Texas_Cloverleaf vs. Elevator_Music! Bad puns later! (SS Refs)

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Challenging Texas to a 4v4 doubles

he can pick everything else
ASB Arena
2 chills / 5 recs
2 Subs
Items=On
Abilities=2
Switch=Sure
2 day DQ
Blahdeblah, battle is happening.

Elevator_Music's Party!

Conkeldurr [Roobushin] (M)
Nature: Careful (+1 SpD, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Iron Fist (DW): (Trait) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Total Moves: 68 [Movepool Complete]

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Attract
Bide
Block
Brick Break
Bulk Up
Bulldoze
Chip Away
Comet Punch
Counter
Detect
Dig
Double Team
Drain Punch
DynamicPunch
Earthquake
Endure
Facade
Fire Punch
Fling
Focus Blast
Focus Energy
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot
Hammer Arm
Helping Hand
Hidden Power (Psychic, 7)
Hyper Beam
Ice Punch
Knock Off
Leer
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Protect
Rain Dance
Rest
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Scary Face
Sleep Talk
Smack Down
SmellingSalt
Snore
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Taunt
ThunderPunch
Toxic
Wake-Up Slap
Wide Guard
Work Up

Mollux [] (F)
Nature: Timid (+15% Spe, +9% Acc, -1 Atk)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Illuminate (DW): (Can Be Activated) When this Pokemon initially goes out into the battlefield, it generates an intense light that blinds all opponents, reducing their Accuracy stage by one (1) at the cost of 5 EN. The accuracy drop will last six (6) actions after the Pokemon is released.

Stats:
HP: 100
Atk: Rank1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88 (76 *1.15) (+) (9% Accuracy boost)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Total Moves: 34

MC: 0
DC: 5/5

Attacks:
Acid
Acid Armor
Acid Spray
Bide
Clear Smog
Confuse Ray
Ember
Eruption
Gunk Shot
Heat Wave
Lava Plume
Moonlight
Recover
Withdraw

Aqua Ring
Fire Spin
Heal Pulse

Double Team
Fire Blast
Flamethrower
Light Screen
Protect
Sludge Wave
SolarBeam
Substitute
Thunder Wave
Thunderbolt
Toxic
Venoshock
Will-O-Wisp

Gastro Acid
Heal Bell
Helping Hand
Knock Off

Slowpoke [Yadon] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator (DW): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (15 /1.15) (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 14
Total Moves: 21

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Amnesia
Confusion
Curse
Disable
Growl
Headbutt
Heal Pulse
Psychic
Rain Dance
Slack Off
Tackle
Water Gun
Water Pulse
Yawn
Zen Headbutt

Block
Future Sight
Mud Sport

Flamethrower
Scald
Toxic

Bayleef [Beiriifu] (F)
Nature: Brave (+1 SpA, -15% Spe, -10% Eva)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Leaf Guard (DW): (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (60 /1.15) (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
Total Moves: 21

EC: 4/9
MC: 0
DC: 2/5

Attacks:
Aromatherapy
Body Slam
Growl
Light Screen
Magical Leaf
Natural Gift
PoisonPowder
Razor Leaf
Reflect
Safeguard
SolarBeam
Sweet Scent
Synthesis
Tackle

Counter
Heal Pulse
Leech Seed

Energy Ball
Protect
Toxic

Seed Bomb


Texas_Cloverleaf's Party!

Cyclohm, Behemoth, Female
Nature: Modest (+SpA, -Atk)
Electric:Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon:Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
(Unlocked) Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1)
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Moves:
Whirlwind
Bide
Weather Ball
Tri Attack
Tackle
Growl
Leer
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Double Hit
Sonicboom
Dragon Tail
Discharge
Slack Off
Hurricane
Zap Cannon
Thrash
Outrage

Dragon Dance
Dragonbreath
Gust
Heal Bell
Hydro Pump
Magnet Rise
Power Gem
Spark

Draco Meteor
Electroweb
Mud-Slap
Signal Beam
Swift
Water Pulse

Attract
Charge Beam
Blizzard
Bulldoze
Double Team
Dragon Pulse
Earthquake
Endure
Fire Blast
Flamethrower
Hail
Hidden Power Grass 7
Hyper Beam
Ice Beam
Light Screen
Natural Gift
Protect
Sandstorm
Sleep Talk
Shock Wave
Substitute
Sunny Day
Surf
Rest
Roar
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Trick Room
Volt Switch
Total Moves: 67/85

Yet to get:
3 MC (Egg/4th Gen Tutor/Past-Gen TM): Dragon Rush, Headbutt, Secret Power, Captivate (Subtotal: 12)
2 MC (Tutor): Snore (Subtotal: 2)
2 MC (TM): Hone Claws, Dragon Claw, Frustration, Return, Aerial Ace, Facade, Round, Incinerate, Giga Impact, Flash, Wild Charge, Strength, Waterfall (Subtotal: 26)


Dragonite, Tempest, Female
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale: (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.

