The Legend Run (Arcanite) Ruined Eden

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Challengers

Arcanite
Note - The Legendary Backpack comes with only one Super Potion slot.

Donphan (*) Don Corneo (Male)

Musical Theme:
Don of the Slums

Nature:
Adamant:
+1 Atk, -1 SpA

Type:

  • Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:

  • Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
  • Sand Veil: (DW) (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 3
Weight Class: 5
Original Base Rank Total: 19


EC: 6/6
MC: 1
DC: 5/5

Attacks: (27)
Fire Fang
Thunder Fang
Horn Attack
Bulldoze
Odor Sleuth
Knock Off
Tackle
Growl
Defence Curl
Flail
Take Down
Rollout
Natural Gift
Magnitude
Fury Attack
Rapid Spin
Slam
Earthquake
Giga Impact

Ice Shard
Head Smash
Counter
Endure

Superpower
Gunk Shot

Stone Edge
Protect
Sandstorm
Stealth Rock
Bulldoze
Rock Slide
Double Team

Lucario (*) Sir. Auron (Male)

Musical Theme: Auron's Theme

Nature:
Lonely:
+1 Atk, -1 Def

Type:

  • Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
  • Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:

  • Steadfast: (Innate)If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.
  • Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
  • Justified: (DW) (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 5(+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 90
Size Class: 3
Weight Class: 4
Original Base Rank Total: 20


EC: 6/6
MC: 1
DC: 5/5

Attacks: (53)
Aura Sphere
Blaze Kick (*)
Bone Rush
Brick Break
Calm Mind
Circle Throw
Close Combat
Counter (*)
Crunch (*)
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch (*)
Dual Chop
Earthquake
Endure (*)
Extremespeed
Feint (*)
Flash Canon
Focus Blast
Follow Me
Force Palm (*)
Foresight (*)
Giga Impact
Heal Pulse
Hi Jump Kick (*)
Ice Punch
Magic Coat
Magnet Rise
Metal Claw
Metal Sound
Nasty Plot
Natural Gift
Protect
Psychic
Quick Attack (*)
Quick Guard
Rest
Reversal (*)
Rock Slide (*)
Role Play
Screech (*)
Shadow Ball
Sleep Talk
Stone Edge
Substitute
Swords Dance
ThunderPunch
Vacuum Wave
Water Pulse
Work Up (*)

Raid Only:
Dispel

Cyclohm (M) Cloud Strife

Musical Theme: Cloud Smiles

Nature:
Modest: +1 SpA, -1 Atk

Type:

  • Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
  • Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:

  • Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
  • Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
  • Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Original Base Rank Total: 20


EC: 9/9
MC: 0
DC: 5/5

Attacks: (40)
Bide
Charge
Discharge
Double Hit
Double Team
Dragon Pulse
Dragon Rage
DragonBreath
Electro Web
Flamethrower
Growl
Hail
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Leer
Light Screen
Magnet Rise
Power Gem
Protect
Rain Dance
Rest
Sandstorm
Signal Beam
Slack Off
Sleep Talk
Sonicboom
Spark
Sunny Day
Tackle
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Tri attack
Twister
Weather Ball
Whirlwind

BACKPACK
Potion [2/2]

2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [0/1]
Pokeballs [15/50]
5x Ultra Ball
5x Sport Ball
5x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Light Clay
1x Expert Belt
1x Leftovers
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
Arcanite:

Donphan:
Lucario:
Cyclohm:

REFEREE

Ruined Eden

Set before you is a massive island that humans have long ago abandoned. Leaving from the helicopter you took here onto a vista, you look down and see a land shrouded in a thick poisonous mist. Directly in front of you is a thoroughly unappealing Swamp, which covers an expansive amount of land. You can see a Stream feeding into further up and to the right, in an area that appears to be under a constant, violent electrical storm. To the right a massive buildup of land forms a caldera around a huge lake of lava that is led into by a vast expanse of barren rock.

Scattered throughout the wreckage you see some indications that humans once lived here, but that a cataclysm occurred. What little you can see through the tinted fog looks like deeply corroded ruins of civilization. You turn your attention to the very far side of the island, behind the lake of lava. In the distance sits a massive tower that would at once point been a pillar of civilization, but now appears to be a massive tower of blackened soot, standing as a permanent reminder of the permanence of nothing but entropy. Humanity has abandoned this place, but rumors of legends still abound. You survey the pathways down from the Vista. Which place do you approach first?

PLAYER OPTIONS
Enter Amperage Stream
Enter Molten Lake
Enter Toxic Swamp
Enter Tower of Ash [LOCKED]
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Arcanite

AMPERAGE STREAM
Amperage Opening
BACKPACK
Potion [2/2]

2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [0/1]
Pokeballs [15/50]
5x Ultra Ball
5x Sport Ball
5x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Light Clay
1x Expert Belt
1x Leftovers
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
Arcanite:

Donphan:
Lucario:
Cyclohm:

REFEREE
Restrictions: Arena is too shallow for Dive.

