The Legend Run (SubwayJ | Texas Cloverleaf) Timeless Tower

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Challengers

SubwayJ

Nature: Quiet (+Sp Atk, -Speed)

Type: Grass/Ghost

Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:

Forewarn: (Innate) This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
Telepathy (DW-UNLOCKED) (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats: (Quiet Nature)

HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 70 (-) (-10EVA)
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC 6/6
MC 0
DC 5/5

Moves:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Pain Split
Power Whip
Thunder Fang
Poison Fang
Super Fang
Horn Leech
Shadow Ball

Soak
Giga Drain
Natural Gift
Ingrain
Gravity
Leaf Storm
Leaf Blade
Future Sight

Protect
Calm Mind
Psychic
Torment
Telekenisis
Toxic
Shadow Claw
Stone Edge
Thief
Substitute
Energy Ball
Grass Knot
Payback
Hidden Power (Water 7)

Synthesis
Snatch

Total Moves: 38

Nature: Impish (+Def, -SpAtk)

Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Iron Fist: (DW UNLOCKED) (Trait) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats: (Impish Nature)

HP: 110
Atk: Rank 5
Def: Rank 4 (+)
Sp Atk: Rank 1 (-)
Sp Def: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4

EC: 9/9
MC: 0
DC: 5/5

Moves:

Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Hammer Arm
Rock Slide
Focus Punch
Bulk Up

Mach Punch
Wide Guard
Detect
Endure
Foresight
Counter
Comet Punch
Reversal

Stone Edge
Poison Jab
Façade
Taunt
Payback
Substitute
Dig
Earthquake
Brick Break
Rest

Ice Punch
Fire Punch
ThunderPunch
Drain Punch
Sleep Talk
Block
Helping Hand
Knock Off
Snore

Total Moves: 39

Nature: Bold (+Def, -Atk)

Type:
Water

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Water Absorb: (Innate)
This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Hydration (DW UNLOCKED): (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Stats: (Bold Nature)

HP: 120
Atk: Rank 2(-)
Def: Rank 3 (+)
SpA: Rank 4
SpD: Rank 3
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Moves:

Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Covet
Quick Attack
Trump Card
Water Gun
Water Pulse
Aurora Beam
Aqua Ring
Hydro Pump
Bite
Muddy Water
Acid Armor
Haze

Wish
Stored Power
Yawn
Endure

Protect
Work Up
Round
Shadow Ball
Toxic
Hidden Power (Electric 7)
Ice Beam
Blizzard
Hyper Beam
Mimic
Rain Dance
Double Team
Surf
Brine
Bide
Reflect

Heal Bell
Helping Hand
Hyper Voice
Icy Wind
Signal Beam
Sleep Talk

Total Moves: 43

BACKPACK
Potion [2/2]

2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [1/1]
1x Revive
Pokeballs [50/50]
25x Heal Ball
15x Sport Ball
10x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Miracle Seed
1x Expert Belt
1x Water Stone
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
SubwayJ:

Necturna:
Conkeldurr:
Vaporeon:

REFEREE

Texas Cloverleaf

Emboar, HulaCloverPig, Male
Nature: Quiet (+1 SpAtk, -15% Spe, -10% Evasion)
Type: Fire/Fighting
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
(Hidden) Reckless: (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Emboar
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Hammer Arm
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Arm Thrust
Smog
Rollout
Take Down
Heat Crash
Assurance
Roar
Head Smash
Flare Blitz
Flamethrower

Superpower
Curse
Yawn
Body Slam
Endeavor
Sleep Talk

Wild Charge
Grass Knot
Will-O-Wisp
Taunt
Bulldoze
Focus Blast
Scald
Protect
Substitute
Stone Edge
Double Team
Work Up
Sunny Day
Solarbeam
Earthquake
Helping Hand
Heat Wave
Total Moves: 43

Stratagem, M
Nature: Modest(+1 S. Attack, -1 Attack)
Type: Rock
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW): UNLOCKED (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Moves:

Giga Drain
Weather Ball
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Magnet Rise
Acupressure
Mud Shot
Power Gem
Earth Power
Metal Sound
Paleo Wave
Ancientpower
Head Smash
Electro Ball

Protect
Fire Blast
Energy Ball
Toxic
Endure
Volt Switch
Hidden Power Ice (6)
Heat Wave
Hyper Beam
Stealth Rock
Calm Mind
Rest
Sleep Talk
Explosion
Sandstorm
Rain Dance
Total Moves: 33

Metagross, Rocky
Nature: Quiet (+1 SpAtk, -15% Speed, -10% Evasion)
Type: Steel/Psychic
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body:
(Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW):
(Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Metagross
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 61 (-)
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Magnet Rise
Take Down
Metal Claw
Confusion
Scary Face
Hammer Arm
Hyper Beam

Zen Headbutt
Iron Defense
Iron Head
Thunderpunch

Meteor Mash
Bullet Punch
Pursuit
Agility
Earthquake
Stealth Rock
Hone Claws
Ice Punch
Protect
Reflect
Rock Smash
Psychic
Endure
Explosion
Rock Slide
Selfdestruct
Grass Knot
Shadow Ball
Total Moves: 29

BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [1/2]
1x Ether
Revive [1/1]
1x Revive
Pokeballs [15/50]
5x Heal Ball
5x Sport Ball
5x Cherish Ball
Berries [0/30]
Battle Items [1/20]
1x Expert Belt
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
Texas Cloverleaf:

Emboar:
Stratagem:
Metagross:

REFEREE

Timeless Tower

Timeless Tower is an unfathomably large structure seated on an impregnable cliffside. The tower's main spire looms over its entrance hundreds of feet into the air. Bridges extend from the main tower to three separate spires, each on an island pillar of immense density. The ocean roars violently below, beckoning you to stay away.

The bridge to the east leads to a tower frozen over in a massive pillar of ice. The sunlight glistens against its reflective surface, yet no melt can be shown. You look cold just staring at it.

The bridge to the west leads to a craggy pillar that seems to be etched from the very earth itself, impossibly dense and immovable.

A third tower can be seen behind the structure on your map, but it is eclipsed by the sheer enormity of the main spire. It is made of the sturdiest looking metal you have ever seen, an unnaturally purely refined solidity that shares the brilliant sheen of the icy tower and the sheer density of the crag.

As you go up to the entrance, the drawbridge on the main gate opens and falls with a loud crash onto the only access to the mainland. On either side of the bridge are statues of Golurk holding up massive spears. As you enter the main atrium, a massive statue of Golem rolled up into a ball takes the center of the arena. You look around the room and see exits your east and west going to the towers, stairs built into the floor going down presumably to the tower behind the main spire, and a massive door with 3 slots in the gate. Depictions of the gate are on the left and right, and show 3 stones being placed in the gate. Both mosaics are completely sand-colored except for the stones. One is an azure blue, one is a dull brown, and the other a shimmering silver. You attempt to push the gate, but it is so massively heavy you feel tired just pushing on it. It will not budge.

What could this all mean? And where do you go from here?

Player Options:
Enter Ice Spire
Enter Rock Crag
Enter Iron Dungeon
Enter Heaven's Ascent [LOCKED]
 

I gaze upon the unfathomly large structure as it stands before me. Taking a minute or two to see just how awesome it is. However pretty views are not what we came for, so my crew and I set off down the path towards the crag.

