double triples? im confused... Texas Cloverleaf vs. C$FP

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Challenging C$FP to a Simultaneous triples match!
3v3 Triples + 3v3 Triples
These triples will be simultaneous matches. If, at the conclusion of both triples, teams from opposing challengers have been victorious, they will immediately be transported to the Battledome (retain current hp/en) for a death match brawl
Standard Chills/Recs
Training Items
Switch=LOL
2 Day DQ
All Abilities

Arena


No external water source
60 ft diameter circle
Arena ringed with lava that deals 10 damage if you fall into it
Each round will alternate between no hazards, spinning fans (sharp), electric fields and a laser turret

The ref can be creative
Accepting, although we're going with items=on. Also, 2 subs.
Heh, welcome. Here's how this is gonna work. Both of your teams are below. You're each going to PM me two teams of three (with items!). Each team will then be separated and face off against the opposing team in a triples match in the standard ASB Arena. The first team you send in will have Texas Cloverleaf order first, while the second team you send in will have C$FP order first. Once both of these matches conclude, whoever is left from each team will face off in the Battledome (unless one of you wins both matches, that is...) at their current HP/En.

As for the Battledome itself, each round there'll be an RNG Roll [1 (No hazard)|2 (Spinning fans)|3 (Electric Field)|4 (Lasers)]. The spinning fans will be the equivalent of a physical 8 BAP Steel-type attack. The electric field will be the equivalent of a special 6 BAP Electric-type attack with a 30% PAR chance. The lasers will be the equivalent of a special 10 BAP attack that hits everything neutral. Each hazard will have a 60% chance of hitting each Pokemon on the field.

There's also a ring of lava that surrounds the battlefield, and inflicts 10 damage to any Pokemon that falls in. Flying-type Pokemon and levitating Pokemon are immune to this. You can order an attack to try and push a Pokemon into the lava, but it will be at 75% of its normal power, and will only succeed in pushing the opponent into the lava 50% of the time. You can't order spread attacks to do this.

Anyways, here are the teams:

Team Texas Cloverleaf:

Metagross, Rocky
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Steel/Psychic
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body:
(Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW):
(Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Metagross
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 61 (-)
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Magnet Rise
Take Down
Metal Claw
Confusion
Scary Face
Hammer Arm

Zen Headbutt
Iron Defense
Iron Head
Thunderpunch

Meteor Mash
Bullet Punch
Pursuit
Agility
Earthquake
Stealth Rock
Hone Claws
Ice Punch
Protect
Reflect
Rock SMash
Psychic
Total Moves: 22

Gengar, Phantom, Male
Nature: Hasty (+15% Speed, +19% Accuracy, -1 Def)
Type: Ghost/Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Gengar
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 0/0

Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch
Dark Pulse
Dream Eater

Ice Punch
Disable
Will-o-Wisp
Fire Punch
Thunderpunch
Bide
Endure

Thunderbolt
Shadow Ball
Sludge Bomb
Taunt
Torment
Substitute
Total moves: 24

Gastrodon, Squishy
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Water / Ground
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings

Abilities:
Sticky Hold: (Innate)This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
(DW) Sand Force *Unlocked*: This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage

Gastrodon
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 33 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 3
DC: 5/5

Mud Slap
Mud Sport
Harden
Water Pulse
Mud Bomb
Hidden Power Grass 7
Rain Dance
Body Slam
Recover
Counter*
Mirror Coat
Yawn
Earth Power
Toxic
Ice Beam
Substitute
Scald
Protect
Double Team
Dig
Stockpile
Dive
Pain Split
Surf
Stone Edge
Sludge Bomb
Total Moves: 25

Houndoom, Hellhound, Male
Nature: Mild (+1 SpA, -1 Def)
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities: Early Bird (Innate): This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Flash Fire (Innate): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Unnerve (Innate) *Locked*: The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Houndoom
HP: 100
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 4
DC: 5/5

Thunder Fang
Leer
Ember
Howl
Smog
Roar
Bite
Odor Sleuth
Beat Up
Flamethrower
Crunch
Nasty Plot

Counter
Sucker Punch
Magic Coat
Super Fang

Rest
Will-o-wisp
Shadow Ball
Dark Pulse
Sludge Bomb
Taunt
Total moves: 21

Dragonite, Tempest, Female
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale: (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.

Dragonite
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: 9/9
MC: 5
DC: 5/5

Fire Punch
Thunderpunch
Ice Punch
Roost
Agility
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Dragon Rush
Outrage
Aqua Tail
Safeguard
Hurricane
Hyper Beam

Dragon Dance
Extremespeed
Aqua Jet
Draco Meteor
Bide

Ice Beam
Thunderbolt
Flamethrower
Waterfall
Light Screen
Reflect

Endure
Fly
Dive
Stone Edge

Total Moves: 28 32

Syclant, IceBug (M)
Nature: Hasty (+15% Speed, +23% Accuracy, -1 Def)
Height: 1'7"
Weight: 44 lbs / 20 kg
Evolution: Syclar --> Level 40 --> Syclant
Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Syclant
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 140 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Ice Punch
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Icy Wind
Bug Bite
Icicle Spear
Icicle Crash
Sheer Cold
Bug Buzz
X-Scissor
Avalanche

Tail Glow
Earth Power
Spikes
Counter

Double Team
Protect
U-turn
Blizzard
Frost Breath
Solarbeam

Superpower

Total Moves: 24 25


Team C$FP:

Cyclohm [Zeus] (Male)
Nature: Modest (+ to Special Attack; - from Attack)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Ability 1: Shield Dust
Type: Innate
This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)

Ability 2: Static
Type: Innate
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Ability 3 (DW) [unlocked]: Overcoat
Type: Innate
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:

HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Tackle
Growl
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Sonicboom
Slack Off
Hurricane
Weather Ball
Whirlwind
Bide
Tri Attack
Leer
Double Hit

Hydro Pump
Signal Beam
Power Gem
Draco Meteor
Heal Bell

Thunder
Fire Blast
Double Team
Ice Beam

Moves: 25

Aerodactyl (Male)
Nature: Jolly (+ to Speed; +26% Accuracy; - from Special Attack)
Type: Rock/Flying
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Ability 1: Rock Head
Type: Innate
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Ability 2: Pressure
Type: Innate
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Ability 3 (DW): Unnerve
Type: Innate
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: N/A
MC: 0
DC: 0/5

Attacks:
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Ancientpower
Sky Drop
Rock Slide
Crunch

Pursuit
Roost
Tailwind
Aqua Tail
Sky Attack
Whirlwind
Double-Edge

Taunt
Earthquake
Stone Edge
Smack Down
Sandstorm
Torment
Fly
Whirlwind
Endure
Double Team
Bulldoze
Protect
Substitute

Moves: 32

Sableye (Male)
Nature: Brave (+ to Attack; - from Speed; -10% Evasion)
Type: Dark/Ghost
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Ability 1: Keen Eye
Type: Innate
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Ability 2: Stall
Type: Innate
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Ability 3 (DW): Prankster
Type: Innate
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: N/A
MC: 0
DC: 0/5

Attacks:
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak

Metal Burst
Moonlight
Sucker Punch

Toxic
Taunt
Will-o-Wisp

Moves: 15

Roselia (Male)
Nature: Timid (+ to Speed; +13% Accuracy; - from Attack)
Type: Poison/Grass
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Ability 1: Natural Cure
Type: Innate
This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Ability 2: Poison Point
Type: Can be Disabled
This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Ability 3 (DW) [unlocked]: Leaf Guard
Type: Innate
In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 75 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 4/9
MC: 0
DC: 5/5

Attacks:
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
Petal Dance
Poison Sting
Leech Seed
Magical Leaf
GrassWhistle
Giga Drain

Extrasensory
Leaf Storm
Synthesis

Toxic
Venoshock
Energy Ball
Shadow Ball

Moves: 19

Revenankh (Male)
Nature: Adamant (+ to Attack; - from Special Attack)
Type: Fighting/Ghost
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Ability 1: Shed Skin
Type: Innate
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Ability 2: Air Lock
Type: Innate
This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.

