TIO vs King_Serperior in the Animal Kingdom!

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Stratos

Banned deucer.
4v4 doubles (1 FE)
All Abilities
Training items.
Switch=OK
Arena: This is an arena, in a temple.
Now, this arena is near lots of plant and animal life, and as such, all grass-type moves get +2 BAP. In addition, The ground seems to be charged with energy from the general holiness of the place, giving any attacks that use it +2 BAP (Rock and Ground-type moves). However, a permanent Water Sport is in effect so the temple doesn't burn down. Also, there are trees above the open-to-air temple, and as such any move that involves going way up has a 50% chance of smashing into a tree, causing the attack to fail and the user to take 10 grass-type damage (affected by resistances). There are also many cracks in the area, causing bugs to gain a flat 10% evasion boost. Finally, the monks who are studying do not want to be disturbed, and as such, no sound-based moves are allowed. There is no water source


Word of God sets DQ at 2 days, 2 recover/5 chill, and 2 subs per mon

KS's mons are such:
frontnormal-mpyroak.png

Pyroak [Firestorm] (Male)
Nature: Rash (+1 SpA, -1 SpD)
Type:
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+1)
SpD: Rank 2 (-1)
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: Maxed
MC: 8
DC: Maxed
KOC: 0

Attacks:
1). Bullet Seed(*)
2). Sweet Scent(*)
3). Absorb(*)
4). Growth(*)
5). Ember(*)
6). Leech Seed(*)
7). Flame Wheel(*)
8). Giga Drain(*)
9). Fire Spin(*)
10). Synthisis
11). Lava Plume
12). Petal Dance
13). Fire Spin
14). Flare Blitz
15). Wood Hammer
16). Heat Crash
17). Zap Cannon
18). Substitute
19). Toxic
20). Solarbeam
21). Seed Bomb(*)
22). Earth Power(*)
23). Dragonbreath(*)
24). Inferno
25). Flamethrower(*)
26). Energy Ball(*)
27). Overheat(*)
28). Low Kick
29). Flash Cannon
633.gif

Deino [Blue-Eyes] (Male)
Nature: Naughty (+Atk, -Sp.Def)

Type:
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Hustle: (Can be enabled)This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:
HP: 90
Atk: Rank 4 (+1)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-1)
Spe: 38
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 1/9
MC: 4
DC: N/A
KOC: 0

Attacks:
1). Tackle
2). Dragon Rage
3). Focus Energy
4). Bite
5). Headbutt
6). Dragonbreath
7). Roar
8). Crunch
9). Earth Power
10). Dark Pulse
11). Head Smash
12). Protect
13). Substitute
14). Thunder Wave
495.gif

Snivy [KS] (Male)
Naive (+15% Speed, +17ACC, -1 SP.Def)

Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow: (Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary(DW-Locked): (Can be Enabled)This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-1 Sp.Def)
Spe: 72 (+18% ACC)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
DC: 0/5
MC: 0
KOC: 0

Moves:
1). Tackle
2). Leer
3). Vine Whip
4). Wrap
5). Growth
6). Leaf Tornado
7). Leech Seed
8). Mega Drain
9). Slam
10). Glare
11). Mirror Coat
12). Pursuit
13). Protect
14). Double Team
15). Substitute
063.gif

Abra [Negotiate] (Male)
Nature: Relaxed (+Def, -10 Evasion, -15% Speed)

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronize: (Innate)Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (innate)This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

Stats:
HP: 80
Atk: Rank 1
Def: Rank 2 (+1)
SpA: Rank 4
SpD: Rank 2
Spe: 76.5 -> 76 (-10 Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5
KOC: 0

Moves:
1). Teleport
2). Encore
3). Guard Split
4). Ice Punch
5). Psyshock
6). Shadow Ball
7). Energy Ball

and TIO's are:
593.png

Jellicent[Jill](F)*
Nature: Bold (+Def, -Att)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Water Absorb: Type: Innate
This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Cursed Body: Type: Innate
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Damp (DW unlocked): Type: Innate
This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats:
HP: 110
Atk: Rank 1(-)
Def: Rank 4(+)
SpA: Rank 3
SpD: Rank 4
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Bubble*
Water Sport*
Absorb*
Night Shade*
BubbleBeam*
Recover*
Water Pulse*
Ominous Wind
Rain Dance
Hex
Wring Out
Water Spout
Brine

