[BUG] Leader Rediamond v Challenger Glacier Knight!

Status
Not open for further replies.

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Welcome to the Taulang City Gym, where our Gym Leader has just finished decorating his arena... will his first challengers prove to be a match? We'll have to see how this battle pans out; but first, the rules and teams!

RULES

3v3 Singles
2 Day DQ
Items: On
Abilities: All
Switch: OK
Abilities: All
Substitutions: 3
2 Chills / 5 Recovers

ARENA
Tualang City is a frontier town on the edge of a gigantic rainforest in a newly discovered region. While the town is far from the largest in the colony, it is the home of many explorers not currently on an expedition. This has led to it becoming a hub for science, as many of the plants, animals, and Pokemon in the forest have the potential to create powerful medicines. One such institution of science is the Verde Insect Research Center. Also known as the Tualang City Gym.

As you walk into the gym, you are quickly confronted by a large main hall that stretches up seven stories, with an enormous tree dominating the center of the room. A large number of exhibits line the walls and kiosks of the room, and it becomes evident that the building also serves as a museum on bug type Pokemon and the rainforest ecosystem as a whole. You wander almost to the back of the room before finally finding a desk marked "Tualang Gym Registration." Walking up to it, you find that there is no secretary, but rather a sign pointing to a door about ten feet behind it reading:

"Off tending the Pokemon, please come see me if you wish to talk.

-Gregor."


Seeing nothing better to do, you walk inside the door. A fantastic view awaits you upon entry.

This room is easily larger than the main hall, and is filled with terrain closely resembling the forest outside. Ivy-coated walls stretch up a full thirty feet to a massive spider web that appears to serve as the roof of the exhibit. From the humidity and heat of the room, you assume that it's a massive greenhouse, even if this isn't really necessary given that the city is in a rainforest climate.

A narrow trail cuts further on into the gym, leading through a dense forest of tropical foilage and exotic sounds. The dirt under your feet is quite moist, but what disturbs you most is a constant rushling in the plants around you. Whenever you stop, you can never hear anything, but it always seem to begin a little closer when you start moving.

After a very creepy hike, you eventually do see another human being on the trail. The man is wearing a green lab coat, and staring intently through a pair of binoculars at something in front of him. Wondering what he's doing, you take a step forwards and follow his gaze.

Yanmega fly over a pond about fifty meters away, and Surskit and Anorith swim on or near the surface. An Armaldo basks in the moisture and light at the edge of the water, while a Scyther drinks from the far end, eyeing every other creature in the area. You can vaguely make out an Ariados in the treeline, with Butterfree flying between the trees- out of reach of the Yanmega.

"It's beautiful, isn't it?" You turn around to find the scientist standing up, looking at you. "I'm Gregor, the league's Bug Gym leader. Are you here seeking a challenge." You nod yes, and Gregor pulls out his notebook and glances over it. "Alright, I can pencil you in for a battle at 3:00. We have a demonstration then, and I like giving the guests something to look at beyond the usual show. Does this work for you."

You affirm it does, and he begins to walk back down the trail. Not particularly willing to be left behind with the Pokemon in the forest, you quickly run to meet him and walk out of the room in silence. Just as he you are about to reenter the main hall, you realize that you forgot to ask something important. "So, just where are we fighting at?"

The gym leader smiles sinisterly, and points out over your head. You follow his gaze, and see the web on top of the room.

3 vs 3 Gym Singles
2 Day DQ
Items=ON
Abilities=All
2 Chills/5 Recovers
3 Substitutions

Bug Gym Arena:

A large, tightly woven web stretches across the floor of the arena, while another one is spun about 8 feet above it. The webs are held together by a concrete structure, with windows surrounding the entire arena to allow visitors a chance to see the battle. While the arena is set up in such a way as to allow as many moves as possible, there are still some practical restrictions.

-3 vs 3 singles
-All moves not specified as banned are allowed in the arena
-Rock Slide cannot be used
-No natural water
-Due to the webbing above and below the arena, all Pokemon not of the bug or ground types will have the priority of all stages of bounce, fly, and dig reduced by 0.5
-In addition to their normal item, all Pokemon may carry a type resist berry. Due to the fireproof and sticky nature of the webbing, the berry cannot be swapped or destroyed by Trick, Switcheroo, Knock Off, or thief. Even if the player does not have a resist berry, they can draw one of any type from the arena
-RP actions are not only allowed but encouraged for the purposes of the demonstration

Leader Rediamond's Team

Scizor [Blade] (M)
Nature: Adamant (+1Att, -1SpAtt)

Type:
Bug/Steel: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:
HP: 100
Atk: Rank 6(+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 65
Size: 3
Weight: 5 (118 kg)
Base Rank Total: 20

EC: 6/6
MC: 1
DC: 5/5

Abilities:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).
Light Metal: (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
[Dream World]

Attacks: 39/83
Vaccum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Double Hit
Bullet Punch
Metal Claw
Iron Head
Iron Defense
Air Slash
Feint

Light Screen
Counter
Night Slash
Baton Pass

Endure

X-Scissor
Brick Break
Ariel Ace
Frustration
Bide
Brick Break
Acrobatics
U-turn
Rain Dance
Toxic
Protect
Safegaurd
Return
Sandstorm
Facade
Rest
Attract


Shuckle [Shield] (F)
Nature: Brave (+1Att, -15% speed, -10% evasion)

Type:
Bug/Rock: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 80
Atk: Rank 2(+)
Def: Rank 9
SpA: Rank 1
SpD: Rank 9
Spe-: 4
Size Class: 1
Weight Class: 2
Base Rank Total: 22


MC: 0
DC: 5/5

Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Contrary: (Can be enabled) This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Attacks: 34
Withdraw
Constrict
Bide
Struggle Bug
Encore
Wrap
Safegaurd
Rest
Power Trick
Power Split
Gastro Acid
Rollout
Bug Bite
Rock Throw

Mud Slap
Helping Hand
Sand Tomb
Acid

Endure
Snore
Sleep Talk
After You
String Shot
Bind
Earth Power

Toxic
Rock Slide
Gyro Ball
Stealth Rock
Stone Edge
Sandstorm
Dig
Double Team
Protect

Volcarona [Flare] (F)
Nature: Bold (+Def, -Att)

