Hello Smogon, I'm new to the competitive world, and actually this is the first Trick Room team that I made. Since I'm almost done with the guides, I'd like to see my team judged by some good players, so huh, let's get started!
Whimsicott (F) @Leftovers
Trait: Prankster
EVs: 252 HP / 104 Def / 152 SDef
Impish Nature (+Def, -SAtk)
- Trick Room
- U-turn
- Encore
- Taunt
Whimsicott is the lead of the battle, It's (almost) perfect to set up the TR in peace. Encore blocks the setuppers while Taunt blocks the Pokémon who try to set hazards. U-turn is just to deal some damage and switch fast. The focus sash is here just to help it survive from powerful STAB moves (especially from Scizor). Whimsicott's principal role is to set the first Trick Room, which is most of the time difficult because of its priority.
Politoed (M) @ Choice Specs Trait: Drizzle
EVs: 252 HP / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Hydro Pump
- Ice Beam
- Focus Blast
- Hidden Power [Grass]
Politoed is the second Pokémon that I'll send out to the battle. Not as slow as Ferrothorn, but Politoed can be (a bit) dangerous inside the Trick Room. Hydro Pump boosted from rain and specs almost 1HKO every Pokémon, and is a 2HKO for the grass Pokémon like Venusaur and such.. Ice beam is for dragons, Focus blast is for steel and ice Pokémon.
Reuniclus (M) @ Life Orb Trait: Magic Guard
EVs: 192 HP / 64 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psyshock
- Focus Blast
- Shadow Ball
Ferrothorn was doing fine in the team, its speed and its resistance made it a good attacker, but two TR setuppers weren't good enough. That bulky embryo probably takes a good use of the Trick Room, since it takes non-stab attacks like nothing, plus its ability didn't hurt it much, which made it reliable against sun and sand teams. The set is the base one, counters a lot of Pokémon and makes a lot of trouble before going K.O.
Bronzong @ Lum Berry Trait: Levitate
EVs: 252 HP / 116 Atk / 140 SDef Brave Nature (+Atk, -Spd)
- Gyro Ball
- Earthquake
- Zen Headbutt
- Trick Room
The second Pokémon who sets the Trick Room. Bronzong is the kind of Pokémon who can be used as any role, but inside the TR, it takes the role as wall and attacker at the same time. Of course, Trick Room helps the other teamates to attack first (mainly Clamperl and Conkeldurr). Since its only weakness is the fire tipe, inside the Trick and the Rain is technically unstoppable. Gyro ball takes down all the Pokémon who resist from Zen Headbutt and Earthquake (example: Latias) and ice Pokémon (Mamoswine in primis). Zen Headbutt leaves a trace on those fighting and poison Pokémon, while Earthquake damages its number one nemesis (like Ferrothorn): Magnezone. After that, the Lum Berry is here to prevent Bronzong from getting asleep or burned, which helps a lot for setting up the Trick Room
Clamperl (F) @ DeepSeaTooth
Trait: Shell Armor
EVs: 252 HP / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Surf
- Ice Beam
- Hidden Power [Grass]
Thanks to its wonderful special attack, Clamperl is the most reliable special sweeper of my team, thanks to its held item, it has enough Special Attack to reach Deoxys-A's. Surf is a powerful STAB move who hits a lot of Pokémon hard, especially under the rain, Ice beam hits dragons, flying and grass Pokémon, HP Grass hits Jellicent, Gastrodon and Rotom-W pretty hard. Clamperl's movepool isn't good as many sweepers, so that's why it has only 3 moves
Dragonite (F) @ Choice Band Trait: Multiscale
EVs: 252 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Outrage
- ExtremeSpeed
- Fire Punch
- Earthquake
The team relied a lot on the Trick room, and actually, if I was going to lose both the TR setuppers, It was an instant loss. Dragonite was a great add, since it worked fine without the Trick room and as a late game sweeper. Plus it helped a lot against Ferrothorn and Scizor, which the last one gave me a lot of troubles because of the lack of fire moves in the team. Outrage is to keep Dragons and such away (principally Kingdra, which will rely a lot on the speed boost if there isn't the Trick Room activated), fire punch is for Scizor, Ferrothorn and Forretress, Extremespeed is for a late game sweep, if the foe hasn't got ghost, rock or steel Pokémon. Eq is for fire, electric, steel and rock types.
Just... Huh, I think It needs some improvements, tips and suggestions are welcome! Happy new year and thanks in advance!
Previous Pokémon:
Ferrothorn (M) @ Life Orb
Trait: Iron Barbs
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature (+Atk, -Spd)
- Aerial Ace
- Bulldoze
- Power Whip
- Iron Head
Even though Ferrothorn was good enough to attack inside the Trick Room, I needed a 3rd TR setupper, so it has been replaced by Reuniclus.
Conkeldurr (F) @ Flame Orb
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Brave Nature (+Atk, -Spd)
- Ice Punch
- Earthquake
- Hammer Arm
- Stone Edge
Even though it has a pretty scaring attack stat,like Ferrothorn, both rely a lot on the Trick Room, and without it there is no need if not just lose a turn. It has been replaced by Dragonite, which can act without the Trick room as well.