Description: The battle takes place at the "beginning" of Amperage Stream, which also is the shallowest point of the stream. The stream beginning itself is only 0.1 metres deep, which is not deep enough to dive under, but there is also grassy patches surrounding the stream beginning.

Visible Mechanics:
  • Arena Type: Water's Edge (Produces Bubblebeam).


Don Corneo (M) | Sir Auron (M) | Cloud Strife (M)
HP: 100 | HP: 100 | HP: 110
EN: 100 | EN: 100 | HP: 100
Spe: 50 (—) | Spe: 90 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 5/2/4/3/3/4 | 1/4/5/3/4/4
Sand Veil, Sturdy | Inner Focus, Justified, Steadfast | Overcoat, Shield Dust Static

Pointing your finger towards the stream, you decide that the best path to take from the vista is to go towards Amperage Stream, and you head there, ready for the storm that had engulfed the area...

The walk through the forest to Amperage Stream is fairly pleasant, with not too many troubles. Eventually, after walking for a good fifteen minutes, you find yourself at the beginning of Amperage Stream. The stream itself is very shallow and shaped as if it was a dead end for the water. There is a passage going up beside the stream and another going straight through thick forestry, but before you can make a decision, you hear rustling about. You look around, when suddenly, a Protowatt and a Chinchou pounce and attack you!

Chinchou (M) | Protowatt (M)
HP: 90 | HP: 80
EN: 100 | EN: 100
Spe: 67 (—) | Spe: 95 (—)
2/1/3/2/1/2 | 1/1/3/1/1/1
Volt Absorb, Illuminate (D), Water Absorb | Trace, Magic Guard, Shed Skin

[box]

"More? I thought we just smashed the last team..." | "YAAAY MORE THINGS TO DROWN!"

Chinchou: BUBBLESTORM [Bubble + BubbleBeam] - cooldown / BUBBLESTORM
Protowatt: Muddy Water - Muddy Water

PLAYER OPTIONS
Issue actions.[/box]
 
Sir. Auron: Dig > Bone Rush
Don Corneo: Dig > Thunder Fang
Cloud: Light Screen > thunderbolt

All @ Protowatt, if it faints, redirect to chinchou.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Arcanite

AMPERAGE STREAM
Amperage Opening
BACKPACK
Potion [2/2]

2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [0/1]
Pokeballs [15/50]
5x Ultra Ball
5x Sport Ball
5x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Light Clay
1x Expert Belt
1x Leftovers
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
Arcanite:
1 CC
Donphan: 3 MC
Lucario: 3 MC, 1 KO
Cyclohm: 3 MC

REFEREE
L: 5
Restrictions: Arena is too shallow for Dive.

Description: The battle takes place at the "beginning" of Amperage Stream, which also is the shallowest point of the stream. The stream beginning itself is only 0.1 metres deep, which is not deep enough to dive under, but there is also grassy patches surrounding the stream beginning.

Visible Mechanics:
  • Arena Type: Water's Edge (Produces Bubblebeam).


Don Corneo (M) | Sir Auron (M) | Cloud Strife (M)
HP: 100 | HP: 100 | HP: 110
EN: 100 | EN: 100 | HP: 100
Spe: 50 (—) | Spe: 90 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 5/2/4/3/3/4 | 1/4/5/3/4/4
Sand Veil, Sturdy | Inner Focus, Justified, Steadfast | Overcoat, Shield Dust, Static

Chinchou (M) | Protowatt (M)
HP: 90 | HP: 80
EN: 100 | EN: 100
Spe: 67 (—) | Spe: 95 (—)
2/1/3/2/1/2 | 1/1/3/1/1/1
Volt Absorb, Illuminate (D), Water Absorb | Trace, Magic Guard, Shed Skin

[box]Without much hassle, you manage to knock out the Protowatt in a matter of actions, but not before it unleashes several tidal waves of disgustingly murky water on your team. The Chinchou, too, manages to hit everybody hard, though Cloud Strife manages to erect golden protective boxes around everyone to buffer the blow.[/box]
Protowatt used Muddy Water!
RNG Roll (To-Hit D, S, C) (<=8500 Yes) 2921, 4746, 934 (Yes)
RNG Roll (To-Crit D, S, C) (<=625 Yes) 6329, 8765, 6904 (No)
(7.5 + 3 + 1.5 - 1) * 1.5 = 16.5 DMG (D)
(7.5 + 3) * 1 = 10.5 DMG (S)
(7.5 + 3) * 2/3 = 7 DMG (C)
RNG Roll (Acc Dec D, S) (<=3000 Yes) 1932, 6223 (Yes | No)
Don Corneo's accuracy fell!
-6 EN

Sir Auron dug a hole!
-10 EN

Cloud Strife used Light Screen!
-8 EN

Don Corneo dug a hole!
-9 EN

Sir Auron used Dig on Protowatt!
RNG Roll (To-Crit) (<=625 Yes) 6925 (No)
(8 + 6) * 1.5 = 21 DMG