Type:
Bug/Fire: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 100
Atk-: Rank 1
Def+: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
[DreamWorld]
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks: 55/65
Acrobatics
Aerial Ace
Amnesia
Bug Bite
Bug Buzz
Calm Mind
Double Edge
Double Team
Ember
Endure
Facade
Fiery Dance
Fire Blast
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fly
Foresight
Frustration
Giga Drain
Giga Impact
Gust
Harden
Heat Wave
Hidden Power Water (7)
Hurricane
Hyper Beam
Incinerate
Leech Life
Light Screen
Magnet Rise
Morning Sun
Overheat
Poison Jab
Protect
Psychic
Quiver Dance
Rage Powder
Rest
Return
Roost
Round
Safeguard
Signal Beam
Silver Wind
Sleep Talk
Snore
SolarBeam
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Tailwind
Take Down
Thrash
Toxic
U-Turn
Whirlwind
Wild Charge
Will-o-Wisp
Zen Headbutt

Armaldo(M) Diego Armando
Nature: Adamant (+Att, -SpAtt)

Type: Bug/Rock
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:

HP: 100
Atk+: Rank 6
Def: Rank 4
SpA-: Rank 2
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 1
DC: 5/5

Abilities:
Ability 1: Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Ability 2 (DW): Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.

Attacks: 42/76
Scratch
Harden
Mud Sport
Water Gun
Protect
Metal Claw
Rock Blast
Crush Claw
Protect

Rock Slide
Rapid Spin
Cross Poison
Knock Off
Iron Defense

Endure
Aqua Tail
Block
Bug Bite

X-Scissor
Dig
Double Team
Stealth Rock
Sunny Day
Earthquake
Hone Claws
Return
Brick Break
Stone Edge
Ariel Ace
Facade
Swagger
Swords Dance
Substitute
Smack Down
Toxic
Sandstorm
Frustration
Rest
Attract
Giga Impact
Rock Polish

Syclant (F) [Scadi]
Type: Ice/Bug
Nature: Mild (+SpAtt, -Def)

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

EC: 6/6
MC: 0
DC: 5/5

HP: 100
Atk: Rank 4
Def-: Rank 2
SpA+: Rank 5
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Total moves: 52/72

Acrobatics
Aerial Ace
Attract
Avalanche
Blizzard
Brick Break
Bug Bite
Bug Buzz
Bulldoze
Captivate
Counter
Cut
Dig
Double Team
Earthquake
Earth Power
Echoed Voice
Endure
Facade
False Swipe
Fling
Focus Blast
Focus Energy
Focus Punch
Frost Breath
Frustration
Giga Impact
Hail
Hidden Power Rock 6
Hone Claws
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Leech Life
Leer
Natural Gift
Pin Missile
Protect
Quash
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Round
Scratch
Secret Power
Sheer Cold
Signal Beam
Silver Wind
Slash
Sleep Talk
SolarBeam
Spikes
Stone Edge
Strength
String Shot
Substitute
Superpower
Swagger
Swords Dance
Tail Glow
Taunt
Toxic
U-Turn
Venoshock
Water Pulse
X-Scissor

Heracross [Corpus] (M)
Nature: Adamant (+1Att, -1SpAtt)

Type:
Bug/Fight: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 100
Atk+: Rank 6
Def: Rank 3
SpA-: Rank 1
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 1
DC: 5/5

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Moxie:(Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Attacks: 58/82
Aerial Ace
Attract
Bide
Body Slam
Brick Break
Bug Bite
Bulk Up
Bulldoze
Captivate
Chip Away
Close Combat
Counter
Curse
Cut
Detect

Dig
Double Edge
Double Team
Earthquake
Endure
Facade
False Swipe
Feint
Focus Blast
Focus Punch
Frustration
Flail
Fling
Fury Attack
Fury Cutter
Giga Impact
Harden
Headbutt

Helping Hand
Hidden Power
Horn Attack
Hyper Beam
Iron Defense
Knock Off
Leer
Low Kick
Megahorn
Mimic
Natural Gift

Night Slash
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Reversal
Rock Slide
Rock Smash
Rock Throw

Rock Tomb
Round
Secret Power

Seismic Toss
Shadow Claw
Sleep Talk
Smack Down
Snore
Stone Edge
Strength
Struggle Bug
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Take Down
Thief
Toxic
Vacuum Wave
Venoshock
Work Up

Challenger Glacier Knight's Team

Simisear(*) [Fernando] (Male)
Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense)

Info on Fernando: A loose cannon with fiery chutzpah, Fernando can be wild and reckless on the battle feild, wanting desperately to win for his trainer. His Defense is lacking, but when in need he is able to set up a little trickery, a unique kind rarely seen. He exerts all his energy into matches, but usually ends up being the one burned up. he his now training to make his opponents the ones who are charred and scarred, not himself.

Type:
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Blaze (DW UNLOCKED): (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 101
Size Class: 2
Weight Class: 3
Base Rank Total: 21


EC: 6/6
MC: 20
DC: 5/5 DW unlocked

Attacks:

Scratch*
Leer*
Lick*
Incinerate*
Fury Swipes*
Yawn*
Bite*
Flame Burst*
Amnesia*
Acrobatics
Crunch
Fire Blast

Fire Punch*
Low Kick*
Tickle*
Nasty Plot

Hone Claws*
Flamethrower*
Solarbeam*
Taunt
Toxic
Low Sweep
Protect

25 Moves

Krillowatt [Reginald] (male)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)

Info on Reginald: Reginald doesn't brag or boast about his power, but everyone knows his true abilities. An amazing counterer, he can take damage and dish it out two fold, and quickly find the cracks in the opponent's armor, which afterwards he uses his wide array of moves to crush them. He is quite capable, and has a bright future.

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.


Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW Ability is now Unlocked): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.