Ability 3 (DW): Infiltrator
Type: Innate
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 0
DC: 0/5

Attacks:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Glare
Mean Look
Shadow Punch
Revenge

Counter
Mach Punch
Shadow Sneak
Destiny Bond

Earthquake
Brick Break
Rock Slide

Moves: 17

Necturna (Male)
Nature: Quiet (+ to Special Attack; - from Speed; -10% Evasion)
Type: Grass/Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Ability 1: Forewarn
Type: Innate
This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.

Ability 2 (DW) [unlocked]: Telepathy
Type: Innate
This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 70 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Horn Leech
Pain Split
Power Whip
Thunder Fang
Poison Fang
Super Fang

Giga Drain
Future Sight
Leaf Blade
Leaf Storm
Snatch

Torment
Shadow Claw
Stone Edge

Moves: 21


(Also, C$FP's Necturna will be female because Necturna is female only)

Anyways, send me those triplets!
 
I'm splitting up the battles into separate posts for [hopefully] everyone's convenience. Also, apologies in advance if this format is hard to follow, if it is let me know and I'll do my best to modify it so everyone is happy.

Battle 1:
Texas Cloverleaf:
|
|

Gastrodon (F) | Houndoom (M) | Metagross (N)
HP: 110 | 100 | 100
En: 100 | 100 | 100
Rank: 3/3/4/3 | 3/1/5/3 | 6/5/3/3
Speed: 33 | 95 | 61
SC/WC: 2/3 | 3/4 | 4/9(7)
Item: Mental Herb (3 uses) | N/A | Exp. Share
Stats: -10% Eva | N/A | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A
C$FP:
|
|

Cyclohm (M) | Roselia (M) | Sableye (M)
HP: 110 | 90 | 90
En: 100 | 100 | 100
Ranks: 1/4/5/3 | 1/2(3)/4/3(5) | 4/3/3/3
Speed: 80 | 75 | 43
SC/WC: 4/4 | 1/1 | 1/2
Item: Expert Belt | Eviolite | Exp. Share
Stats: N/A | +13% Acc | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A

Texas Cloverleaf orders, then C$FP orders.
 
Battle 2:
C$FP:
|
|

Revenankh (M) | Aerodactyl (M) | Necturna (F)
HP: 100 | 100 | 100
En: 100 | 100 | 100
Rank: 5/3/2/4 | 4/3/1/3 | 5/4/4/5
Speed: 65 | 150 | 70
SC/WC: 3/3 | 4/4 | 3/4
Item: Life Orb | Expert Belt | Life Orb
Stats: N/A | +26% Acc | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A

Texas Cloverleaf:
|
|

Dragonite (F) | Syclant (M) | Gengar (M)
HP: 100 | 100 | 90
En: 100 | 100 | 100
Ranks: 5/3/5/4 | 4/2/4/3 | 3/1/5/3
Speed: 69 | 140 | 127
SC/WC: 4/6 | 3/4 | 3/3
Item: Expert Belt | Life Orb | Mental Herb (3 uses)
Stats: -10% Eva | +23% Acc | +19% Acc
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A

C$FP orders, then Texas Cloverleaf orders.

Just so you guys are aware, whoever sees this first can post their actions for whatever battle they have to order first for. Then the other person can order for both, and the person that posted first can post their actions for the other match. IDK, you guys will figure it out. What I'm trying to say is that I don't really care and it doesn't matter [to me].
 

Texas Cloverleaf

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Metagross: Zen Headbutt Roselia x2
If Sableye is somehow capable of Prankster bodyblocking Roselia, Meteor Mash instead
Houndoom: Flamethrower Roselia x2
Gastrodon: Ice Beam Roselia x2
If Roselia uses Damaging Grass type attack on you, Mirror Coat that action
 
Cyclohm: Dragon Rage (Gastrodon), Twister
Roselia: Stun Spore (Houndoom), Leaf Storm + Leaf Storm (Gastrodon)
Sableye: Night Shade (Gastrodon), Fake Out (Metagross)

Revenankh: Shadow Sneak (Gengar), Shadow Punch (Gengar)
IF Gengar has fainted, THEN use Rock Slide
Aerodactyl: Tailwind, Crunch (Gengar)
IF Gengar has fainted, THEN use Fire Fang (Syclant)
Necturna: Shadow Claw (Gengar), Shadow Sneak (Gengar)
IF Gengar has fainted, THEN use Stone Edge (Dragonite)
 
Battle 1:
Texas Cloverleaf:
|
|

Gastrodon (F) | Houndoom (M) | Metagross (N)
HP: 110 | 100 | 100
En: 100 | 100 | 100
Rank: 3/3/4/3 | 3/1/5/3 | 6/5/3/3
Speed: 33 | 95 | 61
SC/WC: 2/3 | 3/4 | 4/9(7)
Item: Mental Herb (3 uses) | N/A | Exp. Share
Stats: -10% Eva | N/A | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A
C$FP:
|
|

Cyclohm (M) | Roselia (M) | Sableye (M)
HP: 110 | 90 | 90
En: 100 | 100 | 100
Ranks: 1/4/5/3 | 1/2(3)/4/3(5) | 4/3/3/3
Speed: 80 | 75 | 43
SC/WC: 4/4 | 1/1 | 1/2
Item: Expert Belt | Eviolite | Exp. Share
Stats: N/A | +13% Acc | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A

Actions:
Metagross: Zen Headbutt Roselia x2
If Sableye is somehow capable of Prankster bodyblocking Roselia, Meteor Mash instead
Houndoom: Flamethrower Roselia x2
Gastrodon: Ice Beam Roselia x2
If Roselia uses Damaging Grass type attack on you, Mirror Coat that action
Cyclohm: Dragon Rage (Gastrodon), Twister
Roselia: Stun Spore (Houndoom), Leaf Storm + Leaf Storm (Gastrodon)
Sableye: Night Shade (Gastrodon), Fake Out (Metagross)


Houndoom (Texas Cloverleaf)
Cyclohm (C$FP)
Roselia (C$FP)
Metagross (Texas Cloverleaf)
Sableye (C$FP)
Gastrodon (Texas Cloverleaf)


The first match opens with Houndoom firing a fiery hot Flamethrower at Roselia. The attack deals some impressive damage, although Roselia's Eviolite negates quite of bit of potential damage. Cyclohm blasts a Dragon Rage attack on Gastrodon, chipping away at its health. Roselia then retaliates against Houndoom by covering it with a Stun Spore, paralyzing it. Metagross, trying to help out its teammate, gangs up on Roseli by slamming into it using Zen Headbutt. Sableye follows Cyclohm's lead too, using a Night Shade on Gastrodon to further damage it. It seems that all of Texas Cloverleaf's Pokemon are ganging up on Roselia, as Gastrodon uses an Ice Beam to hit Roselia for more super effective damage.

