King Akela is Superior (King Serperior vs. Akela)

Status
Not open for further replies.
I challenge Akela to a 3v3 Triples!
1 Sub per mon
Babysitter (2LC + 1FE)
2/3 Recover/Chill

Arena: Shape-shifting Arena
Field Type: Varies
Complexity: Medium
Format: All

Restrictions: Varies.

Ref Instructions:
At the beginning of the match, a random field will be selected from the options below. Every time a Pokemon is fainted, the arena will change again at the end of the round. If more than one Pokemon faints in the same round, then the arena will change only once. Each arena has an equal chance of being chosen. Once the arena changes, all Pokemon will automatically teleport to the center.

The arena is 50 feet wide and 70 feet long. At the beginning of the match, and after a Pokemon is KO'd, the arena can change into the following:

Grass / Standard: The arena is covered with soft grass. The soil is loamy, and Pokemon can dig on it. There are no water source.

Desert
: This arena has sand all over it, with a few sand dunes here and there. Although it is possible to dig in the sand, Pokemon who are not of the Ground, Rock, or Steel types may find this a bit difficult. In the center of the arena, a small oasis appears. This oasis is 15 feet deep and 10 feet in diameter. That is not a lot of water, so trainers are advised to use Surf carefully!

Water: This arena is almost completely underwater! There is about 10 feet of space from each side of the arena that is not underwater. In addition, there are three "islands", each with a radius of 10 feet, that are not underwater either. One "island" is at the center of the arena. The other two "islands" are 20 feet directly north and south, respectively, from this center "island". Since these "islands" are made from concrete, it is impossible to use Dig on them. The water itself is 40 feet deep.

Winter: The whole arena is covered with snow. The snow is about 6 feet deep. There is a frozen lake at the center of the arena, 15 feet deep and 30 feet in diameter. In addition, it is also snowing (not hailing), somewhat lowering visibility. Weather moves are permissible, though it will start to snow again once the weather effect is over.


Anything else I missed will be Akela's decision.
Canceling my other open challenge to accept this one.

All items
All abilities.
Sorry, really tired at the moment, no pre-match flavor.
Anyway, the teams!
King Serperior said:

Megatron (Beldum) [NA]
Hasty (-Def, +Speed, +5%acc)
Type:
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Clear Body: (Innate)This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal: (DW-Locked)(Innate)The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
Levitate (Command): The Pokemon hovers above the ground, avoiding all Bulldoze, Earthquake, Fissure, and Magnitude for three (3) actions. Earth Power's effectiveness is reduced by 3 BAP. Dig and Dive will also be avoided unless the user is above Size Class four (4), is 3.5m or longer, or has Levitate or the Flying type.
Pokemon with the Levitate Command (Based on Anime precedent, basic wings, etc.):
Beedrill, Venomoth, Magnemite, Magneton, Geodude, Staryu, Starmie, Porygon, Dragonair, Mewtwo, Mew, Dunsparce, Heracross, Forretress, Scizor, Porygon2, Celebi, Dustox, Nincada, Shedinja, Nosepass, Volbeat, Illumise, Shuppet, Banette, Dusclops, Glalie, Beldum, Metang, Metagross, Magnezone, Jirachi, Deoxys, Froslass, Probopass, Porygon-Z, Dusknoir, Garchomp, Dialga, Palkia, Darkrai, Arceus, Victini, Cottonee, Yamask, Cofagrigus, Solosis, Duosion, Reuniclus, Vanillite, Vanillish, Vanilluxe, Escavalier, Frillish, Jellicent, Klink, Klang, Klinklang, Litwick, Lampent, Chandelure, Accelgor, Druddigon, Golurk, Larvesta, Volcarona, Reshiram, Zekrom, Genesect, Revenankh.
Command Type: Specific Pokemon | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

HP: 90
Atk: Rank 2
Def: Rank 2 (-1)
SpA: Rank 2
SpD: Rank 2
Spe: 35 (+15% Speed, +5%acc)
Size Class: 1
Weight Class: 4 [3 Light Metal]
Base Rank Total: 13

