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#1 |
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Doubts will try to break you
Join Date: Nov 2011
Posts: 396
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Hello Smogon, my name is Funkasaurus, presenting a joint RMT of a team I made with my tutor, BKC. I've had a good amount of success with this team, peaking 7th on the ladder with 1561 points. I also used this team to reach semi-finals of No Johns II, where I lost in an extremely close game against K-12 The Madchine. Lastly, I used this team to win the last BW OU tour of season thirteen. On both the ladder and in the tournaments, I defeated some top players, proving that this team can hang with the best. BKC's used the team as well, reaching 6th on the ladder with 1568 points. This team has spread around the ladder a fair bit; someone recently asked me if I was using "Princess Bri's team", since she used the team after BKC lent it to her. That pretty much spurred us to make this RMT, since the team has pretty much peaked in effectiveness and I can't stand the thought of it being known as someone else's, so it's time to showcase it and get advice for fixing some of its weaknesses. Enjoy.
Team Building
Hippowdon -- Underground In America Sand Stream | Careful | Leftovers 252 HP | 16 Def | 240 SDef Stealth Rock | Slack Off | Earthquake | Ice Fang Most people opt for Tyranitar as their Sandstreamer and Stealth Rocker, but in my opinion, that's a waste of Tyranitar's potential. That, and Hippowdon is just so much better. He is bulky as all hell, and has recovery, which lets him stick around a very long time -- excellent for winning weather wars. Hippo is also not Dugtrio prone, making him much more effective against Drought teams than Tyranitar. Special Defense EVs seem like a waste on a 'mon with such great physical Defense, but they work, since Hippo's high HP balances out his rather poor SpD. With this EV spread, he's able to check SubSplit Gengar rather reliably, and he cannot be OHKO'd by Choice Specs Latios's Draco Meteor. Everyone's favorite SpD MixTar can barely scratch it with super-effective Ice Beams. However, Hippo is no slacker on the physical side, either; he's able to avoid a 2HKO from Landorus's Earthquake, while Expert Belt-boosted Hidden Power Ice can't 2HKO either, thanks to the SpD investment. Forretress -- 13 Steps to Nowhere Sturdy | Bold | Leftovers 240 HP | 216 Def | 52 SAtk Spikes | Rapid Spin | Volt Switch | Hidden Power Ice This set was recently featured in the twentieth edition of The Smog, but it's has been around for a long time, and it's very effective. Just like 99.99% of teams, this team needed a rapid spinner. Forretress, unlike most rapid spinners, has access to Spikes, which is perfect for this team. On top of that, Forretress has an excellent Defense stat. Volt Switch and Hidden Power Ice help give Forre a "BoltBeam" attacking combination. Volt Switch helps gain offensive momentum and escaping Magnezone's Magnet trapping abilities. And Hidden Power Ice helps against Dragon types, like Salamence and Dragonite, and Ground types like Gliscor and Landorus. The investment of 52 special attack EVs help Forretress do some "serious damage." No, not really. It helps score 2HKOs on the aforementioned Landorus and Gliscor with Hidden Power Ice. Not only that, it takes a nice chunk out of Gyarados with Volt Switch. Forretress is a great utility mon who has shown surprising offensive capabilities, so BKC and I refer to this guy as "THE BIG SWEEPER." Jellicent -- Floods Cursed Body | Bold | Leftovers 248 HP | 252 Def | 8 SDef Shadow Ball | Taunt | Will-o-Wisp | Recover This is the premier spin-blocker of BW OU. There are other Ghost-types, of course, but none are as solid as Jellicent at preserving hazards. Gengar is fast and strong, but too frail and is 2HKO'd by pretty much every spinner. Dusclops has a ton of bulk, but it has no recovery and is set-up fodder. Jellicent isn't exactly an offensive force, and it isn't quite as bulky as Dusclops, but it has instant recovery and is a lot harder to set-up on, thanks to Taunt, which also makes a fine stallbreaker in conjunction with Will-o-Wisp. Shadow Ball is used over Scald to actually do something back to Starmie, who Jelli is used to spin-block against. It also helps against stallbreaker Mew. Cursed Body is used over Water Absorb because disabling an opponent's move while Recover stalling has been a life-saver many times. While we initially ran a lot of Speed EVs, we eventually shifted over to max Defense so Tyranitar