Wobbanaut v. D_W, STOP PESTERING ME OR I'LL SEND A PLAGUE TO YOUR HOMES.

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Wobb:
Houndour [Pyro](F)
Nature: Naive(+Spe, -SpD +13%Acc)
Fire:Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Dark:Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities

Early Bird:[Type: Innate]This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Flash Fire:[Type: Innate]This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Unnerve:[Type: Innate]The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1(-)
Spe: 75(+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC 0/6
MC 0
DC 0/5

Attacks
Level Up - Leer, Ember, Howl, Smog, Roar, Bite, Odor Sleuth, Beat Up
TM/HM - Fire Blast, Will o Wisp, Double Team
Egg Moves - Sucker Punch, Nasty Plot, Counter
4th Gen Tutor - Heat Wave

DW:
Klang(-)

Type:

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Quiet Nature(+SpA, -Spe)
Stats
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 3
Spe: 43(-)
Size Class: 1
Weight Class: 4
Base Rank Total: 16
-10% Evasion

EC: 4/9
MC: 6
DC: 3/5

Abilities:

Plus(Innate): This Pokemon possesses a positive electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Minus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.

Minus(Innate): This Pokemon possesses a negative electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Plus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.

Clear Body(Innate)(DW)(Locked): This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Attacks:
ViceGrip
Charge
Thundershock
Gear Grind
Bind

Protect
Thunderbolt
Return
Volt Switch
Flash Cannon
Rock Smash

0/0 chills/Recoveries
1day DQ
ASB arena
1 Sub
All abilities

You know your damn order.
 
Houndour:
HP 90
EN 100

Klang:
HP 90
EN 100

Houndour used Fire Blast! (-7 EN)
Hit chance: 8405 yes
crit chance: 590 yes
damage: (12 + 3 + 3) * 1.5 = 27

Klang used Thunderbolt! (-7 EN)
crit chance: 2398 no
para chance: 4050 no
damage: 10 + 6 - 1.5 = 14.5

Houndour used Fire Blast! (-11 EN)
Hit chance: 342 yes
crit chance: 5352 no
damage: (12 + 3) * 1.5 = 22.5

Klang used Thunderbolt! (-11 EN)
crit chance: 2342 no
para chance: 3667 no
damage: 10 + 6 - 1.5 = 14.5

Houndour used Fire Blast! (-15 EN)
Hit chance: 8405 yes
crit chance: 480 yes
damage: (12 + 3 + 3) * 1.5 = 27

Klang used Thunderbolt! (-15 EN)
crit chance: 5765 no
para chance: 9863 no
damage: 10 + 6 - 1.5 = 14.5

Houndour:
HP 47
EN 67

Klang:
HP 13
EN 67
 
Fire Blast hits, Houndour wins, screw this I'm going to bed.

DW 2 CC
Klang 3 MC 1 DC 1 EC
Houndour 3 MC 1 DC 1 EC 1 KOC
Wobb 2 CC
me 3 UC
 
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