EC: 3/9
DC: 3/5
MC: 6
KOC: 0

Moves:
1). Take Down
2). Zen Headbutt
3). Iron Head
4). Headbutt


Aron (Darth Vader) [Male]
Nature: Adamant (+Attack, -Special Attack)
Type: Steel/Rock
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:

Sturdy:
Type: Innate
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head:
Type: Innate
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Heavy Metal (Dream World):
Type: Innate
The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, Tackle, recoil and uncontrollable attacks [Full list: Double-Edge, Giga Impact, Gyro Ball, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Jump Kick, Outrage, Petal Dance, Submission, Tackle, Take Down, Thrash, Volt Tackle, Wood Hammer, and Wild Charge] it will calculate using a Weight Class that adds a value equal to the Pokemon's Weight Class divided by their Size Class, minus (-) one (1). [Ex. HM Aron WC = 5 + ((5 /1) - 1) = 9.


HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 4

EC: 4/9
MC: 10
DC: 4/5

Attacks:

1). Tackle
2). Harden
3). Mud Slap
4). Headbutt
5). Metal Claw
6). Iron Defense
7). Roar
8). Take Down
9). Iron Head
10). Protect
11). Metal Burst
12). Double Edge
13). Head Smash
14). Endeavor
15). Dragon Rush
16). Earthquake
17). Shadow Claw
18). Rock Polish


Beedrill [Stingmon] (male)
Nature: Adamant (-Sp.Atk, +Atk)

Abilities:
Swarm (Innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Sniper (DW-Unlocked) (Innate): This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Levitate (Command): The Pokemon hovers above the ground, avoiding all Bulldoze, Earthquake, Fissure, and Magnitude for three (3) actions. Earth Power's effectiveness is reduced by 3 BAP. Dig and Dive will also be avoided unless the user is above Size Class four (4), is 3.5m or longer, or has Levitate or the Flying type.
Pokemon with the Levitate Command (Based on Anime precedent, basic wings, etc.):
Beedrill, Venomoth, Magnemite, Magneton, Geodude, Staryu, Starmie, Porygon, Dragonair, Mewtwo, Mew, Dunsparce, Heracross, Forretress, Scizor, Porygon2, Celebi, Dustox, Nincada, Shedinja, Nosepass, Volbeat, Illumise, Shuppet, Banette, Dusclops, Glalie, Beldum, Metang, Metagross, Magnezone, Jirachi, Deoxys, Froslass, Probopass, Porygon-Z, Dusknoir, Garchomp, Dialga, Palkia, Darkrai, Arceus, Victini, Cottonee, Yamask, Cofagrigus, Solosis, Duosion, Reuniclus, Vanillite, Vanillish, Vanilluxe, Escavalier, Frillish, Jellicent, Klink, Klang, Klinklang, Litwick, Lampent, Chandelure, Accelgor, Druddigon, Golurk, Larvesta, Volcarona, Reshiram, Zekrom, Genesect, Revenankh.
Command Type: Specific Pokemon | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None


Stats:
HP: 100
Atk: Rank 4 (+1 Atk)
Def: Rank 2
SpA: Rank 1 (-1 Sp.Atk)
SpD: Rank 3
Spe: 75
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 5/5 (Maxed)
MC: 0
DC: 5/5 (Maxed)
KOC: 0

Moves:
1). Poison Sting
2). String Shot
3). Bug Bite
4). Harden
5). Fury Attack
6). Twineedle
7). Rage
8). Focus Energy
9). Toxic Spikes
10). Agility
11). Poison Jab
12). Endeavor
13). Drill Run
14). Toxic
15). Brick Break
16). Aerial Ace
17). X-Scissor
18). Reflect
19). Mimic
vs. akela!

akela said:
Liepard [Bagheera] [M]

