As usual, I gave up on OU as everybody started running my number 1 counter: Celebi. SpecsJolteon couldn't OHKO with Shadow Ball, and running Signal Beam gives me terrible coverage (I was running HP Grass). Enough about OU. Let's talk about Ubers.
I decided on Sun (well no, rain first, but then I changed my mind) because rain was getting a bit boring. Also, can you please rate this team and give me constructive critism (comments)? It'll really help. Also, I apologise in advance if my pictures are boring, I'm not experienced at posting, so I don't know where you guys get those pictures.
NOTE: New members will be appear above Groudon, changes will be in blue. Team-building process shall not be updated, but importable will be.
Terrakion @ Choice Scarf
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature (+Spe, -SpA)
- Close Combat
- Stone Edge
- X-Scissor
- Earthquake
Well, Kyogre wasn't a reliable check to Ho-oh, since it can be OHKOed by Brave Bird after Stealth Rock, and Palkia couldn't OHKO Ho-oh even in the rain. Even when it was within KO range, Ho-oh can just switch and heal. Since I wasn't having such a big problem with Excadrill anyway, I decided to use Terrakion to kill Ho-oh instead. Ho-oh is OHKOed by Terrakion's Rock Slide, so Stone Edge's only problem is accuracy, but it doesn't matter much, as my luck with Stone Edge is pretty good.
Groudon @ Leftovers
Ability: Drought
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SpA)
- Stealth Rock
- Dragon Tail
- Earthquake
- Stone Edge
I need Groudon to set up the sun, as a grand total of three pokemon on my team require sun support. Stealth Rock is for ... setting up Stealth Rock? o.O Dragon Tail allows me to phaze through Taunt, as I face more Taunts than Subs, mostly from Deoxys-S. Max HP and Def allows me to tank physical hits well. Earthquake for STAB, and Stone Edge completes the EdgeQuake Combo.
Palkia @ Choice Scarf
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
- Spacial Rend
- Surf
- Thunder
- Fire Blast
My main revenge killer. He is probably the best revenge killer in the game, bar something like Ekiller Arceus. It may seem strange to use Surf on a sun team, but Palkia already has great coverage with Spacial Rend and Fire Blast, so it doesn't really need Aura Sphere. I might lose the weather war occasionally anyway. I maxed out speed since my main objective is to kill Kyogre, so I need all the speed I can get.
Arceus @ Lum Berry
Ability: Multitype
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SpA)
- Swords Dance
- Extremespeed
- Shadow Claw
- Earthquake
Standard EKiller set, except that I maxed out speed since that extra bulk wasn't doing anything. I need all the power I can get though, so I gave it an Adamant nature. Lum Berry allows me to take a WoW and hit back as hard as before.
Blaziken @ Leftovers
Ability: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SpA)
- Swords Dance
- Protect
- Flare Blitz
- Hi Jump Kick
Once again, I run an Adamant nature, since at +1 the only things it outspeeds with a Jolly nature is Shaymin-S and Mewtwo. Besides, I normally come in on something I can force out, such as Ferrothorn and SD on the switch, so I can just Protect the next turn and get to +2. Protect is for stalling Leftovers recovery, and an extra Speed Boost. Flare Blitz and HJK for dual STAB moves.
Jumpluff @ Leftovers
Ability: Chlorophyll
EVs: 188 Def / 68 SpD / 252 Spe
Timid Nature (+Spe, -Atk)
- Encore
- Leech Seed
- Substitute
- Sleep Powder
The main objective: to stop SmashPass. I come in as Smeargle smashes its non-existant shell, then click Encore. The end. SubSeed strategy works well as Jumpluff forces a lot of switches with Sleep Powder and Encore. I Sub on the switch, then Leech Seed. Annoys the hell out of most opponents, but I'm getting haxed lately.