Stats:
HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 1
Weight Class: 2
Base Rank Total: 22

EC:6/6
MC: 0
DC:5/5

Attacks:
Bubble
Charge
Tackle
Thundershock
Detect
Ice Shard
Confuse Ray
Aqua Jet
Imprison
Discharge
Thunder
Bubble Beam
Muddy Water
Shock Wave
Volt Switch
Heart Swap
Hydro Pump
Copy Cat

Counter
Mirror Coat
Metronome (:D)
Signal Beam
Earth Power
Me First

Thunderbolt
Ice Beam
Scald
Safeguard
Toxic
Protect
Substitute
Thunder Wave
Facade
Double Team

34 Moves


Syclant [Kelvin, "The Recluse"] (Male)
Nature: Mild (+spa, -def)

Info on Sub-Zero:

Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (DW unlocked): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 21


EC: 6/6
MC: 5
DC: 5/5

Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Bug Bite
Icicle Spear
Icicle Crash
Bug Buzz
Hail
Icy Wind
Ice Punch
X-Scissor
Avalanche

Tail Glow
Earth Power
Super Power
Counter
Water Pulse
Signal Beam
Giga Drain
Knock Off

Ice Beam
Brick Break
Dig
Protect
Blizzard
Acrobatics
Venoshock
Aerial Ace
Earthquake
Substitute
U-Turn
Rock Slide
Endure
Taunt


37 Moves

Glacier Knight doesn't have seemed to have gone the traditional type-bashing route, instead bringing a relatively diverse team; we'll see how this works out for him. As expected, however, our Gym Leader brings some of his strongest Pokemon, all of which are pretty diverse as well. This promises to be a good fight!

COINFLIP
Heads - Gym Leader | Tails - Challenger

...and that's that! We'll have Leader Rediamond start!

TURN ORDER
Leader Rediamond sends out a Pokemon and equips items.
Glacier Knight sends out a Pokemon, equips items, and issues actions.
Leader Rediamond issues actions.
 


"Hello, and welcome to the first official demonstration battle in the Tualang City Gym. my name is Gregor, the leader here. Today we will be starting off the show with a powerful insect. Lucanus heracross are native to the Johto region, where they are considered to be environmental regulators. Lucanus heracross have been known to viciously attack Pokemon who threaten the plants they depend on, leading to large forests growing around colonies of the species."

Heracross @ Rocky Helmet+Coba Berry
 


Thank you Gregor for the warm welcome! I am very excited for our match today, and I am humbled at being your first opponent. Let is both show our exemplary minds and creativity, and give all those who watch us a grand show!

Now, that Heracross seems quite ferocious. Marvelous training indeed Gregor! To battle him first I will use a bug of my own, Kelvin my Syclant! We will have to be crafty with our moves, for you yourself own and work with this species; you know them like the back of your hand! But you will see that Kelvin has a few tricks up his "sleeves".

I wish you the best of luck! Let us begin.


Kelvin the Syclant@nothing

Kelvin, those items will hamper our chance of success. Let us remove them at once!

Knock off(rocky helmet)~bug bite~acrobatics
-if double team is used then change command list to bug bite~aerial ace~acrobatics
-if protect is used, use substitute (25hp) that action and push the qie down (only once)
-if heracross has a substitute up when you are going to bug bite, use ice beam instead



I hate to not use my creative knack for flavor moves, but do not fret, you will see my abilities later in the match when thu are needed.
 


"Lucanas heracross is widely feared in the forest. Most Pokemon know that they can not be slowed or stopped; merely vanquished. It appears as if our challenger is going to figure this out the hard way."

Revenge~Close Combat~Counter
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Glacier, your Krilowatt should have Shell Armor, not Shed Skin.

Leader Rediamond |
AOO
Net HP: 292 / 292 (100.00%)
[
3]
Corpus (M) @ Rocky Helmet, Coba Berry
HP: 100 | EN: 100
6 / 3 / 1 / 3 | 3 / 4
Speed: 95 (—)
Guts, Swarm, Moxie

Challenger Glacier Knight | AOO
Net HP: 325 / 325 (100.00%)

Kelvin (M) @ Nothing
HP: 100 | EN: 100
4 / 2 / 5 / 3 | 3 / 4
Speed: 121 (—)
Compoundeyes, Mountaineer, Technician

[box]ROUND ONE

Leader Rediamond wastes no time whatsoever, sending out his trusty Heracross, armed with a helmet tailored perfectly to fit his protuberance. In addition, he plucks a berry from a nearby plant and tosses it to Corpus as well. On the challenger's side, Glacier Knight throws out a Pokeball and releases Kelvin the Syclant; surprisingly, he makes no move to equip an item—not even a berry from the plants nearby. Perhaps he's confident he can win.

Kelvin clicks his claws eagerly, and dashes towards Corpus, swiping quickly; he manages to knock off the helmet in this fashion, but for some strange reason the berry remains fixed to his body. Corpus isn't defenseless, however, and as he is hit he lowers his head and charges at Kelvin, striking the Syclant hard.

Wincing a bit from the attack, Kelvin makes another quick dash towards Corpus, concentrating on rendering his second item useless. With a quick open and close of his mouth, Kelvin plucks the berry from his enemy, and eats it up. Unfortunately, this leaves him open to a brilliant volley of punches and blows that Corpus is more than happy to deliver; things aren't looking that great for Kelvin right now, despite having an excellent nickname.

Realizing that he's going to have to actually deal significant damage in order to win the battle, Kelvin launches into an offensive, launching himself into the air and doing some extra somersaults before landing right on top of Corpus for some massive damage; once again, Corpus is more than ready to retaliate, though, and counters with an even bigger blow!
[/box]
[box]Kelvin used Knock Off!
RNG Roll (To-Crit) (<=625 Yes) 2514 (No)
(6 + 1.5) * 2/3 = 5 DMG
Corpus' Rocky Helmet was knocked off!
-5 EN

Kelvin was damaged by Corpus' Rocky Helmet!
5 * 0.25 = 1.25 ~ 2 DMG

Corpus used Revenge!
RNG Roll (To-Crit) (<=625 Yes) 6545 (No)
(12 + 3 + 5.5) * 1 = 20.5 DMG
-7 EN

==

Kelvin used Bug Bite!
RNG Roll (To-Crit) (<=625 Yes) 7932 (No)
(9 + 3 + 1.5) * 2/3 = 9 DMG
Kelvin stole and ate Corpus' Coba Berry!
-4 EN

Corpus used Close Combat!
RNG Roll (To-Crit) (<=625 Yes) 1107 (No)
(12 + 3 + 5.5) * 1 = 20.5 DMG
Corpus' Defense fell!
Corpus' Special Defense fell!
-7 EN