The second round goes much differently though. In an swift burst of speed, Sableye sends a shockwave towards Metagross with Fake Out, causing Metagross to flinch. Cyclohm whips up a Twister that hits all of Texas Cloverleaf's Pokemon for more minor damage. Houndoom tries to attack Roselia again, but it seems to be fully paralyzed. Suddenly, Roselia unleashes a mighty Leaf Storm+Leaf Storm on Gastrodon, knocking the sea slug out before it can counter the blow.


Texas Cloverleaf:
|
|

Gastrodon (F) | Houndoom (M) | Metagross (N)
HP: KO | 91 | 89
En: KO | 94 | 95
Rank: 3/3/4/3 | 3/1/5/3 | 6/5/3/3
Speed: 33 | 95 (23) | 61
SC/WC: 2/3 | 3/4 | 4/9(7)
Item: Mental Herb (3 uses) | N/A | Exp. Share
Stats: -10% Eva | N/A | -10% Eva
Status: N/A | PAR (15%) | N/A
Other: N/A | N/A | N/A
C$FP:
|
|

Cyclohm (M) | Roselia (M) | Sableye (M)
HP: 110 | 35 | 90
En: 94 | 56 | 92
Ranks: 1/4/5/3 | 1/2(3)/4/3(5) | 4/3/3/3
Speed: 80 | 75 | 43
SC/WC: 4/4 | 1/1 | 1/2
Item: Expert Belt | Eviolite | Exp. Share
Stats: N/A | +13% Acc, -4 SpA | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | Cooldown (1a) | N/A

Action 1:
Houndoom used Flamethrower!
RNG Roll (Crit) [<=625 Crit]: 2088/10000 (No)
(10+3+(7.5-7.5))*1.5 = 19.5 damage (Roselia)
RNG Roll (Effect) [<=1000 Effect]: 2641/10000 (No)
-6 energy
Cyclohm used Dragon Rage!
10 damage (Gastrodon)
-4 energy
Roselia used Stun Spore!
RNG Roll (Hit) [<=8800 Hit]: 218/10000 (Hit)
Status Change: 25% PAR (Houndoom)
-6 energy
Metagross used Zen Headbutt!
RNG Roll (Hit) [<=9000 Hit]: 269/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 8565/10000 (No)
(8+3+(8.5-4.5))*1.5 = 22.5 damage (Roselia)
-5 energy
Sableye used Night Shade!
10 damage (Gastrodon)
-4 energy
Gastrodon used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 4094/10000 (No)
(10+(6-7.5))*1.5 = 12.75 damage (Roselia)
RNG Roll (Effect) [<=1000 Effect]: 2628/10000 (No)
-6 energy

Action 2:
Sableye used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 4618/10000 (No)
(4+(6-7.5))/1.5 = 1.666 damage (Metagross)
-4 energy
Cyclohm used Twister!
RNG Roll (Crit (Metagross)) [<=625 Crit]: 2085/10000 (No)
RNG Roll (Crit (Gastrodon)) [<=625 Crit]: 4634/10000 (No)
RNG Roll (Crit (Houndoom)) [<=625 Crit]: 606/10000 (Crit)
(3+3+(7.5-4.5))/1.5 = 6 damage (Metagross)
(3+3+(7.5-4.5)) = 9 damage (Gastrodon)
(3+3+3+(7.5-4.5)) = 9 damage (Houndoom)
RNG Roll (Effect (Gastrodon)) [<=2000 Effect]: 5498/10000 (No)
RNG Roll (Effect (Houndoom)) [<=2000 Effect]: 2828/10000 (No)
-2 energy
Metagross flinched!
Houndoom used Flamethrower!
RNG Roll (PAR) [<=2500 PAR]: 1705/10000 (PAR)
Houndoom was fully paralyzed!
Roselia used Leaf Storm+Leaf Storm!
RNG Roll (Crit) [<=625 Crit]: 4701/10000 (No)
(31.5+3+(6-4.5))*2.25 = 81 damage (Gastrodon)
Gastrodon fainted!
Stat Change: -4 SpA (Roselia)
-37.5 energy


C$FP orders, then Texas Cloverleaf orders.
 
Battle 2:
C$FP:
|
|

Revenankh (M) | Aerodactyl (M) | Necturna (F)
HP: 100 | 100 | 100
En: 100 | 100 | 100
Rank: 5/3/2/4 | 4/3/1/3 | 5/4/4/5
Speed: 65 | 150 | 70
SC/WC: 3/3 | 4/4 | 3/4
Item: Life Orb | Expert Belt | Life Orb
Stats: N/A | +26% Acc | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A

Texas Cloverleaf:
|
|

Dragonite (F) | Syclant (M) | Gengar (M)
HP: 100 | 100 | 90
En: 100 | 100 | 100
Ranks: 5/3/5/4 | 4/2/4/3 | 3/1/5/3
Speed: 69 | 140 | 127
SC/WC: 4/6 | 3/4 | 3/3
Item: Expert Belt | Life Orb | Mental Herb (3 uses)
Stats: -10% Eva | +23% Acc | +19% Acc
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A

Actions:
Revenankh: Shadow Sneak (Gengar), Shadow Punch (Gengar)
IF Gengar has fainted, THEN use Rock Slide
Aerodactyl: Tailwind, Crunch (Gengar)
IF Gengar has fainted, THEN use Fire Fang (Syclant)
Necturna: Shadow Claw (Gengar), Shadow Sneak (Gengar)
IF Gengar has fainted, THEN use Stone Edge (Dragonite)
Gengar: Sub (15), Shadow Ball Rev
Dragonite: Fly, Hurricane Rev
Syclant: Blizzard x2


Aerodactyl (C$FP)
Syclant (Texas Cloverleaf)
Gengar (Texas Cloverleaf)
Necturna (C$FP)
Dragonite (Texas Cloverleaf)
Revenankh (C$FP)


In the second battle, things are just as intense. Revenankh starts the match, ducking into the shadows before ironically emerging behind Gengar and landing a Shadow Sneak, dealing some heavy damage. It takes some recoil from its Life Orb, but only a very minor amount. Aerodactyl then begins to summon a Tailwind behind it and its teammates. I suspect that once that thing gets going, all of C$FP's Pokemon will be pretty quick. Syclant seems to be using the wind as well though, using it to deliver a chilling Blizzard that pummels all of C$FP's Pokemon. It too has a Life Orb to boost its attack against all of them, though it comes at a small cost. The attack doesn't freeze anyone, but it does strike Revenankh with a critical hit. Suddenly, Gengar siphons off some of its HP to form a Substitute, but Necturna quickly smashes that with a single Shadow Claw. Finally, Dragonite flies up high into the air before crashing into Revenankh with a Fly, boosted by the Expert Belt it is holding.

Necturna takes a page out of Revenankh's book, and uses a Life Orb-boosted Shadow Sneak of its own to slam Gengar hard. Aerodactyl follows up with an Expert Belt-boosted Crunch, leaving Gengar on the verge of fainting. Syclant attempts to come to Gengar's rescue with a second Blizzard, but it fails to stop Revenankh from landing the Shadow Punch that knocks out Gengar. Dragonite, in an act of vengeance, uses all the high powered wind in the air to whip up a Hurricane that not only greatly damages Revenankh, but leaves it in a state of intense confusion.

Both matches are getting heated, and although C$FP has taken the lead in both, who knows what will happen.


