texas and objection have a doubles match

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Challenging Objection to a 2v2 doubles
2 Day DQ
Arena=ASB Arena
2 Subs per mon
2 Recoveries/5 Chills
Training items
Accepting this.

Abilities = All
Switch = Not gonna happen
Texas Cloverleaf's Pokemon:

Cyclohm, Behemoth, Female
Nature: Modest (+SpA, -Atk)
Electric:Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon:Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
(Unlocked) Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1)
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Moves:
Weather Ball
Whirlwind
Bide
Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Double Hit
Spark
Sonicboom
Discharge
Slack Off
Hurricane
Tri Attack

Hydro Pump
Signal Beam
Power Gem
Dragon Dance
Heal Bell
Draco Meteor
Magnet Rise

Thunderbolt
Flamethrower
Charge Beam
Dragon Pulse
Protect
Torment
Hidden Power Grass 7
Volt Switch
Substitute
Sunny Day
Surf
Toxic
Ice Beam
Thunder Wave
Roar
Double Team
Light Screen
Trick Room
Hyper Beam
Gust
Hail
Total Moves: 46


Metagross, Rocky
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Steel/Psychic
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body:
(Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW):
(Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Metagross
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 61 (-)
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Magnet Rise
Take Down
Metal Claw
Confusion
Scary Face

Zen Headbutt
Iron Defense
Iron Head

Meteor Mash
Bullet Punch
Pursuit
Agility
Earthquake
Stealth Rock
Hone Claws
Ice Punch
Protect
Reflect
Total Moves: 18


Objection's Pokemon:

Jynx [Lady Tremaine] (F)
Nature: Modest (+Special Attack, -Attack)

Type: Ice/Psychic
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 3
Base Rank Total: 17
Moves: 34

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Forewarn: (Innate) This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
Dry Skin (DW UNLOCKED): (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

Attacks:
Pound
Lick
Sweet Kiss
Powder Snow
Confusion
Sing
Heart Stamp
Mean Look
Fake Tears
Perish Song
Lovely Kiss
DoubleSlap
Ice Punch
Blizzard

Fake Out
Miracle Eye
Nasty Plot
Wish

Hidden Power Ground 7
Ice Beam
Psychic
Psyshock
Light Screen
Reflect
Hail
Toxic
Taunt
Dream Eater
Frost Breath
Protect
Attract

Signal Beam
Counter
Magic Coat

Dispel


Milotic [Evil Queen] (F)
Nature: Modest (+Special Attack, -Attack)

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 5
Spe: 81
Size Class: 5
Weight Class: 5
Base Rank Total: 20
Moves: 21

EC: 6/6
MC: 0
DC: 2/5

Abilities:
Marvel Scale: (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Cute Charm (DW): (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.

Attacks:
Splash
Tackle
Flail
Water Gun
Wrap
Water Sport
Refresh
Water Pulse
Twister
Recover
Captivate
Hydro Pump
Safeguard
Aqua Ring

Brine
Light Screen
Mirror Coat

Toxic
Ice Beam
Scald
Rain Dance
 
So I think this means I order first? OK.

Jynx: Taunt (Behemoth) - Ice Beam (Behemoth) - Ice Beam (Behemoth)
If Behemoth uses a protective/evasive move and did not use a protective/evasive move on the previous action, change that action to Light Screen the first time this happens and Reflect the second time this happens.

Milotic (with Amulet Coin): Ice Beam (Behemoth) - Rain Dance - Ice Beam (Behemoth)
If Behemoth uses a protective/evasive move and did not use a protective/evasive move on the previous action, change that action to Safeguard the first time this happens and Aqua Ring the second time this happens.
 

Texas Cloverleaf

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meta for exp. share

Metagross: Meteor Mash Jynx, Iron Head Jynx, Meteor Mash Jynx
Cyclohm: Volt Switch Jynx, Trick Room, Sunny Day
 
Texas Cloverleaf's team:
|

Cyclohm (F) | Metagross (N)
HP: 110 | HP: 100
En: 100 | En: 100
Spe: 80 | Spe: 61
Status: N/A | Status: N/A
Stat: N/A | Stat: -10% Eva
Other: N/A | Other: N/A

Objection's team:
|

Jynx (F) | Milotic (F)
HP: 100 | HP: 100
En: 100 | En: 100
Spe: 95 | Spe: 81
Status: N/A | Status: N/A
Stat: N/A | Stat: N/A
Other: N/A | Other: N/A​

Both battlers send out their Pokemon, and Jynx opens with a quick Taunt against Cyclohm. Cyclohm looks pretty frustrated, and Milotic only adds to that frustration by attacking with Ice Beam. Cyclohm then uses Volt Switch against Jynx. Jynx suddenly gets a powerful premonition of an incoming attack, but Metagross struck with Meteor Mash before Jynx could dodge.

