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Old Apr 12th, 2012, 8:07:31 PM   #1
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Default Rediamonds found in Texas! (12v12 Triples)

Quote:
Originally Posted by Fat Texas Cloverleaf View Post
Challenging Rediamond

12v12 FE Triples
ASB Arena
5 chills/2 recovers
2 Day Player DQ, 1 week Ref DQ
2 subs


To refs: Please only take these battles if you can remain active, thanks very much :)
Quote:
Originally Posted by Fat Rediamond View Post
Accepting. Same terms as jas.
And Just for reference:
Quote:
Originally Posted by Fat jas61292 View Post
OK, lets do this.
Items = no
Switch = no
Abilities = all
To the Left, TexasCloverleaf with his team:

Garchomp
Milotic

Charizard (+2KOC) (Fainted)

Cyclohm (+1KOC) (Fainted)

Metagross

Gengar

Gastrodon

Houndoom

Emboar

Cacturne

Slowking

Steelix

And to my right, Rediamond with his team:

Gengar

Gardevoir (+1KOC)

Ninetales

Venusaur (Fainted)

Togekiss

Porygon-Z

Scizor (+1KOC)

Volcarona

Diego Armaldo

Scylant (Fainted)

Scyther

Heracross (Fainted)



Here's the order for this match:

TexasCloverleaf sends out mons
Rediamond sends out mons and issues orders
TexasCloverleaf issues orders
I ref
TexasCloverleaf issues orders
Rediamond issues orders
I ref
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Last edited by Its_A_Random; Sep 21st, 2012 at 6:24:00 AM. Reason: Prefix
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Old Apr 12th, 2012, 8:35:38 PM   #2
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Just posting to say that I am perfectly fine that Mr. L is reffing.

Sorry about the mix-up.
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Old Apr 12th, 2012, 9:14:38 PM   #3
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Cyclohm, Charizard, Milotic
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Old Apr 12th, 2012, 10:03:15 PM   #4
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Time.

It appears to proceed forwards at an even, constant rate. Even if our experience is subjective, it flows the same across the world, dragging everything along with it. Some would call it the great variable that is necessary for every change that occurs. Some would call it the only constant in our universe...

Even some would say that time is niether, and is simply a subjective measurement invented by humans to describe what they can not understand...

The Greeks viewed it as a tyrant; the midpoint between the personified universe and the enlightened age. A striking similarity to the rise of democracy in Athens. I prefer to think of it in this way. Time is the force that is out to destroy each and every one of us, as each steadily loses their momentum in its current...

some can swim for a longer period of time than others, but sooner or later everyone gives up...



It has been months since my last serious battle, and even longer for some of my team. Can I still compete? Or have I been sucked too far downstream...

Fraility... Power... Reliability...

All of the ways this battle could go.

"Scylant, Venusaur, Gardevoir."

Gardevoir. I have the most faith and confidence in you to get the job done. It's almost impossible to pull off a certain offensive strategy in these conditions, but I trust that you can do your best to support your team.

"Light Screen~Hidden Power Ground Cyclohm"
IF Charizard or Cyclohm uses Sunny Day, use Rain Dance and push actions back.

Venusaur. You've been around for a fair while, but I haven't used you in... a long time. Hopefully you can still perform reliably. I need you to strike in such a way that multiple opponents are hit. I trust that you can do so. Scylant will not be pleased, but such is life.

Earthquake~Earthquake
IF Cyclohm uses Magnet Rise, replace all remaining actions with Power Whip Milotic

Scylant. Fraility may not serve you well against a fire type, but I trust that you can strike quickly enough to dent the opponent.

Blizzard~Blizzard
IF Charizard targets you with a damaging fire attack, switch that action to Dig Cyclohm, and push actions back.
-IF Cyclohm has Magnet Rise up, switch action to Dig Milotic
IF Cyclohm uses Bide, switch all remaining actions to Hidden Power Charizard.
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Old Apr 12th, 2012, 10:51:56 PM   #5
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Milotic: Hydro Pump gardevoir, hypnosis gardevoir
Charizard: Tailwind, Flare Blitz Syclant
Cyclohm: Flamethrower Syclant, Hurricane Venusaur
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Old Apr 13th, 2012, 10:33:10 PM   #6
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Pre-Round 1


Moo

Post-Round 1


Calcs
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Last edited by Mr.L; Apr 20th, 2012 at 9:34:15 PM.
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Old Apr 14th, 2012, 12:57:26 PM   #7
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Charizard: Rock Slide, Flare Blitz Venusaur
Milotic: Ice Beam Venusaur, Hypnosis Gardevoir
If Gardevoir uses Hypnosis on Milotic or Substitute change action to Hydro Pump Gardevoir
Cyclohm: Hurricane Venusaur, Signal beam Gardevoir
If Gardevoir uses Rain Dance use Hurricane on Venusaur
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Old Apr 15th, 2012, 7:28:02 AM   #8
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I didn't notice before, but you never factored in Gardevoir's Light Screen. I believe this may leave the battle in a somewhat different place.
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Old Apr 15th, 2012, 9:23:45 AM   #9
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You are correct, Rediamond. I'll begin fixing those, and once I edit in they're here, Texas I'ma have to ask you to reorder. Standard procedure, whatnot.

EDIT: Finally fixed. It made Venusaur/Syclant's HP go up a little bit. I'll begin reffing this match soon, promise (Actually have no homework tonight).
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Old Apr 15th, 2012, 4:42:40 PM   #10
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Orders stand
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Old Apr 15th, 2012, 4:58:23 PM   #11
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If my math is correct, it shouldn't actually change anything, but if it ever comes down to Venusaur on 3 HP I will be glad I protested...


Ice.