Dragonite
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Fire Punch
Thunderpunch
Wrap
Roost
Leer
Thunder Wave
Twister
Agility
Dragon Rage
Slam
Aqua Tail
Dragon Rush
Dragon Tail
Safeguard
Dragon Dance
Wing Attack
Outrage
Hyper Beam
Hurricane

Aqua Jet
Dragon Pulse
Extremespeed
Light Screen

Aerial Ace
Bide
Blizzard
Defog
Detect
Dive
Draco Meteor
Earthquake
Endure
Fire Blast
Flamethrower
Fly
Heal Bell
Heat Wave
Hidden Power Grass (7)
Hydro Pump
Ice Beam
Ice Punch
Icy Wind
Protect
Rain Dance
Razor Wind
Reflect
Rest
Roar
Sky Drop
Sleep Talk
Stone Edge
Substitute
Superpower
Surf
Tailwind
Thunder
Thunderbolt
Waterfall
Whirlpool
Total Moves: 59/116

Yet To Get:
Egg (3 MC): Dragon Breath, Haze, Mist, Supersonic, Water Pulse (Subtotal: 15)
Past-Gen Tutor (3 MC): Air Cutter, Body Slam, Double-Edge, Dynamicpunch, Fury Cutter, Headbutt, Mimic, Mud-Slap, Ominous Wind, Swift (Subtotal: 30)
BW2 Tutor (2 MC): Bind, Iron Head, Iron Tail, Superpower (Subtotal: 8)
BW TM (2 MC): Hone Claws, Dragon Claw, Toxic, Hail, Sunny Day, Frustration, Return, Brick Break, Double Team, Sandstorm, Rock Tomb, Facade, Attract, Round, Focus Blast, Fling, Incinerate, Giga Impact, Bulldoze, Rock Slide, Swagger, Rock Smash, Cut, Strength (Subtotal: 48)
Past-Gen TM (3 MC): Bubblebeam, Captivate, Curse, Fury Cutter, Horn Drill, Take Down, Natural Gift, Rage, Secret Power, Shock Wave, Skull Bash, Steel Wing, Water Gun, Zap Cannon (Subtotal: 42)


Hydreigon, Maleficient (F)
Nature: Hasty (plus Speed, minus Defense, +15% Accuracy)
Type: Dark/Dragon
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
Hydreigon
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 113 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 9/9
MC: 0

Attacks:
Tri Attack
Double Hit
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Slam
Dragon Pulse
Work Up
Dragon Rush
Body Slam
Scary Face
Hyper Voice
Outrage

Assurance
Astonish
Earth Power
Fire Fang
Head Smash
Ice Fang
Thunder Fang

Aqua Tail
Dark Pulse
Draco Meteor
Heat Wave
Roost
Sleep Talk
Superpower
Tailwind
Zen Headbutt

Acrobatics
Bulldoze
Charge Beam
Double Team
Dragon Tail
Earthquake
Fire Blast
Flamethrower
Flash Cannon
Fly
Focus Blast
Giga Impact
Hidden Power Grass (7)
Hyper Beam
Protect
Reflect
Rest
Rock Slide
Stone Edge
Substitute
Sunny Day
Surf
Taunt
Thunder Wave
Torment
Toxic
U-turn
Total Moves: 61/82

Yet to Get:
3 MC (Egg): Screech (Subtotal: 3)
2 MC (Tutor): Iron Tail, Signal Beam, Snore, Spite, Uproar (Subtotal: 10)
2 MC (TM): Attract, Echoed Voice, Facade, Frustration, Incinerate, Payback, Psych Up, Rain Dance, Return, Rock Smash, Rock Tomb, Round, Strength, Swagger, Thief (Subtotal: 30)


Haxorus, Slasher (M)
Nature: Jolly (plus Speed, minus Special Attack, +14% Accuracy)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Unnerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
Haxorus
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 112 (+)
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Dragon Claw
Dragon Dance
Taunt
Dragon Pulse
Swords Dance
Guillotine
Outrage
Giga Impact

Counter
Endeavor
Endure
Iron Tail
Night Slash
Reversal

Aqua Tail
Draco Meteor
Low Kick
Sleep Talk
Snore
Superpower

Aerial Ace
Dig
Earthquake
Protect
Rest
Rock Slide
Substitute
X-Scissor
Total Moves: 36/68

Yet To Get:
3 MC: Focus Energy, Harden, Razor Wind (Subtotal: 9)
2 MC (TM): Attract, Brick Break, Bulldoze, Cut, Double Team, Dragon Tail, Facade, Fling, Focus Blast, Frustration, Grass Knot, Hidden Power, Hone Claws, Hyper Beam, Incinerate, Payback, Poison Jab, Rain Dance, Return, Roar, Rock Smash, Rock Tomb, Round, Shadow Claw, Strength, Sunny Day, Surf, Swagger, Toxic (Subtotal: 58)


Elevator_Music Releases, Specifying Abilities and Items
Texas_Cloverleaf Releases, Specifies Abilities and Items, then Orders
Elevator_Music Orders
I Ref
 
This will be amusing.

Conkeldurr (Guts/Sheer Force @ Amulet Coin) and Mollux (Dry Skin/Illuminate @ Exp. Share), you're up!

I'll also Enable Sheer Force on Conkeldurr.
 

Texas Cloverleaf

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Cyclohm @ Expert Belt
Dragonite @ Exp. Share

Cyclohm: Rain Dance ~ Hurricane Conkeldurr ~ Thunder Conkeldurr
Dragonite: Hurricane Conkeldurr thrice
If Conkeldurr uses Bide a1, Evasive Agility a3

Global: If the weather is not rainy when you are set to attack, use Rain Dance that action


Shield Dust and Static
 
Pre-Round Information:

Conkeldurr (Roobushin) [M] | Mollux (Mollux) [F]
HP:
110 | 100
En: 100 | 100
Spe: 45 | 88
Items: Amulet Coin | EXP. Share
Stats: None | +9 Acc.
Abilities: Guts/Sheer Force | Dry Skin/Illuminate
Other: Sheer Force Active | None
Team: None


Cyclohm (Behemoth) [F] | Dragonite (Tempest) [F]
HP:
110 | 100
En: 100 | 100
Spe: 80 | 69
Items: Expert Belt | EXP. Share
Stats: None | -10 Eva.
Abilities: Shield Dust/Static | Inner Focus/Multiscale
Other: None | None
Team: None

------------------------------------------------------

Round 1 Starts!