To rock crag it is!
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
SubwayJ

ROCK CRAG

Boring Hollow

BACKPACK
Potion [2/2]

2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [1/1]
1x Revive
Pokeballs [50/50]
25x Heal Ball
15x Sport Ball
10x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Miracle Seed
1x Expert Belt
1x Water Stone
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
SubwayJ:
1 CC
Necturna: 3 MC
Conkeldurr: 3 MC
Vaporeon: 3 MC

REFEREE
Lackey: 5

|
|

PVZ (F) | Carcassonne (M) | Mrs. Peacock (F)
HP: 100 | HP: 110 | HP: 120
EN: 100 | EN: 100 | EN: 100
Spe: 70 (-10) | Spe: 45 | Spe: 65
5/4/4/5/3/4| 5/4/1/3/3/4 | 2/3/4/3/2/3
Forewarn, Telepathy | Guts, Sheer Force (D), Iron Fist | Water Absorb, Hydration

Excited that you can finally embark on your journey, you dash off eagerly towards the west bridge. You seem to see some construction equipment littered about at the end of the bridge, and you find it unusual that there appears to be not much interesting at the base of the crag. In fact, it seems to be completely abandoned and desolate.

Looking behind you, you see the center in which you came from far away, a speck on the horizon. Turning back around, you glance at the sides of the rocky crag, staring in awe at the size and surprising intricacy of the hollows dotted about. You seem doubtful that humans could've created this majestic pillar of solid rock.

To your left and right are rock walls that go up as high as your eyes can see; behind you is the bridge that you came from. There really isn't much you can do but press on forwards. Your Pokemon follow you in a slightly tighter formation, looking about for any signs of danger.

As you progress past the first area, you hear some Pokemon stirring. A sudden tumble of rocks on your left startle you, and you swing your head around to determine the source. It appears that the denizens of this Rock Crag aren't taking your intruding upon their home lightly.


Bonsly (F) | Shieldon (F)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 8 (-10) | Spe: 26 (-10)
4/3/1/2/1/2 | 2/4/3/3/1/4
Sturdy, Rock Head, Rattled | Sturdy, Soundproof

[box]

"Look, more travelers!" | "...can't I just go back and eat?"

Bonsly: Rock Slide - Rock Slide
IF (Successful Wide Guard) THEN (Use Double-Edge (Peacock))

Shieldon: Sandstorm - Rock Slide
IF (Rain Dance A2) THEN (Use Rock Slide A1)
IF (Successful Wide Guard on Rock Slide) THEN (Use Thunderbolt (Peacock))

PLAYER OPTIONS
Issue actions.[/box]

===

Texas Cloverleaf

ICE SPIRE
Chilling Chamber
BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [1/2]
1x Ether
Revive [1/1]
1x Revive
Pokeballs [15/50]
5x Heal Ball
5x Sport Ball
5x Cherish Ball
Berries [0/30]
Battle Items [1/20]
1x Expert Belt
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
Texas Cloverleaf:
1 CC
Emboar: 3 MC
Stratagem: 3 MC
Metagross: 3 MC

REFEREE
Lackey: 5


HulaCloverPig (M) | Stratagem (M) | Rocky (—)
HP: 110 | HP: 100 | HP: 100
EN: 100 | EN: 100 | EN: 100
Spe: 56 (-10) | Spe: 130 | Spe: 60 (-10)
5/3/5/3/3/5 | 1/3/6/3/2/3 | 5/4/4/3/4/9
Blaze, Reckless | Levitate, Mold Breaker, Technician | Clear Body, Light Metal

Happy to finally reach the iron-wrought gates of Timeless Tower, you peer up at the massive door for a second. Shaking your head sadly, you turn instead to the glittering tower of ice. As you cross the bridge, you feel the weather becoming colder and colder until you can barely stand it. After what seems to be forever, you step off the bridge and take one last look behind you. The end of the bridge, just feet away from you, seems quite wide, but as your eyes follow it back, the sides of the bridge eventually taper to a point. Seeing that it's pointless to continue searching for the other end of the bridge, you turn back around and wander around the spire, impressed that the ice seems to be hard as diamond; in fact, it doesn't even crack when you throw a rock at it. You seem doubtful that a mystical force created this tower, but there seems to be no other reason.

As you step forward, ice encases you on either side, leaving only a straight path for you to walk on. You look about warily, certain that danger is lurking about.As you pass through the hall of ice, you find yourself in a chamber of sorts; a small room with icicles hanging off the ceiling and not much else. You hear a melodic tinkling of ice, and instinctively turn your head in that direction. You see none other than a Vanillite and a Snorunt gazing your way, certain that you are an intruder to the spire.

Snorunt (F) | Vanillite (F)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 50 | Spe: 44
1/2/3/2/1/2 | 1/2/4/2/1/1
Inner Focus, Ice Body, Moody | Ice Body, Weak Armor

[box]

"They look awfully warm..." | "Ice! Ice! More ice!"

Snorunt: Hail - Blizzard
IF (Taunt (Snorunt) A1) THEN (Use Blizzard A1)
IF (At ≤29 HP A2) THEN (Use Ice Shard + Blizzard A2 instead)

Vanillite: [Weak Armor] Blizzard - Blizzard
IF (Taunt (Snorunt) A1) THEN (Use Hail A1)
IF (Blizzard is Disabled A2) THEN (Use Icy Wind instead)

PLAYER OPTIONS
Issue actions.[/box]
 
Lets see how this works...

Carcassonne (Conkeldurr): Hammer Arm(Shieldon)-Hammer Arm(Shieldon)
PVZ (Necturna): Seed Bomb (Bonsly) Leaf Blade (Bonsly)
Mrs. Peacock (Vaporeon): Scald (Shieldon)-Brine (Bonsly)


*** if shieldon is dead redirect all attacks to bonsly
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Emboar: Heat Wave, Fire Blast Snorunt
Stratagem: Paleo Wave Vanillite, Ancientpower Snorunt
Metagross: Rock Slide, Meteor Mash Vanillite
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
SubwayJ

ROCK CRAG

Boring Hollow

BACKPACK
Potion [2/2]

2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [1/1]
1x Revive
Pokeballs [50/50]
25x Heal Ball
15x Sport Ball
10x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Miracle Seed
1x Expert Belt
1x Water Stone
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
SubwayJ:
1 CC
Necturna: 3 MC
Conkeldurr: 3 MC
Vaporeon: 3 MC

REFEREE
Lackey: 5

|
|

PVZ (F) | Carcassonne (M) | Mrs. Peacock (F)
HP: 100 | HP: 110 | HP: 120
EN: 100 | EN: 100 | EN: 100
Spe: 70 (-10) | Spe: 45 | Spe: 65
5/4/4/5/3/4| 5/4/1/3/3/4 | 2/3/4/3/2/3
Forewarn, Telepathy | Guts, Sheer Force (D), Iron Fist | Water Absorb, Hydration

Bonsly (F) | Shieldon (F)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 8 (-10) | Spe: 26 (-10)
4/3/1/2/1/2 | 2/4/3/3/1/4
Sturdy, Rock Head, Rattled | Sturdy, Soundproof

[box]...and your team is well on its way to decimating the enemy! Unfortunately both of them hang on by the merest of threads and launch rocks back at your team, but it's nothing they can't handle.[/box]
PVZ used Seed Bomb (Bonsly)!
RNG Roll (To-Crit) (<=625 Yes) 2369 (No)
(8 + 3 + 3 - 1) * 1.5 + 4 = 23.5 DMG (B)
-5 EN

Mrs. Peacock used Scald (Shieldon)!
RNG Roll (To-Crit) (<=625 Yes) 4696 (No)
RNG Roll (To-BRN) (<=3000 Yes) 8702 (No)
(8 + 3 + 3 - 1) * 1.5 = 19.5 DMG (S)
-5 EN

Carcassonne used Hammer Arm (Shieldon)!
RNG Roll (To-Crit) (<=625 Yes) 9969 (No)
(10 + 3 + 2 + 1.5 - 1) * 2.25 = 34.875 DMG (S)
-6 EN