Chinchou used BUBBLESTORM!
RNG Roll (To-Crit D, S, C) (<=625 Yes) 4455, 7139, 9885 (No)
Don Corneo avoided the attack!
(10 + 3) * 1 = 13 DMG (S)
(10 + 3) * 2/3 = 8.67 DMG (C)
Don Corneo's Speed fell!
Sir Auron's Speed fell!
-11 EN

Don Corneo used Dig on Protowatt!
RNG Roll (To-Hit) (<=7500 Yes) 7051 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 544 (Yes)
A critical hit!
(8 + 3 + 3 + 7 + 2) * 1.5 = 34.5 DMG

Sir Auron restored health using its Leftovers!
+1 HP

==

Protowatt used Muddy Water!
RNG Roll (To-Hit D, S, C) (<=8500 Yes) 5286, 1708, 178 (Yes)
RNG Roll (To-Crit D, S, C) (<=625 Yes) 705, 3878, 5016 (No)
(5 + 3 + 1.5 - 1) * 1.5 = 14.25 DMG (D)
(5 + 3) * 1 = 8 DMG (S)
(5 + 3) * 2/3 = 5.33 DMG (C)
RNG Roll (Acc Dec D, S) (<=3000 Yes) 1978, 4164 (Yes | No)
Don Corneo's accuracy fell!
-10 EN

Cloud Strife used Thunderbolt on Protowatt!
RNG Roll (To-Crit) (<=625 Yes) 8493 (No)
RNG Roll (To-PRZ) (<=500 Yes) 3452 (No)
(10 + 3 + 6) * 1 = 19 DMG
-6 EN

Chinchou must recharge!

Sir Auron used Bone Rush on Protowatt!
RNG Roll (To-Hit) (<=9000 Yes) 6384 (Yes)
RNG Roll (Hits) (2|2|3|3|4|5) 9539 (5)
RNG Roll (To-Crit) Irrelevant
((3 * 5) + 6) * 1.5 = 31.5 DMG
-7 EN

Protowatt fainted!

Don Corneo used Thunder Fang on Chinchou!
RNG Roll (To-Hit) (<=5700 Yes) 7887 (No)
The attack missed!
-5 EN

Sir Auron restored health using its Leftovers!
+1 HP

Light Screen (7a)

Don Corneo (M) | Sir Auron (M) | Cloud Strife (M)
HP: 69 | HP: 70 | HP: 89
EN: 85 | EN: 83 | HP: 86
Spe: 50 (—) | Spe: 90 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 5/2/4/3/3/4 | 1/4/5/3/4/4
Sand Veil, Sturdy | Inner Focus, Justified, Steadfast | Overcoat, Shield Dust, Static
-1 Spe (3a), -2 Acc (3a) | -1 Spe (3a) | N/A

Chinchou (M) | Protowatt (M)
HP: 90 | HP: -26
EN: 89 | EN: 84
Spe: 67 (—) | Spe: 95 (—)
2/1/3/2/1/2 | 1/1/3/1/1/1
Volt Absorb, Illuminate (D), Water Absorb | Trace, Magic Guard, Shed Skin

[box]

"Ngh, these are tougher..."

PLAYER OPTIONS
Issue actions.[/box]
e: yeah that's right​
 
Donphan: Dig > Superpower
Cyclohm: Dragon Pulse > Tri Attack
Lucario: Heal Pulse Donphan > Dig

PS: Shouldn't Bubblestorm have gone before the Donphan's dig hits? as both are -2 priority, it goes to speed, then as Chinchou is faster, it should have missed Donphan.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Arcanite

AMPERAGE STREAM
Amperage Opening
BACKPACK
Potion [2/2]

2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [0/1]
Pokeballs [15/50]
5x Ultra Ball
5x Sport Ball
5x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Light Clay
1x Expert Belt
1x Leftovers
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
Arcanite:
1 CC
Donphan: 3 MC
Lucario: 3 MC, 1 KO
Cyclohm: 3 MC

REFEREE
L: 5
Restrictions: Arena is too shallow for Dive.

Description: The battle takes place at the "beginning" of Amperage Stream, which also is the shallowest point of the stream. The stream beginning itself is only 0.1 metres deep, which is not deep enough to dive under, but there is also grassy patches surrounding the stream beginning.

Visible Mechanics:
  • Arena Type: Water's Edge (Produces Bubblebeam).

[box]

"...keep fighting..."

