Ok, not entirely. There's one common mon...
Lou sends out
Glacier sends out with orders
Lou orders
I ref
Challenging GLACIER (that cur)
2v2 Weakmon Doubles (LC or Castform, unformed Rotom, etc.)
2 Day DQ
2 Substitutions
2 Rec / 5 Chl
Items on
ASB Arena
And now, the lovely weakmons!eeeew asb arena. fine.
all abilities
no switch
LouisCyphre said:[a]Embirch[/a][a]Zangoose[/a]
Embirch - Big Duo
Nature: Sassy (SpD: +1, Spe -7, Evasion -10%)
Type: Fire / Grass
Fire Type - Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass Type - Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Leaf Guard - (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor - (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
(DW) Chlorophyll - (Dormant) - (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 43 (-)
Height Class: 2
Weight Class: 3
BRT: 13
EC: 0 / 9
MC: 0
DC: 0 / 5
15 moves known. Moves are sorted by type and then alphabetized.
Physical Moves - Bullet Seed, Counter, Flame Wheel
Special Moves - Absorb, Earth Power, Ember, Fire Blast, Fire Spin, Giga Drain
Status Moves - Aromatherapy, Growth, Leech Seed, Protect, Substitute, Sweet Scent
YE GUILTY[a]Grimer[/a]
Zangoose - Ramona
Nature: Mild (SpA: +1, Def: -1)
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Immunity - (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
(DW) Toxic Boost - (Dormant) - (Innate) This Pokemon's body can use toxins as a catalyst to increase its strength. When poisoned, all its physical attacks have two (2) more Base Attack Power.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 90
Height Class: 3
Weight Class: 3
BRT: 16
MC: 0
DC: 3 / 5
19 moves known. Moves are sorted by type and then alphabetized.
Physical Moves - Close Combat, Counter, Façade, Fury Cutter, Pursuit, Scratch, Slash, Quick Attack, X-Scissor
Special Moves - Final Gambit, Fire Blast
Status Moves - Detect, Disable, Double Team, Leer, Roar, Swords Dance, Taunt, Toxic
First of her kind, Ramona is reserved in her methods - adapting to the quickest way to take down the foe in front of her. She doesn't enjoy fighting, and seeks to end it as rapidly as possible regardless of expense - so long as she ends up winning, of course.
Grimer - Aphetto
Nature: Quiet (SpA: +1, Spe -4, Evasion -10%))
Type: Poison
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Stench - (Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Sticky Hold - (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
(DW) Poison Touch - (Dormant) - (Innate) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 21 (-)
Height Class: 1
Weight Class: 3
BRT: 13
EC: 0 / 6
MC: 0
DC: 0 / 5
14 moves known. Moves are sorted by type and then alphabetized.
Physical Moves - Pound, Shadow Sneak
Special Moves - Acid Spray, Fire Blast, Mud Bomb, Mud-Slap, Sludge, Thunderbolt
Status Moves - Disable, Harden, Imprison, Minimize, Poison Gas, Protect
A silent watcher, Aphetto is only loosely affiliated with battling. He spends a lot of time with a group of other Grimer for unknown ends, and rarely acts of his own accord when among trainers' mons.
And now... begin!Glacier Knight said:
Ponce De Leon, the Tropius (M)
Nature: Quiet (+Sp Atk, -Speed)
Type: Grass/Flying
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Flying:Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Chlorophyll : (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Solar Power: (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Harvest (DW locked): (Innate) At the end of each round, this Pokemon recycles a held berry that was consumed during that round. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest will not regrow it. The Berry is consumed at the end of the battle.
Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 44 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 18
EC N/A
MC 0
DC 0/5
Moves:
Leer
Gust
Growth
Razor Leaf
Stomp
Sweet Scent
Whirlwind
Dragon Dance
Leaf Blade
Leech Seed
Sunny Day
Energy Ball
Protect
Dexter the Castform (M)
Nature: Modest (+special attack, -attack)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Forecast: (Innate) Changes Weather Ball’s type based on weather, and Changes Castform’s form during Sunlight, Rain, and Hail. It reduces the Energy Cost of all weather changing moves by 4 and Weather Ball by 1.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 18
MC: 0
Attacks:
Tackle
Water Gun
Ember
Powder Snow
Headbutt
Rain Dance
Sunny Day
Hail
Weather Ball
Hydro Pump
Fire Blast
Blizzard
Clear Smog
Disable
Ominous Wind
Hex
Icy Wind
Mimic
Ice Beam
Flamethrower
Thunder
Energy Ball
Solar Beam
23 Moves
Lou sends out
Glacier sends out with orders
Lou orders
I ref