Returning to the battlefield! Ranger and Lupus face off!

Standard pre-battle banter blah blah blah.
ummm, lets see if I remember how to do this....
1v1 FE singles.
Arena of acceptor's choice
Abilities: All
Items: Training or Off.
I accept! Items off, and ASB arena.
I will assume standard 2 subs and 2 recovers/ 5 chills, since neither of you specified it.

And now, the Pokemon!
MrcRanger97 said:

Kitsunoh (Envy) (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks

Scratch
Iron Defense
Tail Whip
Lick
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Metal Burst
Copycat
Imprison.
Fake Out
Perish Song
Shadow Claw
Shadowstrike
Iron Head
Revenge

Yawn
Meteor Mash
Metal Sound

Protect
Dig
Substitute
Earthquake
U-turn
Torment
Rock Slide

Will-o-Wisp
Pain Split
Super Fang
LupusAter said:
(M)
Nature: Serious
Type:
Grass:Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Abilities:
Overgrow: (Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary: (Can Be Enabled)This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.


Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 113


EC 9/9
MC 0
DC 5/5

Tackle (*)
Leer(*)
Vine Whip(*)
Wrap(*)
Growth(*)
Leaf Tornado(*)
Leech Seed(*)
Mega Drain (*)
Slam(*)
Leaf Blade
Leaf Storm
Wring Out
Giga Drain
Gastro Acid

Glare(*)
Iron Tail(*)
Mirror Coat(*)

Aerial Ace(*)
Taunt (*)
Swords Dance(*)
Protect
Toxic
Hyper Beam
Reflect
Light Screen
Safeguard
Double Team
Begin!

Lupus attaches items and orders
Ranger attaches items and orders
I ref
 
Wonderful matchup...
No items, activate Contrarian.

Taunt-Leech Seed-Leaf Storm.
IF Protect on A1, Reflect and push actions back.
 
Well this is an easy round.

Pre-Round stats:

Envy
HP: 100
EN: 100
5/3/1/3/110

Nidhogg
HP: 100
EN: 100
3/3/3/3/113

Action 1
Fake Out -> Nidhogg (4 EN)
RNG roll (to crit, <=625 crit) 6538 = no crit
(4+(5-3)1.5) = 7 DMG

Nidhogg flinched!

Action 2
Envy used Protect! (7 EN)

Leech Seed -> Envy (9 EN)
But it failed!

Action 3
Yawn -> Nidhogg (7 EN)
Nidhogg became drowsy!

Leaf Storm -> Envy (8 EN)
RNG roll (to hit, <=9000 hit) 3533 = hit
RNG roll (to crit) 1765 = no crit
(14+3+(3-3)1.5)(.67) = 11.39 DMG
Nidhogg's SpA rose!


And as soon as we begin, the tricky antics of Kitsunoh are already starting as she rushes up to Nidhogg and claps her hands right in front of her face, faking her out completely and causing the grass snake to reel back in surprise, leaving her to do nothing at all!

Wanting to get a bit of recovery, even though its still very early in the match, Nidhogg begins launching several seeds at Envy, but it turns out that the ghost already has a protective shield around it, and the seeds harmlessly bounce off, then disappear, leaving both Nidhogg and Lupus quite angry!

What's this? How could Envy be tired alread- Oh, I see! It's just her Yawn attack, and it looks like Nidhogg is getting ready to take a nap! Looks like she's going to launch at least one attack before she takes a break though, as Nidhogg whips up an entire swarm of leaves, and then sends them all flying at Envy! Looks like that didn't do too much, but the fact that the grass snake looks quite a bit stronger after that attack, it doesn't look like Ranger should let his guard down!

Post-Round stats:

Envy
HP: 89
EN: 82
5/3/1/3/110

Nidhogg
HP: 93
EN: 83
3/3/3/3/113
Drowsy (will fall asleep in 1a)
+2 SpA
 
Not exactly legal actions, but ok.

Pre-Round stats:

Envy
HP: 89
EN: 82
5/3/1/3/110

Nidhogg
HP: 93
EN: 83
3/3/3/3/113
Drowsy (will fall asleep in 1a)
+2 SpA

Action 1
Taunt -> Envy (10 EN)
Envy fell for the Taunt!

Iron Head -> Nidhogg (5 EN)
RNG roll (to crit) 3163 = no crit
(8+3+(5-3)1.5) = 14 DMG

Nidhogg fell asleep!
RNG roll (for duration, <=6666 1 action) 4556 = 1 action

Action 2
Nidhogg is asleep!

Envy can't use Torment due to the Taunt!

Action 3
Nidhogg woke up!
Leech Seed -> Envy (9 EN)
RNG roll (to hit, <=9000 hit) 4851 = hit
Envy was seeded!

Iron Head -> Nidhogg (5 EN)
RNG roll (to crit) 7810 = no crit
(8+3+(5-3)1.5) = 14 DMG

Leech Seed (3 DMG Envy, +3 HP Nidhogg)


Maybe flavor will come later, don't really have time now.