==

Kelvin used Acrobatics!
RNG Roll (To-Crit) (<=625 Yes) 1178 (No)
(11 + 1.5) * 2.25 + 1.75 = 29.875 DMG
-7 EN

Corpus used Counter!
29.875 * 1.5 = 44.8125 DMG
-21 EN[/box]

Leader Rediamond | AOO
Net HP: 248 / 292 (84.93%)
[
—]
[
—]
Corpus (M) @ Nothing
HP: 57 | EN: 65
6 / 3 / 1 / 3 | 3 / 4
Speed: 95 (—)
Guts, Swarm, Moxie

Challenger Glacier Knight | AOO
Net HP: 238 / 325 (72.92%)

Kelvin (M) @ Nothing
HP: 12 | EN: 84
4 / 2 / 5 / 3 | 3 / 4
Speed: 121 (—)
Compoundeyes, Mountaineer, Technician

TURN ORDER
Leader Rediamond issues actions.
Glacier Knight issues actions.

e: 3.75 came from knock off with technician forgotten
 
Where did the 3.67 number come from for the Knock Off calc?



"Unfortunately, I have made a slight miscalculation. However, the demonstration will be continuing regardless. Heracross are known for their ability to deal devestating blows. They can knock down trees easily in their rampages. Unfortunately, they lack a good deal of staying power and can be worn down easily enough by proper hits."

Brick Break*3
IF Ice Shard in a combination, use Protect and push actions back
IF Endure, use swagger and replace all remaining actions with Feint
IF Rock Slide, use Feint that action and all subsequent ones
 


So far the match seems to be in your favor. However, I will not back down!

Now, that endure sub... I would love to test how lucky I am. But I would enjoy my first badge, so I have decided to inflict maximum damage before bowing out! Kelvin, you've done marvelous!

Now, the arena description says using dig is ok.... Let's have some fun, shall we?

Dig~Dig~Acrobatics
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Leader Rediamond | AOO
Net HP: 248 / 292 (84.93%)
[
—]
[
—]
Corpus (M) @ Nothing
HP: 57 | EN: 65
6 / 3 / 1 / 3 | 3 / 4
Speed: 95 (—)
Guts, Swarm, Moxie
-1 Def (1r), -1 SpD (1r)

Challenger Glacier Knight | AOO
Net HP: 238 / 325 (72.92%)

Kelvin (M) @ Nothing
HP: 12 | EN: 84
4 / 2 / 5 / 3 | 3 / 4
Speed: 121 (—)
Compoundeyes, Mountaineer, Technician

[box]Round TWO

Before Corpus can even react, Kelvin digs a hole deep into the webbing of the arena, avoided a quick jab from the Heracross. Seconds later, the Syclant comes back up, strikes Corpus lightly, then immediately tunnels back down, making the bewildered Corpus miss again. As Kelvin surfaces again and smacks the Heracross, it flips into the air and lands once again on it, racking up significant damage. It can't evade the third strike, however, and Corpus lands the first knockout of the match.

Corpus dances around happily and swings its horn around; its Attack seems to have increased![/box]
[box]Kelvin dug a hole!

Corpus used Brick Break!
FAILED
-5 EN

Kelvin used Dig!
RNG Roll (To-Crit) (<=625 Yes) 9262 (No)
(8 + 1.5) * 2/3 = 6.33 DMG
-10 EN

==

Kelvin dug a hole!

Corpus used Brick Break!
FAILED
-9 EN

Kelvin used Dig!
RNG Roll (To-Crit) (<=625 Yes) 9262 (No)
(8 + 1.5) * 2/3 = 6.33 DMG
-14 EN

==

Kelvin used Acrobatics!
RNG Roll (To-Crit) (<=625 Yes) 1912 (No)
(11 + 1.5) * 2.25 + 1.75 = 29.875 DMG
-7 EN

Corpus used Brick Break!
RNG Roll (To-Crit) Irrelevant
(8 + 3 + 4) * 1 = 15 DMG
-13 EN

Kelvin fainted!

Corpus' Moxie raised its Attack!
[/box]

Leader Rediamond | AOO
Net HP: 211 / 292 (72.26%)
[
—]
[
—]
Corpus (M) @ Nothing
HP: 20 | EN: 38
6 / 3 / 1 / 3 | 3 / 4
Speed: 95 (—)
Guts, Swarm, Moxie
+1 Atk (P)

Challenger Glacier Knight | XOO
Net HP: 225 / 325 (69.23%)

Kelvin (M) @ Nothing
HP: -3 | EN: 53
4 / 2 / 5 / 3 | 3 / 4
Speed: 121 (—)
Compoundeyes, Mountaineer, Technician
 


"Excellent job Kelvin, you've done your duty! Take a break my dear friend..."

Well Gregor, you've drawn the first blood! However, I am far from finished. Corpus seems pretty hurt, how much more can he take? Or rather, how hard will you try to keep him standing?

This look like a job for Fernando! (@nothing)

Acrobatics~Acrobatics~Flamethrower
-If endure is used, use acrobatics+toxic that action
-If protective/evasive, use Hone Claws that action, and push the cue down (ONLY ONCE)



Note for Acrobatics+Toxic: In the DAT description, toxic is the release of poisonous gas. However, as seen in different times in the anime, fanart, and even the cartridge animations of the move, Toxic can have liquid and solid forms. A pokemon and spit up a spew of nasty purple toxic gunk, or create sticky poisonous goo that attaches to the enemy. Therefore, here is how the combo works in my mind. Simisear will use his acrobatic moves to fling himself onto heracross, and while on top of him, spewing toxic gunk right in his face/body. Or, if that seems impractical, Simisear can put toxic goo on his hands, and transfer the poison to heracross after the acrobatics bashing. Either way, Acrobatics and Toxic is plausible. If you look in the ASB threat list, you will see some weird comboes there as well (heat wave+bullet seed off the top of my head). Furthermore, the gym encourages creativity, and well.... this is creative.

(Engineer, if you disallow the combonation, please allow me to change my actions)
 


"This portion of our show is quickly approaching its end. Let's have one last round of applause for Lucanus heracross."