Shieldon used Sandstorm!
A sandstorm brewed!
-9 EN

Bonsly used Rock Slide!
RNG Roll (To-Hit C) (<=9000 Yes) 6861 (Yes)
RNG Roll (To-Crit P, C, MP) (<=625 Yes) 5535, 4856, 2045 (No)
(6 + 3) * 1 = 9 DMG (P)
(6 + 3) * 2/3 = 6 DMG (C)
(6 + 3 + 1.5) * 1 = 10.5 DMG (MP)
-5 EN

The sandstorm rages.
2 DMG (P, C, MP)

Mrs. Peacock restored health with Water Absorb!
+1 HP

==

PVZ used Leaf Blade on Bonsly!
RNG Roll (To-Crit) (<=1250 Yes) 8360 (No)
(9 + 3 + 3 - 1) * 1.5 + 4 = 25 DMG (B)
-6 EN

Mrs. Peacock used Brine on Bonsly!
RNG Roll (To-Crit) (<=625 Yes) 1022 (No)
(13 + 3 + 4.5 - 1) * 1.5 = 29.25 DMG (B)
-7 EN

Carcassonne used Hammer Arm on Shieldon!
RNG Roll (To-Crit) (<=625 Yes) 1826 (No)
(10 + 3 + 2 + 1.5 - 1) * 2.25 = 34.875 DMG (S)
-10 EN

extra damage for iron fist

Shieldon fainted!

Bonsly used Rock Slide!
RNG Roll (To-Hit C) (<=9000 Yes) 2039 (Yes)
RNG Roll (To-Crit P, C, MP) (<=625 Yes) 114, 1955, 5298 (Yes | No | No)
(6 + 3 + 3) * 1 = 12 DMG (P)
(6 + 3) * 2/3 = 6 DMG (C)
(6 + 3 + 1.5) * 1 = 10.5 DMG (MP)
-9 EN

The sandstorm rages.
2 DMG (P, C, MP)

Mrs. Peacock restored health with Water Absorb!
+1 HP

|
|

PVZ (F) | Carcassonne (M) | Mrs. Peacock (F)
HP: 74 | HP: 94 | HP: 97
EN: 89 | EN: 84 | EN: 88
Spe: 70 (-10) | Spe: 45 | Spe: 65
5/4/4/5/3/4| 5/4/1/3/3/4 | 2/3/4/3/2/3
Forewarn, Telepathy | Guts, Sheer Force (D), Iron Fist | Water Absorb, Hydration

Bonsly (F) | Shieldon (F)
HP: 12 | HP: KO
EN: 86 | EN: 91
Spe: 8 (-10) | Spe: 26 (-10)
4/3/1/2/1/2 | 2/4/3/3/1/4
Sturdy, Rock Head, Rattled | Sturdy, Soundproof

ARENA: Sandstorm (3r)

[box]PLAYER OPTIONS
Issue actions.[/box]

===

Texas Cloverleaf

ICE SPIRE
Chilling Chamber
BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [1/2]
1x Ether
Revive [1/1]
1x Revive
Pokeballs [15/50]
5x Heal Ball
5x Sport Ball
5x Cherish Ball
Berries [0/30]
Battle Items [1/20]
1x Expert Belt
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
Texas Cloverleaf:
1 CC
Emboar: 3 MC
Stratagem: 3 MC
Metagross: 3 MC, 1 KO

REFEREE
Lackey: 5


HulaCloverPig (M) | Stratagem (M) | Rocky (—)
HP: 110 | HP: 100 | HP: 100
EN: 100 | EN: 100 | EN: 100
Spe: 56 (-10) | Spe: 130 | Spe: 60 (-10)
5/3/5/3/3/5 | 1/3/6/3/2/3 | 5/4/4/3/4/9
Blaze, Reckless | Levitate, Mold Breaker, Technician | Clear Body, Light Metal

Snorunt (F) | Vanillite (F)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 50 | Spe: 44
1/2/3/2/1/2 | 1/2/4/2/1/1
Inner Focus, Ice Body, Moody | Ice Body, Weak Armor

[box]Your team, too, deals damage to the lackeys as if your expedition depends solely on this battle. But then again, it might actually. The repeated ice storms takes a toll on Stratagem, temporarily freezing it, but you have it all under control, right?[/box]
Stratagem used Paleo Wave on Vanillite!
RNG Roll (To-Crit) (<=625 Yes) 7857 (No)
RNG Roll (Atk Dec) (<=1000 Yes) 6921 (No)
(9 + 3 + 5.5) * 1.5 = 26.25 DMG (V)
-6 EN

Rocky used Rock Slide!
RNG Roll (To-Hit Sn, V) (<=9000 Yes) 5315, 8873 (Yes)
RNG Roll (To-Crit Sn, V) (<=625 Yes) 6303, 9688 (No)
RNG Roll (To-Flinch Sn, V) (<=3000 Yes) 7691, 8306 (No)
(6 + 4.5) * 1.5 = 15.75 DMG (Sn)
(6 + 4.5) * 1.5 = 15.75 DMG (V)
-5 EN

HulaCloverPig used Heat Wave!
RNG Roll (To-Hit Sn, V) (<=9000 Yes) 5429, 5975 (Yes)
RNG Roll (To-Crit Sn, V) (<=625 Yes) 1947, 6240 (No)
RNG Roll (To-BRN Sn, V) (<=1000 Yes) 2640, 8941 (No)
(7.5 + 3 + 4.5 + 2) * 1.5 = 25.5 DMG (Sn)
(7.5 + 3 + 4.5 + 2) * 1.5 = 25.5 DMG (V)
-6 EN

Snorunt used Hail!
Hail began to fall!
-9 EN

Vanillite used Blizzard!
RNG Roll (To-Crit H, St, R) (<=625 Yes) 8829, 2622, 6204 (No)
RNG Roll (To-FRZ H, St, R) (<=1000 Yes) 8587, 604, 2326 (No | Yes | No)
RNG Roll (FRZ Dur St) (1 | 2) 4540 (1a)
(9 + 3 + 1.5) * 2/3 = 9 DMG (H)
(9 + 3 + 1.5) * 1 = 13.5 DMG (S)
(9 + 3 + 1.5) * 2/3 = 9 DMG (R)
-8 EN

Stratagem was frozen solid!

The hail falls.
2 DMG (H, St, R)
+2 HP (Sn, V)
==

Stratagem is frozen solid!

Rocky used Meteor Mash on Vanillite!
RNG Roll (To-Hit) (<=8500 Yes) 6118 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 1445 (No)
RNG Roll (Atk Inc) (<=2000 Yes) 7402 (No)
(10 + 3 + 4.5) * 1.5 = 26.25 DMG (V)
-6 EN

Vanillite fainted!

HulaCloverPig used Fire Blast on Snorunt!
RNG Roll (To-Hit) (<=8500 Yes) 4005 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 5768 (No)
RNG Roll (To-BRN) (<=1000 Yes) 9296 (No)
(12 + 3 + 4.5 + 2) * 1.5 = 32.25 DMG (Sn)
-7 EN

Snorunt used Blizzard!
RNG Roll (To-Crit H, St, R) (<=625 Yes) 965, 192, 875 (No | Yes | No)
Note: what the hell all <1000
RNG Roll (To-FRZ H, R) (<=1000 Yes) 9377, 9476 (No)
(9 + 3) * 2/3 = 8 DMG (H)
(9 + 3 + 3) * 1 = 15 DMG (St)
(9 + 3) * 2/3 = 8 DMG (R)
-7 EN

The hail falls.
2 DMG (H, St, R)
+2 HP (Sn)

==

Snorunt's Moody activated!
RNG Roll (Nature) 2/25 (Lonely)


