• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Appa and Orcinus get a little training in

Status
Not open for further replies.
So, apparently this is not a flashmatch after all. Ah well, shit happens.

Also challenging Appa to a 1v1 Training FE singles
Training Item
2 subs
ASB

Accepting

ASB Arena, 2 Chills and Recoveries, 1 Day DQ

And now, our competitors!
RemembranceOfAppa said:
http://oi40.tinypic.com/15eelmr.jpg[/IMG] Momo (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type: Dark / Ghost
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities: Keen Eye, Stall
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Stall: (Innate) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (DW-LOCKED): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

MC: 0
DC: 0/5

Attacks (15)
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak

Sucker Punch
Nasty Plot
Recover

Dig
Taunt
Low Sweep
Orcinus Duo said:
94.png

Gengar(*) Purple Boss (M)
Nature: Timid

Type: Poison/Ghost
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Levitate:
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.


Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+)
Accuracy: +17%
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0

Attacks:
Hypnosis(*)
Lick(*)
Spite(*)
Mean Look(*)
Curse(*)
Night Shade(*)
Confuse Ray(*)
Sucker Punch(*)
Shadow Punch

Will-O-Wisp(*)
Astonish(*)
Disable(*)

Sludge Bomb(*)
Substitute(*)
Thunderbolt(*)
Shadow Ball
Toxic
Energy Ball
Taunt
Pain split
Hex
Dark Pulse
Venoshock
Dream Eater
Protect
Torment
Bide
Focus Blast
Destiny Bond
Endure
Counter
Perish Song

Well, Appa seems to have a bit of a type advantage... but can Orcinus Duo overcome this weakness?! Let's find out!

Appa makes his orders and chooses items
Orcinus makes his orders and chooses items
I ref it up
 
Also ordering for next round since I might be AFK

Taunt-Venoshock-Sludge bomb
If protective or evasive move is successfully used, chill and pushback
If sucker punch on an action in which you aren't supposed to use taunt, chill and pushback
 
Yea, I was kicked off the computer a while ago (on an iPhone now), I'll ref this tomorrow morning. Sorry.

Also, why the fuck are 20 people viewing this thread?! O.o
 
So, its actually a good thing this wasn't a flashmatch. Onwards!

Also, Appa, you need to specify whether you will be using Keen Eye or Stall with your actions next round. Neither ability has a chance of applying this round, so its ok.

Pre-Round stats:
15eelmr.jpg

Momo
HP: 90
EN: 100
94.png

Purple Boss @ Amulet Coin
HP: 90
EN: 100

Morning? Mid-afternoon? What's the difference?!
Action 1
Shadow Sneak -> Purple Boss (3 EN)
RNG roll (to crit, 1/16 crit) 6 = no crit
(4+3+(4-2)1.5)(1.5) = 15 DMG

Toxic -> Momo (6 EN)
Momo was badly poisoned! (1 DPA)

Poison -> Momo (1 DMG)

Action 2
Disable -> Momo (7 EN)
Momo's Shadow Sneak was disabled!

Astonish -> Purple Boss (2 EN)
RNG roll (to crit) 14 = no crit
(4+3+3)(1.5) = 15 DMG

Poison -> Momo (1 DMG)

Action 3
Momo's Shadow Sneak is disabled!

Will-o-Wisp -> Momo (7 EN)
Momo was burned!

Status -> Momo (3 DMG)

Trying to speed things up, so not much flavor for now. However, even though Momo has a large advantage in terms of HP right now, Purple Boss has crippled him quite a lot, and it seems that the Gengar may be able to win this after all!

Pre-Round stats:
15eelmr.jpg

Momo
HP: 85
EN: 95
Badly poisoned (2 DPA)
Disabled (Shadow Sneak- 4a)
Burned (2 DPA, -3 BAP from physical attacks)
94.png

Purple Boss @ Amulet Coin
HP: 60
EN: 80
 
Hnnnnn, we've been pushed into a corner Momo! We need to try to do some damage and play effectively! Hone in on Gengar to lock him in your sights and fake him out! After you cool down, you should be able to taunt him!

