Hello, this is my first post to these forums, and I'm asking everyone to rate my team that I use a lot on Pokemon Online and more recently on Showdown. Tell me all what you think. Any constructive criticism would be appreciated :) Thanks a lot!
Basculin-A (M) @ Life Orb Trait: Adaptability
EVs: 24 HP / 252 Atk / 232 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Waterfall
- Double-Edge
- Endeavor
Basculin is the Pokemon I use when the opposing Pokemon is at low health. STAB Adaptibility Life Orb Aqua Jet does a ton of damage to pretty much anything that doesn't resist it, and because of priority, I can revenge kill all kinds of things, then get the hell out of there. I use Waterfall when I know that Aqua Jet won't KO.
Cinccino (M) @ Choice Scarf
Trait: Skill Link
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Tail Slap
- Rock Blast
- Bullet Seed
- U-turn
Cinccino is my fast sweeper. If I don't lead with her, I'll lead with either Electrode or Golem. The Choice Scarf means I outspeed most opposing Pokemon, and can KO with any Skill Linked-move of my choosing. I use U-Turn if I don't think any of the former will KO.
Golbat (M) @ Eviolite
Trait: Inner Focus
EVs: 252 HP / 176 Def / 80 SDef
Impish Nature (+Def, -SAtk)
- Brave Bird
- Roost
- Taunt
- Toxic
Golbat is a standard tanking Golbat. The Eviolite means I can last quite a while against opponents that aren't able to KO me in one hit. Taunt cripples leads, and Toxic wears down walls or really anything I want. Brave Bird is simply for a strong STAB move.
Golem (M) @ Leftovers
Trait: Sturdy
EVs: 212 HP / 252 Atk / 44 Spd
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Earthquake
- Rock Blast
- Sucker Punch
Golem is one of my most common leads, mainly just to set up Rocks. The rest of the moves are rather standard, just for any damage I can do.
Machoke (M) @ Eviolite
Trait: No Guard
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- DynamicPunch
- Payback
- Rest
- Sleep Talk
Machoke with Eviolite means I can take quite a few hits, then Rest to get back to full health, then just use Sleep Talk to get any damage I can off. DynamicPunch works great with No Guard (obviously), and does a huge amount of damage to basically everything. Plus confusion is an annoying status to have. Payback is just for coverage against Ghosts and Psychics.
Electrode @ Life Orb
Trait: Static
EVs: 84 HP / 252 SAtk / 172 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Signal Beam
Lastly, Electrode is another very fast (semi-)sweeper. While not having a very powerful Special Attack, Life Orb gives me that extra power I need to KO enemies. And because of how fast Electrode is, I'll usually outspeed just about everything that doesn't have a Scarf.
Basculin-A (M) @ Life Orb Trait: Adaptability
EVs: 24 HP / 252 Atk / 232 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Waterfall
- Double-Edge
- Endeavor
Basculin is the Pokemon I use when the opposing Pokemon is at low health. STAB Adaptibility Life Orb Aqua Jet does a ton of damage to pretty much anything that doesn't resist it, and because of priority, I can revenge kill all kinds of things, then get the hell out of there. I use Waterfall when I know that Aqua Jet won't KO.
Cinccino (M) @ Choice Scarf
Trait: Skill Link
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Tail Slap
- Rock Blast
- Bullet Seed
- U-turn
Cinccino is my fast sweeper. If I don't lead with her, I'll lead with either Electrode or Golem. The Choice Scarf means I outspeed most opposing Pokemon, and can KO with any Skill Linked-move of my choosing. I use U-Turn if I don't think any of the former will KO.
Golbat (M) @ Eviolite
Trait: Inner Focus
EVs: 252 HP / 176 Def / 80 SDef
Impish Nature (+Def, -SAtk)
- Brave Bird
- Roost
- Taunt
- Toxic
Golbat is a standard tanking Golbat. The Eviolite means I can last quite a while against opponents that aren't able to KO me in one hit. Taunt cripples leads, and Toxic wears down walls or really anything I want. Brave Bird is simply for a strong STAB move.
Golem (M) @ Leftovers
Trait: Sturdy
EVs: 212 HP / 252 Atk / 44 Spd
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Earthquake
- Rock Blast
- Sucker Punch
Golem is one of my most common leads, mainly just to set up Rocks. The rest of the moves are rather standard, just for any damage I can do.
Machoke (M) @ Eviolite
Trait: No Guard
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- DynamicPunch
- Payback
- Rest
- Sleep Talk
Machoke with Eviolite means I can take quite a few hits, then Rest to get back to full health, then just use Sleep Talk to get any damage I can off. DynamicPunch works great with No Guard (obviously), and does a huge amount of damage to basically everything. Plus confusion is an annoying status to have. Payback is just for coverage against Ghosts and Psychics.
Electrode @ Life Orb
Trait: Static
EVs: 84 HP / 252 SAtk / 172 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Signal Beam
Lastly, Electrode is another very fast (semi-)sweeper. While not having a very powerful Special Attack, Life Orb gives me that extra power I need to KO enemies. And because of how fast Electrode is, I'll usually outspeed just about everything that doesn't have a Scarf.