Kyogre @ Choice Specs
Ability: Drizzle
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature (+SpA, -Atk)
- Sleep Talk
- Surf
- Thunder
- Ice Beam
Kyogre was my only answer to Ho-oh and Excadrill in sand, credit to TrollFreak and CrackinSkulls. With Water Spout, both of them are OHKOed. Also, Kyogre is a beast. The only problem is that I can't let Groudon die randomly, unless Kyogre is dead, since it brings its own weather. Although Kyogre doesn't have the power of SpecsOgre, its outspeeds a lot of mons with Choice Scarf. But it's the slowest Scarfed mon, so it's easily outsped. The reason I put Choice Specs is to OHKO Ho-oh with Surf after it Brave Birds me once, while the max HP allows me to take a Brave Bird (hopefully). The 4 Speed EVs allow me to outspeed minimum speed Ho-oh, and for sweeper set I have Palkia to rely on. Also, Kyogre will rarely be at full HP, so with Sleep Talk I now have a Dark Void absorber.
Reshiram[/B] @ Choice Specs
Ability: TurboBlaze
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature (+SpA, -Atk)
- Draco Meteor
- Blue Flare
- Flamethrower
- Dragon Pulse
Mostly this thing comes in, and select Draco Meteor / Blue Flare. Not much to say. Choice Specs for maximum damage output, along with a Modest nature. Flamethrower and Dragon Pulse when I feel like I'll miss.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 Def / 252 SpD / 4 Spe
Calm Nature (+SpD, -Atk)
- Spikes
- Protect
- Leech Seed
- Thunder Wave
I added Ferrothorn over Reshiram because Reshiram was failing. It was just too slow. I also discovered I lacked Spikes, and Ferrothorn instantly came to mind. I generally don't run attacks on Ferrothorn, so I put T-wave over Stealth Rock (Groudon does it). The extra point in speed allows me to outspeed positive natured base 90s after a T-Wave, such as Timid Kyogre without a Choice Scarf (an example only). I maxed out its defenses since I'll be relying on Leech Seed for most of my recovery.
Please provide me with constructive comments, don't ignore me because I'm not familiar to you.
EDIT: Jumpluff is ranked #191 in usage, how? Behind Ambipom lol.
I decided on Sun (well no, rain first, but then I changed my mind) because rain was getting a bit boring. Also, can you please rate this team and give me constructive critism (comments)? It'll really help. Also, I apologise in advance if my pictures are boring, I'm not experienced at posting, so I don't know where you guys get those pictures.
NOTE: New members will be appear above Groudon, changes will be in blue. Team-building process shall not be updated, but importable will be.
To start shriveling the Earth, you have to use either a monster or a horse. Guess who won a spot on my team.
Every team needs a check to King of Ubers, otherwise known to all as Magikarp/Kyogre. I tested Latias in the past, but she wasn't very successful. Palkia, however, worked great. And it can revenge kill +1 DDRay, ScarfKyurems, and just about anything.
I'm sorry for being so mediocre, but I always use EKiller Arceus. He's just so godly. (After all, he is the God of Pokemon.)
I always use Reshiram and Blaziken on sun teams. Ho-oh never makes it to my team because I don't need more SR weak Pokemon. Also, Blaziken is blazingly (no pun intended) fast and can kill Darkrai without anything asleep or fainted. (Of course this only works if we are both in at the same time, which is stupid, because nobody would switch Darkrai into a Blaziken.) Meanwhile, Reshiram outclasses Kyurem-W in my opinion because of STAB with Fire and a stronger Fire-type move. Yes, Kyurem outspeeds, but I have 3 fast Pokemon already (in a way, Arceus, Blaziken and Palkia), so I don't really need or want it.
Lastly, I needed a Pokemon that can stop SmashPass just in case I mispredict (or misclick, which admittedly happens a lot). Also, he must not be useless outside of stopping SmashPass. This was difficult, as previously I was using Thundurus with Prankster T-Wave on a rain team. However, after looking at the list, I decided on Jumpluff (lol, but he's good).
THE END
Every team needs a check to King of Ubers, otherwise known to all as Magikarp/Kyogre. I tested Latias in the past, but she wasn't very successful. Palkia, however, worked great. And it can revenge kill +1 DDRay, ScarfKyurems, and just about anything.
I'm sorry for being so mediocre, but I always use EKiller Arceus. He's just so godly. (After all, he is the God of Pokemon.)