Foresight + Fake Out Combo -> cool down -> Taunt
 
Son of a bitch, making me scroll all the way back up for orcinus' actions...

Pre-Round stats:
15eelmr.jpg

Momo
HP: 85
EN: 95
Badly poisoned (2 DPA)
Disabled (Shadow Sneak- 4a)
Burned (2 DPA, -3 BAP from physical attacks)
94.png

Purple Boss @ Amulet Coin
HP: 60
EN: 80

Purple Boss can still pull this off yet....
Action 1
Taunt -> Momo (10 EN)
Momo was taunted!

Night Shade -> Purple Boss (4 EN)
Fixed damage is fixed (10 DMG)

Stauts -> Momo (4 DMG)

Action 2
Venoshock -> Momo (7 EN)
RNG roll (to crit) 12 = no crit
(13+3+(5-3)1.5) = 19 DMG

Astonish -> Purple Boss (2 EN)
RNG roll (to crit) 12 = no crit
(1+3+3)(1.5) = 10.5 DMG

Status -> Momo (4 DMG)

Action 3
Sludge Bomb -> Momo (6 EN)
RNG roll (to crit) 6 = no crit
(9+3+(5-3)1.5) = 15 DMG

Night Shade -> Purple Boss (4 EN)
Fixed damage is fixed (10 DMG)

Status -> Momo (4 DMG)

Try as he might, Purple Boss just can't quite get a hold of the lead in terms of HP while Momo keeps hammering away, even with his burn slowing him down! Looks like the next round will be the final one... but who will emerge victorious?!

Post-Round stats:
15eelmr.jpg

Momo
HP: 39
EN: 85
Badly poisoned (3 DPA)
Disabled (Shadow Sneak- 1a)
Burned (2 DPA, -3 BAP from physical attacks)
Taunted (3a)
94.png

Purple Boss @ Amulet Coin
HP: 30
EN: 57
 
Yep. GG indeed. Well Appa, for a newbie against a veteran, you did pretty damn well!

Pre-Round stats:
15eelmr.jpg

Momo
HP: 39
EN: 85
Badly poisoned (3 DPA)
Disabled (Shadow Sneak- 1a)
Burned (2 DPA, -3 BAP from physical attacks)
Taunted (3a)
94.png

Purple Boss @ Amulet Coin
HP: 30
EN: 57

Also, sorry for robbing Purple Boss of the one or two moves it would have gotten from this battle before the tournament :/
Action 1
Purple Boss used Endure! (15 EN)
Fuck, this move has always been so broken...

Night Shade -> Purple Boss (4 EN)
Fixed damage is fixed (10 DMG)

Status -> Momo (5 DMG)

Action 2
Shadow Astonish -> Purple Boss ((4+3)1.5 -1) = 10 EN
RNG roll (to crit) 3 = no crit
((4+2)-3+3+3)(1.5) = 18 DMG

Venoshock -> Momo (7 EN)
RNG roll (to crit) 5 = no crit
(13+3+(5-3)1.5) = 19 DMG

Status -> Momo (5 DMG)

Action 3
Venoshock -> Momo (11 EN)
RNG roll - irrelevant
(13+3+(5-3)1.5) = 19 DMG
Momo was KO'd!
Orcinus wins!!!

And as soon as Appa appears to have a chance of winning, Orcinus pulls out the second most dirty trick that everyone does anyway (maybe number 1 now that PerishTurn is banned?), and is able to win by a tiny sliver! Great game, both of you!

Post-Round stats:
15eelmr.jpg

Momo
HP: -9
EN: KO
94.png

Purple Boss @ Amulet Coin
HP: 2
EN: 24


Orcinus Duo gets 3 CC (+1 from Amulet coin)!
Purple Boss gets 3 MC

Appa gets 2 CC!
Momo gets 2 MC and 1 DC

I get 3 UC!
 
Status
Not open for further replies.
Back
Top