Jynx follows Milotic's lead, and attacks Cyclohm with an Ice Beam that does a lot of damage. Milotic does some sort of Rain Dance, and suddenly rain is falling on the field. Metagross goes in for an Iron Head on Jynx, but Jynx seems to have seen it coming with Forewarn, causing the attack to miss. Cyclohm then uses Trick Room on the arena, allowing Texas's slower team to move first. Hmm... it seems that Jynx is healing from the rain. It must be because of Jynx's Dry Skin.

Metagross comes in for another Meteor Mash, and barely manages to land the attack. Jynx is starting to look pretty worn out. Cyclohm attempts to remove the rain with Sunny Day. The sun immediately comes out and shines intensely. Both Milotic and Jynx gang up on Cyclohm with two Ice Beam attacks, leaving Cyclohm struggling to stand. Jynx looks pretty uncomfortable in the sun, with its Dry Skin being used as a weapon against it.

Action 1:
Jynx used Taunt!
Other Change: Taunt (Cyclohm)
-10 energy
Milotic used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 2963/10000 (No)
(10+(7.5-4.5))*1.5 = 19.5 damage (Cyclohm)
-7 energy
Cyclohm used Volt Switch!
RNG Roll (Crit) [<=625 Crit]: 4519/10000 (No)
(7+3+(7.5-4.5)) = 13 damage (Jynx)
-4 energy
Metagross used Meteor Mash!
RNG Roll (Hit) [<=6400 Hit]: 2234/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 8484/10000 (No)
(10+3+(8.5-3))*1.5 = 27.75 damage (Jynx)
RNG Roll (Effect) [<=2000 Effect]: 8698/10000 (No)
-6 energy

Action 2:
Jynx used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 6020/10000 (No)
(10+3+(7.5-4.5))*1.5 = 24 damage (Cyclohm)
-6 energy
Milotic used Rain Dance!
Arena Change: Rain (4 rounds)
-9 energy
Metagross used Iron Head!
RNG Roll (Hit) [<=8300 Hit]: 8702/10000 (No)
Missed
-5 energy
Cyclohm used Trick Room!
Arena Change: Trick Room (4 rounds)
-10 energy
Post-action:
+2 HP due to Dry Skin (Jynx)

Action 3:
Metagross used Meteor Mash!
RNG Roll (Hit) [<=6400 Hit]: 6382/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 1335/10000 (No)
(10+3+(8.5-3))*1.5 = 27.75 damage (Jynx)
RNG Roll (Effect) [<=2000 Effect]: 5887/10000 (No)
-6 energy
Cyclohm used Sunny Day!
Arena Change: Sun (4 rounds)

-10 energy
Milotic used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 5559/10000 (No)
(10+(7.5-4.5))*1.5 = 19.5 damage (Cyclohm)
-7 energy
Jynx used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 8763/10000 (No)
(10+3+(7.5-4.5))*1.5 = 24 damage (Cyclohm)
-10 energy
Post-action:
-2 HP due to Dry Skin (Jynx)


Texas Cloverleaf's team:
|

Cyclohm (F) | Metagross (N)
HP: 23 | HP: 100
En: 76 | En: 83
Spe: 80 | Spe: 61
Status: N/A | Status: N/A
Stat: N/A | Stat: -10% Eva
Other: N/A | Other: N/A

Objection's team:
|

Jynx (F) | Milotic (F)
HP: 31 | HP: 100
En: 74 | En: 77
Spe: 95 | Spe: 81
Status: N/A | Status: N/A
Stat: N/A | Stat: N/A
Other: N/A | Other: N/A

Arena: Trick Room (3r), Sun (3r)​
 

Texas Cloverleaf

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erp, weather takes effect instantly midaction, my bad >.> Jynx should -4 HP

Metagross: Iron head Jynx, Zen headbutt Milotic, Zen Headbutt Milotic
If Jynx Protects, or uses Fake Out on you, use Zen headbutt Milotic and push actions back.


Cyclohm: Discharge, Thunderbolt Milotic, Slack Off
If Jynx Protects a1, Slack Off and push actions down
If Jynx Fake outs you a1, replace following actions with Discharge, Slack Off
 
Texas is right about Jynx's HP.

Jynx: Fake Out (Metagross) - Combo: Fake Out + Ice Punch (Cyclohm) - Cooldown
If you get fully paralysed, push actions back.