I always use Reshiram and Blaziken on sun teams. Ho-oh never makes it to my team because I don't need more SR weak Pokemon. Also, Blaziken is blazingly (no pun intended) fast and can kill Darkrai without anything asleep or fainted. (Of course this only works if we are both in at the same time, which is stupid, because nobody would switch Darkrai into a Blaziken.) Meanwhile, Reshiram outclasses Kyurem-W in my opinion because of STAB with Fire and a stronger Fire-type move. Yes, Kyurem outspeeds, but I have 3 fast Pokemon already (in a way, Arceus, Blaziken and Palkia), so I don't really need or want it.
Lastly, I needed a Pokemon that can stop SmashPass just in case I mispredict (or misclick, which admittedly happens a lot). Also, he must not be useless outside of stopping SmashPass. This was difficult, as previously I was using Thundurus with Prankster T-Wave on a rain team. However, after looking at the list, I decided on Jumpluff (lol, but he's good).
THE END
Terrakion @ Choice Scarf
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature (+Spe, -SpA)
- Close Combat
- Stone Edge
- X-Scissor
- Earthquake
Well, Kyogre wasn't a reliable check to Ho-oh, since it can be OHKOed by Brave Bird after Stealth Rock, and Palkia couldn't OHKO Ho-oh even in the rain. Even when it was within KO range, Ho-oh can just switch and heal. Since I wasn't having such a big problem with Excadrill anyway, I decided to use Terrakion to kill Ho-oh instead. Ho-oh is OHKOed by Terrakion's Rock Slide, so Stone Edge's only problem is accuracy, but it doesn't matter much, as my luck with Stone Edge is pretty good.
Groudon @ Leftovers
Ability: Drought
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SpA)
- Stealth Rock
- Dragon Tail
- Earthquake
- Stone Edge
I need Groudon to set up the sun, as a grand total of three pokemon on my team require sun support. Stealth Rock is for ... setting up Stealth Rock? o.O Dragon Tail allows me to phaze through Taunt, as I face more Taunts than Subs, mostly from Deoxys-S. Max HP and Def allows me to tank physical hits well. Earthquake for STAB, and Stone Edge completes the EdgeQuake Combo.
Palkia @ Choice Scarf
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
- Spacial Rend
- Surf
- Thunder
- Fire Blast
My main revenge killer. He is probably the best revenge killer in the game, bar something like Ekiller Arceus. It may seem strange to use Surf on a sun team, but Palkia already has great coverage with Spacial Rend and Fire Blast, so it doesn't really need Aura Sphere. I might lose the weather war occasionally anyway. I maxed out speed since my main objective is to kill Kyogre, so I need all the speed I can get.
Arceus @ Lum Berry
Ability: Multitype
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SpA)
- Swords Dance
- Extremespeed
- Shadow Claw
- Earthquake
Standard EKiller set, except that I maxed out speed since that extra bulk wasn't doing anything. I need all the power I can get though, so I gave it an Adamant nature. Lum Berry allows me to take a WoW and hit back as hard as before.
Blaziken @ Leftovers
Ability: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SpA)
- Swords Dance
- Protect
- Flare Blitz
- Hi Jump Kick
Once again, I run an Adamant nature, since at +1 the only things it outspeeds with a Jolly nature is Shaymin-S and Mewtwo. Besides, I normally come in on something I can force out, such as Ferrothorn and SD on the switch, so I can just Protect the next turn and get to +2. Protect is for stalling Leftovers recovery, and an extra Speed Boost. Flare Blitz and HJK for dual STAB moves.
Jumpluff @ Leftovers
Ability: Chlorophyll
EVs: 188 Def / 68 SpD / 252 Spe
Timid Nature (+Spe, -Atk)
- Encore
- Leech Seed
- Substitute
- Sleep Powder
The main objective: to stop SmashPass. I come in as Smeargle smashes its non-existant shell, then click Encore. The end. SubSeed strategy works well as Jumpluff forces a lot of switches with Sleep Powder and Encore. I Sub on the switch, then Leech Seed. Annoys the hell out of most opponents, but I'm getting haxed lately.