C$FP:
- Tailwind (4a)
|
|

Revenankh (M) | Aerodactyl (M) | Necturna (F)
HP: 12 | 50 | 58
En: 94 | 85 | 93
Rank: 5/3/2/4 | 4/3/1/3 | 5/4/4/5
Speed: 65 (130) | 150 (300) | 70 (140)
SC/WC: 3/3 | 4/4 | 3/4
Item: Life Orb | Expert Belt | Life Orb
Stats: N/A | +26% Acc | -10% Eva
Status: Confusion (4a) | N/A | N/A
Other: N/A | N/A | N/A

Texas Cloverleaf:
|
|

Dragonite (F) | Syclant (M) | Gengar (M)
HP: 100 | 96 | KO
En: 83 | 78 | KO
Ranks: 5/3/5/4 | 4/2/4/3 | 3/1/5/3
Speed: 69 | 140 | 127
SC/WC: 4/6 | 3/4 | 3/3
Item: Expert Belt | Life Orb | Mental Herb (3 uses)
Stats: -10% Eva | +23% Acc | +19% Acc
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A

Action 1:
Revenankh used Shadow Sneak!
RNG Roll (Crit) [<=625 Crit]: 3371/10000 (No)
(4+3+3+(7.5-1.5))*1.5 = 24 damage (Gengar)
-1 HP (Life Orb)
-3 energy
Aerodactyl used Tailwind!
Other Change: Tailwind (Aerodactyl/Necturna/Revenankh)
-9 energy
Syclant used Blizzard!
RNG Roll (Hit (Necturna) [<=9930 Hit]: 898/10000 (Hit)
RNG Roll (Crit (Aerodactyl)) [<=625 Crit]: 7348/10000 (No)
RNG Roll (Crit (Necturna)) [<=625 Crit]: 1751/10000 (No)
RNG Roll (Crit (Revenankh)) [<=625 Crit]: 492/10000 (Crit)
(9+3+3+(6-4.5))*1.5 = 24.75 damage (Aerodactyl)
(9+3+3+(6-7.5))*1.5 = 20.25 damage (Necturna)
(9+3+3+3+(6-6)) = 18 damage (Revenankh)
-2 HP (Life Orb)
RNG Roll (Effect (Aerodactyl)) [<=1000 Effect]: 9922/10000 (No)
RNG Roll (Effect (Necturna)) [<=1000 Effect]: 4148/10000 (No)
RNG Roll (Effect (Revenankh)) [<=1000 Effect]: 1241/10000 (No)
-9 energy
Gengar used Substitute!
-15 HP
Other Change: 15 HP Substitute (Gengar)
-12 energy
Necturna used Shadow Claw!
RNG Roll (Crit) [<=625 Crit]: 9397/10000 (No)
(7+3+3+(7.5-1.5))*1.5 = 28.5 damage (Gengar)
Gengar's Substitute faded
-4 energy
Dragonite flew up high!
Dragonite used Fly!
RNG Roll (Hit) [<=9500 Hit]: 2881/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 4016/10000 (No)
(9+3+2+(7.5-4.5))*1.5 = 25.5 damage (Revenankh)
-10 energy

Action 2:
Necturna used Shadow Sneak!
RNG Roll (Crit) [<=625 Crit]: 3614/10000 (No)
(4+3+3+(7.5-1.5))*1.5 = 24 damage (Gengar)
-1 HP (Life Orb)
-3 energy
Aerodactyl used Crunch!
RNG Roll (Crit) [<=625 Crit]: 2762/10000 (No)
(8+2+(6-1.5))*1.5 = 21.75 damage (Gengar)
RNG Roll (Effect) [<=2000 Effect]: 4590/10000 (No)
-6 energy
Syclant used Blizzard!
RNG Roll (Hit (Necturna) [<=9930 Hit]: 726/10000 (Hit)
RNG Roll (Crit (Aerodactyl)) [<=625 Crit]: 8523/10000 (No)
RNG Roll (Crit (Necturna)) [<=625 Crit]: 4682/10000 (No)
RNG Roll (Crit (Revenankh)) [<=625 Crit]: 1953/10000 (No)
(9+3+3+(6-4.5))*1.5 = 24.75 damage (Aerodactyl)
(9+3+3+(6-7.5))*1.5 = 20.25 damage (Necturna)
(9+3+3+(6-6)) = 15 damage (Revenankh)
-2 HP (Life Orb)
RNG Roll (Effect (Aerodactyl)) [<=1000 Effect]: 8421/10000 (No)
RNG Roll (Effect (Necturna)) [<=1000 Effect]: 5067/10000 (No)
RNG Roll (Effect (Revenankh)) [<=1000 Effect]: 7354/10000 (No)
-13 energy
Revenankh used Shadow Punch!
RNG Roll (Crit) [<=625 Crit]: 6549/10000 (No)
(6+3+3+(7.5-1.5))*1.5 = 27 damage (Gengar)
-2 HP (Life Orb)
Gengar fainted!
-3 energy
Dragonite used Hurricane!
RNG Roll (Hit) [<=7000 Hit]: 4946/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 4976/10000 (No)
(12+3+2+(7.5-6))*1.5 = 27.75 damage (Revenankh)
RNG Roll (Effect) [<=3000 Effect]: 121/10000 (Effect)
RNG Roll (Confusion length) [1 (Slight)|2 (Severe)|3 (Intense)]: 3 (Intense)
Status Change: Intense Confusion (Revenankh)
-7 energy


Texas Cloverleaf orders, then C$FP orders.
 
Cyclohm: Hydro Pump (Houndoom), Hydro Pump (Houndoom)
IF Houndoom has fainted, THEN use Fire Blast (Metagross)
Roselia: cool down, Stun Spore (Metagross)
Sableye: Will-o-Wisp (Metagross), Night Shade (Houndoom)
IF Houndoom has fainted, THEN target Metagross
 

Texas Cloverleaf

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Houndoom: Flamethrower Roselia x2
Metagross: Evasive Agility, Ice Punch Cyclohm

Syclant: Blizzard x2
If Revenankh uses Wide Guard successfully, use Frost Breath Revenankh that action
Dragonite: Hurricane Necturna, Fly necturna
If Necturna is fainted, Ice Beam Aerodactyl instead
 
That confusion is quite unfortunate, but I think I can deal with it.

Revenankh: Rock Slide, Rock Slide
Aerodactyl: Torment (Syclant), Rock Slide
Necturna: Torment (Dragonite), Stone Edge (Syclant)
 
Battle 1:
Texas Cloverleaf:
|
|

Gastrodon (F) | Houndoom (M) | Metagross (N)
HP: KO | 91 | 89
En: KO | 94 | 95
Rank: 3/3/4/3 | 3/1/5/3 | 6/5/3/3
Speed: 33 | 95 (23) | 61
SC/WC: 2/3 | 3/4 | 4/9(7)
Item: Mental Herb (3 uses) | N/A | Exp. Share
Stats: -10% Eva | N/A | -10% Eva
Status: N/A | PAR (15%) | N/A
Other: N/A | N/A | N/A
C$FP:
|
|

Cyclohm (M) | Roselia (M) | Sableye (M)
HP: 110 | 35 | 90
En: 94 | 56 | 92
Ranks: 1/4/5/3 | 1/2(3)/4/3(5) | 4/3/3/3
Speed: 80 | 75 | 43
SC/WC: 4/4 | 1/1 | 1/2
Item: Expert Belt | Eviolite | Exp. Share
Stats: N/A | +13% Acc, -3 SpA | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | Cooldown (1a) | N/A

