[quote]Classy, endquote.

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Orcinus Duo

Banned deucer.
Lord, give us my daily UC

And the Simple one
3v3 Doubles LC (preferably freshmons. my guys have like 2mc on them)
ASB arena
Items: Training
Abilities=One
Switch=KO
1 Recovery, 5 Chills, 1 Sub per 'mon
2 Day DQ for Battlers, 3 Day DQ for ref (Orcinus, it's "Gotta catch 'em all" not "Gotta ref 'em all")


Classical said:
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Ralts "Swooly" (F)
*
Nature: Modest (+SpA -Atk)
*
Type: Psychic
*
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
*
Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
*
Trace: (Can Be Activated) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced.
*
[DW] Telepathy: (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
*
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 3(+)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
*
EC: 2/9
DC: 2/5
MC
*
Attacks
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Hypnosis
Psychic
*
Disable
Will-O-Wisp
Shadow Sneak
Taunt
*
Shadow Ball
Energy Ball
Protect
Thunder Wave
*
Moves: 18
331.png

Cacnea "Mister Liley" (*) (Male)
Nature: Impish (+Def -SpA)
*
Type: Grass
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
*
Abilities:
Sand Veil (Innate): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage
*
Water Absorb (DW) (Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself
*
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 4
Base Rank Total: 14
*
EC: 2/6
MC: 0
DC: 1/5
*
Attacks:
Poison Sting (*)
Leer (*)
Absorb (*)
Growth (*)
Leech Seed (*)
Sand Attack (*)
Pin Missile (*)
Ingrain (*)
Sucker Punch
Sandstorm
*
Seed Bomb (*)
Teeter Dance (*)
Grass Whistle (*)
*
Double Team (*)
Substitute (*)
Swords Dance (*)
*
Moves: 16
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Voodoll "Bomar" (M)
Nature: Naughty (+ Atk -SpD)
*
Type: Normal/Dark
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
*
Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Normalize: (Can be Disabled) This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-enducing and other properties. The Pokemon's Normal-type attacks have four (4) more Base Attack Power.
Cursed Body (DW): (Innate) When This Pokemon is struck by an opponents attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
*
EC: 1/6
DC: 1/5
MC:
*
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 70
Size Class: 2
Weight Class: 2
Base Rank Total: 14
*
Moves:
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missle
Dark Pulse
*
Perish Song
Counter
Focus Punch
*
Taunt
Protect
Substitute
Torment

EndQuote said:
570.png

Zorua: Nightfall (M)

Nature: Quirky

Type:

Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Illusion: (Innate) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Zorua or Zoroark with the info on Zorua/Zoroark and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 2/6
MC: 0

Attacks: (22)
Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Faint Attack
Scary Face
Taunt
Agility
Night Daze
Embargo
Foul Play

Counter
Extrasensory
Snatch
Sucker Punch
Detect

Bounce

Dig
U-Turn
Swagger
Aerial Ace
390.png

Chimchar Kindle (M)

Nature: Lonely (Adds one (1) Rank to Attack, Subtracts one (1) Rank from Defense)

Type:

Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Iron Fist (DW): (Locked, Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 61
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 3/9
MC: 0
DC: 3/5

Attacks: (27)
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Flamethrower
Slack Off
Acrobatics
Fire Spin
Facade

Counter
Encore
ThunderPunch
Fake Out

Stealth Rock
Role Play

Dig
Shadow Claw
U-turn
Attract
Sunny Day
Focus Punch
Low Sweep
Brick Break
572.png

Minccino: Opal (F)

Nature: Timid: x1.15 speed, +17% accuracy; Subtracts one (1) Rank from Special Attack

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Technician (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Skill Link (DW): (Locked, Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 86 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
+17% Accuracy

EC: 1/6
MC: 0
DC: 1/5

Attacks: (21)
Pound
Growl
Helping Hand
Tickle
DoubleSlap
Encore
Swift
Sing
Tail Slap
Wake-Up Slap
After You

Endure
Aqua Tail
Flail
Knock Off

Covet

Dig
Thunder Wave
Double Team
Protect
Rest

Thanks!

Classy, send out
 
Sending out Opal and Kindle.
572.png

Opal will be holding an Amulet Coin.