Chinchou: Surf - Surf[/box]
Light Screen (7a)

Don Corneo (M) | Sir Auron (M) | Cloud Strife (M)
HP: 69 | HP: 70 | HP: 89
EN: 85 | EN: 83 | HP: 86
Spe: 50 (—) | Spe: 90 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 5/2/4/3/3/4 | 1/4/5/3/4/4
Sand Veil, Sturdy | Inner Focus, Justified, Steadfast | Overcoat, Shield Dust, Static
-1 Spe (3a), -2 Acc (3a) | -1 Spe (3a) | N/A

Chinchou (M) | Protowatt (M)
HP: 90 | HP: -26
EN: 89 | EN: 84
Spe: 67 (—) | Spe: 95 (—)
2/1/3/2/1/2 | 1/1/3/1/1/1
Volt Absorb, Illuminate (D), Water Absorb | Trace, Magic Guard, Shed Skin

[box]The Chinchou summons two massive tidal waves that swamp your team, but the golden boxes Cloud Strife set up mitigate the damage dealt. Your team, on the other hand, doles out astronomical damage, leaving it low on health.
[/box]
Cloud Strife used Dragon Pulse on Chinchou!
RNG Roll (To-Crit) (<=625 Yes) 1416 (No)
(9 + 3 + 4.5) * 1 = 16.5 DMG
-6 EN

Chinchou used Surf!
RNG Roll (To-Crit D, S, C) (<=625 Yes) 6415, 7707, 1463 (No)
(5 + 3 + 1.5 - 1) * 1.5 = 12.75 DMG (D)
(5 + 3) * 1 = 8 DMG (S)
(5 + 3) * 2/3 = 5.33 DMG (C)
-6 EN

Sir Auron used Heal Pulse on Don Corneo!
Don Corneo restored 20 HP!
-14 EN

Don Corneo dug a hole!
-9 EN

Don Corneo used Dig on Chinchou!
RNG Roll (To-Hit) (<=6000 Yes) 8410 (No)
The attack missed!

Sir Auron restored health using its Leftovers!
+1 HP

==

Cloud Strife used Tri Attack on Chinchou!
RNG Roll (To-Crit) (<=625 Yes) 2816 (No)
RNG Roll (To-Status) (<=2000 Yes) 5404 (No)
(8 + 4.5) * 1 = 12.5 DMG
-6 EN

Chinchou used Surf!
RNG Roll (To-Crit D, S, C) (<=625 Yes) 5681, 3741, 3680 (No)
(5 + 3 + 1.5 - 1) * 1.5 = 12.75 DMG (D)
(5 + 3) * 1 = 8 DMG (S)
(5 + 3) * 2/3 = 5.33 DMG (C)
-10 EN

Sir Auron dug a hole!
-10 EN

Don Corneo used Superpower!
RNG Roll (To-Hit) (<=6000 Yes) 2613 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 7631 (No)
(12 + 7) * 1 = 19 DMG
Don Corneo's Attack fell!
Don Corneo's Defense fell!
-8 EN

Sir Auron used Dig on Chinchou!
(8 + 6) * 1.5 = 21 DMG

Sir Auron restored health using its Leftovers!
+1 HP

Light Screen (5a)

Don Corneo (M) | Sir Auron (M) | Cloud Strife (M)
HP: 63 | HP: 56 | HP: 78
EN: 67 | EN: 59 | HP: 74
Spe: 50 (—) | Spe: 90 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 5/2/4/3/3/4 | 1/4/5/3/4/4
Sand Veil, Sturdy | Inner Focus, Justified, Steadfast | Overcoat, Shield Dust, Static
-1 Spe (1a), -2 Acc (1a) | -1 Spe (1a) | N/A

Chinchou (M) | Protowatt (M)
HP: 21 | HP: -26
EN: 73 | EN: 84
Spe: 67 (—) | Spe: 95 (—)
2/1/3/2/1/2 | 1/1/3/1/1/1
Volt Absorb, Illuminate (D), Water Absorb | Trace, Magic Guard, Shed Skin

[box]

"...I did my best..."

Chinchou: Surf - Surf

PLAYER OPTIONS
Issue actions.[/box]
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Arcanite

AMPERAGE STREAM
Amperage Opening
BACKPACK
Potion [2/2]

2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [0/1]
Pokeballs [15/50]
5x Ultra Ball
5x Sport Ball
5x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Light Clay
1x Expert Belt
1x Leftovers
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
Arcanite:
1 CC
Donphan: 3 MC
Lucario: 3 MC, 1 KO
Cyclohm: 3 MC, 1 KO

REFEREE
L: 5
Restrictions: Arena is too shallow for Dive.

Description: The battle takes place at the "beginning" of Amperage Stream, which also is the shallowest point of the stream. The stream beginning itself is only 0.1 metres deep, which is not deep enough to dive under, but there is also grassy patches surrounding the stream beginning.

Visible Mechanics:
  • Arena Type: Water's Edge (Produces Bubblebeam).