Milotic: Mirror Coat - Rain Dance - Scald (Metagross)
If you get fully paralysed, push actions back.
 
Texas Cloverleaf's team:
|

Cyclohm (F) | Metagross (N)
HP: 23 | HP: 100
En: 76 | En: 83
Spe: 80 | Spe: 61
Status: N/A | Status: N/A
Stat: N/A | Stat: -10% Eva
Other: N/A | Other: N/A

Objection's team:
|

Jynx (F) | Milotic (F)
HP: 31 | HP: 100
En: 74 | En: 77
Spe: 95 | Spe: 81
Status: N/A | Status: N/A
Stat: N/A | Stat: N/A
Other: N/A | Other: N/A

Arena: Trick Room (3r), Sun (3r)​

Jynx goes in for a quick Fake Out on Metagross, although it barely makes a scratch. It does cause Metagross to flinch though. Cyclohm lets loose a wild blast of electricity with a Discharge attack. The attack hits all three other Pokemon, but doesn't manage to paralyze a single one of them. Milotic then surrounds itself with a glowing aura, and reflects the damage of the blast back to Cyclohm with Mirror Coat. Cyclohm looks like its having a hard time standing up. The sun once again burns into Jynx, and it too is struggling to stand.

Using some odd Fake Out+Ice Punch combination, Jynx manages to faint Cyclohm before any of the other Pokemon can react. However, Metagross then charges into it with a tough Iron Head and leaves it fainted as well. Milotic proceeds to bring the rain back out using Rain Dance, although its too little too late to be of any use to its fallen comrade.

Metagross then uses a different type of headbutt, and comes crashing into Milotic with a Zen Headbutt. The attack was a critical hit, striking a weak spot on the serpent. Milotic responds with Scald, spouting some boiling water directly at Metagross. It failed to burn, however it picked up some extra power from the rain.

Action 1:
Jynx used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 7400/10000 (No)
(4+(1.5-7.5))/1.5 = -1.33 damage ~ 1 damage (Metagross)
-4 energy
Metagross flinched!
Cyclohm used Discharge!
RNG Roll (Crit (Metagross)) [<=625 Crit]: 5221/10000 (No)
RNG Roll (Crit (Milotic)) [<=625 Crit]: 1983/10000 (No)
RNG Roll (Crit (Jynx)) [<=625 Crit]: 7887/10000 (No)
(6+3+(7.5-4.5)) = 12 damage (Metagross)
(6+3+(7.5-7.5))*1.5 = 13.5 damage (Milotic)
(6+3+(7.5-4.5)) = 12 damage (Jynx)
RNG Roll (Effect (Metagross)) [<=3000 Effect]: 3396/10000 (No)
RNG Roll (Effect (Milotic)) [<=3000 Effect]: 9905/10000 (No)
RNG Roll (Effect (Jynx)) [<=3000 Effect]: 4373/10000 (No)
-5 energy
Milotic used Mirror Coat!
13.5*1.5 = 20.25 damage (Cyclohm)
-12.75 energy
Post-action:
-2 HP due to Dry Skin (Jynx)

Action 2:
Jynx used Fake Out+Ice Punch!
RNG Roll (Crit) [<=625 Crit]: 3344/10000 (No)
(10+(1.5-6)) = 5.5 damage (Cyclohm)
Cyclohm fainted!
-21 energy
Metagross used Iron Head!
RNG Roll (Hit) [<=8300 Hit]: 414/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 1235/10000 (No)
(8+3+(8.5-3))*1.5 = 24.75 damage (Jynx)
Jynx fainted!
-5 energy
Milotic used Rain Dance!
Arena Change: Rain (4 rounds)
-9 energy

Action 3:
Metagross used Zen Headbutt!
RNG Roll (Hit) [<=9000 Hit]: 259/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 517/10000 (Crit)
(8+3+3+(8.5-4.5)) = 18 damage (Milotic)
RNG Roll (Effect) [<=2000 Effect]: 9878/10000 (No)
-5 energy
Milotic used Scald!
RNG Roll (Crit) [<=625 Crit]: 787/10000 (No)
(8+3+(7.5-4.5)+3) = 17 damage (Metagross)
RNG Roll (Effect) [<=3000 Effect]: 5931/10000 (No)
-5 energy


Texas Cloverleaf's team:
|

Cyclohm (F) | Metagross (N)
HP: KO | HP: 70
En: KO | En: 73
Spe: 80 | Spe: 61
Status: N/A | Status: N/A
Stat: N/A | Stat: -10% Eva
Other: N/A | Other: N/A

Objection's team:
|

Jynx (F) | Milotic (F)
HP: KO | HP: 67
En: KO | En: 50
Spe: 95 | Spe: 81
Status: N/A | Status: N/A
Stat: N/A | Stat: N/A
Other: N/A | Other: N/A

Arena: Trick Room (2r), Rain (3r)​
 
Hydro Pump - Brine - Scald
If he uses a protective/evasive move and didn't use a protective/evasive move on the previous action, change that action to Recover and push actions back.
If you flinch on action 1, change action 2 to Scald and action 3 to Hydro Pump.
 