Actions:
Houndoom: Flamethrower Roselia x2
Metagross: Evasive Agility, Ice Punch Cyclohm
Cyclohm: Hydro Pump (Houndoom), Hydro Pump (Houndoom)
IF Houndoom has fainted, THEN use Fire Blast (Metagross)
Roselia: cool down, Stun Spore (Metagross)
Sableye: Will-o-Wisp (Metagross), Night Shade (Houndoom)
IF Houndoom has fainted, THEN target Metagross


Cyclohm (C$FP)
Roselia (C$FP)
Metagross (Texas Cloverleaf)
Sableye (C$FP)
Houndoom (Texas Cloverleaf)


As the Pokemon begin to go at each other once again, Metagross starts by using Agility to get ready to dodge some attacks. Cyclohm douses Houndoom with a Hydro Pump, which had extra power due to Cyclohm's Expert Belt. Sableye attempts to hit Metagross with a Will-O-Wisp, but Metagross is moving far too fast for Sableye to land the attack. Houndoom sprays another burst of fire at Roselia with a Flamethrower. However, Roselia just sits there, cooling down from its last attack. It doesn't look like it can take another attack though.

Cyclohm attacks Houndoom with a second Hydro Pump, leaving it fairly weakened. Roselia, having finally gotten its shit together, uses Stun Spore again, this time to paralyze Metagross. Metagross manages to overcome the paralysis though, and smacks Cyclohm with a powerful Ice Punch. The attack did some extra damage too, as it scored critical hit in a weak spot. Sableye uses Night Shade to bring Houndoom down to a dangerously low amount of HP, while Houndoom finishes off Roselia with one last Flamethrower.

Texas Cloverleaf:
|
|

Gastrodon (F) | Houndoom (M) | Metagross (N)
HP: KO | 30 | 89
En: KO | 78 | 83
Rank: 3/3/4/3 | 3/1/5/3 | 6/5/3/3
Speed: 33 | 95 (23) | 61 (15)
SC/WC: 2/3 | 3/4 | 4/9(7)
Item: Mental Herb (3 uses) | N/A | Exp. Share
Stats: -10% Eva | N/A | -10% Eva
Status: N/A | PAR (10%) | PAR (20%)
Other: N/A | N/A | N/A
C$FP:
|
|

Cyclohm (M) | Roselia (M) | Sableye (M)
HP: 90 | KO | 90
En: 74 | KO | 81
Ranks: 1/4/5/3 | 1/2(3)/4/3(5) | 4/3/3/3
Speed: 80 | 75 | 43
SC/WC: 4/4 | 1/1 | 1/2
Item: Expert Belt | Eviolite | Exp. Share
Stats: N/A | +13% Acc, -2 SpA | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A

Action 1:
Metagross used Agility!
-6 energy
Cyclohm used Hydro Pump!
RNG Roll (Hit) [<=8000 Hit]: 5086/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 6985/10000 (No)
(12+2+(7.5-4.5))*1.5 = 25.5 damage (Houndoom)
-8 energy
Sableye used Will-O-Wisp!
Missed
-7 energy
Houndoom used Flamethrower!
RNG Roll (PAR) [<=1500 PAR]: 6933/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 7390/10000 (No)
(10+3+(7.5-7.5))*1.5 = 19.5 damage
RNG Roll (Effect) [<=1000 Effect]: 4911/10000 (No)
-6 energy

Action 2:
Cyclohm used Hydro Pump!
RNG Roll (Hit) [<=8000 Hit]: 3216/10000 (No)
(12+2+(7.5-4.5))*1.5 = 25.5 damage (Houndoom)
-12 energy
Roselia used Stun Spore!
RNG Roll (Hit) [<=9800 Hit]: 6757/10000 (Hit)
Status Change: 25% PAR (Metagross)
-6 energy
Metagross used Ice Punch!
RNG Roll (PAR) [<=2500 PAR]: 3996/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 116/10000 (Crit)
(8+3+(8.5-6))*1.5 = 20.25 damage
-6 energy
Sableye used Night Shade!
10 damage (Houndoom)
-4 energy
Houndoom used Flamethrower!
RNG Roll (PAR) [<=1500 PAR]: 2637/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 4995/10000 (No)
(10+3+(7.5-7.5))*1.5 = 19.5 damage
Roselia fainted!
-10 energy


Texas Cloverleaf orders, then C$FP orders.
 
Battle 2:
C$FP:
- Tailwind (4a)
|
|

Revenankh (M) | Aerodactyl (M) | Necturna (F)
HP: 12 | 50 | 58
En: 94 | 85 | 93
Rank: 5/3/2/4 | 4/3/1/3 | 5/4/4/5
Speed: 65 (130) | 150 (300) | 70 (140)
SC/WC: 3/3 | 4/4 | 3/4
Item: Life Orb | Expert Belt | Life Orb
Stats: N/A | +26% Acc | -10% Eva
Status: Confusion (4a) | N/A | N/A
Other: N/A | N/A | N/A

Texas Cloverleaf:
|
|

Dragonite (F) | Syclant (M) | Gengar (M)
HP: 100 | 96 | KO
En: 83 | 78 | KO
Ranks: 5/3/5/4 | 4/2/4/3 | 3/1/5/3
Speed: 69 | 140 | 127
SC/WC: 4/6 | 3/4 | 3/3
Item: Expert Belt | Life Orb | Mental Herb (3 uses)
Stats: -10% Eva | +23% Acc | +19% Acc
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A

Actions:
Revenankh: Rock Slide, Rock Slide
Aerodactyl: Torment (Syclant), Rock Slide
Necturna: Torment (Dragonite), Stone Edge (Syclant)
Syclant: Blizzard x2
If Revenankh uses Wide Guard successfully, use Frost Breath Revenankh that action
Dragonite: Hurricane Necturna, Fly necturna
If Necturna is fainted, Ice Beam Aerodactyl instead


Aerodactyl (C$FP)
Necturna (C$FP) / Syclant (Texas Cloverleaf)
Revenankh (C$FP)
Dragonite (Texas Cloverleaf)


Before Texas can do anything to react, Aerodactyl unleashes a Torment on Syclant, and Necturna unleashes a Torment on Dragonite. Neither Pokemon is able to move, while Revenankh manages to fight through its confusion and land a super effective Rock Slide on both of them. The attack did loads to Syclant, but it looks like it hardly scratched Dragonite, probably due to its Multiscale ability.

Aerodactyl goes in for a Rock Slide as well, leaving Syclant very weak, although Dragonite shrugged off this hit as well. Syclant, not knowing what to do, uses Struggle against Revenankh, knocking it out. Props to Syclant, being able to KO a Pokemon even without using a real move. Necturna quickly avenges the fallen mummy, and knocks out Syclant with a Stone Edge that scores a critical hit. Dragonite attempts to back up its ally, but it can only manage a Struggle against Necturna.