Confuse Ray*
Mist*
Acid Armor*

Giga Drain
Icy Wind

Ice Beam*
Shadow Ball*
Scald*
Toxic
Protect
Will-o-Wisp
Surf
Double Team
540.png

Sewaddle(August)[F]
Nature: Serious
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Swarm: Type: Innate.
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Chlorophyll: Type: Innate.
During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Overcoat: Type: Innate.
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 42
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 3/9
MC: 1
DC: 3/5

Attacks:
Tackle
String Shot
Bug Bite
Razor Leaf
Struggle Bug
Bug Buzz
Endure
Flail

Air Slash
Silver Wind
Me First

Magic Coat
Electroweb
Synthesis

Protect
Safeguard
Toxic
572.png

Minccino [Dexter](M)
Nature: Adamant (+Att, -SpA)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Cute Charm: Type: Innate. This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Technician: Type: Innate. This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Skill Link (DW): Type: Innate. This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:
HP: 90
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 75
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 0
DC: 2/5

Attacks:
Pound
Growl
Helping Hand
Tickle
DoubleSlap
Encore
Swift
Sing
Tail Slap

Endure
Knock Off
Flail

Covet

Safeguard
Dig
Double Team
Retailiate
622.png

Golett[Ryan]
Nature: Adamant (+Att, -SpA)
Type:
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Iron Fist: Type: Trait. The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Klutz: Type: Can be Disabled. The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off.
No Guard (DW): Type: Innate. This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 35
Size Class: 2
Weight Class: 4
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Pound
Astonish
Defense Curl
Mud-slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude

Fire Punch
Ice Punch
ThunderPunch

Frustration
Gyro Ball
Return

lgi

TIO sends out
KS sends out and orders
TIO orders
 
FbXfC.png


"So, you use Jellicent and Minccino? That is fine. I shall use Firestorm and KS!!"

495.gif

"Welcome to the Jungle!!"

frontnormal-mpyroak.png

"Target Aquired!! Terminating!!"

Firestorm: Wood Hammer ~ Solarbeam ~ Wood Hammer (all Jellicent)

sub: If Jellicent's Cursed Body activates on Wood Hammer on A1, change A3 to Energy Ball.
sub2: If Jellicent use P/E move on any action, change that action to Flare Blitz (Minccino)

KS: Glare (Jellicent) ~ Leaf Tornado (Jellicent) ~ Wrap (Minccino)

sub: If Jellicent uses P/E move on any action, change the target to Minccino.
 
Dexter: Safeguard ~ Tail Slap Pyroak ~ Doubleslap Pyroak
Dexter is three points faster than snivy, trolol
Jill: Double-Team ~ Toxic Pyroak ~ Hex Pyroak
 
Round 1 Start!
frontnormal-mpyroak.png

HP: 120
EN: 100
OTHER: none
495.gif

HP: 90
EN: 100
OTHER: none
VS
572.png

HP: 90
EN: 100
OTHER: none
593.png

HP: 110
EN: 100
OTHER: none​
Arena Notes: None​

Mincinno used Safeguard!
-7 EN

Snivy used Glare!
nope
-7 EN

speed tie: 4203 jellicent

Jellicent used Double Team!
-16 EN

Pyroak used Wood Hammer!
hit = 9670 = no
-8 EN


a2


Pyroak is charging its lazor!



Minccino used Tail Slap!
hits = 3264 = 2
crit1 = 9643 = no

crit2 = 9666 = no
dmgP = [4+4+3-1.5] = 8.5
-8 EN


Snivy used Leaf Tornado!
hit = 4790 = no
-4 EN


Jellicent used Toxic!
hit = 4707 = yes
-7 EN


Pyroak was disrupted by Tail Slap!
-7 EN



a3


Mincinno used DoubleSlap!
hits = 2504 = 2
crit1 = 4451 = no
crit2 = 9267 = no
dmgP = [3+3+3-1.5] = 7.5
-5 EN


