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Old Jan 16th, 2013, 11:42:22 PM   #1
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Angry [FIRE] Leader Orcinus Duo vs. Challenger Elevator Music (4v4 Doubles) - IAR Refs

Only Orcinus Duo, Elevator Music, Its_A_Random, & any required sub-referees, may post in this thread until the completion of this battle. All other posts made will be deleted, & possibly subjected to moderation. Thank you.

And so, Orcinus Duo, the Fire-Type Gym Leader, after a mini-hiatus, has come to open his gym! His first challenger: Elevator Music, looks like he wants to test the waters & see how strong the Fire Gym really is! Will Elevator Music win his second badge? Or will Orcinus Duo win his maiden match as Gym Leader? Let us find out.

RULES & REGULATIONS
4v4 Doubles
DQ Time: 72 Hours
Max Recoveries per Pokémon: 2
Max Chills per Pokémon: 5
Max Substitutions per Pokémon: 2 + KO Substitutions
Switch: KO
# Abilities: All
Items: On
Flareon Training Grounds

TEAM ORCINUS DUO
Simion (M)
Soul (F)
Tim (M)
Trace (M)
Pompeii (M)
Dream (F)

TEAM ELEVATOR MUSIC
Bakuuda (M)
Kairyu (M)
Cyclohm (M)
Yadokingu (M)


And now, to flip an Australian $1 Coin to decide turn order. If it is Heads, Orcinus Duo will send out first! Otherwise, Elevator Music will send out first if it is Tails.

And it is Tails, so Elevator Music sends out first & orders second!

TURN ORDER
Challenger Elevator Music sends in 2 Pokémon, & equips Items.
Leader Orcinus Duo sends in 2 Pokémon, & equips Items.
Leader Orcinus Duo issues actions.
Challenger Elevator Music issues actions.
Its_A_Random refs.
__________________

[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s

Last edited by Its_A_Random; Jan 27th, 2013 at 6:10:48 AM. Reason: orcinus fails at applying natures
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Old Jan 17th, 2013, 2:45:01 AM   #2
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I'll lead with Camerupt (who will take an Expert Belt) and Dragonite (who will take an Expert Belt).
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Old Jan 20th, 2013, 7:44:11 PM   #3
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Give me like two days
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typon77: orcinus is sex
13:38 SimonSays Okay, start pulling out.
13:38 SimonSays Let her sleep for the night.

Stroke softly the tigers of flame, you've nothing to fear.
i'm just the matchmaker
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Old Jan 25th, 2013, 10:17:20 PM   #4
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Camerupt @ Expert Belt: Earth Power Camerupt-Toxic Dnite, Earth Power Camerupt
IF Dragonite targets you with sky drop, Hidden Power Ice Dnite that action instead
IF Dragonite targets you with damaging water type move, Protect
Soul @ Life Orb: Taunt Dnite-Solarbeam Camerupt-Solarbeam Camerupt
IF Dragonite uses successfully a protective/evasive action, Solarbeam Camerupt and push down
IF targeted with Earthquake and you were about to solarbeam camerupt on that action and you are faster, Levitate and pushback
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typon77: orcinus is sex
13:38 SimonSays Okay, start pulling out.
13:38 SimonSays Let her sleep for the night.

Stroke softly the tigers of flame, you've nothing to fear.
i'm just the matchmaker

Last edited by Orcinus Duo; Jan 26th, 2013 at 2:14:11 AM.
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Old Jan 26th, 2013, 12:38:52 PM   #5
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Camerupt: Bulldoze (Chandelure) ~ Earth Power (Chandelure) ~ Toxic (Chandelure)

Dragonite: Protect ~ Fly (Camerupt (Orcinus)) ~ Earthquake (Chandelure)
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Last edited by Elevator Music; Jan 26th, 2013 at 6:15:34 PM.
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Old Jan 30th, 2013, 11:00:13 PM   #6
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Thumbs down Leader Orcinus Duo vs. Challenger Elevator Music (4v4 Doubles) - Round 1

God orcinus, your Camerupt says Brave Nature, yet its stats imply a Modest/Quiet hybrid...I have fixed it now, but... -.-'

LEADER ORCINUS DUO VS. CHALLENGER ELEVATOR MUSIC

Round One - Mindless Movespam Wars

Ugh, do I have to...Fine then, Elevator Music sent out first with Kairyu the Dragonite & Pompeii the Camerupt. Orcinus Duo responded with Soul the Chandelure, & Pompeii the Camerupt. The Challenger gives both his Pokémon Expert Belts, & the Gym Leader gives Soul the Life Orb, & Pompeii the Expert Belt.

Battle Begin!