------------------------------------------------------

And this is where I would put my flavour! =]

... IF I WROTE ANY.

------------------------------------------------------

Round 1 Ends!

------------------------------------------------------

Post-Round Information:
Arena: Rain is Falling... (3 Rounds)

Conkeldurr (Roobushin) [M] | Mollux (Mollux) [F]
HP:
85 | 100
En: 74 | 83
Spe: 45 | 88
Items: Amulet Coin | EXP. Share
Stats: None | +9 Acc.
Abilities: Guts/Sheer Force | Dry Skin/Illuminate
Other: Sheer Force Active | None
Team: None


Cyclohm (Behemoth) [F] | Dragonite (Tempest) [F]
HP:
80 | 94
En: 75 | 64
Spe: 80 | 69
Items: Expert Belt | EXP. Share
Stats: None | -10 Eva.
Abilities: Shield Dust/Static | Inner Focus/Multiscale
Other: Badly Poisoned (2) | None
Team: None

Action 1:
Mollux:
Uses Bodyblock (Conkeldurr)! (5 En) Mollux began defending her ally with her body!
Cyclohm: Uses Rain Dance! (10 En) Rain began to fall...
Dragonite: Uses Hurricane (Conkeldurr)! (8-1= 7 En) (Crit. <625, rolled 5950) (12+3+(5-4)*1.5)*1.5 = 24.75 Dmg! (Conf. <3000, rolled 9966)
- Ref's Note: Hurricane hits target regardless of position, so cannot be bodyblocked. However, the Rain-boost doesn't apply on the same action that rain goes heavy. Turns out I was wrong.
Conkeldurr: Digs Underground! (6 En)

Action 2:
Mollux:
Uses Toxic (Cyclohm)! (7-1= 6 En) (Miss. <200, rolled 7599) Cyclohm is now Badly Poisoned!
Cyclohm: Uses Hurricane (Conkeldurr)! (8 En) Missed!
Dragonite: Uses Hurricane (Conkeldurr)! (8+4=12 En) Missed!
Conkeldurr: Stays Underground! (6+4= 10 En)

Between Actions:
Cyclohm:
-1 HP!

Action 3:
Mollux:
Uses Sludge Wave! (7-1=6 En)
- Against Cyclohm: (Crit. <625, rolled 7730) (10*.75+3+(5-3)*1.5) = 13.5 Dmg!
- Against Dragonite: (Crit. <625, rolled 3219) (10*.75+3+(5-4)*1.5)*.5 = 6 Dmg! (Poison. <1000, rolled 9302)
Cyclohm: Uses Thunder (Conkeldurr)! (8-1= 7 En) Missed!
Dragonite: Uses Hurricane (Conkeldurr)! (8+8=16 En) Missed!
Conkeldurr: Uses Dig (Cyclohm)! (10 En) (Crit. <625, rolled 9669) (8+(5-4)*1.5)*1.5 = 14.25 Dmg! (Static. <3000, rolled 6356)

Between Rounds:
Cyclohm:[/b] -1 HP! Poison Worsens!
Dragonite: Multiscale Broken!

End of Round-ing:
Mollux:
-17 En!
Cyclohm: 29.75 ~ 30 Dmg! -25 En!
Dragonite: 6 Dmg! -36 En!
Conkeldurr: 24.75 ~ 25 Dmg! -26 En!


Cyclohm
HP: 110
Atk: Rank 2
Def: Rank 4
SpA: Rank 4
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Dragonite
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22

Conkeldurr
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Mollux
HP: 100
Atk: Rank1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88 (76 *1.15) (+) (9% Accuracy boost)
Size Class: 3
Weight Class: 3
Base Rank Total: 20


Elevator_Music Orders
Texas_Cloverleaf Orders
I Ref
 
Conkeldurr: Ice Punch (Dragonite) ~ Ice Punch (Dragonite) ~ Ice Punch (Dragonite)
IF (Dragonite uses a protective/evasive move) THEN (target Cyclohm instead)
IF (Dragonite uses Fly) THEN (use Smack Down (Dragonite))​
Mollux: Sludge Wave ~ Sludge Wave ~ Sludge Wave

idek
 

Texas Cloverleaf

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Dragonite: Bide ~ Hold ~ Release
unless i fucked up somewhere thats one dead mollux
Cyclohm: Thunder Wave Mollux ~ Hurricane Conkeldurr twice
 
Pre-Round Information:
Arena: Rain is Falling... (3 Rounds)

Conkeldurr (Roobushin) [M] | Mollux (Mollux) [F]
HP:
85 | 100
En: 74 | 83
Spe: 45 | 88
Items: Amulet Coin | EXP. Share
Stats: None | +9 Acc.
Abilities: Guts/Sheer Force | Dry Skin/Illuminate
Other: Sheer Force Active | None
Team: None


Cyclohm (Behemoth) [F] | Dragonite (Tempest) [F]
HP:
80 | 94
En: 75 | 64
Spe: 80 | 69
Items: Expert Belt | EXP. Share
Stats: None | -10 Eva.
Abilities: Shield Dust/Static | Inner Focus/Multiscale
Other: Badly Poisoned (2) | None
Team: None

------------------------------------------------------

Round 2 Starts!

------------------------------------------------------

And this is where I would put my flavour! =]

... IF I WROTE ANY.

------------------------------------------------------

Round 2 Ends!

