Froslass (Ubers Analysis)

His Eminence Lord Poppington II

proverb:the fish who eats most dies still too
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[Overview]

<p>Although Froslass seems outclassed by Deoxys-S, it has a few traits that differentiate it from the cosmic biped. Firstly, Froslass is the only Pokemon in the game that can both spinblock and use Spikes. Secondly, Froslass is immune to ExtremeSpeed, the most common priority move in the tier. This allows it to almost always get two turns against the slower opponents—of whom there are many, thanks to Froslass's base 110 Speed stat. Lastly, Froslass's ability, Cursed Body, allows it to disable moves from Choice Pokemon and render mono-attackers useless. However, Froslass is still extraordinarily frail and weak, and suffers the dilemma of having to choose between using Taunt or setting up hazards, and the wrong choice can let an opponent knock it out or set up on it.</p>

[SET]
name: Spikes
move 1: Spikes
move 2: Taunt
move 3: Icy Wind / Ice Beam
move 4: Shadow Ball / Destiny Bond
item: Focus Sash
ability: Cursed Body
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is the only set Froslass should ever use. Spikes and Taunt are non-negotiable; Spikes is the crux of the set, as the ability to deal indirect damage to the grounded Pokemon in Ubers is an amazing asset to any team. Taunt prevents a multitude of dangerous Pokemon from setting up, and stops others from laying entry hazards. This set also functions as a decent anti-lead, as getting off one layer of hazards and using Taunt against the opposing lead is quite a likely scenario. The combination of Icy Wind and Shadow Ball can be used to 2HKO Deoxys-S. Ice Beam can be used to 2HKO Groudon and OHKO Rayquaza; however, against Rayquaza, Froslass should first use Spikes and then Icy Wind, as it 2HKOes Rayquaza if it decides to use Dragon Dance. If Rayquaza decides to attack right off the bat, at least it won't be able to boost its Speed. Destiny Bond can prove fatally annoying for the opponent; with a layer of Spikes down, Froslass can use Destiny Bond for up to eight turns, all whilst the opponent switches around trying to find a way to KO Froslass. Taunt should be used against slower Pokemon to prevent them from using Toxic or Will-O-Wisp to KO Froslass down to its Focus Sash. Destiny Bond is also useful to revenge kill Extreme Killer Arceus without a Speed-boosting nature, if Deoxys-S is not a concern.</p>

[ADDITIONAL COMMENTS]

<p>The Special Attack EVs are needed to get the the aforementioned 2HKOs and OHKOs. Maximum Speed is needed to outspeed Terrakion and Speed-creeping Arceus; investing in bulk doesn't help Froslass survive anything.</p>

<p>Leads are said not be non-existent in BW. However, with the fall in usage of Scizor in Ubers, Froslass can lead in more games than not. The only semi-common lead Froslass should avoid is Tyranitar. A fast Groudon with Stealth Rock and an auxiliary Fire-type move makes a good partner, as it can set up Stealth Rock, outspeed and OHKO all Ubers spinners, and deal with Tyranitar. Froslass needs another sturdy Ghost-type team mate to spinblock after it inevitably bites the dust; Giratina-O is a good candidate, as it works very well on sun teams.</p>

[Other Options]

<p>Froslass can use Thunder Wave to potentially catch Choice Scarf users trying to get a quick 2HKO on it. Toxic can also be used to catch Giratina-O and Lugia off-guard, however, Thunder Wave can hit a much larger range of targets.</p>

[Checks and Counters]

<p>Froslass is actually fairly difficult to stop from doing its job. Tyranitar is undoubtedly the best lead against Froslass, as Crunch will bring it down to its Focus Sash and sandstorm damage will finish it off on the same turn. Giratina-O can also swiftly 2HKO Froslass with Shadow Sneak and limit it to only one layer of Spikes. Espeon can switch into Froslass if it's not using Shadow Ball and reflect Spikes and Taunt with Magic Bounce, which renders Froslass useless. Although rare, a lead Cloyster can bypass Focus Sash with Rock Blast and OHKO Froslass.</p>
 
We discussed what needs to be changed on IRC, but otherwise you got the basic concept of Froslass, so...