HulaCloverPig (M) | Stratagem (M) | Rocky (—)
HP: 89 | HP: 57 | HP: 79
EN: 87 | EN: 94 | EN: 89
Spe: 56 (-10) | Spe: 130 | Spe: 60 (-10)
5/3/5/3/3/5 | 1/3/6/3/2/3 | 5/4/4/3/4/9
Blaze, Reckless | Levitate, Mold Breaker, Technician | Clear Body, Light Metal
N/A | FRZ (0a) | N/A

Snorunt (F) | Vanillite (F)
HP: 20 | HP: -2
EN: 84 | EN: 93
Spe: 50 | Spe: 44
1/2/3/2/1/2 | 1/2/4/2/1/1
Inner Focus, Ice Body, Moody | Ice Body, Weak Armor
Moody [Lonely] | N/A

ARENA: Hail (3r)

[box]PLAYER OPTIONS
Issue actions.[/box]
 
Umm, minor nitpick, you either forgot Expert Belt or Iron Fist (yeah its weird how hammer arm is affected) on the Hammer Arm calcs. All that changes is that Shieldon is dead and no rock slide from him happens :P

EDIT: I guess it doesnt affect my actions

PVZ: Vine Whip-Chill
Mrs Peacock: Toxic-Chill
Conkeldurr: Chill-Chill

***If Protect is used everyone chill that action and Pushback

KO SUB
*** If Bonsly is KOed when you are to act, Mrs Peacock, Chill that action
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
SubwayJ

ROCK CRAG

Boring Hollow

BACKPACK
Potion [2/2]

2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [1/1]
1x Revive
Pokeballs [50/50]
25x Heal Ball
15x Sport Ball
10x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Miracle Seed
1x Expert Belt
1x Water Stone
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
SubwayJ:
1 CC
Necturna: 3 MC, 1 KO
Conkeldurr: 3 MC, 1 KO
Vaporeon: 3 MC

REFEREE
Lackey: 5

[box]

"Defeated yet again..."

Bonsly: Mega Sucker Punch (PVZ)[/box]
|
|

PVZ (F) | Carcassonne (M) | Mrs. Peacock (F)
HP: 74 | HP: 94 | HP: 97
EN: 89 | EN: 84 | EN: 88
Spe: 70 (-10) | Spe: 45 | Spe: 65
5/4/4/5/3/4| 5/4/1/3/3/4 | 2/3/4/3/2/3
Forewarn, Telepathy | Guts, Sheer Force (D), Iron Fist | Water Absorb, Hydration

Bonsly (F) | Shieldon (F)
HP: 12 | HP: KO
EN: 86 | EN: 91
Spe: 8 (-10) | Spe: 26 (-10)
4/3/1/2/1/2 | 2/4/3/3/1/4
Sturdy, Rock Head, Rattled | Sturdy, Soundproof

ARENA: Sandstorm (3r)

[box]The Bonsly launches a last-ditch attempt to deal damage, but the Necturna swipes its vine around and sends the Bonsly flinging off of the cliff and somewhere into the Iron Dungeon. Oops.[/box]
Bonsly used Mega Sucker Punch on PVZ!
RNG Roll (To-Hit) (<=6300 Yes) 5907 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 6383 (No)
(18) * 1.5 = 27 DMG
-28 EN

Necturna used Vine Whip on Bonsly!
enough damage
-2 EN

Bonsly fainted!

Mrs. Peacock chilled!

Carcassonne chilled!

The sandstorm rages.
2 DMG (P, C, MP)

Mrs. Peacock restored health with Water Absorb!
+1 HP

|
|

PVZ (F) | Carcassonne (M) | Mrs. Peacock (F)
HP: 45 | HP: 92 | HP: 96
EN: 87 | EN: 96 | EN: 100
Spe: 70 (-10) | Spe: 45 | Spe: 65
5/4/4/5/3/4| 5/4/1/3/3/4 | 2/3/4/3/2/3
Forewarn, Telepathy | Guts, Sheer Force (D), Iron Fist | Water Absorb, Hydration

Bonsly (F) | Shieldon (F)
HP: KO | HP: KO
EN: 58 | EN: 91
Spe: 8 (-10) | Spe: 26 (-10)
4/3/1/2/1/2 | 2/4/3/3/1/4
Sturdy, Rock Head, Rattled | Sturdy, Soundproof

[box]PLAYER OPTIONS
Use items and rearrange.[/box]

===

Texas Cloverleaf

ICE SPIRE
Chilling Chamber
BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [1/2]
1x Ether
Revive [1/1]
1x Revive
Pokeballs [14/50]
4x Heal Ball
5x Sport Ball
5x Cherish Ball
Berries [0/30]
Battle Items [1/20]
1x Expert Belt
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
Texas Cloverleaf:
1 CC
Emboar: 3 MC
Stratagem: 3 MC
Metagross: 3 MC, 1 KO
Snorunt: 0 MC

REFEREE
Lackey: 5


HulaCloverPig (M) | Stratagem (M) | Rocky (—)
HP: 89 | HP: 57 | HP: 79
EN: 87 | EN: 94 | EN: 89
Spe: 56 (-10) | Spe: 130 | Spe: 60 (-10)
5/3/5/3/3/5 | 1/3/6/3/2/3 | 5/4/4/3/4/9
Blaze, Reckless | Levitate, Mold Breaker, Technician | Clear Body, Light Metal
N/A | FRZ (0a) | N/A

Snorunt (F) | Vanillite (F)
HP: 20 | HP: -2
EN: 84 | EN: 93
Spe: 50 | Spe: 44
1/2/3/2/1/2 | 1/2/4/2/1/1
Inner Focus, Ice Body, Moody | Ice Body, Weak Armor
Moody [Lonely] | N/A

ARENA: Hail (3r)

Texas Cloverleaf threw one Heal Ball at Snorunt!
(1 + (270 - 40) * 150 * 1 * 1) / 256 / 270 = 49.91%

RNG Roll (To-Catch) (<=4991 Yes) 4768 (Yes)

Congratulations! You caught Snorunt!

Its data will be PMed to you shortly.

HulaCloverPig (M) | Stratagem (M) | Rocky (—)
HP: 89 | HP: 57 | HP: 79
EN: 87 | EN: 94 | EN: 89
Spe: 56 (-10) | Spe: 130 | Spe: 60 (-10)
5/3/5/3/3/5 | 1/3/6/3/2/3 | 5/4/4/3/4/9
Blaze, Reckless | Levitate, Mold Breaker, Technician | Clear Body, Light Metal
N/A | FRZ (0a) | N/A

Snorunt (F)
HP: 90 | EN: 100
Spe: 50
1/2/3/2/1/2
Inner Focus, Ice Body, Moody

[box]PLAYER OPTIONS
Use items and rearrange teams.[/box]
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
SubwayJ

ROCK CRAG

Boring Hollow

BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [2/2]
2x Ether
Revive [1/1]
1x Revive
Pokeballs [50/50]
25x Heal Ball
15x Sport Ball
10x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Miracle Seed
1x Expert Belt
1x Water Stone
Gems [0/20]
Spare Pocket [0/3]

BAG CHANGES
-1 Super Potion

REWARDS BANK
SubwayJ:
1 CC
Necturna: 3 MC, 1 KO
Conkeldurr: 3 MC, 1 KO
Vaporeon: 3 MC

REFEREE
RP: 1
Lackey: 5

|
|

PVZ (F) | Carcassonne (M) | Mrs. Peacock (F)
HP: 45 | HP: 92 | HP: 96
EN: 87 | EN: 96 | EN: 100
Spe: 70 (-10) | Spe: 45 | Spe: 65
5/4/4/5/3/4| 5/4/1/3/3/4 | 2/3/4/3/2/3
Forewarn, Telepathy | Guts, Sheer Force (D), Iron Fist | Water Absorb, Hydration

Using some strange sort of spray bottle, you spray some mist over your little zombie, toss the empty bottle off of the crag, and carry on.