C$FP:
- Tailwind (2a)
|
|

Revenankh (M) | Aerodactyl (M) | Necturna (F)
HP: KO | 50 | 49
En: KO | 70 | 76
Rank: 5/3/2/4 | 4/3/1/3 | 5/4/4/5
Speed: 65 (130) | 150 (300) | 70 (140)
SC/WC: 3/3 | 4/4 | 3/4
Item: Life Orb | Expert Belt | Life Orb
Stats: N/A | +26% Acc | -10% Eva
Status: Confusion (2a) | N/A | N/A
Other: N/A | N/A | N/A

Texas Cloverleaf:
|
|

Dragonite (F) | Syclant (M) | Gengar (M)
HP: 79 | KO | KO
En: 78 | KO | KO
Ranks: 5/3/5/4 | 4/2/4/3 | 3/1/5/3
Speed: 69 | 140 | 127
SC/WC: 4/6 | 3/4 | 3/3
Item: Expert Belt | Life Orb | Mental Herb (3 uses)
Stats: -10% Eva | +23% Acc | +19% Acc
Status: N/A | N/A | N/A
Other: Torment (4a) | Torment (4a) | N/A

Action 1:
Aerodactyl used Torment!
Other Change: Torment (Syclant)
-10 energy
RNG Roll (Speed Tie) [1 (Necturna)|2 (Syclant)]: 2 (Syclant)
Syclant used Blizzard!
Failed
Necturna used Torment!
Other Change: Torment (Dragonite)
-10 energy
Revenankh used Rock Slide!
RNG Roll (Hit Self) [<=5000 Hit Self]: 7661/10000 (No)
RNG Roll (Hit (Syclant)) [<=9000 Hit]: 7964/10000 (Hit)
RNG Roll (Crit (Syclant)) [<=625 Crit]: 1831/10000 (No)
RNG Roll (Crit (Dragonite)) [<=625 Crit]: 6078/10000 (No)
(6+3+(7.5-3))*2.25 = 30.375 damage (Syclant)
(6+3+(7.5-4.5))*1.5/2 = 9 damage (Dragonite)
-2 HP (Life Orb)
-6 energy
Dragonite used Fly!
Failed

Action 2:
Aerodactyl used Rock Slide!
RNG Roll (Crit (Syclant)) [<=625 Crit]: 2161/10000 (No)
RNG Roll (Crit (Dragonite)) [<=625 Crit]: 1364/10000 (No)
(6+3+2+(6-3))*2.25 = 31.5 damage (Syclant)
(6+3+2+(6-4.5))*1.5/2 = 9.375 damage (Dragonite)
RNG Roll (Effect (Syclant)) [<=3000 Effect]: 3895/10000 (No)
-5 energy
RNG Roll (Speed Tie) [1 (Necturna)|2 (Syclant)]: 2 (Syclant)
Syclant used Struggle!
RNG Roll (Target) [1 (Aerodactyl)|2 (Necturna)|3 (Revenankh)]: 3 (Revenankh)
RNG Roll (Crit) [<=625 Crit]: 1607/10000 (No)
(7.5+3+(6-4.5)) = 12 damage (Revenankh)
-4.8 HP (recoil)
-2 HP (Life Orb)
Revenankh fainted!
-5 energy
Necturna used Stone Edge!
RNG Roll (Hit) [<=8000 Hit]: 3147/10000 (Hit)
RNG Roll (Crit) [<=1250 Crit]: 1053/10000 (Crit)
(10+3+3+(7.5-3))*2.25 = 46.125 damage (Syclant)
-2 HP (Life Orb)
Syclant fainted!
-7 energy
Dragonite used Struggle!
RNG Roll (Crit) [<=625 Crit]: 2879/10000 (No)
(5+(7.5-6)) = 6.5 damage (Necturna)
-2.6 HP (recoil)
-5 energy


C$FP orders, then Texas Cloverleaf orders.
 
Unfortunately, I do not have Prankster unlocked yet, so yeah

Cyclohm: Hydro Pump (Houndoom), Hydro Pump (Houndoom)
IF Houndoom faints, THEN replace remaining actions with Fire Blast (Metagross)
Sableye: Night Shade (Houndoom), Night Shade (Houndoom)
IF Houndoom faints, THEN target Metagross for remaining actions

Aerodactyl: Stone Edge, Rock Slide
Necturna: Shadow Claw, Stone Edge
 
Battle 1:
Texas Cloverleaf:
|
|

Gastrodon (F) | Houndoom (M) | Metagross (N)
HP: KO | 30 | 89
En: KO | 78 | 83
Rank: 3/3/4/3 | 3/1/5/3 | 6/5/3/3
Speed: 33 | 95 (23) | 61 (15)
SC/WC: 2/3 | 3/4 | 4/9(7)
Item: Mental Herb (3 uses) | N/A | Exp. Share
Stats: -10% Eva | N/A | -10% Eva
Status: N/A | PAR (10%) | PAR (20%)
Other: N/A | N/A | N/A
C$FP:
|
|

Cyclohm (M) | Roselia (M) | Sableye (M)
HP: 90 | KO | 90
En: 74 | KO | 81
Ranks: 1/4/5/3 | 1/2(3)/4/3(5) | 4/3/3/3
Speed: 80 | 75 | 43
SC/WC: 4/4 | 1/1 | 1/2
Item: Expert Belt | Eviolite | Exp. Share
Stats: N/A | +13% Acc, -2 SpA | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A

Actions:
Houndoom: Flamethrower x2 Sableye
Metagross: Meteor Mash x2 Sableye
Cyclohm: Hydro Pump (Houndoom), Hydro Pump (Houndoom)
IF Houndoom faints, THEN replace remaining actions with Fire Blast (Metagross)
Sableye: Night Shade (Houndoom), Night Shade (Houndoom)
IF Houndoom faints, THEN target Metagross for remaining actions


Cyclohm (C$FP)
Sableye (C$FP)
Houndoom (Texas Cloverleaf)
Metagross (Texas Cloverleaf)


Cyclohm uses yet another Hydro Pump on Houndoom, and Sableye finishes the job, knocking out Houndoom with Night Shade. Meanwhile, Metagross is fully paralyzed by the realization that it is on its own to fight those two Pokemon.

Cyclohm attempts to blast Metagross with a Fire Blast, but somehow the attack misses. Sableye has pinpoint accuracy however, and lands a Night Shade on Metagross. Metagross counters with a powerful Meteor Mash that not only inflicts mighty damage on Sableye, but boosts its Attack as well.


Texas Cloverleaf:
|
|

Gastrodon (F) | Houndoom (M) | Metagross (N)
HP: KO | KO | 79
En: KO | KO | 77
Rank: 3/3/4/3 | 3/1/5/3 | 6/5/3/3
Speed: 33 | 95 (23) | 61 (15)
SC/WC: 2/3 | 3/4 | 4/9(7)
Item: Mental Herb (3 uses) | N/A | Exp. Share
Stats: -10% Eva | N/A | -10% Eva, +1 Atk
Status: N/A | PAR (5%) | PAR (10%)
Other: N/A | N/A | N/A
C$FP:
|
|

Cyclohm (M) | Roselia (M) | Sableye (M)
HP: 90 | KO | 73
En: 50 | KO | 61
Ranks: 1/4/5/3 | 1/2(3)/4/3(5) | 4/3/3/3
Speed: 80 | 75 | 43
SC/WC: 4/4 | 1/1 | 1/2
Item: Expert Belt | Eviolite | Exp. Share
Stats: N/A | +13% Acc | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A

Action 1:
Cyclohm used Hydro Pump!
RNG Roll (Hit) [<=8000 Hit]: 7683/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 2834/10000 (No)
(12+2+(7.5-4.5))*1.5 = 25.5 damage (Houndoom)
-16 energy
Sableye used Night Shade!
10 damage (Houndoom)
Houndoom fainted!
-8 energy
Metagross used Meteor Mash!
RNG Roll (PAR) [<=2000 PAR]: 941/10000 (PAR)
Metagross was fully paralyzed!