Wake-Up Slap (Voodoll) ~ Tail Slap (Voodoll) ~ Wake-Up Slap (Voodoll)
IF Voodoll uses Counter, Tail Slap (Ralts) the first time, Thunder Wave (Voodoll) the second, and Sing (Ralts) the third.
KO Sub: If Voodoll faints: Tail Slap (Ralts)
390.png

Low Sweep (Voodoll) ~ Brick Break (Voodoll) ~ Brick Break (Voodoll)
IF Voodoll uses Counter, Taunt (Ralts) the first time, Flamethrower (Ralts) the second, and Encore (Voodoll) the third.
KO Sub: If Voodoll faints: U-Turn (Ralts)
 
If its not too late, I'd like to state that both my guys are holding XP shares
2mpd0tk.png

Voodoll. Lets make the best of what we have.
Perish Song ~ Protect ~ Counter
280.png

Support your buddy's in this!
Disable (Wake-Up Slap) ~ Disable (Brick Break) ~ Protect
 
280.png

Ralts (F) @Exp Share
HP: 90 | EN: 100 | Spe: 40
Ranks: 0/1/3/2
Size: 1 | Weight: 1
Abilities: Trace
Other:
Disable (Wake Up Slap)-Disable (Brick Break)-Protect
2mpd0tk.png

Voodoll (M) @Exp Share
HP: 90 | EN: 100 | Spe: 70
Ranks: 3/2/3/1
Size: 2 | Weight: 2
Abilities: Insomnia
Other:
Perish Song-Protect-Counter

390.png

Chimchar (F) @
HP: 90 | EN: 100 | Spe: 61
Ranks: 3/1/2/2
Size: 1 | Weight: 1
Abilities: Blaze
Other:
Low Sweep (voodoll)-Brick Break Voodoll-Taunt Ralts
572.png

Minccino (F) @Amulet Coin
HP: 90 | EN: 100 | Spe: 86
Ranks: 2/2/1/2
Size: 1 | Weight: 1
Abilities: Cute Charm, Technician
Other: +17% acuracy
Wake Up Slap Voodoll-Tail Slap Voodoll-Tail Slap Ralts

Minccino uses Wake Up Slap -5 en
To crit 8685 no
(7.5)*2.25=16.875 Voodoll
Voodoll uses Perish Song -15 en
Chimchar uses Low Sweep -5 en
To crit 3514
(5+1.5)*2.25=14.625 Voodoll
Ralts uses Disable wake up slap -7 en

Voodoll uses Protect -20 en
Minccino uses Tail Slap -6 en
Hit times 1866
Crit: 6197, 2965 no
(4.5*2+3)=12 Blocked
Chimchar uses Brick Break -6 en
To crit 8625 no
(8+1.5)*2.25=21.375
Ralts uses Disable Brick Break -11 en

Ralts uses Protect -12 en
Minccino uses Tail Slap -10 en
Hit times 1325
Crits: 619, 2437 1 crit
(4.5*2+3+1)=13 blocked
Chimchar uses Taunt -10 en
Voodoll uses Counter -6 en

280.png

Ralts (F) @Exp Share
HP: 90 | EN: 70 | Spe: 40
Ranks: 0/1/3/2
Size: 1 | Weight: 1
Abilities: Trace
Other: Perish Song 2r
2mpd0tk.png

Voodoll (M) @Exp Share
HP: 58 | EN: 59 | Spe: 70
Ranks: 3/2/3/1
Size: 2 | Weight: 2
Abilities: Insomnia
Other: Perish Song 2r

390.png

Chimchar (F) @
HP: 90 | EN: 79 | Spe: 61
Ranks: 3/1/2/2
Size: 1 | Weight: 1
Abilities: Blaze
Other: Perish Song 2r, Brick Break Disabled 4a
572.png

Minccino (F) @Amulet Coin
HP: 90 | EN: 79 | Spe: 86
Ranks: 2/2/1/2
Size: 1 | Weight: 1
Abilities: Cute Charm, Technician
Other: +17% accuracy, Perish Song 2r, Wake Up slap disabled 3a
 
2mpd0tk.png

Okay voodoll. Time to survive.
Protect ~ Chill ~ Protect

280.png

Ralts. You are the greatest friend to voodoll eva!
psychic*3 (chimchar)
 
We laugh in the face of Perish Song.

Chimchar: U-Turn (Ralts) ~ Focus Punch (Voodoll) ~ U-Turn (Ralts)

Minccino: Encore (Ralts) ~ Helping Hand (Chimchar) ~ Tail Slap (Ralts)

Ralts used Protect a3 last round, so it should fail a1.