Texas Cloverleaf's team:
|

Cyclohm (F) | Metagross (N)
HP: KO | HP: 70
En: KO | En: 73
Spe: 80 | Spe: 61
Status: N/A | Status: N/A
Stat: N/A | Stat: -10% Eva
Other: N/A | Other: N/A

Objection's team:
|

Jynx (F) | Milotic (F)
HP: KO | HP: 67
En: KO | En: 50
Spe: 95 | Spe: 81
Status: N/A | Status: N/A
Stat: N/A | Stat: N/A
Other: N/A | Other: N/A

Arena: Trick Room (2r), Rain (3r)​

bs hax :s

Action 1:
Metagross used Zen Headbutt!
RNG Roll (Hit) [<=9000 Hit]: 4172/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 6355/10000 (No)
(8+3+(8.5-4.5)) = 15 damage
RNG Roll (Effect) [<=2000 Effect]: 9163/10000 (No)
-9 energy
Milotic used Hydro Pump!
RNG Roll (Hit) [<=9000 Hit]: 9636/10000 (No)
Missed
-7 energy

Action 2:
Metagross used Iron Head!
RNG Roll (Crit) [<=625 Crit]: 7619/10000 (No)
(8+3+(8.5-4.5))/1.5 = 10 damage
RNG Roll (Effect) [<=3000 Effect]: 1988/10000 (Effect)
-5 energy
Milotic flinched!

Action 3:
Metagross used Zen Headbutt!
RNG Roll (Hit) [<=9000 Hit]: 8801/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 5562/10000 (No)
(8+3+(8.5-4.5)) = 15 damage
RNG Roll (Effect) [<=2000 Effect]: 5543/10000 (No)
-5 energy
Milotic used Scald!
RNG Roll (Crit) [<=625 Crit]: 9691/10000 (No)
(8+3+(7.5-4.5)+3) = 17 damage
RNG Roll (Effect) [<=3000 Effect]: 3284/10000 (No)
-5 energy



Texas Cloverleaf's team:
|

Cyclohm (F) | Metagross (N)
HP: KO | HP: 53
En: KO | En: 54
Spe: 80 | Spe: 61
Status: N/A | Status: N/A
Stat: N/A | Stat: -10% Eva
Other: N/A | Other: N/A

Objection's team:
|

Jynx (F) | Milotic (F)
HP: KO | HP: 27
En: KO | En: 38
Spe: 95 | Spe: 81
Status: N/A | Status: N/A
Stat: N/A | Stat: N/A
Other: N/A | Other: N/A

Arena: Trick Room (1r), Rain (2r)​
 

Texas Cloverleaf

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lesgo more hax

Zen Headbutt*3

If Recover is used successfully, change actions to Zen Headbutt, iron Head, Zen Headbutt
 
Texas Cloverleaf's team:
|

Cyclohm (F) | Metagross (N)
HP: KO | HP: 53
En: KO | En: 54
Spe: 80 | Spe: 61
Status: N/A | Status: N/A
Stat: N/A | Stat: -10% Eva
Other: N/A | Other: N/A

Objection's team:
|

Jynx (F) | Milotic (F)
HP: KO | HP: 27
En: KO | En: 38
Spe: 95 | Spe: 81
Status: N/A | Status: N/A
Stat: N/A | Stat: N/A
Other: N/A | Other: N/A

Arena: Trick Room (1r), Rain (2r)​

Metagross goes in for another Zen Headbutt, and it connects but fails to flinch. Milotic then focuses its energy on healing, and uses Recover to shrug off the blow.

Alternating back to Iron Head, Metagross hits for some damage, but Milotic goes back on the offensive and pounds away at Metagross with Scald. The water still fails to inflict a burn, but does do a lot of damage.

Once again, Metagross flies in for a Zen Headbutt, but Milotic manages to twist away at the last second, causing the attack to miss. Seizing the opportunity, Milotic heals itself up again with Recover. It's looking slightly better than Metagross is right now, but we'll see what happens. The Trick Room that was set up has also finally faded, which sets things in Milotic's favor as well.