has a harder time trapping. Roserade -- 10's Natural Cure | Modest | Black Sludge 208 HP | 124 Def | 60 SAtk | 116 SDef Sleep Powder | Giga Drain | Hidden Power Fire | Rest A defensive sandstorm team needs a reliable switch to Rotom-W, preferably one who can also handle its omnipresent partner, Scizor. Roserade performs this task admirably. Burns are shrugged off by Natural Cure, Volt Switch/Hydro Pump barely scratch it, and HP Fire/Ice don't do too much either, thanks to Rossy's high Special Defense. Not to mention, Rossy absorbs Toxic Spikes, which helps Hippowdon and Jellicent's survivability. Thanks to the defense investment, Scizor's Bullet Punch will not KO and HP Fire will often OHKO after Stealth Rock. Most defensive Roserade run a Spiking set of some sort, but since we already had Forretress for Spikes, and T-Spikes aren't always that effective, we figured sticking with this set would be beneficial, and it has yet to let us down. Rest is great recovery since Natural Cure will remove the sleep condition upon switching out. We've used Leaf Storm over Giga Drain for extra power before, but the low PP was off-putting in longer battles. Jirachi -- War Nerve Serene Grace | Adamant | Choice Scarf 16 HP | 216 Atk | 36 SDef | 240 Spe U-turn | Iron Head | Ice Punch | Trick We needed a second Steel-type, and we needed some speed, as our team was slow as dirt. Enter Jirachi, whose revenge-killing capabilities are top-notch. We're running Adamant as the nature because Jirachi's Attack stat leaves something to be desired, and since even with a Jolly nature we can't outspeed Scarf Landorus / Terrakion, Adamant is the way to go. We dropped the Speed EVs low enough to beat Scarf Hydreigon / Haxorus, then added a bit of bulk since this is our main switch to Latios. U-turn is great for gaining switch advantage, and it's excellent at warding off Celebi. Iron Head is Jirachi's signature move that causes ragequits galore. Ice Punch is used because this is our check to Dragon Dance Dragons, such as Dragonite and Haxorus. It also destroys Expert Belt Landorus and opposing AcroBats. Gliscor -- Sandblasted Skin Sand Veil | Jolly | Flying Gem 16 HP | 252 Atk | 64 Def | 176 Spe Substitute | Swords Dance | Earthquake | Acrobatics Ah, the star of the show. The very thing this team was built around. The reason for the team's very existence. With a Jolly nature and 176 speed EVs, Gliscor can outspeed Pokemon such as Modest Hydreigon and Adamant Haxorus, reaching a 297 speed stat. Acrobatics does indeed OHKO common Grass-type threats such as Nasty Plot Celebi, Venusaur, and Breloom without any attack boosts. The biggest threat to this set is, of course, Skarmory; great bulk lets it shrug off even Swords Danced attacks and it can either Whirlwind to get rid of the boost[s] and rack up damage from the Spikes it lays, or simply chip away at Gliscor's health with Brave Bird, Roosting to recover health when necessary. However, Skarm is taken care of by Forretress, Roserade, and Jellicent; even Jirachi can Trick a Scarf onto it in a pinch, so it's sufficient to say that the rest of the team handles the metal bird well. Sand Veil is a valuable ability to Gliscor as Garchomp-esque miss-fishing can be greatly helpful in pulling off a sweep. For those of you who played during the Garchomp era, you will notice the similarities between Chomp's trademark SubSD set and this Gliscor; their playstyle is very similar. Early game, fire off attacks to check threats or weaken counters; late-game, set up and cleave through weakened teams. Conclusion I've enjoyed using this team. Since making it, it's been my "go to" team. So I figured it's best to retire it after it's helped me achieve so much. Please post if you have any suggestions on how to better this team. Thanks for reading.
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![]() Last edited by Funkasaurus; Mar 24th, 2013 at 12:22:23 PM. |
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#2 |
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bringer of torture
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Join Date: May 2010
Posts: 2,235
Prague
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export
Last edited by BKC; Jul 9th, 2012 at 3:32:35 PM. |
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#3 |
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slow loris ˁ(⦿ᴥ⦿)ˀ
Join Date: May 2009
Posts: 419
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You can pretty much tell BKC was involved in making this team purely from the random, unspecific EV spreads haha.