Action 2:
Cyclohm used Fire Blast!
RNG Roll (Hit) [<=9500 Hit]: 9991/10000 (No)
Missed
-8 energy
Sableye used Night Shade!
10 damage (Metagross)
-12 energy
Metagross used Meteor Mash!
RNG Roll (PAR) [<=1500 PAR]: 2006/10000 (No)
RNG Roll (Hit) [<=9500 Hit]: 8336/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 2665/10000 (No)
(10+3+(8.5-4.5)) = 17 damage (Sableye)
RNG Roll (Effect) [<=2000 Effect]: 902/10000 (Effect)
Stat Change: +1 Atk (Metagross)
-6 energy


C$FP orders, then Texas Cloverleaf orders.
 
Battle 2:
C$FP:
- Tailwind (2a)
|
|

Revenankh (M) | Aerodactyl (M) | Necturna (F)
HP: KO | 50 | 49
En: KO | 70 | 76
Rank: 5/3/2/4 | 4/3/1/3 | 5/4/4/5
Speed: 65 (130) | 150 (300) | 70 (140)
SC/WC: 3/3 | 4/4 | 3/4
Item: Life Orb | Expert Belt | Life Orb
Stats: N/A | +26% Acc | -10% Eva
Status: Confusion (2a) | N/A | N/A
Other: N/A | N/A | N/A

Texas Cloverleaf:
|
|

Dragonite (F) | Syclant (M) | Gengar (M)
HP: 79 | KO | KO
En: 78 | KO | KO
Ranks: 5/3/5/4 | 4/2/4/3 | 3/1/5/3
Speed: 69 | 140 | 127
SC/WC: 4/6 | 3/4 | 3/3
Item: Expert Belt | Life Orb | Mental Herb (3 uses)
Stats: -10% Eva | +23% Acc | +19% Acc
Status: N/A | N/A | N/A
Other: Torment (4a) | Torment (4a) | N/A

Actions:
Aerodactyl: Stone Edge, Rock Slide
Necturna: Shadow Claw, Stone Edge
Evasive Agility ~ Hurricane necturna


Aerodactyl (C$FP)
Necturna (C$FP)
Dragonite (Texas Cloverleaf)


Dragonite, all alone now, begins to fly at a pace so fast that neither opponent can catch it using Agility. This causes both Aerodactyl and Necturna to miss with their respective Stone Edge and Shadow Claw.

Once Dragonite slows down however, the two brutally gang up on it. Aerodactyl uses Rock Slide, while Necturna uses a Stone Edge that scores a critical hit. Dragonite summons up another Hurricane, and even with Necturna's Forewarn ability it can't manage to dodge the attack.

Texas is putting up a valiant fight in both matches, but it looks like the early lead that C$FP took was too hard to overcome. Maybe I'm wrong though? We'll see...


C$FP:
|
|

Revenankh (M) | Aerodactyl (M) | Necturna (F)
HP: KO | 50 | 21
En: KO | 59 | 65
Rank: 5/3/2/4 | 4/3/1/3 | 5/4/4/5
Speed: 65| 150| 70
SC/WC: 3/3 | 4/4 | 3/4
Item: Life Orb | Expert Belt | Life Orb
Stats: N/A | +26% Acc | -10% Eva
Status: N/A| N/A | N/A
Other: N/A | N/A | N/A

Texas Cloverleaf:
|
|

Dragonite (F) | Syclant (M) | Gengar (M)
HP: 29 | KO | KO
En: 64 | KO | KO
Ranks: 5/3/5/4 | 4/2/4/3 | 3/1/5/3
Speed: 69 | 140 | 127
SC/WC: 4/6 | 3/4 | 3/3
Item: Expert Belt | Life Orb | Mental Herb (3 uses)
Stats: -10% Eva | +23% Acc | +19% Acc
Status: N/A | N/A | N/A
Other: Torment (2a) | N/A| N/A

Action 1:
Dragonite used Agility!
-7 energy
Aerodactyl used Stone Edge!
Missed
-6 energy
Necturna used Shadow Claw!
Missed
-4 energy

Action 2:
Aerodactyl used Rock Slide!
RNG Roll (Crit) [<=625 Crit]: 4423/10000 (No)
(8+3+2+(6-4.5))*1.5 = 21.75 damage (Dragonite)
-5 energy
Necturna used Stone Edge!
RNG Roll (Hit) [<=9000 Hit]: 7387/10000 (Hit)
RNG Roll (Crit) [<=1250 Crit]: 71/10000 (Crit)
(10+3+3+(7.5-4.5))*1.5 = 28.5 damage (Dragonite)
-2 HP (Life Orb)
-7 energy
Dragonite used Hurricane!
RNG Roll (Hit) [<=5500 Hit]: 4067/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 9042/10000 (No)
(12+3+2+(7.5-7.5))*1.5 = 25.5 damage (Necturna)
RNG Roll (Effect) [<=3000 Effect]: 3278/10000 (No)
-7 energy


Texas Cloverleaf orders, then C$FP orders.
 

Texas Cloverleaf

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/me prays for a KOC

Extremespeed+Fly Necturna ~ cooldown (Aqua Jet+Waterfall Aerodactyl)

If Aerodactyl uses Protect (Necturna) a1 use Ice Beam Aero, Aqua Jet+Waterfall Aerodactyl as your orders UNLESS Necturna uses a damaging rock type combo in which case Dive+Dive Aerodactyl
 
Aerodactyl: Protect (Necturna), Endure
Necturna: Shadow Sneak, Shadow Claw + Shadow Claw

Cyclohm: Fire Blast, Thunder
Sableye: Taunt, Night Shade
 
Battle 1:
Texas Cloverleaf:
|
|

Gastrodon (F) | Houndoom (M) | Metagross (N)
HP: KO | KO | 79
En: KO | KO | 77
Rank: 3/3/4/3 | 3/1/5/3 | 6/5/3/3
Speed: 33 | 95 | 61 (15)
SC/WC: 2/3 | 3/4 | 4/9(7)
Item: Mental Herb (3 uses) | N/A | Exp. Share
Stats: -10% Eva | N/A | -10% Eva, +1 Atk
Status: N/A | N/A | PAR (10%)
Other: N/A | N/A | N/A
C$FP:
|
|

Cyclohm (M) | Roselia (M) | Sableye (M)
HP: 90 | KO | 73
En: 50 | KO | 61
Ranks: 1/4/5/3 | 1/2(3)/4/3(5) | 4/3/3/3
Speed: 80 | 75 | 43
SC/WC: 4/4 | 1/1 | 1/2
Item: Expert Belt | Eviolite | Exp. Share
Stats: N/A | +13% Acc | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A

Actions:
Umm, Protect, Earthquake
Cyclohm: Fire Blast, Thunder
Sableye: Taunt, Night Shade


Cyclohm (C$FP)
Sableye (C$FP)
Metagross (Texas Cloverleaf)


Metagross, still shaking from the daunting task of facing these two Pokemon by itself, freezes itself up in full paralysis before it can protect itself. Cyclohm then connects with a vicious Fire Blast, while Sableye gives the poor Metagross a Taunt.