Naughty Nature (+1 Atk, -1 SpD)
Type: Dark
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilities:
Limber (Innate): This Pokemon’s body is well trained and immune to paralysis.
Unburden (Innate): This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item.
Prankster (Innate): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 106
Size Class: 2
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Level Up (13)
Scratch
Growl
Assist
Sand-Attack
Fury Swipes
Pursuit
Torment
Fake Out
Hone Claws
Snatch
Night Slash
Assurance
Sucker Punch
Egg (3)
Faint Attack
Foul Play
Pay Day
Tutor (1)
Gunk Shot
Event (0)
Anime (0)
Manga (0)
TM/HM (6)
Shadow Claw
Snarl
Cut
Taunt
Torment
Thunder Wave


Omanyte [Cthylla] [F]

Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Types: Rock/Water
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Shell Armor (Innate): This Pokemon’s thick armor prevents it from taking critical hits.
Weak Armor (Can Be Enabled) (Locked): The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 [30.43] (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Level Up
Constrict
Water Gun
Withdraw
Horn Attack
Bite
Rollout
Leer
Mud Shot
Egg
Bide
Water Pulse
Wring Out
TM/HM
Hail
Blizzard
Surf



Archen [Mor] [F]
Lonely Nature (+1 ATK, -1 Def)
Types: Rock/Flying
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Ability:
Defeatist (Trait): The Pokemon tires from prolonged battles easily, and its Attack and Special Attack reduce by two (2) Ranks when at or below 50% of its maximum HP. Once Defeatist is active, attacks cost two (2) less energy. If the Pokemon goes back above 50% of its maximum HP in battle, Defeatist's effects will disappear.
Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 0/6
MC: 0

Attacks:
Level Up
Quick Attack
Leer
Wing Attack
Rock Throw
Double Team
Scary Face
Pluck
AncientPower
Agility
Quick Guard
Egg
Dragon Pulse
Head Smash
Knock Off
TM/HM
Taunt
Earthquake
Sandstorm

Team Summary Template:
SPRITE
NAME [NICK] @ ITEM
HP:
En:
Atk:
Def:
SpA:
SpD:
Spe:
Ability:
Stat Changes:
Status:
Other:

Speed order:
Liepard 106 + Prankster
Beedrill 75
Archen 70
Beldum 35
Aron/Omanyte 30

Megatron (Beldum) [NA]
Clear Body: (Innate)This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
HP: 90
Atk: Rank 2
Def: Rank 2 (-1)
SpA: Rank 2
SpD: Rank 2
Spe: 35 (+15% Speed, +5%acc)
Size Class: 1
Weight Class: 4 [3 Light Metal]

Aron (Darth Vader) [Male]
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal: (Innate)The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, Tackle, recoil and uncontrollable attacks [Full list: Double-Edge, Giga Impact, Gyro Ball, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Jump Kick, Outrage, Petal Dance, Submission, Tackle, Take Down, Thrash, Volt Tackle, Wood Hammer, and Wild Charge] it will calculate using a Weight Class that adds a value equal to the Pokemon's Weight Class divided by their Size Class, minus (-) one (1). [Ex. HM Aron WC = 5 + ((5 /1) - 1) = 9.
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 4

Beedrill [Stingmon] (Male)
Swarm (Innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Sniper (DW-Unlocked) (Innate): This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
HP: 100
Atk: Rank 4 (+1 Atk)
Def: Rank 2
SpA: Rank 1 (-1 Sp.Atk)
SpD: Rank 3
Spe: 75
Size Class: 2
Weight Class: 3

Liepard [Bagheera] (Male)
Limber (Innate): This Pokemon’s body is well trained and immune to paralysis.
Unburden (Innate): This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item.
Prankster (Innate): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 106
Size Class: 2
Weight Class: 3

Omanyte [Cthylla] (Female)
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Shell Armor (Innate): This Pokemon’s thick armor prevents it from taking critical hits.
HP: 90
Atk: Rank 2
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 [30.43] (-)
Size Class: 1
Weight Class: 1

Archen [Mor] (Female)
Defeatist (Trait): The Pokemon tires from prolonged battles easily, and its Attack and Special Attack reduce by two (2) Ranks when at or below 50% of its maximum HP. Once Defeatist is active, attacks cost two (2) less energy. If the Pokemon goes back above 50% of its maximum HP in battle, Defeatist's effects will disappear.
HP: 90
Atk: Rank 5 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1


How this will work:
KS will send out mons with items.
Akela will send out mons with items and orders.
KS will give orders.
I'll ref horribly.
You'll both correct me.
The cycle will repeat.