Post-Round stats:

Envy
HP: 86
EN: 72
5/3/1/3/110
Taunt (3a)
Leech Seed (3 DPA, 5a)

Nidhogg
HP: 68
EN: 64
3/3/3/3/113
+1 SpA
 
Well that's one way of doing things, Ranger... Also, send your mons in to Wolfe if you haven't already, kthnx. :3

Pre-Round stats:

Envy
HP: 86
EN: 72
5/3/1/3/110
Taunt (3a)
Leech Seed (3 DPA, 5a)

Nidhogg
HP: 68
EN: 64
3/3/3/3/113
+1 SpA

Action 1
Nidhogg used Safeguard! (10 EN)

Envy dug underground! (10 EN)

Envy stayed underground! (6 EN)

Leech Seed (3 DMG Envy, +3 HP Nidhogg)

Action 2
Leaf Storm -> Envy (8 EN)
But it missed!

Envy stayed underground! (6 EN)

Leech Seed (3 DMG Envy, +3 HP Nidhogg)

Action 3
Nidhogg used Giga Drain! (11 EN)
But it missed!

Dig -> Nidhogg
RNG roll (to crit) 4524 = no crit
(8+(5-3)1.5)(.67) = 7.37 DMG

Leech Seed (3 DMG Envy, +3 HP Nidhogg)


Wow this was an easy-ass round to ref.

While Nidhogg takes a bit of time to protect himself with a green veil, shielding him from some of the shenanigans Ranger might use, Envy just digs underground and stays put, doing absolutely nothing but burning EN!

However, it doesn't look like Lupus cares about that, as he commands Nidhogg to whip up another storm of leaves, but they just sail right over the hole where Envy is lying in wait, missing completely! Meanwhile, it looks like Envy must be planning something (or just jacking off) down there, as he's still not coming up!

And it still looks like Nidhogg and Lupus don't care that they can't hit the tricky ghost, and Nidhogg tries to drain some HP from it, but once again, the attack just sails over the hole! Finally, Envy pops out of the hole... and does next to no damage at all. In fact, the Leech Seed from last round allowed Nidhogg to gain HP this round, and Ranger's plan to drain Nidhogg's EN has practically backfired, as now he only has a tiny advantage in HP, and it looks like he is beginning to run low on energy as well!

Who will gain the advantage in this next round?!

Post-Round stats:

Envy
HP: 77
EN: 50
5/3/1/3/110
Leech Seed (3 DPA, 2a)

Nidhogg
HP: 70
EN: 35
3/3/3/3/113
Safeguard (3 rounds)
Faked Out
 
Meh, female Serps are better. Like Franziska :D

Pre-Round stats:

Envy
HP: 77
EN: 50
5/3/1/3/110
Leech Seed (3 DPA, 2a)

Nidhogg
HP: 70
EN: 35
3/3/3/3/113
Safeguard (3 rounds)
Faked Out

Action 1
Nidhogg used Double Team! (12 EN)
Nidhogg made 3 clones!

U-Turn -> Nidhogg (5 EN)
RNG roll (to hit, <=2500 hit) 3755 = miss
A clone dissipated!

Leech Seed (3 DMG Envy, +3 HP Nidhogg)

Action 2
Nidhogg chilled! (+12 EN)

Iron Head -> Nidhogg (5 EN)
RNG roll (to hit, <=3333 hit) 2398 = hit
RNG roll (to crit) 4617 = no crit
(8+3+(5-3)1.5) = 14 DMG
The clones dissipated!

Leech Seed (3 DMG Envy, +3 HP Nidhogg)

Action 3
Giga Drain -> Envy (11 EN)
RNG roll (to crit) 3806 = no crit
(8+3+(3-3)1.5)(.67) = 7.37 DMG = 3.685 recovered

U-Turn -> Nidhogg (5 EN)
RNG roll (to crit) 4347 = no crit
(7+(5-3)1.5)(1.5) = 15 DMG


It looks like the audience is getting restless... They want action! They want excitement! They want you guys to finish this up already, or at least want something other than you guys trying to EN KO each other...

Post-Round stats:

Envy
HP: 64
EN: 35
5/3/1/3/110

Nidhogg
HP: 51
EN: 24
3/3/3/3/113
Safeguard (2 rounds)
Faked Out
 
Lupus, by making this battle go faster, I didn't mean kill yourself @_@

I'm lazy, so I'll just put in the calcs for Nidhogg's EN, as there is a 0% chance Lupus' actions will KO Envy this round.

Action 1
Leech Seed -> Envy (9 EN)

Action 2
Leaf Storm -> Envy (8 EN)

Action 3
Giga Drain -> Envy (11 EN)
Nidhogg fainted!

Sue me.

Prize time!

Ranger gets 1 CC
Envy the Kitsunoh gets 3 MC and 1 KOC

Lupus gets 1 CC
Nidhogg the Serperior gets 3 MC

waterwarrior gets 2 UC

Good game you guys, and sorry for my laziness.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top