Battle Arcade Challenge: Objection

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Objection has chosen to challenge the Battle Arcade. His first challenge uses the following setup:

Objection would like to challenge the Battle Arcade!

Mode: Singles

Thread: N/A

Chosen Pokemon with Abilities:
Hades the Charizard: Solar Power
Maleficent the Hydreigon: Levitate
Cruella de Vil the Roserade: Technician


Charizard [Hades] (M)
Nature: Lonely (+Attack, -Defence)

Type: Fire/Flying
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Moves: 42

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW UNLOCKED): (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Attacks:
Heat Wave
Dragon Claw
Air Slash
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Dragon Rage
Scary Face
Fire Fang
Rage
Flamethrower

Flare Blitz
Rock Slide
Swords Dance
AncientPower
Counter
Crunch

Dig
Brick Break
Will-o-Wisp
Shadow Claw
Sunny Day
Roost
Hone Claws
Reflect
Fire Blast
Fly
Dragon Tail
SolarBeam
Sky Drop
Protect
Earthquake
Aerial Ace
Substitute
Hidden Power Ice 7
Endure
Flame Charge

ThunderPunch
Blast Burn


Hydreigon [Maleficent] (F)
Nature: Hasty (+Speed, -Defence)

Type: Dark/Dragon
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 113 (+) (Accuracy boost: 15% (14.677011494252873563218390804598% unrounded))
Size Class: 4
Weight Class: 5
Base Rank Total: 22
Moves: 36

EC: 9/9
MC: 0

Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
DragonBreath
Roar
Crunch
Double Hit
Dragon Pulse
Outrage
Tri Attack
Dragon Rush
Scary Face

Dark Pulse
Earth Power
Ice Fang
Thunder Fang
Head Smash

Taunt
Protect
Thunder Wave
Fire Blast
Rock Slide
Acrobatics
U-Turn
Hidden Power Grass 7
Earthquake
Reflect
Torment
Focus Blast
Surf
Dragon Tail
Substitute
Fly

Draco Meteor


Roserade [Cruella de Vil] (F)
Nature: Bold (+Defence, -Attack)

Typing: Grass/Poison
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 20
Moves: 33

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's Poison-type attacks will inflict Toxic level poison.
Technician (DW UNLOCKED): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.

Attacks:
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
Magical Leaf
GrassWhistle
Weather Ball
Poison Sting
Sweet Scent
Leech Seed
Toxic Spikes
Ingrain
Aromatherapy
Petal Dance

Extrasensory
Giga Drain
Sleep Powder
Synthesis
Spikes
Cotton Spore

Toxic
Venoshock
Shadow Ball
Sunny Day
Solarbeam
Hidden Power Rock 6
Sludge Bomb
Energy Ball
Grass Knot
Substitute
Protect
Without further ado, let the challenge begin!



Veteran Wright wants to battle!

"I'm Wright, you're wrong"

RNG Roll-Pokemon: 63/125

"Go Plusle!"


Plusle (F)

Types:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Modest Nature(+SpA, -Atk)
Stats
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 3
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 15

Abilities:

Plus(Innate): This Pokemon possesses a positive electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Minus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.

Ability:
Plus

Attacks:
Growl
Thunder Wave
Quick Attack
Helping Hand
Spark
Encore
Fake Tears
Copycat
Electro Ball
Swift

Hidden Power Ice 7 7
Rain Dance
Thunderbolt
Thunder
Volt Switch
Grass Knot

Discharge
Lucky Chant
Sing
Wish


Roulette Randomization
Your roulette for this battle is as follows:

9 | 11 | 1 | 10
20 | 19 | 11 | 5
2 | 11 | 13 | 19
2 | 1 | 9 | 10

9: Challenger’s Pokemon are poisoned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
1: Opponent’s Pokemon are poisoned for the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
20: Snow Warning is applied to the battle.
19: Sandstream is applied to the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
2: Opponent’s Pokemon are burned for the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
19: Sandstream is applied to the battle.
2: Opponent’s Pokemon are burned for the battle.
1: Opponent’s Pokemon are poisoned for the battle.
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.

Choose 4 consecutive events from the roulette.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
RNG Roll-Roulette: 3/4

Event 2(Opponent's Pokemon are burned for the battle.) shall be in effect this battle!


"OBJECTION!"

Rain Dance~Thunder~Thunderbolt
IF Charizard uses Protect successfully on A2/A3, replace that action with Lucky Chant the first time, and chill the second time, and slide actions down.
IF Charizard uses Dig on A2/A3, THEN replace that action with Quick Attack and slide actions down.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Plusle (F)
90 HP
100 EN
1/2/4/3/95
Plus
Burned


Charizard(M)
100 HP
100 EN
4/2/4/3/100
Solar Power

Round 1
Charizard used Substitute!
Charizard created a decoy!
-15 HP
-12 EN

Plusle used Rain Dance!
It began to rain!
-10 EN

Plusle was hurt by its burn!

