waterwarrior said:They are truly horrible.
Wurmple (Beauty) Female
Nature: Quiet (+1 SpA, -1 Spe, -10% evasion)
Type: Bug
Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW ability- LOCKED): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 17 (20/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/5
MC: 0
DC: 0/5
Attacks: (5 total)
Tackle
String Shot
Poison Sting
Bug Bite
Snore
Wurmple (Beast) Male
Nature: Quiet (+1 SpA, -1 Spe, -10% evasion)
Type: Bug
Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW ability- LOCKED): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 17 (20/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/5
MC: 0
DC: 0/5
Attacks: (5 total)
Tackle
String Shot
Poison Sting
Bug Bite
Snore
Wobbanaut said:
Wynaut(Choice)M
Nature – Bold(+Def, -Att)
Type
Psychic : Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
Abilities
Shadow Tag: [Type: Innate] Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.
Telepathy:[Type: Innate][DW]This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquakeand Surf.
Stats:
HP: 100
Atk: Rank 0 (-)
Def: Rank 3 (+)
SpA: Rank 1
SpD: Rank 2
Spe: 23
Size Class: 1
Weight Class: 2
Base Rank Total: 10
EC: 0/6
MC: 0
DC: 0/5
Moves
Level Up - Splash , Encore , Counter , Charm , Mirror Coat , Safeguard , Destiny Bond, Tickle
Aipom(Handy)M
Nature – Adamant(+Att , -Spa )
Type
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities
Run Away: [Type: Innate] This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Pick Up:[Type: Innate]This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Skill Link: [Type: Innate] [DW] This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Stats
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
DC: 0/5
Attacks
Level Up – Scratch, Tail Whip, Sand Attack, Astonish, Baton Pass, Tickle, Fury Swipes, Swift, Screech
TM/HM – Low Sweep, Double Team, Protect
Egg Moves – Fake Out, Bounce, Counter
Here are the mons.
Here are the rules.Who wants to play... SQUISH THE PATHETIC BUGS?!
2v2 LC Training Doubles (the weaker the better)
0 recovers/ 2 chills
1 day DQ
1 sub
items = training
ASB arena
One ability
Did I forget anything?
Wobbonaut orders first.