------------------------------------------------------

Post-Round Information:
Arena: Rain is Falling... (2 Rounds)

Conkeldurr (Roobushin) [M] | Mollux (Mollux) [F]
HP:
19 | 100
En: 44 | 59
Spe: 45 | 88
Items: Amulet Coin | EXP. Share
Stats: None | +9 Acc.
Abilities: Guts/Sheer Force | Dry Skin/Illuminate
Other: Sheer Force Active, Poisoned, Confused (2a) | Paralyzed (15%)
Team: None


Cyclohm (Behemoth) [F] | Dragonite (Tempest) [F]
HP:
47 | -7 (KO'd)
En: 49 | 58
Spe: 80 | 69
Items: Expert Belt | EXP. Share
Stats: None | -10 Eva.
Abilities: Shield Dust/Static | Inner Focus/Multiscale
Other: Badly Poisoned (3) | Fainted!
Team: None

Action 1:
Dragonite:
Uses Bide! (6 En) Dragonite began storing energy!
Mollux: Uses Sludge Wave! (7+4-1= 10 En)
- Against Cyclohm: (Crit. <625, rolled 7335) (10*.75+3+(5-3)*1.5) = 13.5 Dmg!
- Against Dragonite: (Crit. <625, rolled 5572) (10*.75+3+(5-4)*1.5) = 12 Dmg! (Poison. <1000, rolled 9302)
- Against Conkeldurr: (Crit. <625, rolled 4369) (10*.75+3+(5-4)*1.5) = 12 Dmg! (Poison. <1000, rolled 217) Conkeldurr became Poisoned!
Cyclohm: Uses Thunder Wave (Mollux)! (7-1= 6 En) Mollux is Paralyzed (25%)! It may be unable to move!
Conkeldurr: Uses Ice Punch (Dragonite)! (6 En) (Crit. <625, rolled 3395) (8+2+2+2+(5-3)*1.5)2.25 = 38.25 Dmg!

Between Actions:
Cyclohm:
-2HP!
Conkeldurr: -2HP!

Action 2:
Cyclohm:
Uses Hurricane (Conkeldurr)! (8 En) (Crit. <625, rolled 2118) (12++2(4-4)*1.5)*1.5 = 21 Dmg! (Conf. <3000, rolled 1298) (2|3|4, rolled 4) Conkeldurr became Intensely Confused!
Dragonite: Storing Energy!
Conkeldurr: (Conf. <5000, rolled 5812) Uses Ice Punch (Dragonite)! (Crit. <625, rolled 6069) (8+2+2+2+(5-3)*1.5)2.25 = 38.25 Dmg!
Mollux: (Para. <2500, rolled 4918) Uses Sludge Wave! (7+8-1= 14 En)
- Against Cyclohm: (Crit. <625, rolled 566) A Critical Hit! (10*.75+3+3+(5-3)*1.5) = 16.5 Dmg!
- Against Dragonite: (Crit. <625, rolled 7672) (10*.75+3+(5-4)*1.5) = 12 Dmg! Dragonite Fainted!
- Against Conkeldurr: (Crit. <625, rolled 8709) (10*.75+3+(5-4)*1.5) = 12 Dmg!

Between Actions:
Cyclohm:
-2 HP!
Conkeldurr: -2HP!

Action 3:
Cyclohm:
Uses Hurricane (Conkeldurr)! (8+4= 12 En) (Crit. <625, rolled 6478) (12+2+(4-4)*1.5)*1.5 = 21 Dmg! Conkeldurr's Confusion reduced to 0!
Conkeldurr: Snapped out of Confusion! Uses Ice Punch (Dragonite)! (6+8= 14 En) Dragonite is ded.
Mollux: (Para. <2500, rolled 467) Mollux is Paralyzed! It cannot move! Paralysis Reduced! (20%)

Between Rounds:
Cyclohm:[/b] -2 HP! Poison Worsens!
Conkeldurr: -2 HP!
Mollux: Paralysis Lessens! (15%)

End of Round-ing:
Mollux:
-24 En!
Cyclohm: 33 Dmg! -26 En!
Dragonite: 100.5 ~ 101 (!!!) Dmg! -6 En!
Conkeldurr: 66 Dmg! -30 En!


Cyclohm
HP: 110
Atk: Rank 2
Def: Rank 4
SpA: Rank 4
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Dragonite
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22

Conkeldurr
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Mollux
HP: 100
Atk: Rank1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88 (76 *1.15) (+) (9% Accuracy boost)
Size Class: 3
Weight Class: 3
Base Rank Total: 20


Texas_Cloverleaf Releases, Specifies Item and Abilities, then Orders
Elevator_Music Orders
I Ref


EDIT: Indeed, forgot to deduct from Conkel's health and the Confusion. However, no Static roll because he didn't touch Cyclohm this Round.
 

Texas Cloverleaf

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Ugh, that action 1 poison by mollux fucked me over. Very unlucky. Couldn't get a confusion either :( Simon, you also ignored any energy use or hp loss by conk. It should be at 19/44. Also I believe you forgot to roll for Static on Conk

Haxorus with Mold Breaker, Unnerve, and an Exp. Share

This may be a lost cause but we can go down swinging.

Cyclohm: Hurricane Conk ~ Thunder Conk ~ HUrricane Conk
Targetting Mollux if conk faints
If Mollux bodyblocks a1, swicths a1 and a2

Haxorus: idk, just Outrage
 
Conk should have snapped out of confusion after being hit by Hurricane the second time.