I'd really like to see you go back to a faster variant of Jellicent, purely because with such a slow spread you aren't outspeeding Skarmory who gets easy set-up against a lot of Pokemon on your team already. I personally love the 140-odd Spd EVs set for slower SDef Heatran and practically every Politoed out there, but as you said you want to keep as much bulk as possible to make Pursuit Ttar more handleable, so I think something like the standard 44 / 48 / 52 Spd EVs would be a decent change. This also means you are outspeeding most Tyranitar outside of Choice Scarf, which still isn't particularly common anyway, and just cripple them with Will-o-Wisp. This generally looks like it will help against opposing stall too, considering your lack of Toxic Spikes on Roserade makes Stall vs Stall battles (particularly where your opp has Skarmory) seem pretty tough. Overall you look pretty weak to Venusaur and some of the other sun sweepers, but I guess you can play around it with clever switching between Hippowdon and your faster Pokemon. More-or-less a paper weakness. I don't really have anything else to say. I've played this team a couple of times in the past and it is incredibly solid. DragMag is obviously a bit of an issue considering how much you need to rely on Jirachi and Forretress to revenge boosted dragons, but what stall team isn't DragMag weak? Mixed Dragons, too, can be annoying, but thats more of a fault that lies with the overall playstyle, not this specific team. Cool team guys, gl.
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http://25.media.tumblr.com/tumblr_mc...ho5ko1_400.gif |
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#4 |
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☆*:.。. o(≧▽≦)o .。.:*☆
Join Date: Nov 2009
Posts: 1,344
Denton, Texas, USA
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BKC forced me to rate this so here I am! Firstly, like most teams that use Jellicent as the bulky water, you have some spdef heatran troubles, especially ones with toxic since nothing on this team enjoys toxic or lava plume. Gliscor can set up on Heatran but oddly enough, can't switch in at risk of being burned. Taunt Gyarados also seems like it could be tricky- Volt Switch isn't quite strong enough to drop him even after SR, and with Taunt + DD he can muscle through your team with relative ease. Also, and this is pretty picky I'll admit, you don't really have a way of dealing with Sableye short of setting up a sub on him with Gliscor and hoping Wow misses.
First of all, you might consider Scald on Jellicent over Shadow Ball. Taunt + Shadow ball helps you beat cm reuniclus, but Jirachi already does that, as well as Mew, who I'll address in a minute. With Scald, you prevent Gyara from setting up on you at his leisure, and give yourself a shot at beating spdef heatran one-on-one thanks to Taunt. I'd also run tspikes on Roserade over hp fire- you don't have to set them up every game, but this gives you a way of dealing with common stallbreakers, such as Mew, Sableye, or even deoxys-d, and also weakens spinners like starmie so they get less opportunities to spin. I don't see the point in HP Fire anyway, since Scizor is more than covered by this team. That's really all I can suggest, this is a fine team and all BKC does is brag about it and you as a tutee! gl
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[20:44] <@DrFidget> Am I the only one who still uses the internet strictly for porn and videogames? |
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#5 |
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Join Date: Aug 2010
Posts: 166
Far over the misty mountains cold
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I was very surprised to see the title, and then realize BKC was not the poster. This team is obviously pretty damn solid, but I've got a few small changes I'd like to suggest. At the moment you guys have a pretty large volc weakness, the easiest patch to this I can see without switching up large amounts of the team is to give Jelli Toxic over Willo. Minimal change but I think it's one worth making. you'll lose the ability to burn troublesome stuff like Tentacruel if you make this change, so you may want to switch scald back over Shadow ball. Aside from that CM latias looks like a real pain, but I'm sure you can play around it, and it's BW so it's pretty damn hard to check everything. Really nice team guys!
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trollmonchan: my sister asked me to zip up her dress Ant of Ruin: troll is into incest Ant of Ruin: you would bang her right trollmonchan: ya |
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#6 |
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Laying the Groundwork for the Pound Work
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Princess Bri is a guy
Echoing PenguinX's EV spread change, but really solid team. Kudos
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#7 |
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Join Date: Mar 2012
Posts: 208
Where the hax demons live
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Just a small suggestion, i have been using roserade and i think you should change her speed ev's to 60 so you can outspeed max speed adamant scizor and run Life Orb because rest means you can heal off any damage and score the OHKO on Scizor with hidden power. It makes a great counter to Volt-Switch.