Round 2
Charizard used Sunny Day!
It became sunny!
-9 EN

Plusle used Thunder!
RNG Roll-To Hit(<=5000 Miss): 2766 Miss
But it missed!
-7 EN

Plusle was hurt by its burn!

Round 3
Plusle used Quick Attack!
RNG Roll-To Crit(<=625 Crit): 3808 No
4-3-1.5=-0.5 damage~0 damage
-4 EN

Charizard dug down!

Charizard used Dig!
RNG Roll-To Crit(<=625 Crit): 9154 No
(8+3)*1.5=16.5 damage
-10 EN

Plusle was hurt by its burn!


Plusle (F)
67 HP
79 EN
1/2/4/3/95
Plus
Burned


Charizard(M)
85 HP
69 EN
4/2/4/3/100
Solar Power
 
Might want to mention that Charizard has a 15 HP substitute up. Also, due to its ability Solar Power, it took 1 damage on actions 2 and 3, so it should have only 83 HP.

Anyway: Earthquake - Earth Power - Earthquake
  1. If Plusle uses Thunder Wave and you do not have a substitute up, change that action to Substitute (15 HP) and push actions back.
  2. If Plusle uses Encore but not as part of a combo, change that action to Dig and push actions back.
Sub 1 overrides sub 2 if they should conflict (though I don't think they can).
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Plusle (F)
67 HP
79 EN
1/2/4/3/95
Plus
Burned


Charizard(M)
83 HP
69 EN
4/2/4/3/100
Solar Power
Substitute(15)

Round 1
Charizard used Earthquake!
RNG Roll-To Crit(<=625 Crit): 1542 No
(10+3)*1.5=19.5 damage
-7 EN

Plusle used Thunderbolt!
RNG Roll-To Crit(<=625 Crit): 987 No
RNG Roll-To PAR(<=1000 PAR): 1216 No
(10+3+1.5)*1.5=24.75 damage
The Substitute faded!
-6 EN

Plusle was hurt by its burn!
Charizard was hurt by Solar Power!

Round 2
Charizard used Earth Power!
RNG Roll-To Crit(<=625 Crit): 7361 No
RNG Roll-To Lower SpD(<=1000 Yes): 2494 No
(9+2+1.5)*1.5=18.75 damage
-7 EN

Plusle used Discharge!
RNG Roll-To Crit(<=625 Crit): 1852 No
RNG Roll-To PAR(<=3000 PAR): 680 PAR
Charizard was paralyzed!
(8+3+1.5)*1.5=21.75 damage
-5 EN

Plusle was hurt by its burn!
Charizard was hurt by Solar Power!

Round 3
Plusle used Thunderbolt!
RNG Roll-To Crit(<=625 Crit): 8642 No
(10+3+1.5)*1.5=24.75 damage
The Substitute faded!
-6 EN

Charizard used Earthquake!
RNG Roll-To Attack(<=2000 PAR): 2367 No
RNG Roll-To Crit(<=625 Crit): 9237 No
(10+3)*1.5=19.5 damage
-7 EN
Plusle was hurt by its burn!
Charizard was hurt by Solar Power!


Plusle (F)
6 HP
62 EN
1/2/4/3/95
Plus
Burned


Charizard(M)
33 HP
48 EN
4/2/4/3/100
Solar Power
15% PAR
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Plusle (F)
6 HP
62 EN
1/2/4/3/95
Plus
Burned


Charizard(M)
33 HP
48 EN
4/2/4/3/100
Solar Power
15% PAR

Round 1
Plusle used Discharge!
RNG Roll-To Crit(<=625 Crit): 5870 No
RNG Roll-To Refresh PAR(<=3000 Yes): 1155 Yes
Charizard's paralysis was refreshed!
(8+3+1.5)*1.5=21.75 damage
-5 EN

Charizard used Ember!
RNG Roll-To Crit(<=625 Crit): 7925 No
4+3+1.5=8.5 damage
-2 EN

Plusle has been KO'd!


Plusle (F)
KO


Charizard(M)
11 HP
46 EN
4/2/4/3/100
Solar Power
20% PAR
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
My bad. Editing the essentials into this post <_<.



Artist Apollo wants to battle!

"Even Pokemon battling is an art!"

RNG Roll-Pokemon: 25/125

"Go Bayleef!"


Bayleef(Male)

Types:

Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Quiet Nature(+SpA, -Spe)
Stats
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 3
Spe: 52(-)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
-10% Evasion

Abilities:

Overgrow(Innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Leaf Guard(Innate): In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Ability:
Leaf Guard

Attacks:
Tackle
Growl
Razor Leaf
PoisonPowder
Reflect
Synthesis
Body Slam
Magical Leaf
Natural Gift

Hidden Power Fire 7
Sunny Day
Light Screen
Giga Drain
Solarbeam
Substitute

AncientPower
Counter
Ingrain
Leech Seed


Roulette Randomization
Your roulette for this battle is as follows:

23 | 13 | 22 | 1
19 | 22 | 16 | 11
16 | 19 | 14 | 23
6 | 15 | 17 | 18

23: No Event
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
22: The roulette is slowed down for the rest of the challenge(N is halved)
1: Opponent’s Pokemon are poisoned for the battle.
19: Sandstream is applied to the battle.
22: The roulette is slowed down for the rest of the challenge(N is halved)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
19: Sandstream is applied to the battle
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
23: No Event
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.