Feint+Close Combat
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Leader Rediamond | AOO
Net HP: 211 / 292 (72.26%)
[
—]
[
—]
Corpus (M) @ Nothing
HP: 20 | EN: 38
6 / 3 / 1 / 3 | 3 / 4
Speed: 95 (—)
Guts, Swarm, Moxie
+1 Atk (P)

Challenger Glacier Knight | XAO
Net HP: 225 / 325 (69.23%)

Fernando (M)
@ Nothing
HP: 100 | EN: 100
4 / 2 / 5 / 3 | 2 / 3
Speed: 101 (—)
Gluttony, Blaze


Kelvin (M) @ Nothing
KNOCKED OUT


[box]ROUND THREE

Glacier Knight recalls Kelvin with a slight grimace, but he quickly recovers and sends out Fernando the Simisear, equipped with a classy top hat and cane, together almost heavy enough to encumber him. Before Fernando can even react, however, Corpus dashes forward with a quick hit, then engages the monkey in a round of hand-to-hand combat, leaving the monkey quite disoriented. However, Fernando is able enough to mimic Kelvin's earlier actions, flipping up into the air before arcing down gracefully and smashing into Corpus, finally knocking the first of Rediamond's Pokemon out.[/box]
[box]
Corpus used Feint + Close Combat!
RNG Roll (To-Crit) (<=625 Yes) 5146 (No)
(14 + 3 + 5.5) * 1 + 1.75 = 24.25 DMG
Corpus' Defense fell!
Corpus' Special Defense fell!
-17 EN

Fernando used Acrobatics!
RNG Roll (To-Crit) (<=625 Yes) 4280 (No)
(11 + 1.5) * 2.25 + 1.75 = 29.875 DMG
-7 EN

Corpus fainted![/box]

Leader Rediamond | XOO
Net HP: 192 / 292 (65.75%)
[
—]
[
—]
Corpus (M) @ Nothing
HP: -10 | EN: 21
6 / 3 / 1 / 3 | 3 / 4
Speed: 95 (—)
Guts, Swarm, Moxie
+1 Atk (P), -1 Def (1r), -1 SpD (1r)
Cooldown (1a)

Challenger Glacier Knight | XAO
Net HP: 201 / 325 (61.85%)

Fernando (M)
@ Nothing
HP: 76 | EN: 93
4 / 2 / 5 / 3 | 2 / 3
Speed: 101 (—)
Gluttony, Blaze


Kelvin (M) @ Nothing
KNOCKED OUT
 

"Now that Hieradula heracross is down, let's shift our focus to the next species we will be discussing today. Nomen armaldo is coming out behind me at the moment. Armaldo are an extinct species that has recently been revived. We are very fortunate to have a battle worthy one in the gym today, and it will almost certainly not dissapoint. Armaldo are famous for their ability to deflect many physical assaults with their armor, and then strike back with equal ferocity with claw based strikes. Bolstering this is an item usually attached to Weavile that Armaldo can also use to great effect."

Armaldo @ Passho (Water) Berry + Razor Claw

Rock Blast~Rock Slide~Rock Blast
IF SolarBeam, use Rock Blast that action and push actions back
IF Protect AND you aren't taunted, use Stealth Rock and push actions back but only once.
 

"That last stand from Heracross dealt more damage than i was expecting.... next time i wont fight you with so many -def natures!"

Well Fernando, the odds are against us at the moment. Armaldo is a perfect enemy to counter your type and abilities. However, you and i know both you are capable than more than a little fire breathing. You have lots of Monkey Business! Let's show the brute how you can shimmy and shake around his force!

First and foremost, let us thank Kelvin for setting us up. Those holes in the web (the ones he created from all that digging) are going to be key in our victory of the round. Now, as the match begins, Armaldo is going to launch nasty chunks of rock at you. Use the Escape Hatch! Find the Hole nearest to you and jump in it quickly! Now, below the webby floor is nothing, so don't just jump down into your doom! cling to the other side of the web, which should not be a problem, given your monkey abilities and the fact the web is sticky.

Next, Crawl back out of the Hole, and charge towards Armaldo! Do not be scared of that Rock Slide command, because it simply cannot happen. His own arena prevents the usage of that move! So, you will not be harmed! Which is good, because this next action requires your upmost concentration. Since the arena is not very big, the four holes Scylant created are close nearby. I reckon Armaldo was summoned in almost the same spot Heracross stayed around, so that means he is near a hole! Spy the Hole, then Low Kick that Armaldo in the leg region, Causing him to topple over into the hole!

Now, For the third action, Armaldo will be struggling to not fall through the hole! But that's exactly what we want to happen. So, using all your power and force Fernando, jump into the air gracefully with your Acrobatics, and Crash into Armaldo's head! The force from your attack should push the poor, Heavy, through the web hole, and send him falling down to his doom.

Now, let's recap!

Action One
Jump into the Hole nearest to you, clinging to the bottom side of the web so that you do not fall

Action Two
Crawl out of the Hole, and charge at Armaldo. Aim carefully, then Low Kick Armaldo back into another one of the Holes created by Kelvin

Action Three
Gain as much force from a jumping Acrobatics as you can, and crash into armaldo from above, using the force to knock Armaldo through the hole

Notes: Syclant is Size Class 3, so the hole is big enough for Simisear to slip through without being encumbered (Size class 2.) Armaldo is Size class 3, so he should be able to fall through the hole with ease, but i have made Action three as it is because armaldo did not cleanly fall through the hole. It would be stumbling to catch and pull itself up. I imagine Armaldo halfway through the hole, and simi giving it the push it needs to go all the way down. Cheers~!
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Leader Rediamond | XAO
Net HP: 195 / 295 (65.75%)
[
3]
Diego (M) @ Razor Claw + Passho Berry
HP: 100 | EN: 100
6 / 4 / 2 / 3 | 3 / 4
Speed: 45 (—)
Battle Armor, Swift Swim
[
—][
—]
Corpus (M) @ Nothing
KNOCKED OUT

Challenger Glacier Knight | XAO
Net HP: 201 / 325 (61.85%)

Fernando (M)
@ Nothing
HP: 76 | EN: 93
4 / 2 / 5 / 3 | 2 / 3
Speed: 101 (—)
Gluttony, Blaze


Kelvin (M) @ Nothing
KNOCKED OUT


[box]ROUND FOUR

This round seems to have Glacier Knight thinking hard...