Cyclohm then sends a huge bolt of Thunder down on the supercomputer, and deals more good damage (though fails to refresh Metagross's paralysis). Sableye follows up with another Night Shade, and things don't look good for Metagross. Metagross then unleashes an Earthquake on the arena, and does some hefty damage to both Pokemon.

Metagross's paralysis seems to have finally worn off, but is it too little too late?


Texas Cloverleaf:
|
|

Gastrodon (F) | Houndoom (M) | Metagross (N)
HP: KO | KO | 25
En: KO | KO | 70
Rank: 3/3/4/3 | 3/1/5/3 | 6/5/3/3
Speed: 33 | 95 | 61
SC/WC: 2/3 | 3/4 | 4/9(7)
Item: Mental Herb (3 uses) | N/A | Exp. Share
Stats: -10% Eva | N/A | -10% Eva, +1 Atk
Status: N/A | N/A | N/A
Other: N/A | N/A | Taunt (4a)
C$FP:
|
|

Cyclohm (M) | Roselia (M) | Sableye (M)
HP: 73 | KO | 60
En: 31 | KO | 48
Ranks: 1/4/5/3 | 1/2(3)/4/3(5) | 4/3/3/3
Speed: 80 | 75 | 43
SC/WC: 4/4 | 1/1 | 1/2
Item: Expert Belt | Eviolite | Exp. Share
Stats: N/A | +13% Acc | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A

Action 1:
Metagross used Protect!
RNG Roll (PAR) [<=1000 PAR]: 636/10000 (PAR)
Metagross was fully paralyzed!
Cyclohm used Fire Blast!
RNG Roll (Hit) [<=9500 Hit]: 4858/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 8365/10000 (No)
(12+2+(7.5-4.5))*1.5 = 25.5 damage (Metagross)
RNG Roll (Effect) [<=1000 Effect]: 6414/10000 (No)
-12 energy
Sableye used Taunt!
Other Change: Taunt (Metagross)
-9 energy

Action 2:
Cyclohm used Thunder!
RNG Roll (Hit) [<=8000 Hit]: 4783/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 8791/10000 (No)
(12+3+(7.5-4.5)) = 18 damage (Metagross)
RNG Roll (Effect) [<=3000 Effect]: 5530/10000 (No)
-7 energy
Sableye used Night Shade!
10 damage (Metagross)
-4 energy
Metagross used Earthquake!
RNG Roll (PAR) [<=500 PAR]: 2409/10000 (No)
RNG Roll (Crit (Cyclohm)) [<=625 Crit]: 7480/10000 (No)
RNG Roll (Crit (Sableye) [<=625 Crit]: 1259/10000 (No)
(7.5+(8.5-6))*1.5+1.75 = 16.75 damage (Cyclohm)
(7.5+(8.5-4.5))+1.75 = 13.25 damage (Sableye)
-7 energy


Texas Cloverleaf orders, then C$FP orders.
 
Battle 2:
C$FP:
|
|

Revenankh (M) | Aerodactyl (M) | Necturna (F)
HP: KO | 50 | 21
En: KO | 59 | 65
Rank: 5/3/2/4 | 4/3/1/3 | 5/4/4/5
Speed: 65| 150| 70
SC/WC: 3/3 | 4/4 | 3/4
Item: Life Orb | Expert Belt | Life Orb
Stats: N/A | +26% Acc | -10% Eva
Status: N/A| N/A | N/A
Other: N/A | N/A | N/A

Texas Cloverleaf:
|
|

Dragonite (F) | Syclant (M) | Gengar (M)
HP: 29 | KO | KO
En: 64 | KO | KO
Ranks: 5/3/5/4 | 4/2/4/3 | 3/1/5/3
Speed: 69 | 140 | 127
SC/WC: 4/6 | 3/4 | 3/3
Item: Expert Belt | Life Orb | Mental Herb (3 uses)
Stats: -10% Eva | +23% Acc | +19% Acc
Status: N/A | N/A | N/A
Other: Torment (2a) | N/A| N/A

Actions:
Aerodactyl: Protect (Necturna), Endure
Necturna: Shadow Sneak, Shadow Claw + Shadow Claw
Extremespeed+Fly Necturna ~ cooldown (Aqua Jet+Waterfall Aerodactyl)

If Aerodactyl uses Protect (Necturna) a1 use Ice Beam Aero, Aqua Jet+Waterfall Aerodactyl as your orders UNLESS Necturna uses a damaging rock type combo in which case Dive+Dive Aerodactyl


Aerodactyl (C$FP)
Necturna (C$FP)
Dragonite (Texas Cloverleaf)


Necturna starts to prey on the lone Dragonite, popping out of shadows to attack with Shadow Sneak. Aerodactyl gives it cover with Protect while it does this, although Dragonite chooses to target Aerodactyl with Ice Beam instead of the weaker Necturna.

Aerodactyl then braces itself with Endure right before Dragonite slams into it with an Aqua Jet+Waterfall combination. Necturna takes this opportunity to finish Dragonite off with a Shadow Claw+Shadow Claw combination, knocking out the dragon Pokemon and ending this battle.


C$FP:
|
|

Revenankh (M) | Aerodactyl (M) | Necturna (F)
HP: KO | 5 | 18
En: KO | 37 | 38
Rank: 5/3/2/4 | 4/3/1/3 | 5/4/4/5
Speed: 65| 150| 70
SC/WC: 3/3 | 4/4 | 3/4
Item: Life Orb | Expert Belt | Life Orb
Stats: N/A | +26% Acc | -10% Eva
Status: N/A| N/A | N/A
Other: N/A | N/A | N/A

Texas Cloverleaf:
|
|

Dragonite (F) | Syclant (M) | Gengar (M)
HP: KO | KO | KO
En: KO | KO | KO
Ranks: 5/3/5/4 | 4/2/4/3 | 3/1/5/3
Speed: 69 | 140 | 127
SC/WC: 4/6 | 3/4 | 3/3
Item: Expert Belt | Life Orb | Mental Herb (3 uses)
Stats: -10% Eva | +23% Acc | +19% Acc
Status: N/A | N/A | N/A
Other: Torment (2a) | N/A| N/A

Action 1:
Necturna used Shadow Sneak!
RNG Roll (Crit) [<=625 Crit]: 8972/10000 (No)
(4+3+3+(7.5-4.5)) = 13 damage (Dragonite)
-1 HP (Life Orb)
-3 energy
Aerodactyl used Protect (Necturna)!
-7 energy
Dragonite used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 9217/10000 (No)
(10+2+(7.5-4.5))*1.5 = 22.5 damage (Aerodactyl)
RNG Roll (Effect) [<=1000 Effect]: 6322/10000 (No)
-9 energy

Action 1:
Aerodactyl used Endure!
Dragonite used Aqua Jet+Waterfall!
RNG Roll (Crit) [<=625 Crit]: 9682/10000 (No)
(10+2+(7.5-4.5))*1.5 = 22.5 damage (Aerodactyl)
-17 energy
Necturna used Shadow Claw+Shadow Claw!
RNG Roll (Crit) [<=1250 Crit]: 98/10000 (Crit)
(15.75+3+3+3+(7.5-4.5)) = 27.75 damage (Dragonite)
-2 HP (Life Orb)
Dragonite fainted!
-23.5 energy


C$FP is the victor of battle 2!
 

Texas Cloverleaf

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Maybe if cmfp is nice he'll order a combo that will ko Cyclohm x)

Ice Punch+Ice Punch Cyclohm combo ~ cooldown (Meteor Mash+Meteor Mash Sableye)
 
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