Groudon @ Leftovers
Trait: Drought
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Dragon Tail
- Earthquake
- Stealth Rock
- Stone Edge
Jumpluff (F) @ Leftovers
Trait: Chlorophyll
EVs: 188 Def / 68 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Leech Seed
- Substitute
- Encore
- Sleep Powder
Palkia @ Choice Scarf
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Spacial Rend
- Fire Blast
- Thunder
- Surf
Arceus-Ghost (Arceus) @ Lum Berry
Trait: Multitype
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Shadow Claw
- Earthquake
- Swords Dance
- ExtremeSpeed
Blaziken (M) @ Leftovers
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Hi Jump Kick
- Flare Blitz
- Protect
- Swords Dance
Kyogre @ Choice Specs
Trait: Drizzle
EVs: 252 HP / 252 SAtk / 4 Spd
Timid Nature (+SAtk, -Atk)
- Sleep Talk
- Surf
- Thunder
- Ice Beam
Trait: Drought
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Dragon Tail
- Earthquake
- Stealth Rock
- Stone Edge
Jumpluff (F) @ Leftovers
Trait: Chlorophyll
EVs: 188 Def / 68 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Leech Seed
- Substitute
- Encore
- Sleep Powder
Palkia @ Choice Scarf
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Spacial Rend
- Fire Blast
- Thunder
- Surf
Arceus-Ghost (Arceus) @ Lum Berry
Trait: Multitype
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Shadow Claw
- Earthquake
- Swords Dance
- ExtremeSpeed
Blaziken (M) @ Leftovers
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Hi Jump Kick
- Flare Blitz
- Protect
- Swords Dance
Kyogre @ Choice Specs
Trait: Drizzle
EVs: 252 HP / 252 SAtk / 4 Spd
Timid Nature (+SAtk, -Atk)
- Sleep Talk
- Surf
- Thunder
- Ice Beam
Kyogre @ Choice Specs
Ability: Drizzle
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature (+SpA, -Atk)
- Sleep Talk
- Surf
- Thunder
- Ice Beam
Kyogre was my only answer to Ho-oh and Excadrill in sand, credit to TrollFreak and CrackinSkulls. With Water Spout, both of them are OHKOed. Also, Kyogre is a beast. The only problem is that I can't let Groudon die randomly, unless Kyogre is dead, since it brings its own weather. Although Kyogre doesn't have the power of SpecsOgre, its outspeeds a lot of mons with Choice Scarf. But it's the slowest Scarfed mon, so it's easily outsped. The reason I put Choice Specs is to OHKO Ho-oh with Surf after it Brave Birds me once, while the max HP allows me to take a Brave Bird (hopefully). The 4 Speed EVs allow me to outspeed minimum speed Ho-oh, and for sweeper set I have Palkia to rely on. Also, Kyogre will rarely be at full HP, so with Sleep Talk I now have a Dark Void absorber.
Reshiram[/B] @ Choice Specs
Ability: TurboBlaze
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature (+SpA, -Atk)
- Draco Meteor
- Blue Flare
- Flamethrower
- Dragon Pulse
Mostly this thing comes in, and select Draco Meteor / Blue Flare. Not much to say. Choice Specs for maximum damage output, along with a Modest nature. Flamethrower and Dragon Pulse when I feel like I'll miss.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 Def / 252 SpD / 4 Spe
Calm Nature (+SpD, -Atk)
- Spikes
- Protect
- Leech Seed
- Thunder Wave
I added Ferrothorn over Reshiram because Reshiram was failing. It was just too slow. I also discovered I lacked Spikes, and Ferrothorn instantly came to mind. I generally don't run attacks on Ferrothorn, so I put T-wave over Stealth Rock (Groudon does it). The extra point in speed allows me to outspeed positive natured base 90s after a T-Wave, such as Timid Kyogre without a Choice Scarf (an example only). I maxed out its defenses since I'll be relying on Leech Seed for most of my recovery.
Please provide me with constructive comments, don't ignore me because I'm not familiar to you.
EDIT: Jumpluff is ranked #191 in usage, how? Behind Ambipom lol.