Conkeldurr: Mach Punch+Ice Punch (Cyclohm) ~ Cooldown (Chill) ~ Chill

Mollux: Will-O-Wisp (Haxorus) ~ Venoshock (Cyclohm) ~ Recover
 
Pre-Round Information:
Arena: Rain is Falling... (2 Rounds)

Conkeldurr (Roobushin) [M] | Mollux (Mollux) [F]
HP:
19 | 100
En: 44 | 59
Spe: 45 | 88
Items: Amulet Coin | EXP. Share
Stats: None | +9 Acc.
Abilities: Guts/Sheer Force | Dry Skin/Illuminate
Other: Sheer Force Active, Poisoned, Confused (2a) | Paralyzed (15%)
Team: None


Cyclohm (Behemoth) [F] | Haxorus (Slasher) [M]
HP:
47 | 100
En: 49 | 100
Spe: 80 | 112
Items: Expert Belt | EXP. Share
Stats: None | +14 Acc.
Abilities: Shield Dust/Static | Mold Breaker/Unnerve
Other: Badly Poisoned (3) | None
Team: None

------------------------------------------------------

Round 3 Starts!

------------------------------------------------------

And this is where I would put my flavour! =]

... IF I WROTE ANY.

------------------------------------------------------

Round 3 Ends!

------------------------------------------------------

Post-Round Information:
Arena: Rain is Falling... (2 Rounds)

Conkeldurr (Roobushin) [M] | Mollux (Mollux) [F]
HP:
-2 (KO'd) | 48
En: 29 | 41
Spe: 45 | 88
Items: Amulet Coin | EXP. Share
Stats: None | +9 Acc.
Abilities: Guts/Sheer Force | Dry Skin/Illuminate
Other: Fainted! | Paralyzed (5%)
Team: None


Cyclohm (Behemoth) [F] | Haxorus (Slasher) [M]
HP:
12 | 94
En: 28 | 79
Spe: 80 | 112
Items: Expert Belt | EXP. Share
Stats: None | +14 Acc.
Abilities: Shield Dust/Static | Mold Breaker/Unnerve
Other: Badly Poisoned (4) | Burned, Confused (4a)
Team: None

Action 1:
Conkeldurr:
Uses Frozen Flying Fist! (15 En) (Crit. <625, rolled 4272) (10+2+2+2+(5-4)*1.5)*1.5 = 26.25 Dmg! (Static. <3000, rolled 6074)
Haxorus: Uses Outrage! (8-1= 7 En) (1|2, rolled 2: Mollux) (Crit. <625, rolled 7997) (12+3+(8.5-4.5)) = 19 Dmg!
Cyclohm: Uses Hurricane (Conkeldurr)! (8+8= 16 En) (Crit. <625, rolled 7429) (12+2+(4-4)*1.5)*1.5 = 21 Dmg! Conkeldurr Fainted!
Mollux: (Para. <1500, rolled 8406) Uses Will-O-Wisp (Haxorus)! (7-1= 6 En) (Miss. <1700, rolled 8406) Horus is burnt!

Between Actions:
Haxorus:
-2 HP!
Mollux: +2HP!
Cyclohm: -3 HP!

Action 2:
Haxorus:
Uses Outrage! (8-1= 7 En) (Crit. <625, rolled 2586) (12+3-3+(8.5-4.5)) = 16 Dmg!
Cyclohm: Uses Thunder (Mollux)! (8-1= 7 En) (Crit. <625, rolled 5970) (12+3+(4-4)*1.5) = 15 Dmg! (Para. <3000, rolled 9725)
Mollux: (Para. <1500, rolled 833) Paralyzed! Unable to move! Paralysis Reduced! (10%)

Between Actions:
Haxorus:
-2 HP!
Mollux: +2HP!
Cyclohm: -3 HP!

Action 3:
Haxorus:
Uses Outrage! (8-1= 7 En) (Crit. <625, rolled 7523) (12+3-3+(8.5-4.5)) = 16 Dmg! (2|3|4, rolled 4) Haxorus became Intensely Confused! (4a)
Cyclohm: Uses Hurricane (Mollux)! (8-1=7 En) (Crit. <625, rolled 2079) (12+(4-4)*1.5) = 12 Dmg! (Conf. <3000, rolled 7613)
Mollux: (Para. <1000, rolled 7513) Uses Recover! (10+2= 12 En) 20 HP Restored!

Between Rounds:
Haxorus:
-2 HP!
Mollux: +2HP! Paralysis Lessens! (5%)
Cyclohm: -3 HP! Poison Worsens!

End of Round-ing:
Haxorus:
6 Dmg! -21 En!
Mollux: 52 Dmg! -18 En!
Cyclohm: 35.25 ~ 35 Dmg! -21 En!
Conkeldurr: 21 Dmg! -15 En!


Cyclohm
HP: 110
Atk: Rank 2
Def: Rank 4
SpA: Rank 4
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Haxorus
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 112 (+)
Size Class: 3
Weight Class: 5
Base Rank Total: 20

Conkeldurr
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Mollux
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88 (76 *1.15) (+) (9% Accuracy boost)
Size Class: 3
Weight Class: 3
Base Rank Total: 20


Elevator_Music Releases, Specifies Abilities and Items, then Orders
Texas_Cloverleaf Orders
I Ref
 
Alright Slowpoke, get out here and take an Exp. Share. I guess you'll have to use Oblivious and Own Tempo. (also lol realizing I never updated its EC/DC from my last claim but w/e)

Slowpoke: Psychic (Cyclohm) ~ Yawn (Haxorus) ~ Psychic (Cyclohm)
IF (Cyclohm faints) THEN (target Haxorus instead)​
Mollux: Venoshock (Cyclohm) ~ Aqua Ring ~ Chill
 

Texas Cloverleaf

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Cyclohm: Protect ~ Chill ~ Thunder Slowpoke
If Haxorus fails to hit Mollux a1 and a2 Thunder Mollux instead
Haxorus: Dragon Claw Mollux ~ Dig Slowpoke ~ Earthquake+Earthquake
If you fail to hit Mollux a1, target Mollux with your a2 Dig
 
Powercuts suck.

