Jas and Wolfe in a one-on-one battle.

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Syclar.png

Frostbite - Scylar (M)
Nature: Hasty (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage; Subtracts One (1) Rank from Defense)
Type: Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
KOs: 2

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician: (Dream World; Innate) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 1
SpA: Rank 3
SpD: Rank 2
Spe: 105 + 25 Acc
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 5/6
MC: 0
DC: 5/5

Attacks:
-Acrobatics
-Blizzard
-Brick Break
-Bug Bite
-Counter
-Earth Power
-Focus Energy
-Ice Shard
-Icicle Spear
-Icy Wind
-Leech Life
-Leer
-Pin Missile
-Protect
-Scratch
-Sheer Cold
-Silver Wind
-Slash
-Substitute

Total Moves: 19
[/QUOTE]



207.png

Gligar (Ground) (M)
Nature: Careful (+ SpD, -SpA)

Type: Ground/Flying
Ground: round STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Hyper Cutter:
(Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Immunity (DW): (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 85
Size Class: 2
Weight Class: 4
Base Rank Total: 18

EC: 1/6
MC: 0
DC: 1/5

Attacks (15 Moves):
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Faint Attack
Acrobatics

Counter
Feint
Night Slash

Protect
U-Turn
Earthquake

Roost
[/QUOTE]


Can Jas manage to overcome Gliscor's x4 weakness? Or will Frostbite's ice attacks prevail?



1v1 singles
1 day DQ
ASB Arena
1 sub
2 recovers/5 chills
Switch: OK (That will pay a huge role on this match,i am sure of it)
Items = Training
All Abilites


Since this is a 1 on 1.....

Wolfe sends out,equips items and orders.
Jas61292 does the same.
I ref.
 
Spr_HGSS_Ethan.png


"Yes, I agree the switching will make all the difference."

Syclar.png

Frostbite - Scylar (M)
Get equipped with Amulet Coin.

Blizzard ~ Icy Wind ~ Blizzard
 
Well, I'd like to give an exp share, but unfortunately, I have not gotten that purchase approved yet, so instead I will go with... nothing. And take advantage of it. Kinda.

And yeah, can I switch?


Acrobatics - Acrobatics - Acrobatics
 
Of course you can switch,Jas,you got a whole army of pokemon to use,switching is vital to win here.


Syclar.png

Frostbite

HP: 90| EN: 100| Spe: 105
Ranks: 3/1/3/2
Size: 1| Weight: 2
Abilities: Compoundeyes,Mountaineer,Technician
Other: +30% accuracy,Feeling very cool today

207.png

Gligar

HP: 100| EN: 100| Spe: 85
Ranks: 3/4/1/4
Size: 7| Weight: 12
Abilities: Hyper Cutter, Sand Veil, Immunity
Other: Has a cold trainer that doesnt likes nick-names


On a side note,what killed the dinossaurs Flying Scorpions?

The Ice age!

Bwa....ha....ha...

Frostbite begins by summoning a powerfull Blizzard....abusing a 12 BP x4 effective STAB,Wolfe? Icy what you did there.

Meanwhile,Gligar (despite being completely chilled after that move) counter atacks with an Acrobatics that does prety good damage.

Now going for another route,Frostbites uses Icy Wind,a move boosted by his ability that does massive damage as well,but Gligar refuses to keep cold and once again attempts to break the ice with his Acrobatics!

Tonight's forecast,folks? A freeze is coming as Frostbites once again hits Gligar with his powerfull Blizzard! The fact Gligar refuses to give up is very impressive and once again retaliates with an Acrobatics,but personaly,i see snow point about that.

Speed order: Frostbite,Gligar

Action 1

Frostbite used Blizzard - 7 energy
RNG to freeze (9542) - No
RNG to crit (9501) - No
(12 - 1,5 + 3)*2,25 = 30,375 damage

Gligar used Acrobatics - 6 energy
RNG to crit (3678) - No
(11 + 3 + 3)*1,5 = 25,5 damage

Action 2

Frostbute used Icy Wind - 4 energy
Speed lowering doesnt matters
RNG to crit (4651) - No
(6 + 3 + 3 - 1,5)*2,25 = 23,625 damage

Gligar used Acrobatics - 10 energy
RNG to crit (3678) - No
(11 + 3 + 3)*1,5 = 25,5 damage

Action 3

Frostbite used Blizzard - 7 energy
RNG to freeze (4905) - No
RNG to crit (781) - No
(12 - 1,5 + 3)*2,25 = 30,375 damage

Gligar used Acrobatics - 14 energy
RNG to crit (3678) - No
(11 + 3 + 3)*1,5 = 25,5 damage


Syclar.png

Frostbite

HP: 13| EN: 82| Spe: 105
Ranks: 3/1/3/2
Size: 1| Weight: 2
Abilities: Compoundeyes,Mountaineer,Technician
Other: +30% accuracy,Wishes to bring forth the winter to prevail.

207.png

Gligar

HP: 16 HP| EN: 70| Spe: 85
Ranks: 3/4/1/4
Size: 7| Weight: 12
Abilities: Hyper Cutter, Sand Veil, Immunity
Other: Thinks those ice puns are not cool at all.



Since Jas is such a cool guy,he orders first now.
 
Quick Attack - Quick Attack - Quick Attack
There are ways to do better than this, but with only one sub, all are easily stopped. So lets just go out in a.... cool way.
 
Spr_HGSS_Ethan.png


"I'd make an icy reference, but I'd rather not. I think actions speak louder than words anyway." :P

Blizzard x3
 
I cant believe i missed that post....

And no Ice puns,Wolfe? Damn,thats cold....


Anyway,we all know how this ends....Gligar`s Quick-Attack fails to break the ice and is KO`ed by a Blizzard,catching a terrible cold in the process.

Prizes!

Me: 2 UC
Wolfe: 3 CC
Jas: 2 CC
Gligar: 2 MC,1 EC and 1 DC
Frostbite: 2 MC,1 EC,1 DC and 1 KOC.
 
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