No one really likes the cold. Some will claim they would rather have it than the excess of heat, and some may even claim to enjoy it, but people will always prefer balance over one extreme or the other; particularly cold.

Cold is associated with death, the ultimate symbol of finality. Cold is the absence of heat, and thus the absence of motion and energy, which are both necessary for our world to function. Symbolically, cold is hatred and an inability to interact with others...

In this battle, the cold holds the role of death's companion: inescapable, painful, and followed by a sharp break caused by a loss...

I'm sorry, Scylant.

Scylant... make them fear the cold.

Blizzard+Ice Shard (Flash Freeze) combination~Cooldown

Venusaur, your job is less straightforwards, but still fairly simple. Put quite simply, you are needed to keep the score even, no matter how bad it gets. While this may end up finishing off Scylant, it is unfortunately neccessary.

Earthquake~Earthquake
IF Rock Slide causes you to flinch action one, use Earthquake+Earthquake action two

Gardevoir, I need you to support the team and annoy the opponents... just like you usually do. I understand that you would enjoy more offense, but that role belongs to Venusaur and Scylant at the moment.

Reflect~Evasive Teleport
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Old Apr 20th, 2012, 3:37:17 PM   #12
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I will seek a subref in 24 hours.
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Old Apr 20th, 2012, 5:30:28 PM   #13
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Terribly sorry, Red. I understand I've been on consistently and haven't ref'd this match.

I'll move right on it. And besides, You can't call DQ till about 47 hours from now.
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Old Apr 20th, 2012, 10:12:59 PM   #14
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Pre-Round 2


Quack!

Post-Round 2


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Old Apr 21st, 2012, 1:09:49 PM   #15
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In a forest a fair ways away from here, I might one of my most powerful Pokemon...

It was a Heracross, and the leader of the colony in the forest. As a bug trainer, I was seeking out the most powerful bugs I could find. Naturally, I wanted to fight it. The battle lasted some time, but eventually I did manage to force it inside of a Pokeball, but it still refused to use its full strength for me. After a while, we struck a compromise: it would live with its colony unless I needed it for some sort of a high level battle.

I guess this qualifies.

"Heracross, let's end this pathetic dragon."

Feint+Megahorn Cyclohm~Cooldown

"Gardevoir, time to go on the offense."

Mega Thunderbolt Charizard~Cooldown (Thunderbolt Charizard)
IF Charizard uses Dig/Fly
-and stays evasive on action one, use Magical Leaf Milotic~Mega Thunderbolt Charizard
-and stays evasive on both actions one and two, use Magical Leaf twice on Milotic

"Venusaur, help finish this."

Double Edge Charizard~Power Whip Milotic
IF Charizard uses Endure action one, use Toxic+Venoshock Charizard action one
IF Charizard uses Protect, use Synthesis
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Old Apr 21st, 2012, 1:57:27 PM   #16
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Charizard: Fly+Fly Heracross, cool down
Cyclohm: protect cause why not, Thunderbolt+Hurricane Heracross
Milotic: Ice Beam Venusaur twice

I'll send in houndoom afterwords
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Last edited by Texas Cloverleaf; Apr 28th, 2012 at 7:21:43 PM.
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Old Apr 29th, 2012, 9:23:15 AM   #17
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Pre-Round 3


Terribly sorry about the long wait. Rediamond, please select a new pokemon to replace Heracross (And next time, check CT of your moves).

Post-Round 3


Calcs
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Last edited by Mr.L; May 4th, 2012 at 10:01:48 PM.
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Old Apr 29th, 2012, 1:26:41 PM   #18
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Scizor
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Old Apr 29th, 2012, 8:35:26 PM   #19
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Cyclohm: cool down, Flamethrower Scizor
If Scizor uses Bullet Punch on Clohm replace action with Protect

Charizard: Heat Wave (Scizor, Gardevoir, Venusaur) x2

Milotic: Hypnosis Gardevoir, Hydro Pump Scizor
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Old Apr 29th, 2012, 9:28:12 PM   #20
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Scizor: Light Screen~Vaccum Wave Cyclohm

Gardevoir: Evasive Teleport~Mega Thunderbolt Charizard

Venusaur: Double Edge+Double Edge Charizard~Die
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Old May 4th, 2012, 10:14:17 PM   #21
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Pre-Round 4


Deaths on both sides. Please select new mons to take their spots. I'll be editing in the OP what mons are alive, which are dead, and which have KOCs, to both your benefit and mine.

Post-Round 4


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Last edited by Mr.L; May 16th, 2012 at 5:01:02 PM.
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Old May 4th, 2012, 10:23:14 PM   #22
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Porygon-Z
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Old May 5th, 2012, 12:37:33 AM   #23
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Hundoom, Emboar
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Old May 5th, 2012, 8:45:58 AM   #24
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Scizor: Rain Dance~Ariel Ace Emboar
IF Houndoom uses Damaging Fire Move on Scizor, use Evasive Agility and push actions back
IF Emboar uses Damaging Fire Move on Scizor, use Evasive Agility and push actions back

Gardevoir: Psychic Emboar~Psyshock Emboar
IF Houndoom uses Bodyblock Emboar, use Thunderbolt Milotic instead.

Porygon-Z: Discharge~Psychock Emboar
IF Emboar uses Double Team (4), use Discharge the next action
IF Emboar uses Protect action two, use Discharge
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Old May 8th, 2012, 12:39:51 AM   #25
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Well. Gardevoir can have fun EN KOing itself a2 x)

Emboar: Superpower+Flare Blitz (irc ok'd), cool down (hammer arm), targeting porygon-z
Houndoom: Taunt Scizor, Flamethrower+Flamethrower Scizor
Love how ^ triggers the sub too ^_^
Milotic: Mirror Coat Porygon-Z, Scald Porygon-Z
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