QC approved 1/3
 
Yeah I've seen this set in action a couple of time and its pretty good + its very unexpected. Good stuff. Nothing much to change

QC Approved 2/3
 
Situational Pokemon but the initial Spikes placement + spinblocking ability is worth something, even if she's a suicide lead. Mention a spinblocking partner so that the hazards stay up once she's down. Analysis should definitely highlight her advantages over the deoxys formes.

Man why doesn't this thing get Magic Coat u__U
3/3
 
[Overview]

<p>Froslass may seem like a Pokemon outclassed by Deoxys-S, however, it has severalAlthough Froslass seems outclassed by Deoxys-S, it has a few key traits that differentiate it from the cosmic biped. Firstly, Froslass is the only Pokemon in the game whichthat can both spinblock and lay hazards. It also possesses anSecondly, Froslass is immunitye to ExtremeSpeed, the most common form of priority move in the tier, which allowings it to almost always get two turns against slower opponents; and, when aided by, something that's not an uncommon scenario thanks to its base 110 sSpeed, this is no stat. Lastly, Froslass's ability, Cursed Body, <insert how it can be potentially useful here>However, Froslass is still extraodinarily frail and weak, it also suffers fromand suffers the dilemma of having to choose between using Taunt or setting up hazards, risking getting knocked out or set up on in the process. Black and White 2 also brought Froslass Cursed Body, not a huge deal, but it is potentially useful. which can let the opponent knock it out or set up on it.</p>

[SET]
name: Spikes
move 1: Spikes
move 2: Taunt
move 3: Icy Wind / Ice Beam
move 4: Shadow Ball / Destiny Bond
item: Focus Sash
ability: Cursed Body
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is the only set Froslass should ever use. Spikes and Taunt are non-negotiable; Spikes is the crux of the set, as dealing indirect damage to the grounded Pokemon in Ubers is an amazing asset to any team.Taunt prevents a multitude of dangerous Pokemon from setting up, and opposing hazards from going downstops others from laying entry hazards. This set also functions as a decent anti-lead, as getting off one layer of hazards off and using Taunt against the opposing lead is quite a likely scenario. Froslass uses the combination of Icy Wind and Shadow Ball to 2HKO Deoxys-S. Ice Beam can be used to 2HKO Groudon and OHKO Rayquaza. However, against Rayquaza using, Froslass should first use Spikes and then using Icy Wind (a 2HKO) ensures that, whilst it can KO you, it won't leave the battlefield with +1 Speed from using Dragon Dance, as it 2HKOes Rayquaza if it decides to use Dragon Dance; if Rayquaza decides to attack right off the bat, at least it won't be able to boost its Speed. Destiny Bond can provbe fatally annoying for the opponent; as with a layer of Spikes down, Destiny BondFroslass can be spamme Destiny Bond for up to eight turns, all whilst the opponent switches around trying to find a way to kill youKO Froslass. Taunt should be used on slower support Pokemon trying to use Toxic whilst employing this strategyagainst slower Pokemon to prevent them from poisoning Froslass with Toxic. Destiny Bond is also useful to revenge kill non-Jolly Extreme Killer Arceus if Deoxys-S is not a concern.</p>

[ADDITIONAL COMMENTS]

<p>The Special Attack EVs are needed to get the the aforementioned 2HKOs and OHKOs. Maximum Speed is needed to outspeed Terrakion and sSpeed-creeping Arceus,; investing in bulk doesn't help Froslass survive anything, regardless either way. Leads are said not to to be nonexistent in Black and White, however, with the fall in usage of Scizor in Ubers, this Froslass can lead in more games than not. The only semi-common lead Froslass should avoid is Tyranitar. Froslass needs another sturdy Ghost-type teammate to spinblock after Froslassit inevitably bites the dust<who would you suggest?>. A fast Groudon with Stealth Rock and an auxiliary Fire M-type move makes a good partner, as it can set up Stealth Rock and, outspeed, and OHKO all Ubers spinnspinners in Ubers.</p>

