill Run (Toxicroak)
Reef: Confuse Ray (Kingdra) -> Toxic (Kingdra) -> Confuse Ray (Toxicroak)

We can do A3 combos now, right?
 
Note: The description for Anticipation on Crazy Frog the Toxicroak is incorrect. The ability reduces the BAP of super effective attacks, Selfdestruct and Explosion by 2, not 3.

Team Leethoof

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Siege (M) @ Expert Belt
HP: 110 | EN: 100 | Spe: 34 (-)
Ranks: 5/5/2/3 | Total: 20
Size: 5 | Weight: 7
Abilities: Solid Rock, Lightningrod, Reckless
Other: None

346.png

Reef (F) @ Exp. Share
HP: 100 | EN: 100 | Spe: 37 (-)
Ranks: 3/4/4/4 | Total: 19
Size: 3 | Weight: 4
Abilities: Suction Cups, Storm Drain
Other: None

Team Metal Bagon

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Charles (M) @ Expert Belt
HP: 100 | EN: 100 | Spe: 73 (-)
Ranks: 3/3/4/3 | Total: 18
Size: 3 | Weight: 5
Abilities: Swift Swim, Sniper, Damp
Other: None

454.png

Crazy Frog (F) @ Nothing
HP: 100 | EN: 100 | Spe: 85
Ranks: 5/3/2/3 | Total: 19
Size: 3 | Weight: 3
Abilities: Anticipation, Dry Skin, Poison Touch
Other: None

Arena effects

  • Sandstorm (permanent)

Flavour

When the world as we know it has ended, two people still insist on having a pokemon battle. Leethoof has brought Siege the Rhyperior and Reef the Cradily, while Metal Bagon is using Charles the Kingdra and Crazy Frog the Toxicroak. Charles Yawns at his opponents to begin with. Perhaps he's tired of facing rock-types. Crazy Frog, however, chooses to strike before she is struck, and hits Siege with a Cross Chop, but then suddenly the Rhyperior lands a Drill Run on her weak spot! As if that wasn't enough, a blinding Confuse Ray from Reef has left Charles feeling a bit disoriented ... so he just Yawns again while Crazy Frog drains some of Siege's vitality with a Drain Punch. This time, her natural toxic coating gets on Siege and infects him with some kind of poison. While Reef responds by spraying her own Toxic substances over Charles, the angry Rhyperior causes a massive Earthquake that shakes everyone else up, including his ally!

Suddenly, things go downhill for Team Metal Bagon. Not only does the disorienting ray from earlier cause Charles to injure himself, but Crazy Frog's second Cross Chop misses her target! She is then hit by the same Confuse Ray that Reef used on Charles. However, she does not remain disoriented for long as Siege's Super Drill Run brings her back to her senses, albeit at the cost of a lot of health.

But now Siege and Reef are looking very sleepy and the former has to take a breather after pulling off that last attack. Perhaps Team Metal Bagon can bounce back? Or maybe Team Leethoof has this in the bag already.

Team Leethoof

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Siege (M) @ Expert Belt
HP: 76 | EN: 62 | Spe: 34 (-)
Ranks: 5/5/2/3 | Total: 20
Size: 5 | Weight: 7
Abilities: Solid Rock, Lightningrod, Reckless
Other: Will fall asleep in 1 action, poisoned (2 DPA), cooling down (1 action)

346.png

Reef (F) @ Exp. Share
HP: 88 | EN: 83 | Spe: 37 (-)
Ranks: 3/4/4/4 | Total: 19
Size: 3 | Weight: 4
Abilities: Suction Cups, Storm Drain
Other: Will fall asleep in 1 action

Team Metal Bagon

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Charles (M) @ Expert Belt
HP: 74 | EN: 79 | Spe: 73 (-)
Ranks: 3/3/4/3 | Total: 18
Size: 3 | Weight: 5
Abilities: Swift Swim, Sniper, Damp
Other: Confused (0 actions), Toxic (2 DPA)

454.png

Crazy Frog (F) @ Nothing
HP: 19 | EN: 77 | Spe: 85
Ranks: 5/3/2/3 | Total: 19
Size: 3 | Weight: 3
Abilities: Anticipation, Dry Skin, Poison Touch
Other: None

Arena effects

  • Sandstorm (permanent)

Raw data

Turn order: Crazy Frog, Charles, Reef, Siege

Crazy Frog uses Cross Chop on Siege for 6 energy
Roll a D100 for accuracy (boosted to 90%): 83 - hit
Roll a D16 for crit (boosted to 2/16): 5 - no crit
Siege takes (10+3+(5-5)*1.5-2)*1.5=16.5 damage
Roll a D100 for Poison Touch: 98 - no Poison Touch