1-2500 Grass/Standard
2501-5000 Desert
5001-7500 Water
7001-10000 Winter
Random.org says:
7929, which is Winter!

The setting for now will be winter.
And thanks Akela and Someoneelse for helping correcting my first mistake, which was pretty obvious to fix but I somehow missed it. Idiot I is.
 
To move this thread to ongoing, click edit. Then click go advanced. At the top of the screen, next to the title of the thread, there will be a drop down box. Select the "Ongoing" option. Then save changes.
 
To move this thread to ongoing, click edit. Then click go advanced. At the top of the screen, next to the title of the thread, there will be a drop down box. Select the "Ongoing" option. Then save changes.
Fixed, thanks.
And it's KS' time to send with items.
Edit: KS ninja'd me.
So it's your turn, I guess?
Yeah, it is
Send, equip and order.
 
Bagheera the Liepard @ Oran Berry
Mor the Archen @ Amulet Coin
Cthylla the Omanyte @ Oran Berry

Bagheera the Liepard: Thunder Wave (Beedrill) > Taunt (Aron)
Mor the Archen: Knock Off (Beedrill) > Wing Attack (Beedrill)
Cthylla the Omanyte: Surf (Aron) > Water Pulse (Aron)
 

"Silly Akela, didn't you know that the lake was frozen over? Surf is now useless!"

Beedrill: Agility (Evasive) ~ X-Scissor (Liepard)
Aron: Head Smash ~ Iron Head (All Archen)
Beldum: Iron Head ~ Zen Headbutt (All Archen)
 
Too lazy for any more than 2 sprites, will edit the rest in later.
For simplicity sake, the snow from the arena setting will lower a move's accuracy (if it has an accuracy stat) by 5% flat. Sorry if you wanted Pokemon's acc to go down by -1, but whatever.


Megatron (Beldum) @ Exp. Share
HP: 90/90
En: 100
Atk: 2
Def: 2
SpA: 2
SpD: 2
Spe: 35
Ability: Clear Body
Stat Changes: +5% acc from nature
Status:
Other:


Darth Vader (Aron) @ Amulet Coin
HP: 90/90
En: 100
Atk: 4
Def: 4
SpA: 1
SpD: 2
Spe: 30
Ability: Sturdy, Rock Head, Heavy Metal
Stat Changes:
Status:
Other:

Stingmon [Beedrill] @ Rare Candy
HP: 100/100
En: 100
Atk: 4
Def: 2
SpA: 1
SpD: 3
Spe: 75
Ability: Swarm, Sniper
Stat Changes:
Status:
Other:


Bagheera [Liepard] @ Oran Berry
HP: 100/100
En: 100
Atk: 4
Def: 2
SpA: 3
SpD: 1
Spe: 106
Ability: Limber, Unburden, Prankster
Stat Changes:
Status:
Other:

Cythilla [Omanyte] @ Oran Berry
HP: 90/90
En: 100
Atk: 2
Def: 4
SpA: 4
SpD: 2
Spe: 30
Ability: Swift Swim, Shell Armor
Stat Changes:
Status:
Other:

Mor [Archen] @ Amulet Coin
HP: 90/90
En: 100
Atk: 5
Def: 1
SpA: 3
SpD: 2
Spe: 70
Ability: Defeatist
Stat Changes:
Status:
Other:
Note: Due to Liepard's Prankster, it went before Beedrill's move here.

Liepard used Thunder Wave!
[<9500 hit]4700[hit]
Beedrill was Paralyzed! (25%)
Liepard lost 7 En.

