MK vs. Espy: Raptor Claws FTW

Ullar

Woz-certified wife-guy
is a Smogon Discord Contributor Alumnus
195.png

"What can I say? I love Kid Icarus: Uprising. Anyway, the rules!"

3v3 LC Singles
switch=ok
items on
all abilities
arena leethoof's shop ting
2/5
no dq
2 subs

"And the teams!"

EspyOwner said:
446.gif


Munchlax (Cloak) [Male]
Nature: Quiet (+Special Attack, -15% Speed, -10% Evasion)

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Pickup: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony (DW Locked): This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 4 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 16
-10% Evasion

EC: 0/6
MC: 0
DC: 0/5

Attacks:

Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile

Counter
Whirlwind
Double-Edge

Protect
Thunderbolt
Ice Beam

Total: 16
361.gif

Snorunt (White Queen) [Female]
Nature: Timid (+15% Speed, -1 Attack, +8% Accuracy)
Type: Ice
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Moody (DW): (Innate) This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.

Stats:

HP: 90
Atk: 1 (-)
Def: 2
SpA: 2
SpD: 2
Spe: 58 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Powder Snow
Leer
Double Team
Bite
Icy Wind
Headbutt
Protect

Bide
Disable
Spikes

Shadow Ball
Light Screen
Safeguard
304.gif

Aron (Juggernaut) [Male]
Nature: Adamant (+Attack, -Special Attack)
Type: Steel/Rock
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:

Sturdy:
Type: Innate
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head:
Type: Innate
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Heavy Metal:
Type: Trait
The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.



HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 4 (5 with Heavy Metal)

EC: 0/9
MC: 0
DC: 0/5

Attacks:

Tackle
Harden
Mud Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head

Head Smash
Endeavor
Dragon Rush

Earthquake
Shadow Claw
Rock Polish

MK Ultra said:
138.png

Omanyte (Gomen) (M)
Nature: Modest (+Spa, -Atk)
Type: Rock/Water
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Shell Armour: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Weak Armour (DW Locked): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Moves:
Constrict
Water Gun
Withdraw
Bite
Water Gun
Rollout
Leer
Mud Shot

Bide
Spikes
Toxic Spikes

Protect
Substitute
Surf
Monohm.png

Monohm [Zephyr] (F)
Nature: Modest (+Spa, -Atk)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave).
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Moves:
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom

Hydro Pump
Heal Bell
Power Gem

Protect
Substitute
Thunderbolt
ScratchetM.png

Scratchet [Tom Sawyer] (M)
Nature: Modest (+Spa, -Atk)
Type: Normal/Fighting
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Moves:
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar

Stealth Rock
Rapid Spin
Confuse Ray

Protect
Substitute
Focus Blast

"Now...let the battle begin! No, MK, you may not get a subref. You said no DQ. Stop pouting."

MK stops pouting
Espy sends out first mon and attaches item and additional type
MK does the same, except with orders
I make a horrible mess when reffing
MK points out my errors snarkily
I start crying
Repeat
 
Scratchet, Exp Share, Goggles.

Focus Blast-Confuse Ray-Focus Blast
If non-consecutive Protect, Stealth Rock the first time, Focus Energy the second.
 
Double Edge - Metronome (Psystrike, Earthquake, Hi Jump Kick, Torment, U-Turn, Volt Switch, Stealth Rock, Toxic Spikes, Wish, Freeze Shock) - Metronome (Psystrike, Earthquake, Hi Jump Kick, Torment, U-Turn, Volt Switch, Stealth Rock, Toxic Spikes, Wish, Freeze Shock)
 
446.gif

HP: 120
EN: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 4 (-)
Size Class: 1
Weight Class: 5
Other: -10% Evasion

ScratchetM.png

HP: 90
EN: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Other: N/A

195.png

"Let the battle begin!"

Tom Sawyer used Focus Blast!
<3423=hit>
<4114=nocrit>
<6762=nosideeffect>
(12+3-1.5)*1.5=20 damage!
-7 EN

Cloak used Double-Edge!
<6177=nocrit>
13+3=16 damage!
-5 HP
-8 EN

Tom Sawyer used Confuse Ray!
<3=intense>
Cloak became confused!
-5 EN

Cloak is confused!
<5604=nohitself>
Cloak used Metronome!
<7=Stealth Rock>
Cloak used Stealth Rock!
Rocks hover around MK_Ultra's side of the field!
-12 EN