Rumble Hall

You come across an area of the crag that is more unstable than the others. Earthquakes seem to randomly average this area, causing you to lose your footing, but aside from physical movement, the area seems entirely unscathed. It's entirely possible this could be the work of a Pokemon rather than an actual feature of the area. In any case you can see down two paths, one where a few small rocks rumble visibly, while the other is calm.You surmise the quakes are coming from that area. Where do you go?

[box]PLAYER OPTIONS
a) stay and see if something happens
b) enter the quakes and inspect what is going on
c) continue onwards and ignore the quakes[/box]

===

Texas Cloverleaf

ICE SPIRE
Chilling Chamber
BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [1/2]
1x Ether
Revive [1/1]
1x Revive
Pokeballs [14/50]
4x Heal Ball
5x Sport Ball
5x Cherish Ball
Berries [0/30]
Battle Items [1/20]
1x Expert Belt
Gems [0/20]
Spare Pocket [0/3]

BAG CHANGES
-1 Heal Ball
+1 Snorunt

REWARDS BANK
Texas Cloverleaf:
1 CC
Emboar: 3 MC
Stratagem: 3 MC
Metagross: 3 MC, 1 KO
Snorunt: 0 MC

REFEREE
RP: 1
Lackey: 5

Stratagem (—)
HP: 57 | EN: 94
Spe: 130
1/3/5/3/2/3
Levitate, Mold Breaker, Technician
FRZ (0a)


HulaCloverPig (M) | Snorunt (F) | Rocky (—)
HP: 89 | HP: 90 | HP: 79
EN: 87 | EN: 100 | EN: 89
Spe: 56 (-10) | Spe: 50 | Spe: 60 (-10)
5/3/5/3/3/5 | 1/2/3/2/1/2 | 5/4/4/3/4/9
Blaze, Reckless | Inner Focus, Ice Body, Moody | Clear Body, Light Metal

Happy to have a new member on your team, you perform the Pokeball swap and continue on your merry way.

Plain Ice

As you walk in you notice that while you're freezing the Pokemon here seem to be enjoying the cold. This whole expansive corridor is little more than a giant skating rink. You surmise the small holes in the sides of the room are the nests for all the Pokemon. As you cross towards the end of the arena, you notice the Pokemon playing a game. Swinub and Delibird appear to have set up a soccer match using a ball of ice. Unfortunately, both of them are blocking your way and don't appear friendly.

In a sudden bout of cooperation, they see you and dash towards the two exits; the Swinub block one, and the Delibird block the other. You'll have to go through at least one of them to get out of this rink.

[box]PLAYER OPTIONS
a) Challenge the Delibird
b) Challenge the Swinub[/box]
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
SubwayJ

ROCK CRAG

Rumble Hall

BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [2/2]
2x Ether
Revive [1/1]
1x Revive
Pokeballs [50/50]
25x Heal Ball
15x Sport Ball
10x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Miracle Seed
1x Expert Belt
1x Water Stone
Gems [0/20]
Spare Pocket [0/3]

BAG CHANGES
-1 Super Potion

REWARDS BANK
SubwayJ:
1 CC
Necturna: 3 MC, 1 KO
Conkeldurr: 3 MC, 1 KO
Vaporeon: 3 MC

REFEREE
RP: 2
Lackey: 5

|
|

PVZ (F) | Carcassonne (M) | Mrs. Peacock (F)
HP: 85 | HP: 92 | HP: 96
EN: 87 | EN: 96 | EN: 100
Spe: 70 (-10) | Spe: 45 | Spe: 65
5/4/4/5/3/4| 5/4/1/3/3/4 | 2/3/4/3/2/3
Forewarn, Telepathy | Guts, Sheer Force (D), Iron Fist | Water Absorb, Hydration

You continue through the area until you can no longer feel the quakes. Discretion is the better part of valor, you suppose.

Vista

You come to a beautiful vista that overlooks Timeless Tower. You can spot the bridge you came here in, and you still look up at the massive height of the main tower. You can spot the Iron Dungeon from here as well. There is some room to move up and get a better view, though there might be wild Pokemon here.

[box]PLAYER OPTIONS
a) wait and see what happens
b) stay close to the wall and move on
c) approach the edge of the Vista[/box]
===

Texas Cloverleaf

ICE SPIRE
Plain Ice
BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [1/2]
1x Ether
Revive [1/1]
1x Revive
Pokeballs [14/50]
4x Heal Ball
5x Sport Ball
5x Cherish Ball
Berries [0/30]
Battle Items [1/20]
1x Expert Belt
Gems [0/20]
Spare Pocket [0/3]

BAG CHANGES
-1 Heal Ball
+1 Snorunt

REWARDS BANK
Texas Cloverleaf:
2 CC
Emboar: 6 MC
Stratagem: 3 MC
Metagross: 6 MC, 1 KO
Snorunt: 1 EC, 2 MC, 1 DC

REFEREE
RP: 1
Lackey: 5
Nest: 6

Stratagem (—)
HP: 57 | EN: 94
Spe: 130
1/3/5/3/2/3
Levitate, Mold Breaker, Technician
FRZ (0a)


HulaCloverPig (M) | Snorunt (F) | Rocky (—)
HP: 89 | HP: 90 | HP: 79
EN: 87 | EN: 100 | EN: 89
Spe: 56 (-10) | Spe: 50 | Spe: 60 (-10)
5/3/5/3/3/5 | 1/2/3/2/1/2 | 5/4/4/3/4/9
Blaze, Reckless | Inner Focus, Ice Body, Moody | Clear Body, Light Metal

You and your team dash forward on the ice, nearly tripping and falling. The Swinub ready themselves, and prepare to attack!


Swinub 1 (F) | Swinub 2 (M) | Swinub 3 (F)
HP: 90 | HP: 90 | HP: 90
EN: 100 | EN: 100 | EN: 100
Spe: 43 (-10) | Spe: 43 (-10) | Spe: 43 (-10)
3/2/2/2/1/1 | 3/2/2/2/1/1 | 3/2/2/2/1/1
Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat

[box]

"Intruders! Must protect the spire...!"

Swinub 1: Earthquake [SYNC] - Earthquake [SYNC]
Swinub 2: Earthquake [SYNC] - Earthquake [SYNC]
Swinub 3: Earthquake [SYNC] - Earthquake [SYNC]

PLAYER OPTIONS
Issue actions.[/box]
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Nooooooooot goooooooood

Metagross: Rock Slide, Meteor Mash Swinubt C
Emboar: Flare Blitz Swinub C, Hammer Arm Swinub C
Snorunt: Blizzard, Ice Beam Swinub C
If C is fainted, redirect to B
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
SubwayJ

ROCK CRAG

Vista

BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [2/2]
2x Ether
Revive [1/1]
1x Revive
Pokeballs [50/50]
25x Heal Ball
15x Sport Ball
10x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Miracle Seed
1x Expert Belt
1x Water Stone
Gems [0/20]
Spare Pocket [0/3]

BAG CHANGES
-1 Super Potion

REWARDS BANK
SubwayJ:
1 CC
Necturna: 3 MC, 1 KO
Conkeldurr: 3 MC, 1 KO
Vaporeon: 3 MC

REFEREE
RP: 2
Lackey: 5

|
|

PVZ (F) | Carcassonne (M) | Mrs. Peacock (F)
HP: 85 | HP: 92 | HP: 96
EN: 87 | EN: 96 | EN: 100
Spe: 70 (-10) | Spe: 45 | Spe: 65
5/4/4/5/3/4| 5/4/1/3/3/4 | 2/3/4/3/2/3
Forewarn, Telepathy | Guts, Sheer Force (D), Iron Fist | Water Absorb, Hydration

[box]You are flanked by a Solrock. It bursts down from its place in the sky where it was absorbing Solar Rays, and traps PVZ with Telekinesis. As it floats away it sends out a Fire Spin that cuts off pursuit and traps your Pokemon with it. Your other Pokemon won't be able to join the battle to help it for two rounds. Additionally, the sun starts glowing brightly...[/box]
Solrock used Fire Spin!
RNG Roll (To-Crit) (<=625 Yes) 5101 (No)
(4 - 3) * 1.5 = 1.5 DMG
-4 EN

Solrock used Sunny Day!
-10 EN


PVZ (F)
HP: 83 | EN: 87
Spe: 70 (-10)
5/4/4/5/3/4
Forewarn, Telepathy
Fire Spin (4a)
[
4]
Solrock (—)
HP: 100 | EN: 86
Spe: 70 (—)
4/3/2/2/2/5
Levitate

ARENA: Sunny Day (4r)

[box]

"A... demon?"

