Engineer vs Mr.L in a type changing arena!

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Orcinus Duo

Banned deucer.
CHALLENGING MR.L
1v1 NFE Singles
DQ: 24 Hours
Infinite Recovers / chills
Abilities: All
Items: On
Substitutions: Two
Switch: OK
Arena: Type Changing Arena
Arena: Type Changing Arena
Field Type: All Types
Complexity: Simple
Formats: All Formats

Restrictions: All moves are allowed.

Description:
It's the standard arena, except somebody has implanted a strange device in the middle of the field! For the duration of the first round, this device is off. After the end of each round, though, it beeps and suddenly alters the elemental makeup of the arena, giving certain benefits to certain types and detriments to some other ones. Each time the makeup is altered, a random type is chosen. All attacking moves whose types hit the chosen type for super-effective damage have 2 more BAP, while all attacking moves whose types hit the chosen type for not very effective or zero damage have 2 less BAP. There is one exception to this rule; all attacking moves whose type matches that of the gem receive +3 BAP, disregarding the weakness bonuses and the resistance nerfs.

Summary: Certain types get buffed every round.

Accepting!

Can't think of anything their missing, so just like they said! Default if otherwise.

Engineer Pikachu said:
0nRlf.png

Scratchet (Shogun) (M)
Nature: Modest (Special Attack increased by *, Attack decreased by *)

Type: Normal / Fighting
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Vital Spirit (LOCKED): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Stats: 55 / 85 / 80 / 20 / 70 / 40

HP: 90
Atk-: ** (2)
Def: *** (3)
SpA+: ** (2)
SpD: *** (3)
Spe: 40

Size Class: 1
Weight Class: 2
Base Rank Total: 14

Evolution Counter: 4 / 6
Move Counter: 5
Dream Counter: 2 / 5

Attacks:
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar

Nature Power (#)
Roost (#)
Stealth Rock
Yawn (#)

Taunt (#)
Brick Break (#)
Rock Slide (#)

Total Moves: 12
Thanks!
Mr.L said:
366.png

Clamperl [Grip] (Male)
Nature: Quiet (+1 Sp.A , -15% Spe , -10% Evasion)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Shell Armor: This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Rattled (DW LOCKED): These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 27 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Attacks:
-Clamp
-Water Gun
-Whirlpool
-Iron Defense
-Shell Smash

-Endure
-Body Slam
-Confuse Ray

-Ice Beam
-Hidden Power (Grass 7)
-Scald
-Rain Dance

Total Moves: 10

MrL orders first!
 
MrLASB-1.png

"Here's to a good, quick match Pikachu. I hope both of your pokemon benefit greatly from this. Go Grip! Take this Exp. Share and make this match a true learning experience"

366.png

Rain Dance -> Shell Smash -> Whirlpool
IF Taunt A1 or A2, replace action set with Clamp -> Whirlpool -> Scald
 
0nRlf.png

Shogun (M) @
HP: 90 | EN: 100 | Spe: 40
Ranks: 2/3/2/3
Size: 1 | Weight: 2
Abilities: Scrappy, Prankster
Other: None

366.png

Grip (M) @
HP: 90 | EN: 100 | Spe: 27
Ranks: 3/3/4/2
Size: 1| Weight: 4
Abilities: Shell Armor
Other: -10 Eva

Flavor:
A monkey plays with a clam.

0nRlf.png

Shogun (M) @
HP: 75 | EN: 83 | Spe: 40
Ranks: 2/3/2/3
Size: 1 | Weight: 2
Abilities: Scrappy, Prankster
Other: Whirlpool 3A

366.png

Grip (M) @
HP: 74 | EN: 67 | Spe: 27
Ranks: 3/3/4/2
Size: 1| Weight: 4
Abilities: Shell Armor
Other: -10 Eva

Arena type: Grass

Scratchet uses Brick Break -5 en
To crit (16/100) no
8+3-1.5=9.5
Clamperl uses Rain Dance -9 en
Rain for 4 rounds

Clamperl uses Shell Smash -20 en
Scratchet uses Roar -6 en
Clamperl’s stats reverted to normal!

Scratchet used Rock Slide -6 en
To hit (79/100) yes
To crit (93/100) no
To flinch (73/100) no
8-1.5=6.5
Clamperl used Whirlpool -4 en
To crit (62/100) no
4+3+1.5=8.5

Scratchet is hurt by Whirpool -2 HP

Scratchet:
5+6+6
8.5+2
Clamperl:
9+20+4
9.5+6.5
 
MrLASB-1.png

"...Why did you calculate that which you will never achieve. Grip, let's put this poor fellow out of his mistery..."