Snivy used Wrap!
dmgM = [3] = 3
-3 EN


speed tie = 4948 = jellicent


Jellicent used Hex!
crit = 8459 = no
dmgP = [10+3+1.5] = 14.5
-6 EN


Pyroak used Wood Hammer!
hit = 4803 = no
-8 EN


dmgM = 2




Round 1 End!
frontnormal-mpyroak.png

HP: 89
EN: 77
OTHER: none
495.gif

HP: 90
EN: 86
OTHER: none
VS
572.png

HP: 85
EN: 80
OTHER: Wrapped (3a)
593.png

HP: 110
EN: 71
OTHER: Double Team (1 Clone)
Arena Notes: Safeguard (TIO, 3r)
 
Lol at lazor charging.
Anyways, orders!
Dexter: Tail Slap ~ Doubleslap ~ Tail slap all at Pyroak
Pyroak should learn some tricks.
If it dies, redirect to snivy.
Jill: Shadow Ball ~ Hex ~ Shadow Ball all at Pyroak
If it dies, use toxic (snivy), then spam hex at snivy.
 
FbXfC.png


"Hmmm.....forgot about that freaking Tail Slap..."

495.gif

"This is bad, bad, bad....."

frontnormal-mpyroak.png

"System down......."

Firestorm: Giga Drain (Dexter) ~ Wood Hammer (Jellicent) ~ Giga Drain (Jellicent)

KS: Pursuit (Jellicent) ~ Leaf Tornado (Jelicent) ~ Leaf Tornado (Jellicent)
Sub: If Leaf Tornado is disabled, use Mega Drain A3.
 
Round 2 Start!
frontnormal-mpyroak.png

HP: 86
EN: 77
OTHER: Bpsn (2dpa)
495.gif

HP: 90
EN: 86
OTHER: none
VS
572.png

HP: 85
EN: 80
OTHER: Wrapped (3a)
593.png

HP: 110
EN: 71
OTHER: Double Team (1 Clone)
Arena Notes: Safeguard (TIO, 3r)

Minccino used Tail Slap!
hits = 360 = 2
crit1 = 967 = no
crit2 = 5102 = no
dmgP = [4+4+3-1.5] = 9.5
-8 EN
Mincinno broke Wrap!
dmgM = 10

Snivy used Pursuit!
hit = 146 = yes
crit = 6278 = no
dmgJ = [4-3]*1.5 = 1.5
cursed body = 9458 = Pursuit was disabled!
-4 EN

speed tie = 4470 = pyroak
Pyroak used giga drain (mincinno)
crit = 8785 = no
dmgM = [8+3+3] = 14
+7 HP
-11 EN

Jellicent used Shadow Ball!
crit = 989 = no
-spd = 5182 = no
dmgP = [8+3+1.5] = 12.5
-5 EN

dmgP = 2

a2

Mincinno used DoubleSlap!
hits = 9317 = 5
crits = 9777, 5411, 3051, 6008, 9145 (no crits)
dmgP = [3+3+3+3+3+3-1.5] = 16.5
-5 EN

Snivy used Leaf Tornado!
crit = 3184 = no
-acc = 3093 = no
dmgJ = [7+3-3]*1.5 = 10.5
-4 EN

speed tie = 2082 = pyroak

Pyroak used Wood Hammer!
crit = 1623 = no
dmgJ = [15+3-1.5]*1.5 = 24.75
disable = 9196 = no
-8 EN

Jellicent used Hex!
crit = 9676 = no
dmgP = [10+3+1.5] = 14.5
-6 EN

dmgP = 2

a3

Mincinno used Tail Slap!
hits = 7808 = 4
crits = 5892, 3984, 1698, 3876 = no crits
dmgP = [4+4+4+4+3-1.5] = 17.5
-8 EN

Snivy used Leaf Tornado!
crit = 4352 = no
-acc = 7936 = no
dmgJ = [7+3-3]*1.5 = 10.5
-8 EN

speed tie = 7230 = jellicent

Jellicent used Shadow Ball!
crit = 3729 = no
-spd = 2155 = no
dmgP = [8+3+1.5] = 12.5
-5 EN

Pyroak used Giga Drain!
crit = 6821 = no
dmgJ = [8+3]*1.5 = 16.5
+8.25 HP
disable = 2188 = yes
-11 EN

dmgP = 2

Round 2 Start!
frontnormal-mpyroak.png

HP: 14
EN: 47
OTHER: Bpsn (2dpa), Giga Drain disabled (6a)
495.gif

HP: 90
EN: 70
OTHER: Pursuit disabled (6a)
VS
572.png

HP: 61
EN: 59
OTHER: none
593.png

HP: 48
EN: 55
OTHER: none
Arena Notes: Safeguard (TIO, 2r)
 
FbXfC.png

"Well, Firestorm, you did well, but its time to rest."

frontnormal-mpyroak.png

"........................."