Beedrill used Agility (Evasive)!
[<2500 full para]5894[no]

Archen used Knock Off!
Beedrill evaded the attack!
Evasive Agility En. Usage:
[<9500 miss]1166 [hit]
[<625 crit] 6466 [no]
7 + (4 + 5 - 2) * 0.67 / 2.5 = 11.69, rounded to 12
Beedrill lost 12 En!
Archen lost 3 En!

Beldum used Iron Head!
[<9500 hit]9696[miss]
Beldum's attack missed!
Beldum lost 6 En.

Omanyte's Surf was nullified, so speed tie doesn't matter.

Omanyte used Surf!
But it failed!
Omanyte lost 7 En.

Aron used Head Smash!
[<7500 hit]9927[miss]
Aron's attack missed!
Aron lost (9 + 4 / 2.5) = 10.6, so 11 En!

Dem misses, man.

Liepard used Taunt!
[<9500 hit]4370[hit]
Aron was Taunted!
Liepard lost 10-1=9 En!


Beedrill used X-Scissor!
[<625 crit]392[yes]
[<9500]75[hit]
[<2000 para]5291[no]
That almost made up for the misses, though.
(8 + 3 + 3 + 6 - 3) * 1.5 = 23.5
Liepard lost 24 HP!
Beedrill lost 6-1=5 En!

Archen used Wing Attack!
[>9500 hit]8705[hit]
[<625 crit]1394[no]
(6 + 3 + 7.5 - 3) * 1.5 = 20.25
Beedrill lost 20 HP!
Archen lost 4-1=3 En!

Beldum used Zen Headbutt!
[<7500 hit]7997[miss]
Wow, lots of misses this round!
Beldum lost 6-1=5 En!

[<5000 Aron first]719[Aron first]

Aron used Iron Head!
[<9500 hit]6261[hit]
[<625 crit]3401[no]
[<3000 flinch] 101 [flinch]
(8 + 3 + 6 - 1.5) * 1.5 = 23.25
Archen took 23 damage!
Aron lost 6-1=5 En!

Omanyte used Water Pulse!
[<9500 hit]9812[miss]
Omanyte lost 4-1=3 En!

Well, it appears the RNG hates everyone. Need I say more?



Megatron (Beldum) @ Exp. Share
HP: 90/90
En: 89
Atk: 2
Def: 2
SpA: 2
SpD: 2
Spe: 35
Ability: Clear Body
Stat Changes: +5% acc from nature
Status:
Other:


Darth Vader (Aron) @ Amulet Coin
HP: 90/90
En: 84
Atk: 4
Def: 4
SpA: 1
SpD: 2
Spe: 30
Ability: Sturdy, Rock Head, Heavy Metal
Stat Changes:
Status:
Other:

Stingmon [Beedrill] @ Rare Candy
HP: 66/100
En: 83
Atk: 4
Def: 2
SpA: 1
SpD: 3
Spe: 75
Ability: Swarm, Sniper
Stat Changes:
Status: Paralyzed 15%
Other:


Bagheera [Liepard] @ Oran Berry
HP: 76/100
En: 84
Atk: 4
Def: 2
SpA: 3
SpD: 1
Spe: 106
Ability: Limber, Unburden, Prankster
Stat Changes:
Status:
Other:

Cythilla [Omanyte] @ Oran Berry
HP: 90/90
En: 90
Atk: 2
Def: 4
SpA: 4
SpD: 2
Spe: 30
Ability: Swift Swim, Shell Armor
Stat Changes:
Status:
Other:

Mor [Archen] @ Amulet Coin
HP: 70/90
En: 94
Atk: 5
Def: 1
SpA: 3
SpD: 2
Spe: 70
Ability: Defeatist
Stat Changes:
Status: Flinch 1a
Other:

Lots of misses- only 3 damaging attacks!
The arena is still winter, which is what caused so many misses.
Did you guys get the RNG mad or something?

You correct my errors.
I fix them.
KS orders.
Akela orders.
I ref.
You correct my errors.
I fix them.
The cycle continues.
 
Liepard should have lost less EN due to STAB on taunt. It's HP should be less than 100, according to your calculations. Archen also should have outsped Beedrill Action 2.
 