Charles uses Yawn on Siege for 7 energy
Siege is feeling sleepy

Reef uses Confuse Ray on Charles for 5 energy
Roll a D3 for confusion duration: 1 - 2 actions
Charles is confused

Siege uses Drill Run on Crazy Frog for 5 energy
Roll a D100 for accuracy: 6 - hit
Roll a D16 for crit (boosted to 2/16): 1 - crit
Crazy Frog takes (8+3+3+(5-3)*1.5+2-2)*1.5=25.5 damage

Charles takes 2 Sandstorm damage
Crazy Frog takes 2 Sandstorm damage

Turn order: Crazy Frog, Charles, Reef, Siege

Crazy Frog uses Drain Punch on Siege for 11 energy
Roll a D16 for crit: 3 - no crit
Siege takes (8+3+(5-5)*1.5-2)*1.5=13.5 damage
Crazy Frog restores (13.5/2)=6.75 HP
Roll a D100 for Poison Touch: 17 - Poison Touch activates
Siege is poisoned

Roll a D2 for confusion (1 = attack, 2 = self-hit): 1 - attack
Charles uses Yawn on Reef for 11 energy
Reef is feeling sleepy
Charles' confusion counter drops to 1

Reef uses Toxic on Charles for 7 energy
Accuracy boosted to 100%
Charles is badly poisoned

Siege uses Earthquake for 6 energy
Roll a D16 for crit against Crazy Frog: 7 - no crit
Roll a D16 for crit against Charles: 11 - no crit
Roll a D16 for crit against Reef: 4 - no crit
Crazy Frog takes (10*0.75+3+(5-3)*1.5+2-2)*1.5=20.25 damage
Charles takes (10*0.75+3+(5-3)*1.5)=13.5 damage
Reef takes (10*0.75+3+(5-4)*1.5)=12 damage

Charles takes 2 Sandstorm damage
Crazy Frog takes 2 Sandstorm damage
Charles takes 1 poison damage
Siege takes 2 poison damage

Turn order: Crazy Frog, Charles, Reef, Siege

Crazy Frog uses Cross Chop on Siege for 6 energy
Roll a D100 for accuracy (boosted to 90%): 100 - miss

Roll a D2 for confusion (1 = attack, 2 = self-hit): 2 - self-hit
Charles hits itself for 3 energy
Charles takes (4+(3-3)*1.5)=4 damage
Charles' confusion counter drops to 0

Reef uses Confuse Ray on Crazy Frog for 5 energy
Roll a D3 for confusion duration: 1 - 2 actions
Crazy Frog is confused

Siege uses a combo of Drill Run and Drill Run on Crazy Frog for ((6+10)*1.75-1)=27 energy
Roll a D10k for accuracy (90.25%): 7606 - hit
Roll a D16 for crit (boosted to 2/16): 14 - no crit
Crazy Frog takes (8*2.25+3+(5-3)*1.5+2-2)*1.5=36 damage
Crazy Frog snaps out of confusion
Siege must cool down for 1 action

Charles takes 2 Sandstorm damage
Crazy Frog takes 2 Sandstorm damage
Charles takes 1 poison damage
Siege takes 2 poison damage

Leethoof, you're up next.
 
Yay hax!

Siege: cooldown -> Fire Punch (Toxi) -> Drill Run (Toxi)
If Toxicroak is fainted on A2 or A3, then use Stone Edge (Kingdra) -> Rock Blast (Kingdra)
If Toxicroak uses damaging evasive attack on A2 or A3, then replace your action with a Super Fire Punch Combo, unless he uses a combo, in which case keep your action.

Reef:
Earth Power (Toxi) -> Grass Knot (Kingdra) -> Giga Drain (Kingdra)
If Toxicroak uses damaging evasive attack on A1, then use Earth Power Combo, unless he uses it in a combo, in which case keep your actions.
If Toxicroak uses Protect A1, then use Energy Ball (Kingdra).
 
I'm pretty sure both of his pokemon will get off one attack before going to sleep, if I'm wrong please correct.

Charles: Sub 25 HP ~ Scald @ Rhyperior ~ Hydro Pump @ Rhyperior

Crazy Frog: Bounce @ Cradily ~ Double Drain Punch combo @ Rhyperior

SUB (for both): IF your target is KOed, THEN attack the other pokemon instead.
 
