Madotsuki stabs a Frog

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Dusclops [Doc Scratch] (M)
Nature: Impish (+1 Def., -1 Spc. Att.)
Type: Ghost
Ghost

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:

Pressure (Innate) - This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 6 (+1)
SpA: Rank 1 (-1)
SpD: Rank 5
Spe: 25
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 4/9
MC: 0

Attacks:
Fire Punch
Ice Punch
ThunderPunch
Gravity
Bind
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Will-o-Wisp
Curse
Shadow Punch

Memento
Pain Split
Imprison


DynamicPunch
Trick Room
Taunt
Torment
Rest

532.png

Timburr [Grey] M
532.png

Nature: Adamant
Type: Fight
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters
Stats
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13


Abilities

Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Iron Fist (Trait): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

EC: 2/9
MC: 0
DW: 3/5

Moves:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake Up Slap
Chip Away
Drain Punch
Mach Punch
Wide Guard
Taunt
Brick Break
Dig
Payback
Hammer Arm
Ice Punch


ASB Arena
No Subs
Training Items

Mado posts first.
 
356.png

90 HP
100 EN
3/6/1/5

532.png

100 HP
100 EN
4/2/0/2


Action 1

Dusclops used Shadow Punch - 4 energy
To crit (2878) - No
(6 + 3 + 1,5) = 10,5 damage

Timburr used Payback combo - 31,5 energy
To crit (6765) - No
(22,5 - 1,5 - 1)*1,5 = 30 damage

Action 2

Dusclops used Ice Punch - 6 energy
To crit (8141) - No
To freeze (8901) - No
(8 + 1,5) = 9,5 damage

Timburr is cooling down

Action 3


Dusclops used Shadow Punch - 4 energy
To crit (1899) - No
(6 + 3 + 1,5) = 10,5 damage

Timburr used Rock Throw - 4 energy
To crit (6332) - No
(5 - 1 - 1,5) = 2,5 damage

356.png

58 HP
86 EN
3/6/1/5

532.png

70 HP
68 EN
4/2/0/2


This may take a while.
DFrog's turn
 
You'll be doing they payback combo calc a lot
Payback+Payback ~ Cool Down (Payback+Payback) ~ Ice Punch
If Protective/Evasive Action is used A1 then Use Focus Energy that action and push down (do once)
 
356.png

58 HP
86 EN
3/6/1/5

532.png

70 HP
68 EN
4/2/0/2

Timburr used Payback combo - 31,5 energy
To crit (9592) - No
(11,25 - 1 - 1,5)*1,5 = 13,125 damage

Dusclops used Dynamic Shadow - 16 energy
To crit (1366) - No
(16 + 1,5) = 17,5 damage
RNG for duration -> 9086 -> Intense

Action 2

Cooling down

Action 3

Timburr used Ice Punch - 6 energy
To hitself (4465) - Yes
(4 + 3) = 7 damage

Dusclops used Ice Punch - 6 energy
To crit (1299) - No
To freeze (5678) - No
(8 + 1,5) = 9,5 damage


356.png

45 HP
67 EN
3/6/1/5

532.png

36 HP
31 EN
4/2/0/2
Confused for 2 actions

Mado's turn
 
356.png

45 HP
67 EN
3/6/1/5

532.png

36 HP
31 EN
4/2/0/2
Confused for 2 actions

Timburr used Payback - 7 energy
Hitself (2555) - Yes
(4 + 3) = 7 damage
Timburr shrugged off the confusion!

Dusclops used Shadow Punch - 3 energy
To crit (8814) - No
(6 + 3 + 1,5) = 10,5 damage

Action 2

Timburr used Bide.....

Dusclops used Ice Punch - 6 energy
To crit (9158) - No
To freeze (9358) - No
(8 + 1,5) = 9,5 damage

Action 3

Timburr is storing energy

Dusclops used Shadow Pwnch - 16 energy
To crit (2545) - No
(13,5 + 3 + 1,5) = 18 damage

Timburr fainted!


356.png

45 HP
67 EN
3/6/1/5

532.png

KO HP
KO EN
4/2/0/2

2 UC for me
1 CC for both battlers
3 MC, 1 EC and 1 DC for Timburr
2 MC, 1 EC, 1 DC and 1 KOC for Dusclops
 
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