Tom Sawyer used Focus Blast!
<3519=hit>
<9073=nocrit>
<4036=nosideeffect>
(12+3-1.5)*1.5=20 damage!
-7 EN

Cloak is confused!
<8314=nohitself>
Cloak used Metronome!
<3=Hi Jump Kick>
Cloak used Hi Jump Kick!
<2468=hit>
<7727=nocrit>
13*1.5=20 damage!
-8 EN

446.gif

HP: 75
EN: 72
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 4 (-)
Size Class: 1
Weight Class: 5
Other: -10% Evasion, Confused (2a)

ScratchetM.png

HP: 54
EN: 81
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Other: Stealth Rock
 
304.gif

HP: 90
EN: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 4
Other: N/A

ScratchetM.png

HP: 54
EN: 81
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Other: Stealth Rock

195.png

"A little hax on both sides, but it looks like Espy is coming out on top!"

Tom Sawyer used Confuse Ray!
<2=severe>
Juggernaut became confused!
-5 EN

Juggernaut is confused!
<941=hitself>
Juggernaut hit himself in his confusion!
4 damage!
-3 EN

Tom Sawyer used Stealth Rock!
Rocks hover around EspyOwner's side of the field!
-12 EN

Juggernaut is confused!
<8960=nohitself>
Juggernaut used Head Smash!
<82=hit>
<5918=nocrit>
(15+3+1.5)*.67=13 damage!
-11 EN

Tom Sawyer used Focus Blast!
<9215=nohit>
The attack missed!
-7 EN

Juggernaut snapped out of its confusion!
Juggernaut used Earthquake!
<7396=nocrit>
(10+3+1.5)*1.5=22 damage!
-7 EN

304.gif

HP: 86
EN: 55
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 4
Other: Stealth Rock

ScratchetM.png

HP: 19
EN: 81
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Other: Stealth Rock
 
304.gif

HP: 86
EN: 55
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 4
Other: Stealth Rock

ScratchetM.png

HP: 19
EN: 81
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Other: Stealth Rock

195.png

"Apparently, it CAN save him, despite popular belief."

Tom Sawyer used Rapid Spin!
<6185=nocrit>
(4+3-3)*.44=2 damage!
Stealth Rock was blown away!
-5 EN

Juggernaut used Rock Polish!
Juggernaut's Speed rose sharply!
-6 EN

Juggernaut used Earthquake!
<7954=nocrit>
(10+3+1.5)*1.5=22 damage!
-7 EN

Tom Sawyer fainted!

304.gif

HP: 84
EN: 42
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 4
Other: Stealth Rock

ScratchetM.png

HP: KO
EN: KO
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Other: ded

MK sends out next, then Espy orders
 
Stealth Rock
304.gif

HP: 84
EN: 42
4/4/1/2/30
Other: Ground Type too.

Monohm.png

HP: 90
EN: 100
1/3/4/2/60
Other:​

Round 4​

Monohm: Rain Dance for 10 energy

Aron: Stealth Rock for 11 energy

Monohm: Hydro Pump: (12+3+3-1)*2.25 = 38.25 damage for 8 energy
Hit: 18 (yes)
Crit: 2 (no)

Aron: Earthquake: (10+1.5+3)*1.5=21.75 damage for 7 energy
Crit: 6 (no)

Monohm: Hydro Pump: (12+3+3-1)*2.25 = 38.25 damage for 12 energy
Hit: 59 (yes)
Crit: 14 (no)

Aron: Head Smash: 15+3+1.5 = 19.5 damage for 9 energy
Hit: 27 (yes)
Crit: 13 (no)

Rain Dance for 3r​

Stealth Rock
304.gif

HP: 4
EN: 15
4/4/1/2/30
Other: Ground-Type too

Monohm.png

HP: 49
EN: 70
1/3/4/2/60
Other:​

MK Ultra's turn!
 
sooo...

I didn't notice that this is the magical type shop. This means that aron is a ground type too, making earthquake stronger AND Hydro Pump do shitloads of damage...

I have editted the round. You guys have 48h each to reorder. If nothing is said, then the current actions are go.
 
oh, so this is one of the many matches I lost track of with the new forums and what-not.

lovely.

Thy will be done.

EspyOwner Forfeits. MK Ultra wins.

2 pokemon sent out per side, so this will be treated as a 2vs2 singles
MK Ultra: 2CC
Monohm: 1EC, 2MC, 1DC
Scrachet: 1EC, 2MC, 1DC

EspyOwner: Forfeited.

Ullarwarlord:
3UC
Frosty: 1UC
 
Back
Top