Solrock: Natural Gift - Will-O-Wisp - Natural Gift
[ONCE] IF (Giga Drain OR Healing Move is used) THEN (Use Heal Block and restart the queue)[/box]

===

Texas Cloverleaf

ICE SPIRE
Plain Ice
BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [1/2]
1x Ether
Revive [1/1]
1x Revive
Pokeballs [14/50]
4x Heal Ball
5x Sport Ball
5x Cherish Ball
Berries [0/30]
Battle Items [1/20]
1x Expert Belt
Gems [0/20]
Spare Pocket [0/3]

BAG CHANGES
-1 Heal Ball
+1 Snorunt

REWARDS BANK
Texas Cloverleaf:
2 CC
Emboar: 6 MC, 1 KO
Stratagem: 3 MC
Metagross: 6 MC, 1 KO
Snorunt: 1 EC, 2 MC, 1 DC

REFEREE
RP: 1
Lackey: 5
Nest: 6

Stratagem (—)
HP: 57 | EN: 94
Spe: 130
1/3/5/3/2/3
Levitate, Mold Breaker, Technician
FRZ (0a)


HulaCloverPig (M) | Snorunt (F) | Rocky (—)
HP: 89 | HP: 90 | HP: 79
EN: 87 | EN: 100 | EN: 89
Spe: 56 (-10) | Spe: 50 | Spe: 60 (-10)
5/3/5/3/3/5 | 1/2/3/2/1/2 | 5/4/4/3/4/9
Blaze, Reckless | Inner Focus, Ice Body, Moody | Clear Body, Light Metal

Swinub 1 (F) | Swinub 2 (M) | Swinub 3 (F)
HP: 90 | HP: 90 | HP: 90
EN: 100 | EN: 100 | EN: 100
Spe: 43 (-10) | Spe: 43 (-10) | Spe: 43 (-10)
3/2/2/2/1/1 | 3/2/2/2/1/1 | 3/2/2/2/1/1
Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat

[box]Despite your best efforts, the three Swinub Earthquake your team to near-oblivion, leaving both HulaCloverPig and Rocky on shaky ground. You've managed to knock out one Swinub, though; just two more to go.[/box]
Rocky used Rock Slide!
RNG Roll (To-Crit 1, 2, 3) (<=625 Yes) 7744, 1813, 4387 (No)
RNG Roll (To-Flinch 1, 2, 3) (<=3000 Yes) 5121, 8939, 6955 (No)
(6 + 4.5) * 1 = 10.5 DMG (1, 2, 3)
-6 EN

HulaCloverPig used Flare Blitz (Swinub 3)!
RNG Roll (To-Crit) (<=625 Yes) 8339 (No)
RNG Roll (To-BRN) (<=1000 Yes) 1656 (No)
(15 + 3 + 4.5 + 2 + 2) * 1 = 26.5 DMG
HulaCloverPig took 8.83 DMG!
-9 EN

Snorunt used Blizzard!
RNG Roll (To-Hit 1, 2, 3) (<=8000 Yes) 4660, 5751, 9371 (Yes | Yes | No)
Swinub 3 avoided the attack!
RNG Roll (To-Crit) (<=625 Yes) 9472, 7863 (No)
(9 + 3 + 1.5) * 2/3 = 9 DMG (1, 2)
-7 EN

Swinub 1, 2, and 3 used Earthquake [SYNC]!
RNG Roll (To-Crit H) (<=625 Yes) 4246, 9860, 6453 (No)
RNG Roll (To-Crit S) (<=625 Yes) 2698, 7135, 2448 (No)
RNG Roll (To-Crit R) (<=625 Yes) 8563, 3053, 1482 (No)
(7.5 + 3) * 1.5 * 3 = 47.25 DMG (H)
(7.5 + 3 + 1.5) * 1 * 3 = 36 DMG (S)
(7.5 + 3 - 1.5) * 1.5 * 3 = 40.5 DMG (R)
-7 EN

==

Rocky used Hammer Arm (Swinub 3)!
RNG Roll (To-Crit) (<=625 Yes) 8570 (No)
(10 + 4.5) * 1.5 = 21.75 DMG
Swinub 3's Speed fell!
-7 EN

HulaCloverPig used Hammer Arm (Swinub 3)!
RNG Roll (To-Crit) (<=625 Yes) 8549 (No)
(10 + 3 + 4.5 + 2) * 1.5 = 30.75 DMG
HulaCloverPig's Speed fell!
-6 EN

Swinub 3 fainted!

Snorunt used Ice Beam (Swinub 2)!
RNG Roll (To-Crit) (<=625 Yes) 5183 (No)
(10 + 3 + 1.5) * 2/3 = 9.67 DMG
-6 EN

Swinub 1 and 2 used Earthquake [SYNC]!
RNG Roll (To-Crit H) (<=625 Yes) 7735, 5316 (No)
RNG Roll (To-Crit S) (<=625 Yes) 978, 4967 (No)
RNG Roll (To-Crit R) (<=625 Yes) 2884, 6654 (No)
(7.5 + 3) * 1.5 * 2 = 31.5 DMG (H)
(7.5 + 3 + 1.5) * 1 * 2 = 24 DMG (S)
(7.5 + 3 - 1.5) * 1.5 * 2 = 27 DMG (R)
-10 EN

==

Snorunt's Moody activated!
RNG Roll (Ability) 21/25 (Timid)


HulaCloverPig (M) | Snorunt (F) | Rocky (—)
HP: 1 | HP: 30 | HP: 11
EN: 72 | EN: 87 | EN: 76
Spe: 56 [32] (-10) | Spe: 50 [65] | Spe: 60 [34] (-10)
5/3/5/3/3/5 | 1/2/3/2/1/2 | 5/4/4/3/4/9
Blaze, Reckless | Inner Focus, Ice Body, Moody | Clear Body, Light Metal
-1 Spe (4a) | Moody [Timid] [+19% Acc] | -1 Spe (4a)

Swinub 1 (F) | Swinub 2 (M) | Swinub 3 (F)
HP: 81 | HP: 61 | HP: 0
EN: 84 | EN: 84 | EN: 94
Spe: 43 (-10) | Spe: 43 (-10) | Spe: 43 (-10)
3/2/2/2/1/1 | 3/2/2/2/1/1 | 3/2/2/2/1/1
Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat

[box]PLAYER OPTIONS
Issue actions.[/box]
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Emboar: Protect, Superpower 2
Snorunt: Ice Beam 2 twice
Metagross: Endure, Meteor Mash 2
if 2 is ded, attack 1
if 2 is eduring, emboar w-illo-wisp it at 2
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
SubwayJ

ROCK CRAG

Vista

BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [2/2]
2x Ether
Revive [1/1]
1x Revive
Pokeballs [50/50]
25x Heal Ball
15x Sport Ball
10x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Miracle Seed
1x Expert Belt
1x Water Stone
Gems [0/20]
Spare Pocket [0/3]