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#8 |
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Banned deucer.
Join Date: Dec 2009
Posts: 884
Australia
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Standard awesome Hippo stall build. I've used a pretty similar team to this before, Hippo / Tenta / Skarm / Jirachi / Tangrowth / Stoutland iirc (okay so not that similar). You do look kind of Reuniclus and SB Mew weak but Mew in particular is almost impossible to reliably beat on these kinds of teams without running SpDef Tran. The only thing I can say is that it could be worthwhile to focus more on paralysis, since the team is dirt slow generally, and obviously it helps Gliscor hax its way to victory. I'd honestly just run SpDef Jirachi with a bit of an investment in attack to beat CM Reun more reliably, and maybe even Stun Spore > Sleep Powder on Roserade. You don't break VoltTurn so easily but it stops you being setup fodder for absolutely everything once Sleep Clause is activated.
Hope this helps. Again, really cool team, well done Funk and BKC :) |
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#9 |
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Join Date: May 2012
Posts: 1
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Gliscor, Hippowdon, and Roserade are all weak to ice moves. Almost ever team has a pokemon with ice (obviously). You might want to watch out for that.
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#10 | ||||||
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Doubts will try to break you
Join Date: Nov 2011
Posts: 396
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Jellicent and Jirachi? Hello?
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#11 |
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Join Date: May 2012
Posts: 17
London
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Hi BKC .. i think your team is so good but i would can change Forretress with Skarmory. This is becouse you can stop however a dragon Type and with it can use spikes with more serenity. Why this ? .. Easy, if you can use a "shed shell", so can "abuse'' it becouse have a pretty good core how Hippodown. Anyway this is :
Skarmory (M) @ Shed Shell Trait: Sturdy EVs: 252 HP / 4 Atk / 252 Def Impish Nature (+Def, -SAtk) - Spikes - Whirlwind - Roost - Brave Bird Now i thinking that you could change for Hippodown a Roar > Ice Fang .. What do you think ?
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Oh Yeah ! |
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#12 |
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Join Date: Aug 2009
Posts: 264
Near Paris
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fveiavbgirhbghbtrehtbitehitbjtbibvgirjr. What the hell is that? I am going to bring the best change for the team. Get ready !
188 Evs in speed for Gliscor ! How didn't you think about it? You said you wanted to reach 297 to outspeed X and X and you didn't remerber about the many dangerous ones with 299? OMG, this is a great fail :d You are extremly weak to sun and Gliscor is your only chance since Jellicent has not Toxic and Hippowdon is not a phazer. Then it means a Big Volcarona weaknesses. This + Venusaur and Heatran and you can't win. With those fucking 12 Evs Gliscor is now able to outspeed Volcarona modest full speed which is extremly important. You are now also able to outspeed offensive Ninetailes ! The hugest problem seems to be Heatran. And not only one version. I'm forced to think about my RMT version with taunt and Magma Storm. When you said Hippoddon is kinda better than Tyranitar in this role, it's not totally true. Jellicent can't hit Heatran, Jirachi too, Roserade too, Foretress too, you can't switch on Gliscor and Hippowdon will notice that Heatran is not a Friend with magma storm and ballon... Then and if Gliscor has not those 12 more Evs in speed, you definitly have lost whereas now with this investment if your opponent think about a toxic orb version, you can sub on the switch and fuck an entire standard Sun team. Congrats for your Smogon Tour, for your team and congrats BKC who probably take of his time with you :) GG guys. |
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#13 |
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okay so um, dice gave me this team a while back telling me it was his etc. and I used it and it was good but that's not the point, why the hell did dice have the team and is it his or not? .-.
i feel like he stole it but not sure |
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#14 |
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Join Date: Oct 2011
Posts: 68
Queens, NY
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The ev spread on a few pokes are bizzare, but you explained them really well.
One thing I would use with combo of Sand Veil is paralyzing some opponent pokes. Not sure how you feel about it but I would replace Sleep Powder with Stun Spore on Roserade. I should warn you that it does make your opponents rage more so if you don't want that, then you can forget it, just a suggestion. Cool semi stall sand team you have and grats on the success. Edit: 69th post, giggity. |
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#15 | ||||
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Doubts will try to break you
Join Date: Nov 2011
Posts: 396
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#16 |
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bringer of torture
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Join Date: May 2010
Posts: 2,235
Prague
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I do believe we are entitled to a bump.