[OTHER OPTIONSther Options]

<p>Froslass can use Thunder Wave to potentially catch Choice Scarf users trying to get a quick 2HKO on it. Toxic can also be used to catch Giratina-O and Lugia off-guard, but Thunder Wave has a much larger range of targets it can hit. Nothing else on Froslass is really worth trying, even though it did get Weather Ball from Black and White 2. however, Thunder Wave has a much larger range of targets it can hit.</p>

[CHECKS AND COUNTERShecks and Counters]

<p>Froslass is actually fairly difficult to stop from doing its job. Tyranitar is undoubtedly the best lead against Froslass, as Crunch will bring it down to its Focus Sash and Sandstorm damage will finish it off on the same turn. Giratina-O can also swiftly 2HKO Froslass with Shadow Sneak, limiting it to only one layer of Spikes. Espeon can switch into Froslass if it's not using Shadow Ball, and reflecting Spikes and Taunt with Magic Bounce, rendering Froslass useless. Although rare, a lead Cloyster can swiftly OHKO Froslass with Rock Blast.</p>
 
overview said:
Secondly, Froslass is immune to ExtremeSpeed, the most common form of priority move in the tier. This allows it to almost always get two turns against slower opponents—of whom there are several, thanks to Froslass's base 110 Speed stat.

Froslass is still extraordinarily frail and weak

and suffers the dilemma of having to choose between using Taunt or setting up hazards, whichand the wrong choice can let the opponent knock it out or set up on it.


set comments said:
as the ability to dealing indirect damage to the grounded Pokemon in Ubers is an amazing asset to any team.(space)Taunt prevents

Froslass uses tThe combination of Icy Wind and Shadow Ball allows Froslass to 2HKO Deoxys-S., while Ice Beam can be usedallows it to 2HKO Groudon and OHKO Rayquaza.

Destiny Bond can prove / be fatally annoying for the opponent
I prefer "prove" here tbh

as with a layer of Spikes down, Froslass can spam Destiny Bond for up to eight turns, all whilste the opponent switches around trying to find a way to KO Froslass. Taunt should be used against slower Pokemon to prevent themit. Taunt can be of help here to prevent slower Pokemon from poisoning Froslass with Toxic

non-Jolly Extreme Killer Arceus
neutral-natured?


AC said:
paragraph break before "Leads are said"

Leads are said to be nonexistent in Black and WhiteBW


The only semi-common lead Froslass should avoid is Tyranitar.
suggest some ways to take out Tyranitar?


OO said:
Thunder Wave hascan hit a much larger range of targets it can hit


checks and counters said:
Ssandstorm damage

2HKO Froslass with Shadow Sneak, and limiting it to only one layer of Spikes.

reflect Spikes and Taunt with Magic Bounce, which renderings Froslass useless

[gp]1/2[/gp]
 
DONE

add
delete
babbling

[Overview]

<p>Although Froslass seems outclassed by Deoxys-S, it has a few it has several key traits that differentiate it from the cosmic biped. Firstly, Froslass is the only Pokemon in the game that can both spinblock and use Spikes. Secondly, Froslass is immune to ExtremeSpeed, the most common priority move in the tier. This allows it to almost always get two turns against the slower opponents—<remove space>of whom there are many, thanks to Froslass's base 110 Speed stat. Froslass's immunity to ExtremeSpeed, and its base 110 Speed stat, which is higher than the majority of the Ubers tier, allows it to almost always get two turns against slower opponents (this was explained in the previous sentences). Lastly, Froslass's ability, Cursed Body, allows it to disable moves from choiced Pokemon and render mono-attackers useless. However, Froslass is still extraordinarily frail and weak, and suffers the dilemma of from having to choose between using Taunt or setting up hazards, and the wrong choice can let an opponent knock it out or set up on it.</p>