Pre-Round Information:
Arena: Rain is Falling... (2 Rounds)

Slowpoke (Yadon) [M] | Mollux (Mollux) [F]
HP:
100 | 48
En: 100 | 41
Spe: 13 | 88
Items: EXP. Share | EXP. Share
Stats: -10 Eva. | +9 Acc.
Abilities: Oblivious/Own Tempo | Dry Skin/Illuminate
Other: None | Paralyzed (5%)
Team: None


Cyclohm (Behemoth) [F] | Haxorus (Slasher) [M]
HP:
12 | 94
En: 28 | 79
Spe: 80 | 112
Items: Expert Belt | EXP. Share
Stats: None | +14 Acc.
Abilities: Shield Dust/Static | Mold Breaker/Unnerve
Other: Badly Poisoned (4) | Burned, Confused (4a)
Team: None

------------------------------------------------------

Round 4 Starts!

------------------------------------------------------

And this is where I would put my flavour! =]

... IF I WROTE ANY.

------------------------------------------------------

Round 4 Ends!

------------------------------------------------------

Post-Round Information:
Arena: Rain is Falling... (1 Round)

Slowpoke (Yadon) [M] | Mollux (Mollux) [F]
HP:
37 | 6
En: 81 | 37
Spe: 13 | 88
Items: EXP. Share | EXP. Share
Stats: -10 Eva. | +9 Acc.
Abilities: Oblivious/Own Tempo | Dry Skin/Illuminate
Other: None | Aqua Ring (4a)
Team: None


Cyclohm (Behemoth) [F] | Haxorus (Slasher) [M]
HP:
-9 (KO'd) | 88
En: 15 | 37
Spe: 80 | 112
Items: Expert Belt | EXP. Share
Stats: None | +14 Acc.
Abilities: Shield Dust/Static | Mold Breaker/Unnerve
Other: Fainted! | Burned, Confused (1a), Cooling Down
Team: None

Action 1:
Cyclohm:
Uses Protect! (7 En) Cyclohm Protected itself!
Haxorus: (Conf. <5000, rolled 8201) Uses Dragon Claw (Mollux)! (6-1= 5 En) (Crit. <625, rolled 7585) (8+3-3+8.5-4.5) = 12 Dmg!
Mollux: (Para. <500, rolled 2857) Uses Venoshock (Cyclohm)! (8-1= 7 En) (Crit. <625, rolled 8999) (13+3+(5-3)*1.5) = 19 Dmg! Cyclohm Protected Itself! (19/3= 6.33 En)
Slowpoke: Uses Psychic (Cyclohm)! (5+4/2-1= 6 En) (Crit. <625, rolled 7529) ((6+4)+3+(3-3)*1.5) = 13 Dmg! Cyclohm Protected Itself! (13/3= 4.33 En)

Between Actions:
Haxorus:
-2 HP!
Cyclohm: -4 HP!
Mollux: +2 HP!

Action 2:
Haxorus:
(Conf. <5000, rolled 5444) Digs Underground! (10 En)
Cyclohm: Chills! (+12 En)
Mollux:[/b] (Conf. <5000, rolled 5656) Uses Aqua Ring! (9 En) Mollux covered itself in a Veil!
Slowpoke: Uses Yawn (Haxorus)! (7 En) Missed!
Haxorus: Uses Dig (Slowpoke)! (Crit. <625, rolled 200) A Critical Hit! (8+3+8.5-4.5) = 15 Dmg!

Between Actions:
Haxorus:
-2 HP!
Cyclohm: -4 HP!
Mollux: +4 HP!

Action 3:
Cyclohm:
Uses Thunder (Slowpoke)! (8-1=7 En) (Crit. <625, rolled 3966) (12+3+2+(4-2)*1.5)*1.5 = 30 Dmg! (Para. <3000, rolled 9115)
Mollux: (Para. <500, rolled 8955) Chills! (+12 En)
Slowpoke: Uses Psychic (Cyclohm)! (5+4/2-1= 6 En) (Crit. <625, rolled 9066) ((6+4)+3+(3-3)*1.5) = 13 Dmg! Cyclohm Fainted!
Haxorus: (Conf. <5000, rolled 9949) Uses Mega Earthquake Combination! (27 En)
- Against Mollux: (Crit. <625, rolled 7237) (22.5*.75-3+8.5-4.5)*2.25 = 40.21875 Dmg!
- Against Slowpoke: (Crit. <625, rolled 6628) (22.5*.75-3+8.5-4.5) = 17.875 Dmg!

Between Rounds:
Haxorus:
-2 HP!
Mollux: +4 HP! Paralysis Dissipates!

End of Round-ing:
Haxorus:
6 Dmg! -42 En!
Mollux: 42.21875 ~ 42 Dmg! -4 En!
Cyclohm: 21 Dmg! -12.66 ~ -13 En!
Slowpoke: 62.875 ~ 63 Dmg! -19 En!


Cyclohm
HP: 110
Atk: Rank 2
Def: Rank 4
SpA: Rank 4
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Haxorus
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 112 (+)
Size Class: 3
Weight Class: 5
Base Rank Total: 20

Slowpoke
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (15 /1.15) (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

Mollux
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88 (76 *1.15) (+) (9% Accuracy boost)
Size Class: 3
Weight Class: 3
Base Rank Total: 20


Texas_Cloverleaf Releases, Specifies Abilties and Items, then Orders
Elevator_Music Orders
I Ref
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Hydreigon time with an Exp. Share

Hydreigon: Substitute (25), Earthquake, Dark Pulse Slowpoke
If Mollux is not fainted a3, Earthquake again
Haxorus: Rock Slide, Earthquake, Earthquake
 
Pre-Round Information:
Arena: Rain is Falling... (1 Round)

Slowpoke (Yadon) [M] | Mollux (Mollux) [F]
HP:
37 | 6
En: 81 | 37
Spe: 13 | 88
Items: EXP. Share | EXP. Share
Stats: -10 Eva. | +9 Acc.
Abilities: Oblivious/Own Tempo | Dry Skin/Illuminate
Other: None | Aqua Ring (4a)
Team: None


Hydreigon (Maleficient) [F] | Haxorus (Slasher) [M]
HP:
100 | 88
En: 100 | 37
Spe: 113 | 112
Items: EXP. Share | EXP. Share
Stats: +15 Acc. | +14 Acc.
Abilities: Levitate | Mold Breaker/Unnerve
Other: None | Burned, Confused (1a), Cooling Down
Team: None

------------------------------------------------------

Round 5 Starts!