Peering at the holes caused by Kelvin's digging, he stumbles upon an idea. Fernando nods quickly and jumps into one of the holes, hanging onto the sticky strands with its cane. Diego is slightly confused, but continues with the Leader's plan of blasting a barrage of rocks; unfortunately, the web is quite tight and as such they bounce right off, not going through and hitting the fire monkey.

Taking advantage of Diego's perplexed state, compounded only by its Leader's quite obvious blunder, Fernando successfully extricates itself from the web, aims carefully, and kicks Diego unceremoniously into a nearby hole, causing it to be the one hanging on now.

Before the Armaldo can react, however, Fernando jumps high into the air and comes crashing down, sending it hurtling towards the ground! The Armaldo smashes into the hard floor with a painful cracking sound; its brittle armor seems to have shattered! It'll have to get to a Pokemon center soon... up on the web, Fernando doesn't seem to be too well off either; the impact from landing onto the hard armor seems to have damaged its knees a bit...[/box]
[box]The illegal action movement should have applied here, but...

Fernando jumped into a hole and clung on!
Similar Actions: Dig
Fernando attempts to dodge oncoming attacks!
-10 EN

Diego used Rock Blast on Fernando!
Accuracy reduced by 75%!
RNG Roll (To-Hit) (<=2250 Yes) 6667 (No)
The attack missed!
-6 EN

Fernando is hanging on!
-2 EN

==

Fernando got out and used Low Kick!
Getting out took extra energy; Fernando does not learn a Damaging Evasive Move normally!
Aiming for a hole took extra energy!
RNG Roll (To-Crit) (<=625 Yes) 1078 (No)
(8) * 1 = 8 DMG
-10 EN

Diego was knocked into a hole!

Diego used Rock Slide!
But it failed!
-0 EN

Diego is hanging on!
-2 EN

==

Fernando used Acrobatics!
RNG Roll (To-Crit) (<=625 Yes) 3755 (No)
(11) * 1 = 11 DMG
-7 EN

Fernando smashed into Armaldo through the hole!

Fernando jumped off and landed on the web!
Force upwards caused damage and injured its knees!
Injured Knees: -1 Spe, using high-altitude moves will deal recoil
8 DMG

Armaldo landed on the ground and shattered its armor!
Initial Velocity of 3.86 m/s -> Landing Velocity of 14.52 m/s
ABILITY CHANGE: Battle Armor -> Weak Armor
Armaldo's Defense fell!
Armaldo's Speed rose!
21 DMG

Armaldo used Rock Blast!
The attack missed!
-6 EN

==

Armaldo was transported to the top of the web!
[/box]
Leader Rediamond | XAO
Net HP: 155 / 295 (52.54%)
[
3]
Diego (M) @ Razor Claw + Passho Berry
HP: 60 | EN: 86
6 / 4 / 2 / 3 | 3 / 4
Speed: 45 [78] (—)
Weak Armor (Cannot be Disabled), Swift Swim
-1 Def (P), +1 Spe (P)
[
—][
—]
Corpus (M) @ Nothing
KNOCKED OUT

Challenger Glacier Knight | XAO
Net HP: 193 / 325 (59.38%)

Fernando (M)
@ Nothing
HP: 68 | EN: 64
4 / 2 / 5 / 3 | 2 / 3
Speed: 101 [57] (—)
Gluttony, Blaze
Knees Injured


Kelvin (M) @ Nothing
KNOCKED OUT
 

Excellent job Fernando! Our opponent isn't going to underestimate us anymore! Alas, I am afraid you will be crushed by Armando, for he is quite the beast. You did your damage, and now it's time to let Reginald the krilowatt have his chance!

Switching, Reginald is coming out
Fernando is going in

Reginald@Focus Band and Shuca Berry
 

"...I regret to inform you of this, but the main portion of the demonstration is now over. The arena will now be closed to viewing.

...

...

...

Now that we have no witnesses..."

Syclant@ Occa Berry + Muscle Band

Taunt~Bug Bite~Earthquake
IF Protective/Evasive move, use Spikes and push actions back
IF Me First, use Hidden Power and push actions back
IF Counter actions two or three, use Earth Power and push actions back
 

"What's this? Everyone is leaving....? But we aren't finished! .......Oh. So you want to play hard ball eh?"

Ok, i have the perfect idea to get around this! See those holes Reginald? First you're gonna...... That ref is staring at me really hard. Wow. What a pain. I thought we could be creative! never mind Reginald, instead we are going to- ugh, again with the scowl? Mathematics? Really? Argh, fine, let's do this. Pretty standard stuff Reginald, not very interesting, but it should get the job done. Fernando is needed, let's bring him out!

Volt Switch~Thunderbolt+Thunder Wave~Cooldown

"Not the best situation, but its all we've got really. Can't do much else."
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Leader Rediamond | XOA
Net HP: 160 / 300 (53.33%)

[
3]
Scadi (M) @ Muscle Band, Occa Berry
HP: 100 | EN: 100
4 / 2 / 5 / 3 | 3 / 4
Speed: 121 (—)
Compoundeyes, Mountaineer, Technician

[
3]
Diego (M) @ Razor Claw + Passho Berry
HP: 60 | EN: 86
6 / 4 / 2 / 3 | 3 / 4
Speed: 45 (—)
Weak Armor (Cannot be Disabled), Swift Swim

[
—][
—]
Corpus (M) @ Nothing
KNOCKED OUT

Challenger Glacier Knight | XOA
Net HP: 193 / 325 (59.38%)
[
3]
Reginald (M) @ Focus Band, Shuca Berry
HP: 125 | EN: 100
2 / 3 / 4 / 3 | 1 / 1
Speed: 105 (—)
Trace, Magic Guard, Shell Armor


Kelvin (M) @ Nothing
KNOCKED OUT

Fernando (M)
@ Nothing
HP: 68 | EN: 64
4 / 2 / 5 / 3 | 2 / 3
Speed: 101 [57] (—)
Gluttony, Blaze
Knees Injured


[box]ROUND FIVE

Both trainers switch out their injured Pokemon, giving them a brief respite from the grueling battle; their wounds don't appear as if they'll simply heal via staying in their capsules, though...