So the Gym Leader, obviously paranoid about Light Screen, attempts to create a fail-safe plan to taunt the challenger's Dragonite, & break Multiscale with Toxic. Well, it simply backfired. Elevator Music simply abused the leader's questionable substitutions, abusing Protect to slow down the Chandelure, before getting Kairyu to fly over both the Taunt, & the Toxic, putting the leader back to square one. After which, mindless movespam followed. The leader simply focus fired his efforts into the sturdy Bakuuda, firing land detonations & beams of light. The challenger responded with fast tremors & land detonations aimed at the Chandelure. The Earthquake even struck critically. Elevator Music could have even took out the Chandelure, but instead decided to order his Camerupt to badly poison the Chandelure. He probably wanted to minimise the advantage Orcinus Duo would get from attacking second next round, but I am not a bloody mind reader. Round over, & the challenger has a considerable advantage over the leader, especially given he managed to keep Kairyu's Multiscale intact. Oh, do not forget that there is a very humid heat wave that makes the arena feel like a sauna, but that has not had an impact as of yet. Next round, maybe?

ROUND END

THE STEAMY SUNLIGHT IS HARSH...

Leader Orcinus Duo AAOO
|
Soul (F) @ Life Orb | Pompeii (M) @ Expert Belt
Abilities: Flash Fire/Flame Body/Shadow Tag | Magma Armour/Solid Rock/Anger Point
HP/EN: 14 / 74 | 86 / 76
Stats: 1 / 3 / 6 / 3 / 92 | 5 / 3 / 4 / 3 / 34
SC/WC/BRT: 2 / 3 / 19 | 4 / 6 / 19
Boosts: +10% Accuracy, -1 Speed | -10% Evasion
Status: Toxic Poison (2 DPA) | N/A

Challenger Elevator Music AAOO
|
Bakuuda (M) @ Expert Belt | Kairyu (M) @ Expert Belt
Abilities: Magma Armour/Solid Rock/Anger Point | Inner Focus/Multiscale
HP/EN: 26 / 83 | 100 / 76
Stats: 4 / 3 / 5 / 3 / 34 | 5 / 4 / 4 / 4 / 69
SC/WC/BRT: 4 / 6 / 19 | 4 / 6 / 22
Boosts: -10% Evasion | -10% Evasion
Status: N/A | N/A
Calculations


TURN ORDER
Challenger Elevator Music issues actions.
Leader Orcinus Duo issues actions.
Its_A_Random refs.
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[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s
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Old Jan 31st, 2013, 4:16:49 PM   #7
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Camerupt: Earth Power (Camerupt) ~ Earth Power (Camerupt) ~ Earth Power (Camerupt)
IF (Camerupt uses a protective/evasive move) THEN (use Rock Polish)
Dragonite: Surf (Chandelure) ~ Hydro Pump (Camerupt (Orcinus)) ~ Surf (Camerupt (Orcinus))
IF (Chandelure uses a protective/evasive move) THEN (Hydro Pump (Camerupt (Orcinus)) and push actions back)
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Old Feb 1st, 2013, 7:25:12 AM   #8
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Camerupt: Rock Tomb Dragonite-Bulldoze Camerupt-Earthquake Camerupt
Chandelure: Dodge-Pain Split Dragonite-Pain Split Dragonite

ok i'm really busy right now but i think this works uggghhh

lol hydro pump has 6 BAP after sun and solid rock+magma armor

LET'S SEE HOW MUCH YOU LIKE YOUR OWN STRATEGY EM
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typon77: orcinus is sex
13:38 SimonSays Okay, start pulling out.
13:38 SimonSays Let her sleep for the night.

Stroke softly the tigers of flame, you've nothing to fear.
i'm just the matchmaker
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Old Feb 3rd, 2013, 6:18:07 PM   #9
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Unhappy Leader Orcinus Duo vs. Challenger Elevator Music (4v4 Doubles) - Round 2

LEADER ORCINUS DUO VS. CHALLENGER ELEVATOR MUSIC

Round Two - KO's & Dumb Plays

Of course, the Gym Leader would be certain to keep Chandelure alive, if he simply used Protect...Nevertheless, Soul decides to make an evasive manoeuvre, in an attempt to dodge attacks, but of course, Dodge is apparently not reliable enough to be classed as an evasive move, so Kairyu attacked Soul with a tidal wave. The odds were so promising, but the RNG was so fickle. The tidal wave connected, & the fire inside the Chandelure was extinguished, never to see any more action in the battle. 4-3 Challenger Elevator Music! The Camerupt then attacked, with Pompeii bashing Kairyu with rocks that slow him down, & Bakuuda detonating the ground below Pompeii for damage. Then a damage war ensued. Kairyu pummelled Pompeii with watery assaults, Bakuuda pummelled Pompeii with more detonations, but Pompeii retaliated, slowing down Bakuuda with a tremor, before releasing a final tremor to take out the Challenger's Camerupt! 3-3 All!

Another dumb round done, & surely things could not get any worse for Leader Orcinus Duo, right? At least Multiscale on the challenger's Dragonite finally broke, but both players need to send in a Pokémon now!

ROUND END

THE STEAMY SUNLIGHT IS HARSH...