------------------------------------------------------

And this is where I would put my flavour! =]

Pink things vs. Dragons. EXP Shares all around.

------------------------------------------------------

Round 5 Ends!

------------------------------------------------------

Post-Round Information:

Slowpoke (Yadon) [M] | Mollux (Mollux) [F]
HP:
22 | -21 (KO'd)
En: 55 | 8
Spe: 13 | 88
Items: EXP. Share | EXP. Share
Stats: -10 Eva. | +9 Acc.
Abilities: Oblivious/Own Tempo | Dry Skin/Illuminate
Other: None | Fainted!
Team: None


Hydreigon (Maleficient) [F] | Haxorus (Slasher) [M]
HP:
75 | 82
En: 58 | 3
Spe: 113 | 112
Items: EXP. Share | EXP. Share
Stats: +15 Acc. | +14 Acc.
Abilities: Levitate | Mold Breaker/Unnerve
Other: None | Burned
Team: None

Action 1:
Hydreigon:
Uses Substitute (25)! (24 En) Hydreigon created a Substitute!
Haxorus: Cools Down!
Mollux: Uses Acid! (3-1=2 En)
- Against Hydreigon: (Crit. <625, rolled 9668) (4*.75+3+(5-3)*1.5) = 9 Dmg! (SpDef. <1000, rolled 9322)
- Against Haxorus: (Crit. <625, rolled 9679) (4*.75+3+(5-3)*1.5) = 9 Dmg! (SpDef. <1000, rolled 9477)
Slowpoke: Uses Slack Off! (12 En) Slowpoke Regained Health! (20 HP)

Between Actions:
Haxorus:
-2 HP!
Mollux: +4 HP!

Action 2:
Mollux:
Uses Protect! (7 En) Mollux Protected Itself!
Hydreigon: Uses Earthquake! (7 En)
- Against Haxorus: Synchronized!
- Against Mollux: (Crit. <625, rolled 215) A Critical Hit! (10*.75+3+(4-3)*1.5)*2.25 = 27 Dmg! Mollux Protected Itself! (27/3= 9 En)
- Against Slowpoke: (Crit. <625, rolled 1911) (10*.75+(4-3)*1.5) = 9 Dmg!
Haxorus: (Conf. <5000, rolled 8313) Uses Earthquake! (7+8= 15 En)
- Against Hydreigon: Sychronized!
- Against Mollux: (Crit. <625, rolled 6669) (10*.75-3+8.5-4.5)*2.25 = 19.125 Dmg! Mollux Protected Itself! (19.125/3= 6.375 En)
- Against Slowpoke: (Crit. <625, rolled 3477) (10*.75-3+8.5-4.5) = 8.5 Dmg!
Slowpoke: Uses Scald (Hydreigon)! (6-1= 5 En) (Crit. <625, rolled 7111) (8+3+3+(3-3)*1.5)*.67 = 9.38 Dmg! The Substitute took the damage!

Between Actions:
Haxorus:
-2 HP!

Action 3:
Mollux:
Uses Helping Hand (Slowpoke)! (4+8= 12 En) Mollux supported it's Ally!
Hydreigon: Uses Earthquake! (7+4=11 En)
- Against Haxorus: Synchronized!
- Against Mollux: (Crit. <625, rolled 3168) (10*.75+3+(4-3)*1.5)*2.25 = 27 Dmg! Mollux Fainted!
- Against Slowpoke: (Crit. <625, rolled 1911) (10*.75+(4-3)*1.5) = 9 Dmg!
Haxorus: Snapped Out of Confusion! Uses Earthquake! (7+12= 19 En)
- Against Hydreigon: Syncronized!
- Against Mollux: Mollux is ded.
- Against Slowpoke: (Crit. <625, rolled 7999) (10*.75-3+8.5-4.5) = 8.5 Dmg!
Slowpoke: Uses Scald (Hydreigon)! (6+4-1= 9 En) (Crit. <625, rolled 502) A Critical Hit! (8*2+3+3+3+(3-3)*1.5)*.67 = 16.75 Dmg! The Substitute broke!

Between Rounds:
Arena:
The Rain Stopped...
Haxorus: -2 HP!

End of Round-ing:
Hydreigon:
25 Dmg! -42 En!
Haxorus: 6 Dmg! -34 En!
Mollux: 27 Dmg! -29.375 ~ 29 En!
Slowpoke: 15 Dmg! -26 En!


Hydreigon
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 113 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

Haxorus
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 112 (+)
Size Class: 3
Weight Class: 5
Base Rank Total: 20

Slowpoke
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (15 /1.15) (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

Mollux
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88 (76 *1.15) (+) (9% Accuracy boost)
Size Class: 3
Weight Class: 3
Base Rank Total: 20


Elevator_Music Releases, Specifies Abilities and Items, then Orders
Texas_Cloverleaf Orders
I Ref
 
Turns out I really, really suck at this.

EDIT: Okay, fixed everything, I think. -12 En from Mollux, -1 Substitute for Hydreigon to hide behind.
 