The Leader's chosen replacement, Scadi the Syclant, initiates the round and launches a tirade of insults and rather offensive gestures at Reginald the Krilowatt, who zooms in and zaps the Syclant with a quick shock of electricity. Unphazed, Scadi chases Reginald around the web before chomping down viciously and tearing away its berry. Managing to escape for a little while, Reginald calls upon a thunderbolt that strikes true and electrifies Scadi; he also seems to imbue a little surprise in the attack, causing the Syclant to suddenly seize up as its muscles spasm uncontrollably!

Reginald takes some time to recover from the attack, but Scadi is relentless, shaking the web violently. Just as Scadi is about to pounce, the Krilowatt suddenly disappears in a flash of red light and Fernando appears again, armed with his cane. Is the Leader going to be able to extricate himself from this situation...?[/box]
[box]Scadi used Taunt!
Reginald fell for the Taunt!
-10 EN

Reginald used Volt Switch!
RNG Roll (To-Crit) (<=625 Yes) 3999 (No)
(7 + 3 + 1.5) * 1 = 11.5 DMG
-4 EN

==

Scadi used Bug Bite!
(9 + 3 + 1.5 + 1) * 1 = 14.5 DMG
Scadi stole and ate Reginald's Shuca Berry!
-4 EN

Reginald used SHOCKBOLT!
RNG Roll (To-Crit) (<=625 Yes) 3445 (No)
(10 + 3 + 1.5) * 1 = 14.5 DMG
-20 EN

Scadi was paralyzed! It may be unable to move!

==

Reginald must recharge!

RNG Roll (Full PRZ) (<=2500 Yes) 7179 (No)
Scadi used Earthquake!
(10 + 1.5 + 1) * 1.5 = 18.75 DMG
-7 EN[/box]
Leader Rediamond | XOA
Net HP: 134 / 300 (44.67%)

[
3]
Scadi (M) @ Muscle Band, Occa Berry
HP: 74 | EN: 79
4 / 2 / 5 / 3 | 3 / 4
Speed: 121 [30] (—)
Compoundeyes, Mountaineer, Technician
PRZ [20]
[
3]
Diego (M) @ Razor Claw + Passho Berry
HP: 60 | EN: 86
6 / 4 / 2 / 3 | 3 / 4
Speed: 45 (—)
Weak Armor (Cannot be Disabled), Swift Swim

[
—][
—]
Corpus (M) @ Nothing
KNOCKED OUT

Challenger Glacier Knight | XAO
Net HP: 160 / 325 (49.23%)


Fernando (M)
@ Nothing
HP: 68 | EN: 64
4 / 2 / 5 / 3 | 2 / 3
Speed: 101 [57] (—)
Gluttony, Blaze
Knees Injured


Kelvin (M) @ Nothing
KNOCKED OUT
[
—]
Reginald (M) @ Focus Band
HP: 92 | EN: 76
2 / 3 / 4 / 3 | 1 / 1
Speed: 105 (—)
Trace, Magic Guard, Shell Armor
 

"Our Damage input seems to be less than desirable. Let's change that Fernando!"

Incinerate~Flame burst~Flamethrower
-if protective/evasive a1, chill that action and push queue down
-if dig is used, AND you are slower than syclant, use Flamethrower+Flamethrower that action
 

"You have unleashed your weapon. Perhaps it shall also bring about your destruction."

Earthquake~Knock Off+Giga Impact*~Cooldown (Ice Shard+Sheer Cold)

*It's knocking Simisear off the arena into a hole... it's knock off with a lot more power to knock off something a lot bigger.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Leader Rediamond | XOA
Net HP: 134 / 300 (44.67%)

[
3]
Scadi (M) @ Muscle Band, Occa Berry
HP: 74 | EN: 79
4 / 2 / 5 / 3 | 3 / 4
Speed: 121 [30] (—)
Compoundeyes, Mountaineer, Technician
PRZ [20]
[
3]
Diego (M) @ Razor Claw + Passho Berry
HP: 60 | EN: 86
6 / 4 / 2 / 3 | 3 / 4
Speed: 45 (—)
Weak Armor (Cannot be Disabled), Swift Swim

[
—][
—]
Corpus (M) @ Nothing
KNOCKED OUT

Challenger Glacier Knight | XAO
Net HP: 160 / 325 (49.23%)


Fernando (M)
@ Nothing
HP: 68 | EN: 64
4 / 2 / 5 / 3 | 2 / 3
Speed: 101 [57] (—)
Gluttony, Blaze
Knees Injured


Kelvin (M) @ Nothing
KNOCKED OUT
[
—]
Reginald (M) @ Focus Band
HP: 92 | EN: 76
2 / 3 / 4 / 3 | 1 / 1
Speed: 105 (—)
Trace, Magic Guard, Shell Armor


[box]ROUND SIX

Fernando hurls a wide arc of flame at Scadi, dealing tremendous damage to its icy exterior; that's not all, though, as the attack seems to have burned the burn-resistant berry as well. Scadi winces a bit, but continues with the plan and sends another earthquake rumbling through the spider web, knocking the dexterous Simisear off balance.

Not relenting, Fernando keeps up the fiery assault, launching a small barrage of fireballs that explode upon contact. This leaves him open for a surprise flavor attack, however; Scadi charges at the monkey as fast as it possibly can in its crippled state and elbows it at a downwards angle, knocking it into one of the holes in the web and down below! Fernando crashes in a rather painful-looking position, and after a couple seconds of struggling, gives up and falls unconscious.

With only one Pokemon left, our challenger seems to be in a bad position; however, Scadi is recharging and sluggish, so that might just be enough to give him another chance![/box]
[box]Fernando used Incinerate!
Scadi's Occa Berry reduced Incinerate's power!
RNG Roll (To-Crit) (<=625 Yes) 6506 (No)
(4 + 3 + 3) * 1.5 = 15 DMG
Scadi's Occa Berry was burned!
-2 EN

RNG Roll (Full PRZ) (<=2000 Yes) 2369 (No)
Scadi used Earthquake!
RNG Roll (To-Crit) (<=625 Yes) 9269 (No)
(10 + 3 + 1) * 1.5 = 21 DMG
-7 EN

==

Fernando used Flame Burst!
RNG Roll (To-Crit) (<=625 Yes) 5996 (No)
(7 + 3 + 3) * 2.25 = 29.25 DMG
-4 EN

RNG Roll (Full PRZ) (<=2000 Yes) 8078 (No)
Scadi used GIGAKNOCK!
RNG Roll (To-Crit) (<=625 Yes) 4023 (No)
Aiming cost extra energy!
(19 + 3 + 1) * 1 = 23 DMG
-28 EN

Scadi became sluggish!