Team Leethoof

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Siege (M) @ Expert Belt
HP: 76 | EN: 62 | Spe: 34 (-)
Ranks: 5/5/2/3 | Total: 20
Size: 5 | Weight: 7
Abilities: Solid Rock, Lightningrod, Reckless
Other: Will fall asleep in 1 action, poisoned (2 DPA), cooling down (1 action)

346.png

Reef (F) @ Exp. Share
HP: 88 | EN: 83 | Spe: 37 (-)
Ranks: 3/4/4/4 | Total: 19
Size: 3 | Weight: 4
Abilities: Suction Cups, Storm Drain
Other: Will fall asleep in 1 action

Team Metal Bagon

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Charles (M) @ Expert Belt
HP: 74 | EN: 79 | Spe: 73 (-)
Ranks: 3/3/4/3 | Total: 18
Size: 3 | Weight: 5
Abilities: Swift Swim, Sniper, Damp
Other: Confused (0 actions), Toxic (2 DPA)

454.png

Crazy Frog (F) @ Nothing
HP: 19 | EN: 77 | Spe: 85
Ranks: 5/3/2/3 | Total: 19
Size: 3 | Weight: 3
Abilities: Anticipation, Dry Skin, Poison Touch
Other: None

Arena effects

  • Sandstorm (permanent)

Crazy Frog appears to have taken by comment about bouncing back rather literally and he Bounces into the air while Charles creates a Substitute to protect himself from incoming attacks. Siege takes some time to cool down while Reef takes some time to charge up. Suddenly, the Cradily takes a harsh blow from a falling Crazy Frog who just unleashed her attack. The toxic skin of the Toxicroak seeps through Reef's rocky exterior and leaves her poisoned, but when she unleashes a Super Earth Power, Crazy Frog cannot take the hit and is knocked out. Then, just like that, both Siege and Reef fall asleep.

Charles decides to take advantage of this by Scalding Siege ... but what's this? The water is being redirected towards Reef. And she's absorbing it all! Annoyed, the Kingdra tries a Hydro Pump, but not only does this also get absorbed by Reef, but it also wakes up both of Leethoof's pokemon. Reef still needs to cool down after that combo, but Siege is free to fire a powerful Rock Blast at Charles. The rocks all hit the substitute, but I don't think that little protective duplicate can last much longer.

Team Leethoof

464.png

Siege (M) @ Expert Belt
HP: 70 | EN: 56 | Spe: 34 (-)
Ranks: 5/5/2/3 | Total: 20
Size: 5 | Weight: 7
Abilities: Solid Rock, Lightningrod, Reckless
Other: Poisoned (2 DPA)

346.png

Reef (F) @ Exp. Share
HP: 71 | EN: 51 | Spe: 37 (-)
Ranks: 3/4/4/4 | Total: 19
Size: 3 | Weight: 4
Abilities: Suction Cups, Storm Drain
Other: 1 KOC, poisoned (2 DPA), +2 special attack (permanent)

Team Metal Bagon

Spr_5b_230.png

Charles (M) @ Expert Belt
HP: 37 | EN: 43 | Spe: 73 (-)
Ranks: 3/3/4/3 | Total: 18
Size: 3 | Weight: 5
Abilities: Swift Swim, Sniper, Damp
Other: Toxic (3 DPA), Substitute (4 HP)

454.png

Crazy Frog (F) @ Nothing
HP: KO | EN: 68

Arena effects

  • Sandstorm (permanent)

Raw data

Turn order: Crazy Frog (1), Charles, Siege, Crazy Frog (2), Reef

Crazy Frog uses Bounce for (8+(3/3))=9 energy
Crazy Frog bounces into the air

Charles snaps out of confusion
Charles uses Substitute for 24 energy
Charles creates a 25 HP substitute

Siege cools down

Crazy Frog unleashes Bounce on Reef
Roll a D100 for accuracy (boosted to 95%): 65 - hit
Roll a D16 for crit: 2 - no crit
Roll a D100 for paralysis: 95 - no paralysis
Reef takes (ceil(7+(3/2.5))+(5-4)*1.5)=10.5 damage
Roll a D100 for Poison Touch: 22 - Poison Touch activates
Reef is poisoned

Reef uses a combo of Earth Power and Earth Power on Crazy Frog for ((7+11)*1.75)=31.5 energy (round to 32)
Roll a D16 for crit: 2 - no crit
Roll a D100 for special defence drop (20%): 99 - no special defence drop
Crazy Frog takes (9*2.25+(4-3)*1.5-2)*1.5=29.625 damage
Crazy Frog is KO'd by the attack

Charles takes 2 Sandstorm damage
Charles takes 2 poison damage
Siege takes 2 poison damage
Reef takes 2 poison damage
Siege falls asleep
Roll a D3 for sleep duration: 1 - 1 action
Reef falls asleep
Roll a D3 for sleep duration: 1 - 1 action

Turn order: Charles, Reef, Siege

Charles uses Scald on Siege for 5 energy
The move is redirected to Reef due to Storm Drain
Reef's special attack is raised by 1 stage

Reef is fast asleep
Reef's sleep counter drops to 0

Siege is fast asleep
Siege's sleep counter drops to 0

Charles takes 2 Sandstorm damage
Charles takes 2 poison damage
Siege takes 2 poison damage
Reef takes 2 poison damage