Light Screen (5a)

Don Corneo (M) | Sir Auron (M) | Cloud Strife (M)
HP: 63 | HP: 56 | HP: 78
EN: 67 | EN: 59 | HP: 74
Spe: 50 (—) | Spe: 90 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 5/2/4/3/3/4 | 1/4/5/3/4/4
Sand Veil, Sturdy | Inner Focus, Justified, Steadfast | Overcoat, Shield Dust, Static
-1 Spe (1a), -2 Acc (1a) | -1 Spe (1a) | N/A

Chinchou (M) | Protowatt (M)
HP: 21 | HP: -26
EN: 73 | EN: 84
Spe: 67 (—) | Spe: 95 (—)
2/1/3/2/1/2 | 1/1/3/1/1/1
Volt Absorb, Illuminate (D), Water Absorb | Trace, Magic Guard, Shed Skin

[box]...and the Chinchou is crushed. Onwards you go![/box]
Cloud Strife used Dragon Pulse!
Crit Irrelevant
(9 + 3 + 4.5) * 1 = 16.5 DMG
-6 EN

Chinchou used Surf!
RNG Roll (To-Crit D, S, C) (<=625 Yes) 4643, 1180, 8699 (No)
(5 + 3 + 1.5 - 1) * 1.5 = 12.75 DMG (D)
(5 + 3) * 1 = 8 DMG (S)
(5 + 3) * 2/3 = 5.33 DMG (C)
-14 EN

Sir Auron used Heal Pulse on Don Corneo!
+20 HP
-14 EN

Don Corneo chilled!
+12 EN

Sir Auron restored health using its Leftovers!
+1 HP

==

Cloud Strife used Dragonbreath!
-4 EN

Chinchou fainted!

Sir Auron chilled!
+12 EN

Don Corneo chilled!
+12 EN

Sir Auron restored health using its Leftovers!
+1 HP


Don Corneo (M) | Sir Auron (M) | Cloud Strife (M)
HP: 70 | HP: 50 | HP: 73
EN: 91 | EN: 57 | HP: 64
Spe: 50 (—) | Spe: 90 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 5/2/4/3/3/4 | 1/4/5/3/4/4
Sand Veil, Sturdy | Inner Focus, Justified, Steadfast | Overcoat, Shield Dust, Static

Chinchou (M) | Protowatt (M)
HP: KO | HP: -26
EN: 59 | EN: 84
Spe: 67 (—) | Spe: 95 (—)
2/1/3/2/1/2 | 1/1/3/1/1/1
Volt Absorb, Illuminate (D), Water Absorb | Trace, Magic Guard, Shed Skin

==

With the Lackeys dispatched, you turn your attention to the two paths again. The path up the stream seems to curve right, but is more open & feels somewhat more safe, but the path through the forest seems more direct & shorter, but seems less safe. Time to make a decision. Which path will you take?

[box]PLAYER OPTIONS
a) Take the path upstream
b) Take the path through the forest

You may also attend to your team at this time.[/box]
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Arcanite

AMPERAGE STREAM
Amperage Opening
BACKPACK
Potion [2/2]
2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [0/1]
Pokeballs [15/50]
5x Ultra Ball
5x Sport Ball
5x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Light Clay
1x Expert Belt
1x Leftovers
Gems [0/20]
Spare Pocket [0/3]

REWARDS BANK
Arcanite: 1 CC
Donphan: 3 MC
Lucario: 3 MC, 1 KO
Cyclohm: 3 MC, 1 KO

REFEREE
RP: 1
L: 5


Don Corneo (M) | Sir Auron (M) | Cloud Strife (M)
HP: 70 | HP: 50 | HP: 73
EN: 91 | EN: 57 | HP: 64
Spe: 50 (—) | Spe: 90 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 5/2/4/3/3/4 | 1/4/5/3/4/4
Sand Veil, Sturdy | Inner Focus, Justified, Steadfast | Overcoat, Shield Dust, Static

[box]You move on.[/box]
[box]Branched Item

Walking up the stream, you notice a branch to the side of the stream. Looking closer, you notice that the branch has a
Potion on it! It is seemingly unguarded, so you can grab it, but you could also move on and ignore it. What do you do?

PLAYER OPTIONS
a) Take the item
b) Leave the item[/box]
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
I just realized that your Spare Pocket could be used for holding the Super Potion. I've added it in.
Arcanite

AMPERAGE STREAM
Branched Item
BACKPACK
Potion [2/2]
2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [0/1]
Pokeballs [15/50]
5x Ultra Ball
5x Sport Ball
5x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Light Clay
1x Expert Belt
1x Leftovers
Gems [0/20]
Spare Pocket [2/3]
1x Potion
1x Super Potion

REWARDS BANK
Arcanite: 2 CC
Donphan: 3 MC
Lucario: 6 MC, 1 KO
Cyclohm: 3 MC, 1 KO

REFEREE
RP: 1
L: 5
T: 2


Don Corneo (M) | Sir Auron (M) | Cloud Strife (M)
HP: 70 | HP: 50 | HP: 73
EN: 91 | EN: 57 | HP: 64
Spe: 50 (—) | Spe: 90 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 5/2/4/3/3/4 | 1/4/5/3/4/4
Sand Veil, Sturdy | Inner Focus, Justified, Steadfast | Overcoat, Shield Dust, Static

[box]The item proves to be too catchy to ignore, so you decide to grab the item and pop it into your bag. Suddenly, an Eelektrik pops out of the water and wraps itself around Sir Auron, squeezing it, before taking it away from you somehow! As you chase after it in vain, the Eelektrik then wraps itself further & chokes your Pokemon to an extent! It will take you two rounds to reach Eelektrik, as your Pokemon is left to fend for itself.[/box]
Eelektrik used Bind on Sir Auron!
RNG Roll (To-Crit) (<=625 Yes) 4285 (No)
(4 + 1.5) * 2/3 = 3.67 DMG
Sir Auron was bound!

