Also issuing a 1v1 Challenge.
1v1 ??? Singles
Training Items only
Switch=Death
Unown Soup
Subs = 1
You can decide the rest. The opponent can be anything as long as it has the move Soak. I'm using this match to sketch Soak for my Necturine, so as long as the mon knows Soak and you are willing to use it A1, go ahead and cream my Liechi-wannabe.
I'll bring an Arghonaut if that's OK with you.
3-day DQ
2 recovers/5 chills
Abilities = All
Mr.L said:![]()
Necturine [Iris] (Female)
Nature: Naive (+1 Spe, +8% Accuracy , -1 Sp.D)
Type: Grass/Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 59 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5
Attacks:
-Leer
-Vine Whip
-Ominous Wind
-Shadow Sneak
-Toxic Spikes
-Will-o-Wisp
-Hex
-Sketch
-Leaf Blade
-Giga Drain
-Shadow Ball
-Substitute
-Protect
Total Moves: 13
Objection said:![]()
Arghonaut [Captain Hook] (M)
Nature: Adamant (+Attack, -Special Attack)
Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 75
Size Class: 3
Weight Class: 5
Base Rank Total: 21
Moves: 33
EC: 6/6
MC: 0
DC: 5/5
Abilities:
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Iron Fist (DW UNLOCKED): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)
Attacks:
Bubble
Smokescreen
Yawn
Wrap
Arm Thrust
Mach Punch
Focus Punch
Cross Chop
Constrict
Aqua Jet
Taunt
Punishment
Night Slash
Chip Away
Bulk Up
Ice Punch
Recover
Soak
Drain Punch
Circle Throw
Rock Blast
Earthquake
Brick Break
Waterfall
Torment
Swagger
Stone Edge
Dive
Toxic
Rain Dance
Endure
Protect
ThunderPunch
Objection orders!