2v2 Babysitter doubles
1 Day DQ
ASB Arena
0recovers/chills
Items = ON
All Abilities
1 Subsitution per Poke'mon
Welcome to the pool of battle. My servant has given me leave to observe here, and I hope that this little war provides enough entertainment to stay my wrath. With four aquadic servants, the area of the match will be restricted to the pool in the center. Not that the warlords themselves will be particpating in the battle, anyway, the cowards...
At one edge of the field of battle, we have a warlord behind an aquadic fox and a large oyster. At the other edge, we have a second warlord with a goldfish and a blue ball with legs.
From what I gather, the warlord with the aquadic fox may give tools of destruction to his servants first. Then, the warlord with the goldfish shall give his tools out and give his commands. The first warlord may then issue orders, and I will observe.
1 Day DQ
ASB Arena
0recovers/chills
Items = ON
All Abilities
1 Subsitution per Poke'mon
SubwayJ said:![]()
Bejeweled the Clamperl (F)
Nature: Rash (+SpAtk, -SpDef)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Rattled: (DW-UNLOCKED) (Innate) These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats: (Rash Nature)
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 1 (-)
Spe: 32
Size Class: 1
Weight Class: 4
Base Rank Total: 15
EC: 6/6
MC: 0
DC: 5/5
Moves:
Clamp
Water Gun
Whirlpool
Iron Defense
Shell Smash
Aqua Ring
Brine
Confuse Ray
Muddy Water
Refresh
Mud Sport
Body Slam
Barrier
Ice Beam
Rest
Scald
Dive
Surf
Hidden Power Grass (7)
Blizzard
Attract
Endure
Swagger
Water Pulse
Hail
Sleep Talk
Round
Double Team
Toxic
Substitute
Protect
Return
Frustration
Waterfall
Facade
Rain Dance
Captivate
Natural Gift
Mimic
Icy Wind
Snore
Total Moves: 42![]()
Mrs. Peacock the Vaporeon (F)
Nature: Bold (+Def, -Atk)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Water Absorb: (Innate)
This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Hydration (DW UNLOCKED): (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Stats: (Bold Nature)
HP: 120
Atk: Rank 2(-)
Def: Rank 3 (+)
SpA: Rank 4
SpD: Rank 3
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 0
DC: 5/5
Moves:
Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Covet
Quick Attack
Trump Card
Water Gun
Water Pulse
Aurora Beam
Aqua Ring
Hydro Pump
Bite
Muddy Water
Acid Armor
Haze
Wish
Stored Power
Yawn
Endure
Protect
Work Up
Round
Shadow Ball
Toxic
Hidden Power (Electric 7)
Ice Beam
Blizzard
Hyper Beam
Mimic
Rain Dance
Double Team
Surf
Heal Bell
Helping Hand
Hyper Voice
Icy Wind
Signal Beam
Sleep Talk
Total Moves: 40
Thanks for reffing!
Dogfish44 said:[a]Azumarill[/a]![]()
Marill [Vellamo] (Female)
Nature: Jolly (+15% Spe, +5% Acc, -1 SpA)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Thick Fat (Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power (Trait): This Pokemon has immense inner strength that grows with its development, raising its Attack by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.
Sap Sipper (DW) (Innate): This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 1 [3 Huge Power]
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 46 (+) [+5% Acc]
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 4/9
MC: 0
DC: 1/5
Attacks:
Aqua Ring
Aqua Tail
Bounce
Bubble
BubbleBeam
Charm
Defense Curl
Double-Edge
Helping Hand
Rain Dance
Rollout
Slam
Splash
Superpower
Tackle
Tail Whip
Water Gun
Water Sport
Encore
Sing
Soak
Light Screen
Substitute
Surf
Total Moves: 24
[a]Seaking[/a]![]()
Goldeen [Dahlia] (Female)
Nature: Modest (+1 SpA ; -1 Atk)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Water Veil (Innate): Pokemon with this ability always have their body coated in a layer of water which prevents burns.
LightningRod (DW) (Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 63
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 1/6
MC: 2
DC: 1/5
Attacks:
Flail
Horn Attack
Peck
Supersonic
Tail Whip
Water Pulse
Water Sport
Hydro Pump
Mud Shot
Signal Beam
Ice Beam
Protect
Substitute
Total moves: 13

Welcome to the pool of battle. My servant has given me leave to observe here, and I hope that this little war provides enough entertainment to stay my wrath. With four aquadic servants, the area of the match will be restricted to the pool in the center. Not that the warlords themselves will be particpating in the battle, anyway, the cowards...
At one edge of the field of battle, we have a warlord behind an aquadic fox and a large oyster. At the other edge, we have a second warlord with a goldfish and a blue ball with legs.
From what I gather, the warlord with the aquadic fox may give tools of destruction to his servants first. Then, the warlord with the goldfish shall give his tools out and give his commands. The first warlord may then issue orders, and I will observe.