Leader Orcinus Duo XAOO
|
Soul (F) @ Life Orb | Pompeii (M) @ Expert Belt
Abilities: Flash Fire/Flame Body/Shadow Tag | Magma Armour/Solid Rock/Anger Point
HP/EN: KO / 69 | 6 / 62
Stats: 1 / 3 / 6 / 3 / 92 | 5 / 3 / 4 / 3 / 34
SC/WC/BRT: 2 / 3 / 19 | 4 / 6 / 19
Boosts: +10% Accuracy, -1 Speed | -10% Evasion
Status: Toxic Poison (2 DPA) | N/A

Challenger Elevator Music XAOO
|
Bakuuda (M) @ Expert Belt | Kairyu (M) @ Expert Belt
Abilities: Magma Armour/Solid Rock/Anger Point | Inner Focus/Multiscale
HP/EN: KO / 67 | 94 / 54
Stats: 4 / 3 / 5 / 3 / 34 | 5 / 4 / 4 / 4 / 69
SC/WC/BRT: 4 / 6 / 19 | 4 / 6 / 22
Boosts: -10% Evasion, -1 Speed | -10% Evasion, -1 Speed
Status: N/A | N/A
Calculations


TURN ORDER
Challenger Elevator Music sends in 1 Pokémon, & equips an Item.
Leader Orcinus Duo sends in 1 Pokémon, & equips an Item.
Leader Orcinus Duo issues actions.
Challenger Elevator Music issues actions.
Its_A_Random refs.
__________________

[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s

Last edited by Its_A_Random; Feb 5th, 2013 at 5:12:58 AM. Reason: Miscalced the first Hydro Pump, though it does not affect the result
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Old Feb 3rd, 2013, 7:33:50 PM   #10
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Dragonite's sub

Dodge is an evasive move

Sorry

Not counting Dodge in the "evasive move" class is a gross violation of common fucking sense.

EDIT: btw if this ruling goes through I forfeit
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typon77: orcinus is sex
13:38 SimonSays Okay, start pulling out.
13:38 SimonSays Let her sleep for the night.

Stroke softly the tigers of flame, you've nothing to fear.
i'm just the matchmaker

Last edited by Orcinus Duo; Feb 3rd, 2013 at 7:54:00 PM.
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Old Feb 3rd, 2013, 8:50:36 PM   #11
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Quote:
Originally Posted by Fat Referee Resource Thread
Battlers may also use "Substitution Classes" to have the same effect but cover a wider breadth of moves:
  • Protective Moves: Protect, Detect
  • Evasive Moves: Agility (Evasive), Teleport (Evasive)
  • Damaging Priority Moves: Aqua Jet, Bullet Punch, Extremespeed, Fake Out, Feint, Ice Shard, Mach Punch, Quick Attack, Shadow Sneak, Sucker Punch, Vacuum Wave.
  • Damaging TYPE Moves: Covers all of Flamethrower, Lava Plume, Fire Blast, Ember, etc. under the umbrella of "Damaging Fire-type Move." Covers all of Psychic, Psyshock, Confusion, Dream Eater, etc. under the umbrella of "Damaging Psychic-type Move." Etc. NOTE: This Substitution applies to all attacks of a certain type that have a BAP, so moves like Knock Off, Incinerate, and Rapid Spin will trigger this Substitution.
  • Paralysis-Inflicting Moves: Thunder Wave, Glare, Stun Spore
  • Poison-Inflicting Moves: Poison Gas, Poisonpowder, Toxic
  • Sleep-Inflicting Moves: Spore, Hypnosis, Sleep Powder, Sing, Grasswhistle, Lovely Kiss, Dark Void, Yawn
  • Confusion-Inflicting Moves: Confuse Ray, Supersonic, Sweet Kiss, Teeter Dance, Swagger
  • Switch-Preventing Moves (Only allowed during Switch = OK): Block, Mean Look, Spider Web
  • Trapping Moves: Fire Spin, Sand Tomb, Whirlpool, Magma Storm, Bind, Wrap, Clamp
  • Switch-Forcing Moves: Whirlwind, Roar, Circle Throw, Dragon Tail
  • Self-Switching Moves: U-Turn, Volt Switch, Teleport (Switch)
  • Healing Moves: Roost, Slack Off, Recover, Moonlight, Synthesis, Morning Sun, Softboiled, Heal Order, Milk Drink, Swallow
  • Status-Healing Moves: Aromatherapy, Heal Bell, Refresh
  • Lock-On Moves: Lock-On, Mind Reader
  • Attack-Reducing Moves: Growl, Charm, Featherdance, Memento
  • Defense-Reducing Moves: Leer, Tail Whip, Screech
  • Special Attack-Reducing Moves: Captivate, Memento
  • Special Defense-Reducing Moves: Fake Tears, Metal Sound
  • Speed-Reducing Moves: String Shot, Cotton Spore, Scary Face, Bulldoze, Icy Wind, Mud Shot, Rock Tomb, Electroweb, Glaciate, Low Sweep
  • Accuracy-Reducing Moves: Flash, Kinesis, Sand-Attack, Smokescreen
Where is Dodge in all that? Nowhere. So...Why does anyone not pay attention to flavour? 9.9

Do not shoot the ref, I am just following the rules. :S
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[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s
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Old Feb 5th, 2013, 9:27:34 PM   #12
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I'll send out Cyclohm (and give it Leftovers).
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Old Feb 15th, 2013, 5:00:57 AM   #13
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...So the Fire Gym got vacated... And despite two rounds being completed, EM did not want Prizes... 9.9

w/e
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