Eelektrik used Coil!
Eelektrik's Attack sharply rose!
Eelektrik's Defense sharply rose!
Eelektrik's accuracy sharply rose!

-13 EN

TRAP (2r)

Sir Auron (M)
HP: 46 | EN: 57
Spe: 90 (—)
5/2/4/3/3/4
Inner Focus, Justified, Steadfast
Bind (4a)

Eelektrik (F)
HP: 100 | EN: 87
Spe: 34 [17] (-10)
3/3/4/3/2/2
Levitate
+2 Atk (4a), +2 Def (4a), +2 Acc (4a)

[box]PLAYER OPTIONS
Issue actions.[/box]
 
Hmmm coil doesn't usually boost 2 stages, this is a strong opponent.
Rest > Sleep Talk (Aura Sphere, Circle throw, brick break, Metal Claw) twice.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
I lied about the Super Potion.
Arcanite

AMPERAGE STREAM
Branched Item
BACKPACK
Potion [2/2]
2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [0/1]
Pokeballs [15/50]
5x Ultra Ball
5x Sport Ball
5x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Light Clay
1x Expert Belt
1x Leftovers
Gems [0/20]
Spare Pocket [1/3]
1x Potion

REWARDS BANK
Arcanite: 2 CC
Donphan: 3 MC
Lucario: 6 MC, 1 KO
Cyclohm: 3 MC, 1 KO

REFEREE
RP: 1
L: 5
T: 4

[box]

"Zzz... zZzzZZZZzzZZz..."

Thunder + Thunderbolt - cooldown - Thunder[/box]
TRAP (2r)

Sir Auron (M)
HP: 46 | EN: 57
Spe: 90 (—)
5/2/4/3/3/4
Inner Focus, Justified, Steadfast
Bind (4a)

Eelektrik (F)
HP: 100 | EN: 87
Spe: 34 [17] (-10)
3/3/4/3/2/2
Levitate
+2 Atk (4a), +2 Def (4a), +2 Acc (4a)

[box]In a few decisive hits, the Eelektrik manages to take out Sir Auron by waking it up from its slumber much earlier than you would have expected it to! Can your remaining two Pokemon get rid of this enemy before it deals too much damage?[/box]
Sir Auron used Rest!
Sir Auron went to sleep!
-15 EN

Eelektrik used THUNDERATTACK!
RNG Roll (To-Crit) (<=625 Yes) 8552 (No)
RNG Roll (To-PRZ) (<=4000 Yes) 300 (Yes)
(22 + 3 + 1.5) * 1 = 26.5 DMG
-22 EN

Sir Auron woke up!
Sir Auron is paralyzed! It may be unable to move!
Using what the DAT says...

Sir Auron restored health using its Leftovers!
+1 HP

Sir Auron was hurt by its Bind!
2 DMG

==

Eelektrik must recharge!

RNG Roll (Full PRZ) (<=2000 Yes) 8328 (No)
Sir Auron used Sleep Talk!
But it failed!
-2 EN

Sir Auron restored health using its Leftovers!
+1 HP

Sir Auron was hurt by its Bind!
2 DMG

==

Eelektrik used Thunder!
RNG Roll (To-Crit) (<=625 Yes) 3284 (No)
(12 + 3 + 1.5) * 1 = 16.5 DMG
-11 EN

RNG Roll (Full PRZ) (<=2000 Yes) 278 (Yes)
Sir Auron is paralyzed! It can't move!

Sir Auron restored health using its Leftovers!
+1 HP

Sir Auron was hurt by its Bind!
2 DMG

Sir Auron fainted!


Don Corneo (M) | Sir Auron (M) | Cloud Strife (M)
HP: 70 | HP: 0 | HP: 73
EN: 91 | EN: 40 | HP: 64
Spe: 50 (—) | Spe: 90 [22](—) | Spe: 80 (—)
6/5/1/2/3/5 | 5/2/4/3/3/4 | 1/4/5/3/4/4
Sand Veil, Sturdy | Inner Focus, Justified, Steadfast | Overcoat, Shield Dust, Static
N/A | PRZ [10], Bind (1a) | N/A

Eelektrik (F)
HP: 100 | EN: 43
Spe: 34 [17] (-10)
3/3/4/3/2/2
Levitate
+2 Atk (1a), +2 Def (1a), +2 Acc (1a)

[box]

"...zzzZZzzZZz... ZZZ!"