495.gif

"Oh, dear, this is not good for my buddy!"

Firestorm: Wood Hammer Combo ~ Cooldown (Wood Hammer) ~ Wood Hammer (All at Jellicent)
Sub: If Jellicent uses P/E move, redirect at Mincinno.
Sub2: If Mincinno uses Tail Slap or Doubleslap A1, change A1 and A2 to Wood Hammer.

KS: Leaf Tornado ~ Vine Whip ~ Leaf Tornado (All Jellicent)
Sub: If Jellicent uses P/E move, redirect at Mincinno.
Sub2: If Mincinno uses P/E move when being attacked by Snivy, Chill instead.
 
Dexter: Doubleslap+Tail Slap Pyroak ~ Tail slap Snivy ~ Tail Slap Snivy
Jill: Will-o-Wisp Snivy ~ Toxic Snivy ~ Hex Snivy
 
Round 3 Start!
frontnormal-mpyroak.png

HP: 14
EN: 47
OTHER: Bpsn (2dpa), Giga Drain disabled (6a)
495.gif

HP: 90
EN: 70
OTHER: Pursuit disabled (6a)
VS
572.png

HP: 61
EN: 59
OTHER: none
593.png

HP: 48
EN: 55
OTHER: none
Arena Notes: Safeguard (TIO, 2r)

Snivy used Leaf Tornado!
crit = 8758 = no
-acc = 5028 = no
dmgJ = [7+3-3]*1.5 = 10.5
-12 EN

Jellicent used Will-O-Wisp!
hit = 6004 = yes
Snivy was burned!
-6 EN

Mincinno used Tail Slap + Doubleslap!
hits = 3891 = 3
dmgP = [6+6+6+3-1.5] = 19.5
Pyroak was KO'd!
-26 EN

dmgS = 2

a2

Mincinno must recharge!

Snivy used Vine Whip!
crit = 9849 = no
dmgJ = [4+3-3-3]*1.5 = 1.5
-2 EN

Jellicent used Toxic!
hit = 2747 = yes
Snivy was bpsn'd!
-7 EN

dmgS = 3

a3

Mincinno used Tail Slap!
hits = 9880 = 5
crits = 2217 1865 9780 3093 2260 = none
dmgS = [4+4+4+4+4+3+1.5] = 24.5
-16 EN

Snivy used Leaf Tornado!
crit = 8701 = no
-acc = 4736 = no
dmgJ = [7+3-3]*1.5 = 10.5
-4 EN

Jellicent used Hex!
crit = 9390 = no
dmgS = [10+3+1.5] = 14.5
-6 EN

dmgS = 3

Round 3 Start!
frontnormal-mpyroak.png

HP: 0
EN: 0
OTHER: dead
495.gif

HP: 43
EN: 52
OTHER: Pursuit disabled (1a), bpsn (2dpa), burn (2dpa)
VS
572.png

HP: 61
EN: 17
OTHER: none
593.png

HP: 25
EN: 35
OTHER: none
Arena Notes: Safeguard (TIO, 2r)

ks sends out
tio orders
ks orders​
 
Dexter: Tail Slap Snivy ~ Chill ~ Tail Slap Snivy
KO: If Snivy dies, redirect to Abra
Sub 1: If Double Team a1 or a2, Swift a3
Sub 2: If Protect, chill and push back.
Jill: Hex Snivy ~ Shadow Ball Snivy ~ Hex Snivy
KO: If Snivy dies, Toxic Abra then spam Hex.
Sub 1: If Protect, Toxic Abra that turn, but only once.
 
FbXfC.png

"We must do what we must today."

495.gif

"Now I am being targeted!!"