Whimsicott (F) @Leftovers
Trait: Prankster
EVs: 252 HP / 104 Def / 152 SDef
Impish Nature (+Def, -SAtk)
- Trick Room
- U-turn
- Encore
- Taunt
Whimsicott is the lead of the battle, It's (almost) perfect to set up the TR in peace. Encore blocks the setuppers while Taunt blocks the Pokémon who try to set hazards. U-turn is just to deal some damage and switch fast. The focus sash is here just to help it survive from powerful STAB moves (especially from Scizor). Whimsicott's principal role is to set the first Trick Room, which is most of the time difficult because of its priority.

Politoed (M) @ Choice Specs Trait: Drizzle
EVs: 252 HP / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Hydro Pump
- Ice Beam
- Focus Blast
- Hidden Power [Grass]
Politoed is the second Pokémon that I'll send out to the battle. Not as slow as Ferrothorn, but Politoed can be (a bit) dangerous inside the Trick Room. Hydro Pump boosted from rain and specs almost 1HKO every Pokémon, and is a 2HKO for the grass Pokémon like Venusaur and such.. Ice beam is for dragons, Focus blast is for steel and ice Pokémon.

Reuniclus (M) @ Life Orb Trait: Magic Guard
EVs: 192 HP / 64 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psyshock
- Focus Blast
- Shadow Ball
Ferrothorn was doing fine in the team, its speed and its resistance made it a good attacker, but two TR setuppers weren't good enough. That bulky embryo probably takes a good use of the Trick Room, since it takes non-stab attacks like nothing, plus its ability didn't hurt it much, which made it reliable against sun and sand teams. The set is the base one, counters a lot of Pokémon and makes a lot of trouble before going K.O.

Bronzong @ Lum Berry Trait: Levitate
EVs: 252 HP / 116 Atk / 140 SDef Brave Nature (+Atk, -Spd)
- Gyro Ball
- Earthquake
- Zen Headbutt
- Trick Room
The second Pokémon who sets the Trick Room. Bronzong is the kind of Pokémon who can be used as any role, but inside the TR, it takes the role as wall and attacker at the same time. Of course, Trick Room helps the other teamates to attack first (mainly Clamperl and Conkeldurr). Since its only weakness is the fire tipe, inside the Trick and the Rain is technically unstoppable. Gyro ball takes down all the Pokémon who resist from Zen Headbutt and Earthquake (example: Latias) and ice Pokémon (Mamoswine in primis). Zen Headbutt leaves a trace on those fighting and poison Pokémon, while Earthquake damages its number one nemesis (like Ferrothorn): Magnezone. After that, the Lum Berry is here to prevent Bronzong from getting asleep or burned, which helps a lot for setting up the Trick Room

Clamperl (F) @ DeepSeaTooth
Trait: Shell Armor
EVs: 252 HP / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Surf
- Ice Beam
- Hidden Power [Grass]
Thanks to its wonderful special attack, Clamperl is the most reliable special sweeper of my team, thanks to its held item, it has enough Special Attack to reach Deoxys-A's. Surf is a powerful STAB move who hits a lot of Pokémon hard, especially under the rain, Ice beam hits dragons, flying and grass Pokémon, HP Grass hits Jellicent, Gastrodon and Rotom-W pretty hard. Clamperl's movepool isn't good as many sweepers, so that's why it has only 3 moves

Dragonite (F) @ Choice Band Trait: Multiscale
EVs: 252 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Outrage
- ExtremeSpeed
- Fire Punch
- Earthquake
The team relied a lot on the Trick room, and actually, if I was going to lose both the TR setuppers, It was an instant loss. Dragonite was a great add, since it worked fine without the Trick room and as a late game sweeper. Plus it helped a lot against Ferrothorn and Scizor, which the last one gave me a lot of troubles because of the lack of fire moves in the team. Outrage is to keep Dragons and such away (principally Kingdra, which will rely a lot on the speed boost if there isn't the Trick Room activated), fire punch is for Scizor, Ferrothorn and Forretress, Extremespeed is for a late game sweep, if the foe hasn't got ghost, rock or steel Pokémon. Eq is for fire, electric, steel and rock types.
Just... Huh, I think It needs some improvements, tips and suggestions are welcome! Happy new year and thanks in advance!
Previous Pokémon:

Ferrothorn (M) @ Life Orb
Trait: Iron Barbs
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature (+Atk, -Spd)
- Aerial Ace
- Bulldoze
- Power Whip
- Iron Head
Even though Ferrothorn was good enough to attack inside the Trick Room, I needed a 3rd TR setupper, so it has been replaced by Reuniclus.

Conkeldurr (F) @ Flame Orb
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Brave Nature (+Atk, -Spd)
- Ice Punch
- Earthquake
- Hammer Arm
- Stone Edge
Even though it has a pretty scaring attack stat,like Ferrothorn, both rely a lot on the Trick Room, and without it there is no need if not just lose a turn. It has been replaced by Dragonite, which can act without the Trick room as well.