Select 4 consecutive events from the roulette.
 
Hmm ...

23, 13, 22, 1

I would've picked 17 but then I'd have to risk either getting rain instead of sun or my opponents receiving an item.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
RNG Roll-Roulette: 3/4

Event 22(The roulette is slowed down for the rest of the challenge(N is halved)) shall be in effect for the rest of this challenge!



"Take that!"

Ancientpower~Body Slam~Ancientpower
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Bayleef(M)
90 HP
100 EN
3/3/4/3/52/-10% Eva
Leaf Guard


Charizard(M)
100 HP
100 EN
4/2/4/3/100
Solar Power

Round 1
Charizard used Sunny Day!
It became bright and sunny!
-9 EN

Bayleef used AncientPower!
RNG Roll-To Crit(<=625 Crit): 9070 No
RNG Roll-To Raise Stats(<=1000 Yes): 7105 No
(6+1.5)*2.25=16.875 damage
-4 EN

Charizard was hurt by Solar Power!

Round 2
Charizard used Blast Burn!
RNG Roll-To Crit(<=625 Crit): 3319 No
(15+3+3+1.5+2)*1.5=36.75 damage
-9 EN

Bayleef used Body Slam!
RNG Roll-To Crit(<=625 Crit): 6361 No
RNG Roll-To PAR(<=3000 PAR): 8399 No
7.8+1.5=9.3 damage
-7 EN

Charizard was hurt by Solar Power!

Round 3
Charizard used Fire Fang!
RNG Roll-To Crit(<=625 Crit): 726 No
RNG Roll-To Flinch(<=1000 Flinch): 4668 No
(7+3+3+1.5)*1.5=21.75 damage
-4 EN

Bayleef used AncientPower!
RNG Roll-To Crit(<=625 Crit): 2012 No
RNG Roll-To Raise Stats(<=1000 Yes): 5705 No
(6+1.5)*2.25=16.875 damage
-4 EN

Charizard was hurt by Solar Power!


Bayleef(M)
31 HP
85 EN
3/3/4/3/52/-10% Eva
Leaf Guard


Charizard(M)
57 HP
78 EN
4/2/4/3/100
Solar Power

Sunny(3R)
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus


"Well, a loss is a loss!"

Ultra Ancientpower(Ancientpower+Ancientpower)~cooldown(chill)~Ultra Ancientpower(Ancientpower+Ancientpower)
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Bayleef(M)
31 HP
85 EN
3/3/4/3/52/-10% Eva
Leaf Guard


Charizard(M)
57 HP
78 EN
4/2/4/3/100
Solar Power

Sunny(3R)

Round 1
Charizard used Blast Burn!
RNG Roll-To Crit(<=625 Crit): 6720 No
(15+3+3+1.5+2)*1.5=36.75 damage
-9 EN

Bayleef has been KO'd!


Bayleef(M)
KO HP
85 EN
3/3/4/3/52/-10% Eva
Leaf Guard


Charizard(M)
57 HP
69 EN
4/2/4/3/100
Solar Power

Sunny(2R)
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus

Black Belt Wario wants to battle!

"Wario....ware!"

RNG Roll-Pokemon: 10/125

"Go Golbat!"


Golbat(M)

Types:
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Lonely Nature(+Atk, -Def)
Stats
HP: 100
Atk: Rank 4(+)
Def: Rank 2(-)
SpA: Rank 3
SpD: Rank 3
Spe: 90
Size Class: 3
Weight Class: 4

Abilities:

Inner Focus(Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Infiltrator(Innate): Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Ability:
Infiltrator

Moves:
Leech Life
Screech
Bite
Supersonic
Astonish
Wing Attack
Confuse Ray
Air Cutter
Mean Look

Toxic
Venoshock
Hidden Power Fighting 7
Shadow Ball
Acrobatics
Roost

Brave Bird
Giga Drain
Hypnosis
Zen Headbutt


Roulette Randomization
Your roulette for this battle is as follows

12 | 5 | 21 | 15
4 | 5 | 2 | 20
1 | 14 | 14 | 3
21 | 21 | 14 | 24

12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
2: Opponent’s Pokemon are burned for the battle.
20: Snow Warning is applied to the battle.
1: Opponent’s Pokemon are poisoned for the battle.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
21: The roulette is sped up for the rest of the challenge(N is doubled).
21: The roulette is sped up for the rest of the challenge(N is doubled).
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
24: Challenger wins 1 free CC, then battles normally

Select 2 consecutive events from the roulette.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus


Acrobatics~Brave Bird~Acrobatics
IF Charizard uses Counter, replace that action with Toxic the first time and Venoshock the second time.
IF Charizard uses protective/evasive move, replace that action with chill.
 

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