063.gif

<Perhaps I can help?>

Negotiate: Shadow ball ~ Energy ball ~ Shadow Ball (All Jellicent)
KO: If Jellicent Faints, redirect at Dexter and change Shadow Ball to Psyshock.
KS: Mega Drain ~ Leaf Tornado ~ Mega Drain (All Jelicent)
KO: If Jellicent faints, redirect all attacks at Dexter.
 
Round 4 Start!
063.gif

HP: 80
EN: 100
OTHER: none
495.gif

HP: 43
EN: 52
OTHER: Pursuit disabled (1a), bpsn (2dpa), burn (2dpa)
VS
572.png

HP: 61
EN: 17
OTHER: none
593.png

HP: 25
EN: 35
OTHER: none
Arena Notes: Safeguard (TIO, 1r)

Abra used Shadow Ball!
crit = 6991 = no
-spd = 6916 = no
dmgJ = [8]*1.5 = 12
-6 EN

Mincinno used Tail Slap!
hit = 4471 = yes
hits = 5646 = 3
crits = 9498 4647 6611 = none
dmgS = [4+4+4+3+1.5] = 16.5
-8 EN

Snivy used Mega Drain!
crit = 6467 = no
dmgJ = [4+3-3]*1.5 = 6
+3 HP
-9 EN

Jellicent used Hex!
crit = 1656 = no
dmgS = [10+3+1.5] = 14.5
-6 EN

dmgS = 4

a2

Abra used Energy Ball!
Jellicent Fainted!
-6 EN

Mincinno used Chill!
+12 EN

Snivy used Leaf Tornado!
crit = 5494 = no
-acc = 7244 = no
dmgM = [7+3] = 10
-4 EN

dmgS = 4

a3

Abra used Psyshock!
crit = 1733 = no
dmgM = [8+3+3] = 14
-5 EN

Mincinno used Tail Slap!
hit = 1986 = yes
Snivy was KO'd!
-8 EN

Round 4 Start!
063.gif

HP: 80
EN: 83
OTHER: none
495.gif

HP: 0
EN: 0
OTHER: dead
VS
572.png

HP: 47
EN: 13
OTHER: none
593.png

HP: 0
EN: 0
OTHER: dead
Arena Notes: none

KS Sends out Deino (auto)
TIO sends out and orders
KS orders
 
Sending out August the Sewaddle @ Lucky Egg.
August: Bug Buzz ~ Silver Wind ~ Bug Buzz all at Abra
If Teleport or dead, redirect to Deino
Dexter: Doubleslap ~ Chill ~ Tail Slap all at Abra
If dead or Teleport, redirect to Deino
 
FbXfC.png

"On a scale of 1 to Snover's-chance-vs-Magmortar, how dead are we?"

063.gif

<Perhaps moreso than we would have liked?>

633.gif

"Well, I say we must fight!!"

Negotiate: Encore (Dexter) ~ Psyshock (August) ~ Super Psyshock (August)
Blue-Eyes: Hustle Activate Crunch (Dexter) ~ Bite (Dexter) ~ Crunch (Dexter)
KO: If Dexter Faints, redirect at August.
 
Round 5 Start!
063.gif

HP: 80
EN: 83
OTHER: none
633.gif

HP: 90
EN: 100
OTHER: none
VS
572.png

HP: 47
EN: 13
OTHER: none
540.png

HP: 90
EN: 100
OTHER: none
Arena Notes: none

Abra used Encore!
-10 EN

Mincinno used Tail Slap!
hit = 642 = yes
hits = 4414 = 3
crits = 5225, 7101, 6890 = no
dmgD = [4+4+4+3+1.5] = 16.5
-8 EN

Sewaddle used Bug Buzz!
crit = 4044 = no
-spd = 7304 = no
dmgA = [9+3]*1.5 = 18
-6 EN

Deino used Crunch!
hit = 6730 = yes
dmgM = [8+3+3+3] = 17
-5 EN

a2

Abra used Psyshock!
crit = 2158 = no
dmgS = [8+3+1.5] = 12.5
-5 EN

Mincinno used Tail Slap!
hit = 2550 = yes
hits = 5868 = 3
crits = 7411, 9213, 6844 = none
dmgD = [4+4+4+3+1.5] = 16.5
-8 EN
Mincinno was KO'd!