[SET]
name: Spikes
move 1: Spikes
move 2: Taunt
move 3: Icy Wind / Ice Beam
move 4: Shadow Ball / Destiny Bond
item: Focus Sash
ability: Cursed Body
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is the only set Froslass should ever use. Spikes and Taunt are non-negotiable; Spikes is the crux of the set, as the ability to deal indirect damage to the grounded Pokemon in Ubers is an amazing asset to any team. Taunt prevents a multitude of dangerous Pokemon from setting up, and stops others from laying entry hazards. This set also functions as a decent anti-lead, as getting off one layer of hazards and using Taunt against the opposing lead is quite a likely scenario. The combination of Icy Wind and Shadow Ball can be used to 2HKO Deoxys-S. (not sure if you left something out of the middle of the sentence or if you just didn't finish it) Ice Beam can be used to 2HKO Groudon and OHKO Rayquaza. <remove period> ; <add semi-colon> Hhowever, against Rayquaza, Froslass should first use Spikes and then Icy Wind, as it 2HKOes Rayquaza if it decides to use Dragon Dance; <remove semi-colon> i If Rayquaza decides to attack right off the bat, at least it won't be able to boost its Speed. Destiny Bond can prove fatally annoying for the opponent; with a layer of Spikes down, Froslass can use Destiny Bond for up to eight turns, all whilst the opponent switches around trying to find a way to KO Froslass. Taunt should be used against slower Pokemon to prevent them from using Toxic to KO a Froslass down to its Focus Sash. Destiny Bond is also useful to revenge kill Extreme Killer Arceus without a Speed-boosting nature, <remove comma> if Deoxys-S is not a concern.</p>

[ADDITIONAL COMMENTS]

<p>The Special Attack EVs are needed to get the the aforementioned 2HKOs and OHKOs. Maximum Speed is needed to outspeed Terrakion and Speed-creeping Arceus; investing in bulk doesn't help Froslass survive anything, anything.</p>

<p>Leads are said not be non-existent in BW, <remove comma> hHowever, with the fall in usage of Scizor in Ubers, Froslass can lead in more games than not. The only semi-common lead Froslass should avoid is Tyranitar. A fast Groudon with Stealth Rock and an auxiliary Fire-type move makes a good partner, as it can set up Stealth Rock, outspeed and OHKO all Ubers spinners, and deal with Tyranitar. Froslass needs another sturdy Ghost-type team mate to spinblock after it inevitably bites the dust; Giratina-O is a good candidate, as it works very well on sun teams.</p>

[Other Options]

<p>Froslass can use Thunder Wave to potentially catch Choice Scarf users trying to get a quick 2HKO on it. Toxic can also be used to catch Giratina-O and Lugia off-guard, however, Thunder Wave can hit a much larger range of targets.</p>

[Checks and Counters]

<p>Froslass is actually fairly difficult to stop from doing its job. Tyranitar is undoubtedly the best lead against Froslass, as Crunch will bring it down to its Focus Sash and Sandstorm damage will finish it off on the same turn. Giratina-O can also swiftly 2HKO Froslass with Shadow Sneak and limit it to only one layer of Spikes. Espeon can switch into Froslass if it's not using Shadow Ball, remove comma> and reflect Spikes and Taunt with Magic Bounce, which renders Froslass useless. Although rare, a lead Cloyster can bypass Focus Sash with Rock Blast and OHKO Froslass.</p>

Out of practice, but meh.
 