Action 1:
Metagross used Zen Headbutt!
RNG Roll (Hit) [<=9000 Hit]: 5154/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 2369/10000 (No)
(8+3+(8.5-4.5)) = 15 damage
RNG Roll (Effect) [<=2000 Effect]: 6367/10000 (No)
-9 energy
Milotic used Recover!
+20 HP
-12 energy

Action 2:
Metagross used Iron Head!
RNG Roll (Crit) [<=625 Crit]: 1232/10000 (No)
(8+3+(8.5-4.5))/1.5 = 10 damage
RNG Roll (Effect) [<=3000 Effect]: 5600/10000 (No)
-5 energy
Milotic used Scald!
RNG Roll (Crit) [<=625 Crit]: 4705/10000 (No)
(8+3+(7.5-4.5)+3) = 17 damage
RNG Roll (Effect) [<=3000 Effect]: 9418/10000 (No)
-5 energy

Action 3:
Metagross used Zen Headbutt!
RNG Roll (Hit) [<=9000 Hit]: 9181/10000 (No)
Missed
-5 energy
Milotic used Recover!
+20 HP
-12 energy


Texas Cloverleaf's team:
|

Cyclohm (F) | Metagross (N)
HP: KO | HP: 36
En: KO | En: 35
Spe: 80 | Spe: 61
Status: N/A | Status: N/A
Stat: N/A | Stat: -10% Eva
Other: N/A | Other: N/A

Objection's team:
|

Jynx (F) | Milotic (F)
HP: KO | HP: 42
En: KO | En: 9
Spe: 95 | Spe: 81
Status: N/A | Status: N/A
Stat: N/A | Stat: N/A
Other: N/A | Other: N/A

Arena: Rain (1r)​
 
Yes! No more Trick Room! Let's finish this!

Brine - Chill - Brine
If he uses a protective/evasive move and didn't use a protective/evasive move on the previous action, change that action to Chill and, if you would otherwise have used Brine on that action, push actions back.
 

Texas Cloverleaf

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Earthquake, Zen Headbutt+Zen Headbutt, cool down (Bullet Punch+Meteor Mash)

I thiiiink I can win if I crit both times.
 
Texas Cloverleaf's team:
|

Cyclohm (F) | Metagross (N)
HP: KO | HP: 36
En: KO | En: 35
Spe: 80 | Spe: 61
Status: N/A | Status: N/A
Stat: N/A | Stat: -10% Eva
Other: N/A | Other: N/A

Objection's team:
|

Jynx (F) | Milotic (F)
HP: KO | HP: 42
En: KO | En: 9
Spe: 95 | Spe: 81
Status: N/A | Status: N/A
Stat: N/A | Stat: N/A
Other: N/A | Other: N/A

Arena: Rain (1r)​

Objection wins.

Action 1:
Milotic used Brine!
RNG Roll (Crit) [<=625 Crit]: 5649/10000 (No)
(13+3+(7.5-4.5)+3) = 22 damage
-7 energy
Metagross used Earthquake!
RNG Roll (Crit) [<=625 Crit]: 7436/10000 (No)
(10+(8.5-4.5)) = 14 damage damage
-7 energy

Action 2:
Milotic chilled!
+12 energy
Metagross used Zen Headbutt+Zen Headbutt!
RNG Roll (Hit) [<=8100 Hit]: 499/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 1355/10000 (No)
(18+3+(8.5-4.5)) = 25 damage
-27 energy

Action 3:
Milotic used Brine!
RNG Roll (Crit) [<=625 Crit]: 9472/10000 (No)
(13+3+(7.5-4.5)+3) = 22 damage
Metagross fainted!
-7 energy


Texas Cloverleaf's team:
|

Cyclohm (F) | Metagross (N)
HP: KO | HP: 36
En: KO | En: 35
Spe: 80 | Spe: 61
Status: N/A | Status: N/A
Stat: N/A | Stat: -10% Eva
Other: N/A | Other: N/A

Objection's team:
|

Jynx (F) | Milotic (F)
HP: KO | HP: 42
En: KO | En: 9
Spe: 95 | Spe: 81
Status: N/A | Status: N/A
Stat: N/A | Stat: N/A
Other: N/A | Other: N/A

Arena: Rain (1r)​

Rewards:
Texas Cloverleaf: 1 CC
- Cyclohm: 3 MC
- Metagross: 4 MC / 1 KOC
Objection: 2 CC
- Jynx: 3 MC / 1 KOC
- Milotic: 2 MC / 1 DC / 1 KOC
Elevator Music: 4 UC
 
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