Fernando was knocked through the hole!
i doubt people care about kinematics
25.45 DMG

Fernando fainted!
[/box]
Leader Rediamond | XOA
Net HP: 90 / 300 (30.00%)

[
—]
Scadi (M) @ Muscle Band, Occa Berry
HP: 30 | EN: 44
4 / 2 / 5 / 3 | 3 / 4
Speed: 121 [30] (—)
Compoundeyes, Mountaineer, Technician
PRZ [15], Sluggish (1a), Cooldown (1a)
[
3]
Diego (M) @ Razor Claw + Passho Berry
HP: 60 | EN: 86
6 / 4 / 2 / 3 | 3 / 4
Speed: 45 (—)
Weak Armor (Cannot be Disabled), Swift Swim

[
—][
—]
Corpus (M) @ Nothing
KNOCKED OUT

Challenger Glacier Knight | XXO
Net HP: 92 / 325 (28.31%)


Fernando (M)
@ Nothing
HP: KO | EN: 58
4 / 2 / 5 / 3 | 2 / 3
Speed: 101 [57] (—)
Gluttony, Blaze
Knees Injured


Kelvin (M) @ Nothing
KNOCKED OUT
[
—]
Reginald (M) @ Focus Band
HP: 92 | EN: 76
2 / 3 / 4 / 3 | 1 / 1
Speed: 105 (—)
Trace, Magic Guard, Shell Armor
 

"And that is percisely the kind of thing I can't do in front of an audience. I do have a reputation to keep intact, unlike you."
Cooldown~Bug Bite~Ice Shard+Sheer Cold
IF Aqua Jet when you would use the Ice Shard combination, use Ice Shard+Ice Shard instead
IF Double Team clones are up when you would attack, use Icy Wind and push actions back
IF a Substitute is up when you would use the Ice Shard combination, use Earthquake
 

"Creative stunt, where did you get the idea?"

Also, I have a reputation to renew, my dear opponent. I will show you, and everyone, what i am capable of!

Let's go Reginald, time to pull some slack!

My attacks cannot afford to miss, so we'll make sure they don't!

[activate Trace Ability, Tracing Syclant's Compoundeyes]

Hydro Pump~Thunderbolt~Thunderbolt

 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Leader Rediamond | XOA
Net HP: 90 / 300 (30.00%)

[
—]
Scadi (M) @ Muscle Band, Occa Berry
HP: 30 | EN: 44
4 / 2 / 5 / 3 | 3 / 4
Speed: 121 [30] (—)
Compoundeyes, Mountaineer, Technician
PRZ [15], Sluggish (1a), Cooldown (1a)
[
3]
Diego (M) @ Razor Claw + Passho Berry
HP: 60 | EN: 86
6 / 4 / 2 / 3 | 3 / 4
Speed: 45 (—)
Weak Armor (Cannot be Disabled), Swift Swim

[
—][
—]
Corpus (M) @ Nothing
KNOCKED OUT

Challenger Glacier Knight | XXA
Net HP: 92 / 325 (28.31%)

[
—]
Reginald (M) @ Focus Band
HP: 92 | EN: 76
2 / 3 / 4 / 3 | 1 / 1
Speed: 105 (—)
Trace, Magic Guard, Shell Armor


Kelvin (M) @ Nothing
KNOCKED OUT

Fernando (M)
@ Nothing
KNOCKED OUT


[box]ROUND SEVEN

While Scadi recovers from his massive exertion last round, Reginald comes in with a vengeance and fires off several powerful attacks, knocking the poor Syclant out before it even gets a chance to retaliate! The Leader seems to be in a tough spot now, down in health and against a pretty strong enemy...[/box]
[box]
Reginald traced CompoundEyes!
-5 EN

Reginald used Hydro Pump!
[1261 - No Crit]
(12 + 3 + 1.5) * 1 = 16.5 DMG
-7 EN

Scadi must recharge!

Reginald used Thunderbolt!
[6659 - No Crit]
(10 + 3 + 1.5) * 1 = 14.5 DMG
-6 EN

Scadi fainted!
[/box]
Leader Rediamond | XOX
Net HP: 60 / 300 (20.00%)

[
—]
Scadi (M) @ Muscle Band, Occa Berry
HP: -1 | EN: 44
4 / 2 / 5 / 3 | 3 / 4
Speed: 121 [30] (—)
Compoundeyes, Mountaineer, Technician
PRZ [10]
[
3]
Diego (M) @ Razor Claw + Passho Berry
HP: 60 | EN: 86
6 / 4 / 2 / 3 | 3 / 4
Speed: 45 (—)
Weak Armor (Cannot be Disabled), Swift Swim

[
—][
—]
Corpus (M) @ Nothing
KNOCKED OUT

Challenger Glacier Knight | XXA
Net HP: 92 / 325 (28.31%)

[
—]
Reginald (M) @ Focus Band
HP: 92 | EN: 58
2 / 3 / 4 / 3 | 1 / 1
Speed: 105 (—)
Trace, Magic Guard, Shell Armor
Compoundeyes (4a)


Kelvin (M) @ Nothing
KNOCKED OUT

Fernando (M)
@ Nothing
KNOCKED OUT
 

"It's a shame you had to play dirty and send your fans away. They would love to see such a close match!"

Reginald, its one to one, and the odds are about even. We have to be skillful if we want a badge. Give it your all!

Substitute (25HP)~Scald~Chill
-If if is your turn a2/a3 and you don't have a substitute up, use substitute (20HP)
-if opponent uses substitute , use Imprison [Substitute/Protect/Double Team] that action and push the cue down
-if earthquake and opponent does not have a sub up, counter that action, and push the queue down (but only ONCE)
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top