Turn order: Charles, Reef, Siege

Charles uses Hydro Pump on Siege for 7 energy
The move is redirected to Reef due to Storm Drain
Reef's special attack is raised by 1 stage

Reef wakes up
Reef cools down

Siege wakes up
Siege uses Rock Blast on Charles for 6 energy
Accuracy boosted to 100%
Roll a D6 for hits (1-2 = 2, 3-4 = 3, 5 = 4, 6 = 5): 6 - 5 hits
Roll 5D16 for crits: 11, 6, 13, 15, 2 - no crits
Charles' substitute takes (3*5+3+(5-3)*1.5)=21 damage

Charles takes 2 Sandstorm damage
Charles takes 2 poison damage
Siege takes 2 poison damage
Reef takes 2 poison damage

Metal Bagon, your orders please.
 
Sorry, thanks for the bump.

Siege: Rock Blast ~ Stone Edge ~ Drill Run
If he somehow has clones up, then Rock Slide

Reef: Sludge Wave ~ Energy Ball ~ Giga Drain

We can be failures at cereal murder together!
 
Team Leethoof

464.png

Siege (M) @ Expert Belt
HP: 70 | EN: 56 | Spe: 34 (-)
Ranks: 5/5/2/3 | Total: 20
Size: 5 | Weight: 7
Abilities: Solid Rock, Lightningrod, Reckless
Other: Poisoned (2 DPA)

346.png

Reef (F) @ Exp. Share
HP: 71 | EN: 51 | Spe: 37 (-)
Ranks: 3/4/4/4 | Total: 19
Size: 3 | Weight: 4
Abilities: Suction Cups, Storm Drain
Other: 1 KOC, poisoned (2 DPA), +2 special attack (permanent)

Team Metal Bagon

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Charles (M) @ Expert Belt
HP: 37 | EN: 43 | Spe: 73 (-)
Ranks: 3/3/4/3 | Total: 18
Size: 3 | Weight: 5
Abilities: Swift Swim, Sniper, Damp
Other: Toxic (3 DPA), Substitute (4 HP)

Arena effects

  • Sandstorm (permanent)

Out of desperation, Charles sets up a Double Team to try to avoid having its defences breached, but Reef's Sludge Wave breaks through both the illusory defence and the substitute, leaving Charles at the mercy of Siege's Rock Blast. Only a couple of rocks hit, but coupled with Reef's Energy Ball and Siege's Stone Edge, that's good enough. Charles is knocked out and Team Leethoof wins!

Team Leethoof

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Siege (M) @ Expert Belt
HP: 68 | EN: 40
Other: 1 KOC

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Reef (F) @ Exp. Share
HP: 69 | EN: 39
Other: 1 KOC

Team Metal Bagon

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Charles (M) @ Expert Belt
HP: KO | EN: 27

Arena effects

  • Sandstorm (permanent)

Raw data

Turn order: Charles, Reef, Siege

Charles uses Double Team for 16 energy
Charles creates 4 illusory clones

Reef uses Sludge Wave for 7 energy
The move automatically hits the real one
Roll a D16 for crit: 10 - no crit
No poison roll due to Substitute
Charles' substitute takes (10*0.75+(4-3)*1.5)+(2-0)*1.75=12.5 damage
Charles' substitute is destroyed

Siege uses Rock Blast on Charles for 10 energy
Accuracy boosted to 100%
Roll a D6 for hits (1-2 = 2, 3-4 = 3, 5 = 4, 6 = 5): 2 - 2 hits
Roll 2D16 for crits: 13, 4 - no crits
Charles takes (3*2+3+(5-3)*1.5)=12 damage

Charles takes 2 Sandstorm damage
Charles takes 3 poison damage
Siege takes 2 poison damage
Reef takes 2 poison damage

Turn order: Reef, Siege, Charles

Reef uses Energy Ball for 5 energy
Roll a D16 for crit: 10 - no crit
Roll a D100 for special defence drop: 15 - no special defence drop
Charles takes (8+3+(4-3)*1.5)+(2-0)*1.75=16 damage

Siege uses Stone Edge for 6 energy
Roll a D100 for accuracy (boosted to 90%): 67 - hit
Roll a D16 for crit (boosted to 2/16): 8 - no crit
Charles takes (10+3+(5-3)*1.5)=16 damage
Charles is KO'd by the attack

Prizes

  • Leethoof gets 2 CC
    • Siege the Rhyperior gets 3 MC and 1 KOC
    • Reef the Cradily gets 4 MC (3 regular + 1 from Exp. Share) and 1 KOC
  • Metal Bagon gets 2 CC
    • Charles the Kingdra gets 3 MC
    • Crazy Frog the Toxicroak gets 3 MC
  • Objection gets 5 UC
 
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