BAG CHANGES
-1 Super Potion

REWARDS BANK
SubwayJ:
2 CC
Necturna: 6 MC, 1 KO
Conkeldurr: 3 MC, 1 KO
Vaporeon: 3 MC

REFEREE
RP: 2
Lackey: 5
Trap: 2


PVZ (F)
HP: 83 | EN: 87
Spe: 70 (-10)
5/4/4/5/3/4
Forewarn, Telepathy
Fire Spin (4a)
[
4]
Solrock (—)
HP: 100 | EN: 86
Spe: 70 (—)
4/3/2/2/2/5
Levitate

ARENA: Sunny Day (4r)

[box]Things are actually looking pretty great for you; can you keep this up?[/box]
RNG Roll (Speed Tie) (PVZ | Solrock) 3479 (PVZ)
PVZ used Horn Leech!
RNG Roll (To-Crit) (<=625 Yes) 8308 (No)
(8 + 3 + 3) * 1.5 + 4 = 25 DMG
PVZ restored 12.5 HP!
-11 EN

Solrock used Natural Gift!
RNG Roll (To-Hit) (<=8300 Yes) 398 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 1840 (No)
(8 + 3 - 3) * 1.5 + 4 = 16 DMG
-6 EN

PVZ was hurt by Fire Spin!
2 DMG

==

PVZ used Protect!
-7 EN

Solrock used Will-O-Wisp!
-7 EN

PVZ was hurt by Fire Spin!
2 DMG

==

RNG Roll (Speed Tie) (PVZ | Solrock) 9589 (Solrock)
Solrock used Natural Gift!
RNG Roll (To-Hit) (<=8300 Yes) 6983 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 9740 (No)
(8 + 3 - 3) * 1.5 + 4 = 16 DMG
-6 EN

PVZ used Vine Whip!
RNG Roll (To-Crit) (<=625 Yes) 143 (Yes)
A critical hit!
(4 + 3 + 3 + 3) * 1.5 + 4 = 23.5 DMG
-3 EN

PVZ was hurt by Fire Spin!
2 DMG


PVZ (F)
HP: 57 | EN: 65
Spe: 70 (-10)
5/4/4/5/3/4
Forewarn, Telepathy
Fire Spin (1a)
[
2/6]
Solrock (—)
HP: 51 | EN: 67
Spe: 70 (—)
4/3/2/2/2/5
Levitate

ARENA: Sunny Day (3r)

[box]

"Too strong..."

PLAYER OPTIONS
Issue actions.[/box]

===

Texas Cloverleaf

ICE SPIRE
Plain Ice
BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [1/2]
1x Ether
Revive [1/1]
1x Revive
Pokeballs [14/50]
4x Heal Ball
5x Sport Ball
5x Cherish Ball
Berries [0/30]
Battle Items [1/20]
1x Expert Belt
Gems [0/20]
Spare Pocket [0/3]

BAG CHANGES
-1 Heal Ball
+1 Snorunt

REWARDS BANK
Texas Cloverleaf:
2 CC
Emboar: 6 MC, 1 KO
Stratagem: 3 MC
Metagross: 6 MC, 1 KO
Snorunt: 1 EC, 2 MC, 1 DC

REFEREE
RP: 1
Lackey: 5
Nest: 7

Stratagem (—)
HP: 57 | EN: 94
Spe: 130
1/3/5/3/2/3
Levitate, Mold Breaker, Technician
FRZ (0a)

[box]

"We're not letting you through this easily!"

Swinub 1 moves before Swinub 2!

Swinub 1:
Hail - Dig (Snorunt)
Swinub 2: Earthquake - Dig (Snorunt)[/box]

HulaCloverPig (M) | Snorunt (F) | Rocky (—)
HP: 1 | HP: 30 | HP: 11
EN: 72 | EN: 87 | EN: 76
Spe: 56 [32] (-10) | Spe: 50 [65] | Spe: 60 [34] (-10)
5/3/5/3/3/5 | 1/2/3/2/1/2 | 5/4/4/3/4/9
Blaze, Reckless | Inner Focus, Ice Body, Moody | Clear Body, Light Metal
-1 Spe (4a) | Moody [Timid] [+19% Acc] | -1 Spe (4a)

Swinub 1 (F) | Swinub 2 (M) | Swinub 3 (F)
HP: 81 | HP: 61 | HP: 0
EN: 84 | EN: 84 | EN: 94
Spe: 43 (-10) | Spe: 43 (-10) | Spe: 43 (-10)
3/2/2/2/1/1 | 3/2/2/2/1/1 | 3/2/2/2/1/1
Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat

[box]With a few deft maneuvers, your entire team is knocked out, aided by the vicious snowstorm that one of the two remaining Swinub whips up. Can you salvage the situation with Stratagem, or is it simply too late for you to do anything?[/box]
HulaCloverPig used Protect!
-7 EN

Rocky used Endure!
-15 EN

Snorunt used Ice Beam (Swinub 2)!
RNG Roll (To-Crit) (<=625 Yes) 393 (Yes)
A critical hit!
(10 + 3 + 1.5 + 3) * 2/3 = 11.67 DMG
-10 EN

Swinub 1 used Hail!
Hail began to fall!
-9 EN

Swinub 2 used Earthquake!
RNG Roll (To-Hit S1) (<=9000 Yes) 3706 (Yes)
RNG Roll (To-Crit H, Sn, R, S1) 4892, 8993, 9231, 4901 (No)
(7.5 + 3) * 1.5 = 15.75 ~ 0 DMG (H)
HulaCloverPig lost 6.3 EN!
(7.5 + 3 + 1.5) * 1 = 12 DMG (Sn)
(7.5 + 3 - 1.5) * 1.5 = 13.5 DMG (R)
-14 EN

Rocky endured the hit!

The hail continues to fall.
2 DMG (H, R)
+2 HP (Sn)

HulaCloverPig fainted!
Rocky fainted!

==

Snorunt used Ice Beam (Swinub 2)!
RNG Roll (To-Crit) (<=625 Yes) 5456 (No)
(10 + 3 + 1.5) * 2/3 = 9.67 DMG
-14 EN

Swinub 1 and 2 dug holes!

Swinub 1 and 2 used Dig (Snorunt)!
RNG Roll (To-Crit) (<=625 Yes) 8256, 5246 (No)
(8 + 3 + 1.5) * 1 * 2 = 25 DMG
-9 EN

Snorunt fainted!

The hail continues to fall.


HulaCloverPig (M) | Snorunt (F) | Rocky (—)
HP: -1 | HP: -5 | HP: -1
EN: 59 | EN: 63 | EN: 61
Spe: 56 [32] (-10) | Spe: 50 [65] | Spe: 60 [34] (-10)
5/3/5/3/3/5 | 1/2/3/2/1/2 | 5/4/4/3/4/9
Blaze, Reckless | Inner Focus, Ice Body, Moody | Clear Body, Light Metal
-1 Spe (2a) | Moody [Timid] [+19% Acc] | -1 Spe (2a)

Swinub 1 (F) | Swinub 2 (M) | Swinub 3 (F)
HP: 81 | HP: 40 | HP: 0
EN: 66 | EN: 61 | EN: 94
Spe: 43 (-10) | Spe: 43 (-10) | Spe: 43 (-10)
3/2/2/2/1/1 | 3/2/2/2/1/1 | 3/2/2/2/1/1
Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat

ARENA: Hail (3r)

Stratagem is automatically sent in.

[box]

"Another enemy? We'll knock you down either way!"