I let Bri use the team awhile ago but it's not his/hers/its. I like the idea of Stun Spore on Roserade. Maybe a dual status one would work well to para stuff on the switch after something's been slept. idk if it's worth losing hp fire or rest. I'll test. Thanks for the rates and luvdiscs. |
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#17 |
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Join Date: May 2012
Posts: 40
Barbados
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As stated by someone earlier. Seems as tho a Venusaur backed by sunlight would pose a big threat to your team. Heck even a Victreebel backed by sun which has
- Growth/sleep powder - Giga Drain - Weather Ball - Hidden Power [Ice] would pretty much destroy your team.
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Smash brothers brawl is the best game ever made Pokemon Sprites. http://sprites.pokecheck.org/?gen=4& Pokemon Shadows. http://pldh.net/gallery/the493 |
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#18 |
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Join Date: May 2012
Posts: 65
Chile
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If Jellicent is dead, how tou deal with strongs Fire-Type moves? I mean, you lost the weather war against a Sun team and Jellicent is KO, you're out dude, isn't it? Venusaur under sun rays can rape you.
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~Long Live MEGADETH My teams: · Annoying Ex Girlfriend - OU BW2 · Beware of the Dragon v2.0 - Offensive OU BW2 |
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#19 |
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Join Date: May 2012
Posts: 423
RSA
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Did not read everything but maybe this was mentioned so Fire Punch > Trick as your Jirachi is walled by steel types. Great team btw :)
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#20 |
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bringer of torture
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Join Date: May 2010
Posts: 2,235
Prague
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If we lose the weather war against a sun team, of course we lose to sun lol. The thing is, Hippowdon is an absolute monster, and keeps sand up easily; unlike Tyranitar, he isn't instantly ended by Dugtrio. With SR up, and Jellicent to block spin, Ninetales' longevity is extremely limited. Hippowdon also doesn't mind taking a burn if it means slashing off a high amount of Ninetales' health with Earthquake, which will still do a nice chunk even with the attack drop. Whenever Hippo gets low on health, he can instantly get 50% of his health back. If sun isn't active, Gliscor can easily revenge-kill Venusaur / Victreebel with Acrobatics.
All of Jirachi's moves have been really crucial, but Fire Punch is worth testing. I can remember wishing I had it against a few Lucarios. Thanks for the rate. |
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#21 |
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Join Date: May 2012
Posts: 423
RSA
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Fire Punch also has that nice BURN chance :p
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#22 |
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Join Date: Oct 2011
Posts: 1,100
Spain
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Your team looks very weak to Dragon Dance Gyarados, as it can easily set up on Jellicent, Jirachi, Hippowdon (and even Roserade if Sleep Clause is active) and the only way I see you can deal with it is Forretress's Volt Switch (something a bit unreliable imo), especially if Gyarados manages to get it while Rain is up as it gets leftovers recovery each turn (and can 2HKO Forretress at +1 too). I'm not sure about how you have been playing around Gyarados, but I think you might give ThunderPunch on Jirachi a try, preferably over U-turn (tbh, I don't find myself using U-turn on Scarf Jirachi, but maybe it's just me)
Congratulations both BKC and Funkasaurus on making this great team :)
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#23 |
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COME FORTH
Join Date: Feb 2012
Posts: 1,073
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I got 1600 with this team so it's obviously good. I prefer leaf storm on roserade with 44 SpA and Modest to OHKO Landorus and Terrakion in sand but thats just preference. I also ran Stone Edge Hippowdon to hit Volcarona and Gyarados and a faster Jellicent because I like it more. I also ran non bkcified ev's but thats besides the point. Grats
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#24 |
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Join Date: Apr 2011
Posts: 326
We gotta power
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I know this team and it's very good.
I think you should play Gliscor with max spe to exceed for example pokemons with 299 spe or a little more (even if they are rare), speed tie with these others king of gliscor,... As Princess Bri said it, my change would be to put leaf storm on Roserade. I see that Venusaur and Volcarona, sun generally is really a pain for your team. How do you do against it ? Congrats both, good job ! |
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#25 | |||
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Doubts will try to break you
Join Date: Nov 2011
Posts: 396
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