366.png

Clamp -> Scald -> Hidden Power
 
0nRlf.png

Shogun (M) @
HP: 75 | EN: 83 | Spe: 40
Ranks: 2/3/2/3
Size: 1 | Weight: 2
Abilities: Scrappy, Prankster
Other: Whirlpool 3A
Brick Break x3

366.png

Grip (M) @
HP: 74 | EN: 67 | Spe: 27
Ranks: 3/3/4/2
Size: 1| Weight: 4
Abilities: Shell Armor
Other: -10 Eva
Clamp-Scald-Hidden Power

Flavor:
A monkey plays with a clam.

0nRlf.png

Shogun (M) @
HP: 42 | EN: 56 | Spe: 40
Ranks: 2/3/2/3
Size: 1 | Weight: 2
Abilities: Scrappy, Prankster
Other:

366.png

Grip (M) @
HP: 45 | EN: 53 | Spe: 27
Ranks: 3/3/4/2
Size: 1| Weight: 4
Abilities: Shell Armor
Other: -10 Eva

Arena type: Ghost
Rain 2r

Shogun uses Brick Break -5 en
To crit (9/100) no
8+3-1.5=9.5

Grip uses Clamp -4 en
To hit (90/100) no
Shogun is hurt by Whirpool -2 HP

Shogun uses Brick Break -9 en
To crit (66/100) no
8+3-1.5=9.5
Grip uses Scald -5 en
To crit (98/100) no
To burn (64/100) no
8+3+3+1.5=15.5
Shogun is hurt by Whirpool -2 HP


Shogun uses Brick Break -13 en
To crit (43/100) no
8+3-1.5=9.5
Grip uses Hidden Power -5 en
7+2+1.5=10.5
Shogun is hurt by Whirpool -2 HP


Shogun:
5+9+13=27
6+15.5+10.5=32
Grip:
4+5+5=14
9.5*3=29
 
MrLASB-1.png

"This is just a matter of time...Like making the perfect Pearl. We know of patience, Grip, let's prove this by finishing this match ASAP so we can get some Churros."

366.png

Scald -> Clamp -> Scald
 
0nRlf.png

Shogun (M) @
HP: 42 | EN: 56 | Spe: 40
Ranks: 2/3/2/3
Size: 1 | Weight: 2
Abilities: Scrappy, Prankster
Other:
Rock Slide-Nature Power-Rock Slide

366.png

Grip (M) @
HP: 45 | EN: 53 | Spe: 27
Ranks: 3/3/4/2
Size: 1| Weight: 4
Abilities: Shell Armor
Other: -10 Eva
Scald-Clamp-Scald

Flavor:
A monkey plays with a clam. Why is this sounding familiar.

0nRlf.png

Shogun (M) @
HP: Dead | EN: 36 | Spe: 40
Ranks: 2/3/2/3
Size: 1 | Weight: 2
Abilities: Scrappy, Prankster
Other:

366.png

Grip (M) @
HP: Alive | EN: Alive | Spe: 27
Ranks: 3/3/4/2
Size: 1| Weight: 4
Abilities: Shell Armor
Other: -10 Eva

Shogun used Rock Slide -6 en
To hit (47/100) yes
To crit (50/100) no
To flinch (48/100) no
8-1.5=6.5
Grip uses Scald -5 en
To crit (75/100) no
To burn (62/100) no
8+3+3+1.5=15.5

Shogun uses Nature Power (uses shadow ball) -8 en
To crit (8/100) no
Effect (69/100) no
8=8
Grip uses Clamp -4 en
To hit (81/100) yes
To crit (88/100) no
4+3=7
Shogun -3 hp

Shogun used Rock Slide -6 en
To hit (11/100) yes
To crit (66/100) no
To flinch (90/100) no
8-1.5=6.5
Grip uses Scald -5 en
To crit (78/100) no
To burn (11/100) yes
8+3+3+1.5=15.5
Shogun -3 hp, -2 hp
Shogun was KO’d!

Shogun:
6+8+6=20 en
15.5*2+7+3+3+2=46
Grip:
6.5+8+6.5=nowhere near
likewise for en

gg all!

  • MrL: 2 CC
    • Grip the Clamperl: 1 EC, 3 MC (2 regular + 1 from Exp. Share), 1 DC and 1 KOC
  • Engineer: 2 CC
    • Shogun the Scratchet: 1 EC, 3 MC (2 regular + 1 from Exp. Share), 1
  • Orcinus Duo: 3 UC
 
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