My colors are purple cuz it's pretty
[Overview]

<p>Although Froslass seems outclassed by Deoxys-S, it has a few it has several key traits that differentiate it from the cosmic biped. Firstly, Froslass is the only Pokemon in the game that can both spinblock and use Spikes. Secondly, Froslass is immune to ExtremeSpeed, the most common priority move in the tier. This allows it to almost always get two turns against the slower opponents—<remove space>of whom there are many, thanks to Froslass's base 110 Speed stat. Froslass's immunity to ExtremeSpeed, and its base 110 Speed stat, which is higher than the majority of the Ubers tier, allows it to almost always get two turns against slower opponents (this was explained in the previous sentences). Lastly, Froslass's ability, Cursed Body, allows it to disable moves from Choice Pokemon and render mono-attackers useless. However, Froslass is still extraordinarily frail and weak, and suffers the dilemma of from having to choose between using Taunt or setting up hazards, and the wrong choice can let an opponent knock it out or set up on it.</p>

[SET]
name: Spikes
move 1: Spikes
move 2: Taunt
move 3: Icy Wind / Ice Beam
move 4: Shadow Ball / Destiny Bond
item: Focus Sash
ability: Cursed Body
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This is the only set Froslass should ever use. Spikes and Taunt are non-negotiable; Spikes is the crux of the set, as the ability to deal indirect damage to the grounded Pokemon in Ubers is an amazing asset to any team. Taunt prevents a multitude of dangerous Pokemon from setting up, and stops others from laying entry hazards. This set also functions as a decent anti-lead, as getting off one layer of hazards and using Taunt against the opposing lead is quite a likely scenario. The combination of Icy Wind and Shadow Ball can be used to 2HKO Deoxys-S. (not sure if you left something out of the middle of the sentence or if you just didn't finish it) Ice Beam can be used to 2HKO Groudon and OHKO Rayquaza. <remove period> ; <add semi-colon> Hhowever, against Rayquaza, Froslass should first use Spikes and then Icy Wind, as it 2HKOes Rayquaza if it decides to use Dragon Dance.; <remove semi-colon> i If Rayquaza decides to attack right off the bat, at least it won't be able to boost its Speed. Destiny Bond can prove fatally annoying for the opponent; with a layer of Spikes down, Froslass can use Destiny Bond for up to eight turns, all whilst the opponent switches around trying to find a way to KO Froslass. Taunt should be used against slower Pokemon to prevent them from using Toxic to KO a Froslass down to its Focus Sash. Destiny Bond is also useful to revenge kill Extreme Killer Arceus without a Speed-boosting nature, <remove comma> if Deoxys-S is not a concern.</p>

[ADDITIONAL COMMENTS]

<p>The Special Attack EVs are needed to get the the aforementioned 2HKOs and OHKOs. Maximum Speed is needed to outspeed Terrakion and Speed-creeping Arceus; investing in bulk doesn't help Froslass survive anything, anything (I'm guessing you meant "anything, ever"?).</p>

<p>Leads are said not be non-existent in BW., <remove comma> hHowever, with the fall in usage of Scizor in Ubers, Froslass can lead in more games than not. The only semi-common lead Froslass should avoid is Tyranitar. A fast Groudon with Stealth Rock and an auxiliary Fire-type move makes a good partner, as it can set up Stealth Rock, outspeed and OHKO all Ubers spinners, and deal with Tyranitar. Froslass needs another sturdy Ghost-type team mate to spinblock after it inevitably bites the dust; Giratina-O is a good candidate, as it works very well on sun teams.</p>

[Other Options]

<p>Froslass can use Thunder Wave to potentially catch Choice Scarf users trying to get a quick 2HKO on it. Toxic can also be used to catch Giratina-O and Lugia off-guard;(semi) however, Thunder Wave can hit a much larger range of targets.</p>

[Checks and Counters]

<p>Froslass is actually fairly difficult to stop from doing its job. Tyranitar is undoubtedly the best lead against Froslass, as Crunch will bring it down to its Focus Sash and Sandstorm damage will finish it off on the same turn. Giratina-O can also swiftly 2HKO Froslass with Shadow Sneak and limit it to only one layer of Spikes. Espeon can switch into Froslass if it's not using Shadow Ball, remove comma> and reflect Spikes and Taunt with Magic Bounce, which renders Froslass useless. Although rare, a lead Cloyster can bypass Focus Sash with Rock Blast and OHKO Froslass.</p>
Good work, Redew; only a few things I had to change there ^.^
[gp]2/2[/gp]
 
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