IF Helping Hand wouldn't affect Focus Punch, turn it into a Double Focus Punch Combo and have Minccino Tail Slap Ralts.
 
280.png

Ralts (F) @Exp Share
HP: 90 | EN: 70 | Spe: 40
Ranks: 0/1/3/2
Size: 1 | Weight: 1
Abilities: Trace
Other: Perish Song 2r
Protect-Protect-Psychic Chimchar
2mpd0tk.png

Voodoll (M) @Exp Share
HP: 58 | EN: 59 | Spe: 70
Ranks: 3/2/3/1
Size: 2 | Weight: 2
Abilities: Insomnia
Other: Perish Song 2r
Protect-Chill-Protect

390.png

Chimchar (F) @
HP: 90 | EN: 79 | Spe: 61
Ranks: 3/1/2/2
Size: 1 | Weight: 1
Abilities: Blaze
Other: Perish Song 2r, Brick Break Disabled 4a
U-Turn Ralts-Focus Punch Voodoll-U-turn Ralts
572.png

Minccino (F) @Amulet Coin
HP: 90 | EN: 79 | Spe: 86
Ranks: 2/2/1/2
Size: 1 | Weight: 1
Abilities: Cute Charm, Technician
Other: +17% accuracy, Perish Song 2r, Wake Up slap disabled 3a
Encore Ralts-Helping Hand chimchar-Tail Slap Ralts

Endquote laughs in the face of perish song

Voodoll uses Protect -7 en
Minccino uses Encore -9 en
Chimchar uses U-Turn -5 en
To crit 5990 no
(7+3)*1.5=15
Ralts uses Protect but it faillllsssssss

Ralts uses Protect -7 en
Minccino uses Helping Hand -18 en
Voodoll uses Chill +12 en
Chimchar uses Super Focus Punch -10 en
(30+1.5)*2.25=70.875
Voodoll fainted!

(Fun fact: Helping hand+Focus Punch Combo does…155.25 dmg)

Minccino uses Tail Slap -6 en
Hit times 8778 (5 times)
To crit 6841 3604 1830 9218 7175 no crits
(22.5+1.5+3)=27
Chimchar uses U-Turn -5 en
To crit 5990 no
(7+3)*1.5=15
Ralts uses Psychic -5 en
To crit 7914
To drop 500 yes
(7+3+1.5)=11.5


280.png

Ralts (F) @Exp Share
HP: 33 | EN: 51 | Spe: 40
Ranks: 0/1/3/2
Size: 1 | Weight: 1
Abilities: Trace
Other: Perish Song 1r
2mpd0tk.png

Voodoll (M) @Exp Share
HP: KO | EN: KO | Spe: 70
Ranks: 3/2/3/1
Size: 2 | Weight: 2
Abilities: Insomnia
Other:

390.png

Chimchar (F) @
HP: 78 | EN: 59 | Spe: 61
Ranks: 3/1/2/2
Size: 1 | Weight: 1
Abilities: Blaze
Other: Brick Break Disabled 1a
572.png

Minccino (F) @Amulet Coin
HP: 90 | EN: 46 | Spe: 86
Ranks: 2/2/1/2
Size: 1 | Weight: 1
Abilities: Cute Charm, Technician
Other: +17% accuracy, Perish Song 1r,
 
Classical needs to send out, but, since Cacnea only has one ability and it's Training items, I'm just going to go ahead and order...

Kindle: Flamethrower @ Cacnea ~ Acrobatics @ Cacnea ~ Flamethrower @ Cacnea
IF Cacnea uses Sandstorm once (Not twice or all three times) THEN Sunny Day on your next action and push back.

Opal: Tail Slap @ Cacnea ~ Tail Slap @ Cacnea ~ Tail Slap @ Cacnea
IF Cacnea has Double Team clones up THEN Swift.

KO Sub for all: IF Cacnea faints, target Ralts.
 
Damn. I hate to do this, but I did VM you, Classy, and you're well over DQ time.
I Formally Call DQ.

Why does DQ never happen in matches I'm losing?
 
Chimchar: 1 EC, 1 DC, 2 MC, 1 KOC
Minccino: 1 EC, 1 DC, 2 MC
Zorua the Eevee killer: 1 EC, 1 DC

Endquote: 3 CC

I get 1 UC
 
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