Slowpoke should only have 22 HP apparently

IDK, go Bayleef (@ Overgrow). Take an Exp. Share obviously.

Bayleef: Leech Seed (Hydreigon) ~ Body Slam (Hydreigon) ~ Seed Bomb (Hydreigon)
IF (Hydreigon uses Fly (Bayleef)) THEN (use Counter and push actions back)
[DO ONCE] IF (Hydreigon uses Taunt (Bayleef)) THEN (use Protect and push actions back)​
Slowpoke: Toxic (Haxorus) ~ Psychic (Haxorus) ~ Scald (Hydreigon)
IF (Hydreigon uses Protect (Haxorus)) THEN (target Hydreigon instead)
IF (Haxorus faints) THEN (all future actions to Scald (Hydreigon))​
 

Texas Cloverleaf

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Haxorus: Chill, Chill, X-Scissor Bayleef
Hydreigon: Dark Pulse Slowpoke, Fire Blast Bayleef, Flamethrower Bayleef

Simon, Slowpoke started the round at 37, took 35 damage and also slack offed, hence 22 HP, but it faints to dark pulse anyway
 
Study for my exam in 4 hours, or ref a battle? Hmmm.... Reffing on it's way.

Pre-Round Information:

Slowpoke (Yadon) [M] | Bayleef (Beiriifu) [F]
HP:
22 | 90
En: 55 | 100
Spe: 13 | 52
Items: EXP. Share | EXP. Share
Stats: -10 Eva. | -10 Eva.
Abilities: Oblivious/Own Tempo | Overgrow
Other: None | None
Team: None


Hydreigon (Maleficient) [F] | Haxorus (Slasher) [M]
HP:
75 | 82
En: 58 | 3
Spe: 113 | 112
Items: EXP. Share | EXP. Share
Stats: +15 Acc. | +14 Acc.
Abilities: Levitate | Mold Breaker/Unnerve
Other: None | Burned
Team: None

------------------------------------------------------

Round 6 Starts!

------------------------------------------------------

And this is where I would put my flavour! =]

Pink things Babies vs. Dragons. EXP Shares all around.

------------------------------------------------------

Round 6 Ends!

------------------------------------------------------

Post-Round Information:

Slowpoke (Yadon) [M] | Bayleef (Beiriifu) [F]
HP:
-1 (KO'd) | 39
En: 55 | 80
Spe: 13 | 52
Items: EXP. Share | EXP. Share
Stats: -10 Eva. | -10 Eva.
Abilities: Oblivious/Own Tempo | Overgrow
Other: Fainted! | None
Team: None


Hydreigon (Maleficient) [F] | Haxorus (Slasher) [M]
HP:
46 | 76
En: 38 | 21
Spe: 113 | 112
Items: EXP. Share | EXP. Share
Stats: +15 Acc. | +14 Acc.
Abilities: Levitate | Mold Breaker/Unnerve
Other: Paraylzed (15%), Seeded (3a) | Burned
Team: None

Action 1:
Hydreigon:
Uses Dark Pulse (Slowpoke)! (6-1= 5 En) (Crit. <625, rolled 8998) (8+3+(5-2)*1.5)*1.5 = 23.25 Dmg! Slowpoke Fainted!
Haxorus: Chills! (+12 En)
Bayleef: Uses Leech Seed (Hydreigon)! (10-1= 9 En) (Miss. <1000, rolled 1382) Hydreigon was Seeded (6a)

Between Actions:
Hydreigon:
-3HP!
Haxorus: -2HP!
Bayleef: +3HP!

Action 2:
Hydreigon:
Uses Fire Blast (Bayleef)! (8 En) (Crit. <625, rolled 1276) (12+(5-3)*1.5)*1.5 = 22.5 Dmg! (Burn <1000, rolled 2726)
Haxorus: Chills! (+12 En)
Bayleef: Uses Body Slam (Hydreigon)! (5+2/3= 5.66 En) (Crit. <625, rolled 3121) (8+(4-2)*1.5) = 11 Dmg! (Para. <3000, rolled 2211) Hydreigon is Paralyzed! It may be Unable to move! (20%)

Between Actions:
Hydreigon:
-3HP!
Haxorus: -2HP!
Bayleef: +3HP!

Action 3:
Haxorus:
Uses X-Scissor (Bayleef)! (6 En) (Crit. <625, rolled 8879) (8-3+8.5-4.5)*1.5 = 13.5 Dmg!
Bayleef: Uses Seed Bomb (Hydreigon)! (6-1= 5 En) (Crit. <625, rolled 6777) (8+3+(4-2)*1.5)*.67 = 9.38 Dmg!
Hydreigon: (Para. <2000, rolled 5666) Uses Flamethrower (Bayleef)! (7 En) (Crit. <625, rolled 87) A Critical Hit! (10+3+(5-3)*1.5)*1.5 = 24 Dmg! (Burn. <1000, rolled 5182)

Between Rounds:
Hydreigon:
-3HP! Paralysis Lessens! (15%)
Haxorus: -2HP!
Bayleef: +3HP!

End of Round-ing:
Hydreigon:
29.38 ~ 29 Dmg! -20 En!
Haxorus: 6 Dmg! +18 En!
Bayleef: 51 Dmg! -19.66 ~ -20 En!
Slowpoke: 23.25 ~ 23 Dmg!


Hydreigon
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 113 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

Haxorus
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 112 (+)
Size Class: 3
Weight Class: 5
Base Rank Total: 20

Slowpoke
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (15 /1.15) (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

Bayleef
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (60 /1.15) (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 16


Texas_Cloverleaf Orders
Elevator_Music Orders
I Ref


Unless I've made a bunch of mistakes again...
 
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