Eelektrik: Hidden Power (Don Corneo) - Giga Drain (Don Corneo)
IF (Don Corneo is under the effects of a Protective / Evasive Action) THEN (Use Super Fang (Cloud Strife) instead)
IF (Don Corneo uses Dig) THEN (Use Super Fang (Cloud Strife) the first time and Thunder Wave (Cloud Strife) the second)

PLAYER OPTIONS
Issue actions.[/box]​
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Arcanite

AMPERAGE STREAM
Branched Item
BACKPACK
Potion [2/2]
2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [0/1]
Pokeballs [15/50]
5x Ultra Ball
5x Sport Ball
5x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Light Clay
1x Expert Belt
1x Leftovers
Gems [0/20]
Spare Pocket [1/3]
1x Potion

REWARDS BANK
Arcanite: 2 CC
Donphan: 3 MC
Lucario: 6 MC, 1 KO
Cyclohm: 3 MC, 1 KO

REFEREE
RP: 1
L: 5
T: 4


Don Corneo (M) | Cloud Strife (M)
HP: 70 | HP: 73
EN: 91 | HP: 64
Spe: 50 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 1/4/5/3/4/4
Sand Veil, Sturdy | Overcoat, Shield Dust, Static

Eelektrik (F)
HP: 100 | EN: 43
Spe: 34 [17] (-10)
3/3/4/3/2/2
Levitate
+2 Atk (1a), +2 Def (1a), +2 Acc (1a)

[box]All in all, things go pretty well for you; Cloud Strife manages to paralyze the Eelektrik and the pair pile on pretty decent damage. The Eelektrik manages to hit the right clone and drain some of Don's health, but it's insignificant compared to what you've done...[/box]
Cloud Strife used Dragon Pulse!
RNG Roll (To-Crit) (<=625 Yes) 3180 (No)
(9 + 3 + 3) * 1 = 15 DMG
-6 EN

Don Corneo used Double Team!
-12 EN

Eelektrik used Hidden Power!
RNG Roll (Clones) (<=2500 Yes) 8047 (No)
A clone dissipated!
-5 EN

==

Cloud Strife used DragonBreath!
RNG Roll (To-Crit) (<=625 Yes) 7076 (No)
RNG Roll (To-PRZ) (<=3000 Yes) 1995 (Yes)
(6 + 3 + 3) * 1 = 12 DMG
-4 EN

Eelektrik was paralyzed! It may be unable to move!

Don Corneo used Stone Edge!
RNG Roll (To-Hit) (<=9000 Yes) 577 (Yes)
RNG Roll (To-Crit) (<=1250 Yes) 9068 (No)
(10 + 4) * 1 - 3.5 = 10.5 DMG
-7 EN

RNG Roll (Full PRZ) (<=2000 Yes) 6754 (No)
Eelektrik used Giga Drain on Don Corneo!
RNG Roll (Clones) (<=3333 Yes) 2563 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 7849 (No)
(8 + 3 - 1) * 1.5 = 15 DMG
Eelektrik restored 7.5 HP!
-12 EN


Don Corneo (M) | Cloud Strife (M)
HP: 55 | HP: 73
EN: 72 | HP: 54
Spe: 50 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 1/4/5/3/4/4
Sand Veil, Sturdy | Overcoat, Shield Dust, Static

Eelektrik (F)
HP: 70 | EN: 26
Spe: 34 [4] (-10)
3/3/4/3/2/2
Levitate
PRZ [15]

[box]

"...ZZZZZZZZZ..."

PLAYER OPTIONS
Issue actions.[/box]
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Try subtracting again; I get 70.
Arcanite

AMPERAGE STREAM
Branched Item
BACKPACK
Potion [2/2]
2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [0/1]
Pokeballs [15/50]
5x Ultra Ball
5x Sport Ball
5x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Light Clay
1x Expert Belt
1x Leftovers
Gems [0/20]
Spare Pocket [1/3]
1x Potion

REWARDS BANK
Arcanite: 2 CC
Donphan: 3 MC
Lucario: 6 MC, 1 KO
Cyclohm: 3 MC, 1 KO

REFEREE
RP: 1
L: 5
T: 4

[box]

"...zZZz! ZzzzZZZ..."

Super Fang (Cloud Strife) - Mega Hidden Power (Don Corneo)
IF (Fully paralyzed on A1) THEN (Push actions back)[/box]

Don Corneo (M) | Cloud Strife (M)
HP: 55 | HP: 73
EN: 72 | HP: 54
Spe: 50 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 1/4/5/3/4/4
Sand Veil, Sturdy | Overcoat, Shield Dust, Static

Eelektrik (F)
HP: 70 | EN: 26
Spe: 34 [4] (-10)
3/3/4/3/2/2
Levitate
PRZ [15]

[box]Things couldn't have gone better.
[/box]
Cloud Strife used Dragon Pulse!
RNG Roll (To-Crit) (<=625 Yes) 4398 (No)
(9 + 3 + 3) * 1 = 15 DMG
-6 EN

Don Corneo used Rock Slide!
RNG Roll (To-Crit) (<=625 Yes) 1007 (No)
RNG Roll (To-Flinch) (<=3000 Yes) 1312 (Yes)
(8 + 4) * 1 = 12 DMG
-6 EN

Eelektrik flinched!