Sewaddle used Silver Wind Abra!
crit = 6302 = no
+all = 4714 = no
dmgA = [6+3]*1.5 = 13.5
-5 EN

Deino used Bite!
hit = 9429 = no
-4 EN

a3

Sewaddle used bug Buzz!
crit = 6401 = no
-spd = 2631 = no
dmgA = [9+3]*1.5 = 18
-6 EN

Deino used Crunch!
hit = 7042 = yes
crit = 8607 = no
-def = 1120 = yes
dmgS = [8+3+3+1.5] = 15.5
-5 EN

Abra used Psyshock + Psyshock!
crit = 459 = yes
dmgS = [8*2.25+3+3+3] = 27
-41 EN

Round 5 Start!
063.gif

HP: 30
EN: 27
OTHER: Cooldown
633.gif

HP: 57
EN: 86
OTHER: none
VS
572.png

HP: 0
EN: 0
OTHER: dead
540.png

HP: 35
EN: 100
OTHER: none
Arena notes: none

TIO sends out Golett (auto)
KS Orders
TIO orders
 
FbXfC.png

"Looks like we have a chance here, boys!"

063.gif

<That is good.....but I am tired right now.....>

633.gif

"So, shall we finish the weak one?"

Negotiate: Cooldown (Ice Punch) ~ Energy Ball ~ Shadow Ball (All Golett)
KO: If Golett faints, redirect at Sewaddle
Blue-Eyes: Hustle Activated: Crunch ~ Bite ~ Crunch (All Golett)
KO: If Golett faints, redirect at Sewaddle
 
Ryan the Golett @ Exp. share, GO!
Ryan: Shadow Punch ~ Gyro Ball ~ Shadow Punch all to Abra.
If Abra dies, spam Ice Punch to Deino.
August: Silver Wind ~ Bug Buzz ~ Silver Wind all at Abra
If Abra dies, redirect to Deino.
 
Round 5 Start!
063.gif

HP: 30
EN: 27
OTHER: Cooldown
633.gif

HP: 57
EN: 86
OTHER: none
VS
622.png

HP: 90
EN: 100
OTHER: none
540.png

HP: 35
EN: 100
OTHER: none
Arena Notes: None

Abra must recharge!

Sewaddle used Silver Wind!
crit = 278 = yes
+all = 4317 = no
dmgA = [6+3+3]*1.5 = 18
-5 EN

Deino used Crunch!
hit = 8562 = no
-9 EN

Golett used shadow punch!
dmgA = [6+3+2+3]*1.5 = 21
Abra was KO'd!
-4 EN

a2

Sewaddle used Bug Buzz!
crit = 5998 = no
-spd = 6984 = no
dmgD = [9+3+1.5]*1.5 = 20.25
-6 EN

Deino used Bite!
hit = 6178 = yeah
crit = 6592 = no
flinch = 3929 = no
dmgG = [6+3+3+3]*1.5 = 22.5
-4 EN

Golett used Ice Punch!
crit = 5863 = no
frz = 5647 = no
dmgD = [8+2+3]*1.5 = 19.5
-6 EN

a3

Sewaddle used Silver Wind!
crit = 3994 = no
+all = 6015 = no
dmgD = [6+3+1.5]*1.5 = 15.75
-5 EN

Deino used Crunch!
hit = 9928 = no
-5 EN

Golett used Ice Punch!
crit = 743 = no
frz = 8124 = no
dmgD = [8+2+3]*1.5 = 19.5
Deino was KO'd!
-10 EN

Round 5 Start!
063.gif

HP: 0
EN: 0
OTHER: dead
633.gif

HP: 0
EN: 0
OTHER: dead
VS
622.png

HP: 57
EN: 80
OTHER: none
540.png

HP: 35
EN: 67
OTHER: none
Arena Notes: None

REWARDS:

ME: 12 UC

KS: 2 CC
Pyroak: 3 MC
Snivy/Deino: 2 MC 1 DC 1 EC
Abra: 2 MC 1 DC 1 EC 2 KOC

TIO: 2 CC
Jellicent: 3 MC
Golett/Mincinno: 2 MC 1 DC 1 EC 2 KOC
Sewaddle: 2 MC 1 DC 1 DC
 
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