Swinub 1: Icy Wind - Blizzard
IF (Speed-Boosting Move is used on A1) THEN (Use Blizzard - Mud Bomb instead)
IF (Protective / Evasive Action is used) THEN (Use Powder Snow instead)

Swinub 2: Icy Wind - Blizzard
IF (Rain Dance OR Sandstorm is used) THEN (Use Hail instead)

PLAYER OPTIONS
Issue actions.[/box]
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
SubwayJ

ROCK CRAG

Vista

BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [2/2]
2x Ether
Revive [1/1]
1x Revive
Pokeballs [50/50]
25x Heal Ball
15x Sport Ball
10x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Miracle Seed
1x Expert Belt
1x Water Stone
Gems [0/20]
Spare Pocket [0/3]

BAG CHANGES
-1 Super Potion

REWARDS BANK
SubwayJ:
2 CC
Necturna: 6 MC, 1 KO
Conkeldurr: 4 MC, 1 KO
Vaporeon: 4 MC

REFEREE
RP: 2
Lackey: 5
Trap: 4

[box]

"Time... give us...?"

Substitute [15] - FIREBURN [Flamethrower + Will-O-Wisp] - cooldown[/box]

PVZ (F)
HP: 57 | EN: 65
Spe: 70 (-10)
5/4/4/5/3/4
Forewarn, Telepathy
Fire Spin (1a)
[
2/6]
Solrock (—)
HP: 51 | EN: 67
Spe: 70 (—)
4/3/2/2/2/5
Levitate

ARENA: Sunny Day (3r)

[box]PVZ initiates the stalling strategy, alternating brief bouts of relaxation with throwing up random protective barriers; the Solrock isn't as stupid as it looks, though, as it stuffs some of its health into a cotton doll and manages to burn your Necturna as well. Carcassonne and Mrs. Peacock finally reach the cliff where the Solrock is, though; can they clean up this situation without much harm?[/box]
PVZ used Protect!
-7 EN

Solrock used Substitute!
15 DMG
A substitute was created!
-12 EN

PVZ was hurt by Fire Spin!
2 DMG

==

PVZ chilled!
+12 EN

Solrock used FIREBURN!
RNG Roll (To-Hit) (<=7650 Yes) 2849 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 8576 (No)
Solrock's Watmel Berry raised FIREBURN's power!
(10 + 3 - 4.5) * 1.5 + 4 = 16.75 DMG
-21 EN

PVZ was burned!

PVZ was hurt by its burn!
2 DMG

==

PVZ used Protect!
-7 EN

Solrock must recharge!

PVZ was hurt by its burn!
2 DMG

The Trap Phase ended!

|
|

PVZ (F) | Carcassonne (M) | Mrs. Peacock (F)
HP: 34 | HP: 92 | HP: 96
EN: 63 | EN: 96 | EN: 100
Spe: 70 (-10) | Spe: 45 | Spe: 65
5/4/4/5/3/4| 5/4/1/3/3/4 | 2/3/4/3/2/3
Forewarn, Telepathy | Guts, Sheer Force (D), Iron Fist | Water Absorb, Hydration
BRN (2 DPA) | N/A | N/A
[
1/6]
Solrock (—)
HP: 36 | EN: 34
Spe: 70 (—)
4/3/2/2/2/5
Levitate
Substitute [15]

ARENA: Sunny Day (2r)

[box]

"Must... protect..."

Solrock: Explosion - Explosion - Explosion
IF (Wide Guard is used non-consecutively on your Explosion) THEN (Use Psychic (Carcassonne) instead)
IF (Mrs. Peacock AND Carcassonne use Protective Action non-consecutively on your Explosion) THEN (Use Flamethrower (PVZ) instead)

PLAYER OPTIONS
Issue actions.[/box]

===

Texas Cloverleaf

ICE SPIRE
Plain Ice
BACKPACK
Potion [2/2]

2x Potion
Super Potion [0/1]
Ether [1/2]
1x Ether
Revive [1/1]
1x Revive
Pokeballs [14/50]
4x Heal Ball
5x Sport Ball
5x Cherish Ball
Berries [0/30]
Battle Items [1/20]
1x Expert Belt
Gems [0/20]
Spare Pocket [0/3]

BAG CHANGES
-1 Heal Ball
+1 Snorunt

REWARDS BANK
Texas Cloverleaf:
2 CC
Emboar: 6 MC, 1 KO
Stratagem: 6 MC, 1 KO
Metagross: 6 MC, 1 KO
Snorunt: 1 EC, 2 MC, 1 DC

REFEREE
RP: 1
Lackey: 5
Nest: 7

HulaCloverPig (M)
KNOCKED OUT
Spe: 56 (-10)
5/3/5/3/3/5
Blaze, Reckless

Snorunt (F)
KNOCKED OUT
Spe: 50
1/2/3/2/1/2
Inner Focus, Ice Body, Moody

Rocky (—)
KNOCKED OUT
Spe: 60 (-10)
5/4/4/3/4/9
Clear Body, Light Metal


Stratagem (—)
HP: 57 | EN: 94
Spe: 130
1/3/6/3/2/3
Levitate, Mold Breaker, Technician
FRZ (0a)

Swinub 1 (F) | Swinub 2 (M) | Swinub 3 (F)
HP: 81 | HP: 40 | HP: 0
EN: 66 | EN: 61 | EN: 94
Spe: 43 (-10) | Spe: 43 (-10) | Spe: 43 (-10)
3/2/2/2/1/1 | 3/2/2/2/1/1 | 3/2/2/2/1/1
Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat

ARENA: Hail (3r)

[box]Despite the icy blasts that the two Swinub keep on hurling its way, your Stratagem fires off blast after blast of hot fire, knocking out another Swinub courtesy of its ability to... break mold. There's only one Swinub left for you to defeat; can you do it?[/box]
Stratagem thawed out!
Stratagem used Fire Blast on Swinub 2!
RNG Roll (To-Hit) (<=7800 Yes) 5239 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 5851 (No)
RNG Roll (To-BRN) (<=1000 Yes) 6510 (No)
(12 + 5.5) * 1.5 = 26.25 DMG
-8 EN

Swinub 1 and 2 used Icy Wind!
RNG Roll (To-Hit) (<=9500 Yes) 517, 2536 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 5778, 2877 (No)
(6 + 3 - 1.5) * 1 * 2 = 15 DMG
Stratagem's Speed harshly fell!
-4 EN

The hail continues to fall.
2 DMG (Stratagem)

==

Swinub 1 and 2 used Blizzard!
RNG Roll (To-Crit) (<=625 Yes) 7171, 9667 (No)
RNG Roll (To-FRZ) (<=1000 Yes) 2768, 3856 (No)
(12 + 3 - 1.5) * 1 * 2 = 27 DMG
-7 EN

Stratagem used Heat Wave!
RNG Roll (To-Hit 1, 2) (<=8200 Yes) 7941, 3492 (Yes)
RNG Roll (To-Crit 1, 2) (<=625 Yes) 5993, 8592 (No)
RNG Roll (To-BRN 1, 2) (<=1000 Yes) 2148, 8469 (No)
(7.5 + 5.5) * 1.5 = 19.5 DMG (1, 2)
-7 EN

Swinub 2 fainted!

The hail continues to fall.
2 DMG (Stratagem)


Stratagem (—)
HP: 11 | EN: 79
Spe: 130
1/3/6/3/2/3
Levitate, Mold Breaker, Technician
-2 Spe (3a)

Swinub 1 (F) | Swinub 2 (M) | Swinub 3 (F)
HP: 61 | HP: -5 | HP: 0
EN: 55 | EN: 50 | EN: 94
Spe: 43 (-10) | Spe: 43 (-10) | Spe: 43 (-10)
3/2/2/2/1/1 | 3/2/2/2/1/1 | 3/2/2/2/1/1
Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat | Oblivious, Snow Cloak, Thick Fat

ARENA: Hail (2r)

[box]

"Ngh! We can't let you pass...!

PLAYER OPTIONS
Issue actions.[/box]
 

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