==

Cloud Strife used DragonBreath!
RNG Roll (To-Crit) (<=625 Yes) 4041 (No)
RNG Roll (To-PRZ) (<=3000 Yes) 5530 (No)
(6 + 3 + 3) * 1 = 12 DMG
-4 EN

Don Corneo used Stone Edge!
RNG Roll (To-Hit) (<=9000 Yes) 1949 (Yes)
RNG Roll (To-Crit) (<=1250 Yes) 5204 (No)
(10 + 4) * 1 = 14 DMG
-7 EN

Eelektrik used Super Fang on Cloud Strife!
73 / 5 = 14.6 DMG
-10.3 EN


Don Corneo (M) | Cloud Strife (M)
HP: 55 | HP: 58
EN: 59 | HP: 44
Spe: 50 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 1/4/5/3/4/4
Sand Veil, Sturdy | Overcoat, Shield Dust, Static

Eelektrik (F)
HP: 17 | EN: 16
Spe: 34 [4] (-10)
3/3/4/3/2/2
Levitate
PRZ [10]

[box]

"........"

Eelektrik: Acid - Acid + Acid Spray

PLAYER OPTIONS
Issue actions.[/box]
 
OK, no targets, but hey!

Don Corneo: Rock Slide > Stone Edge
Cloud: Dragon Pulse > Dragon Breath

IF Eelektric faints, replace all actions with chill.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Arcanite

AMPERAGE STREAM
Branched Item
BACKPACK
Potion [2/2]
2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [0/1]
Pokeballs [15/50]
5x Ultra Ball
5x Sport Ball
5x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Light Clay
1x Expert Belt
1x Leftovers
Gems [0/20]
Spare Pocket [1/3]
1x Potion

REWARDS BANK
Arcanite: 2 CC
Donphan: 3 MC, 1 KO
Lucario: 6 MC, 1 KO
Cyclohm: 3 MC, 1 KO

REFEREE
RP: 1
L: 5
T: 4


Don Corneo (M) | Cloud Strife (M)
HP: 55 | HP: 58
EN: 59 | HP: 44
Spe: 50 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 1/4/5/3/4/4
Sand Veil, Sturdy | Overcoat, Shield Dust, Static

Eelektrik (F)
HP: 17 | EN: 16
Spe: 34 [4] (-10)
3/3/4/3/2/2
Levitate
PRZ [10]

[box]...and in a few attacks the Eelektrik is out! Time to move on.
[/box]
Cloud Strife used Dragon Pulse!
RNG Roll (To-Crit) (<=625 Yes) 3165 (No)
(9 + 3 + 3) * 1 = 15 DMG
-6 EN

Don Corneo used Rock Slide!
RNG Roll (To-Crit) (<=625 Yes) 5743 (No)
RNG Roll (To-Flinch) (<=3000 Yes) 2582 (Yes)
(8 + 4) * 1 = 12 DMG
-6 EN

Eelektrik fainted!


Don Corneo (M) | Cloud Strife (M)
HP: 55 | HP: 58
EN: 53 | HP: 48
Spe: 50 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 1/4/5/3/4/4
Sand Veil, Sturdy | Overcoat, Shield Dust, Static

Eelektrik (F)
HP: -10 | EN: 16
Spe: 34 [4] (-10)
3/3/4/3/2/2
Levitate
PRZ [5]

[box]PLAYER OPTIONS
Attend to your team.[/box]
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Arcanite

AMPERAGE STREAM
Branched Item
BACKPACK
Potion [2/2]
2x Potion
Super Potion [1/1]
1x Super Potion
Ether [2/2]
2x Ether
Revive [0/1]
Pokeballs [15/50]
5x Ultra Ball
5x Sport Ball
5x Timer Ball
Berries [0/30]
Battle Items [3/20]
1x Light Clay
1x Expert Belt
1x Leftovers
Gems [0/20]
Spare Pocket [1/3]
1x Potion

REWARDS BANK
Arcanite: 2 CC
Donphan: 3 MC, 1 KO
Lucario: 6 MC, 1 KO
Cyclohm: 3 MC, 1 KO

REFEREE
RP: 2
L: 5
T: 4


Don Corneo (M) | Cloud Strife (M)
HP: 55 | HP: 58
EN: 53 | HP: 48
Spe: 50 (—) | Spe: 80 (—)
6/5/1/2/3/5 | 1/4/5/3/4/4
Sand Veil, Sturdy | Overcoat, Shield Dust, Static

[box]You are a cruel cruel trainer, not giving your Pokemon any restorative items despite their visibly tired state. To each their own...[/box]
[box]Rustling Water

Walking along the stream, you notice a shadow in the water and some rustling. You don't know what the shadow is, but it makes you both wary and suspicious...

PLAYER OPTIONS
a) Examine the shadow
b) Ignore the shadow[/box]
 

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