Okay, thanks Akela. Although, the outspeeding thing doesn't really matter tbh, so I won't fix that. I'll make note of it for the future though. Forgot about Paralysis speed thing. The rest has been fixed, minus an error involving Sniper. I will fix that once both of you order.
Anyway, KS' turn to order.
 

"Hmm....I rather hate this snow."

Beedrill: Twinneedle ~ X-Scissor (All Liepard)
Aron: Head Smash ~ Head Smash (All Archen)
Buldum: Iron head ~ Iron Head (All Archen)
 
Liepard: Fake Out (Beedrill) > Torment (Beedrill; X-Scissor)
Archen: Sandstorm > Earthquake
Omanyte: Leer (Aron) > Blizzard
 
Finally stopped being lazy and added the sprites!

Megatron (Beldum) @ Exp. Share
HP: 90/90
En: 89
Atk: 2
Def: 2
SpA: 2
SpD: 2
Spe: 35
Ability: Clear Body
Stat Changes: +5% acc from nature
Status:
Other:


Darth Vader (Aron) @ Amulet Coin
HP: 90/90
En: 84
Atk: 4
Def: 4
SpA: 1
SpD: 2
Spe: 30
Ability: Sturdy, Rock Head, Heavy Metal
Stat Changes:
Status:
Other:


Stingmon [Beedrill] @ Rare Candy
HP: 66/100
En: 83
Atk: 4
Def: 2
SpA: 1
SpD: 3
Spe: 75
Ability: Swarm, Sniper
Stat Changes:
Status: Paralyzed 15%
Other:


Bagheera [Liepard] @ Oran Berry
HP: 78/100
En: 83
Atk: 4
Def: 2
SpA: 3
SpD: 1
Spe: 106
Ability: Limber, Unburden, Prankster
Stat Changes:
Status:
Other:


Cythilla [Omanyte] @ Oran Berry
HP: 90/90
En: 90
Atk: 2
Def: 4
SpA: 4
SpD: 2
Spe: 30
Ability: Swift Swim, Shell Armor
Stat Changes:
Status:
Other:


Mor [Archen] @ Amulet Coin
HP: 70/90
En: 94
Atk: 5
Def: 1
SpA: 3
SpD: 2
Spe: 70
Ability: Defeatist
Stat Changes:
Status:
Other:
Liepard used Fake Out!
[<9500 hit]6185[hit]
[<625 crit]9984[hit]
4 + 3 + 6 - 3 = 10
Liepard lost 4-1=3 En!
Beedrill lost 10HP!


Archen used Sandstorm!
The snow disappeared! (Thank God for that)
The weather was changed to Sandstorm!
Archen lost 10-1=9 En!

Beedrill flinched! (Paralysis doesn't matter, but I believe it still goes down if the user flinches, so I'll go with that)

Beldum used Iron Head!
Flinch doesn't matter.
8 + 3 + 2 - 1 = 12
Archen lost 12HP!
Beldum lost 6-1=5 En!

Speed tie:
[<5000Aron]8821[Omanyte]
Omanyte used Leer!
(Doesn't Leer effect all foes? Well, whatever, I'll just go with Aron as you said)
Opposing Pokemon's defense was lowered by 1 stage!
Omanyte lost 4 En!

Aron used Head Smash!
[<8000hit]9996[really? Miss...]
Aron lost 9 + 4 / 2.5 = 10.6, so 11-1=10 En!

Sandstorm:
Liepard lost 2HP!
Beedrill lost 2HP!

Liepard used Torment!
Beedrill was Tormented 6a!
Liepard lost 10-1=9 En!

Archen used Earthquake!
[<625]907[no]
[<625]1100[no]
[<625]6071[no]
(10 + 7.5 - 2) * 1.5 = 46.5
Beedrill lost 47 HP!
Aron lost 47 HP!
Beldum lost 47 HP!
Archen lost 7 En!

Beedrill used X-Scissor!
Torment...
Beedrill lost 6-1=5 En!

Beldum used Iron Head!
[<625 crit]1212[no]
8 + 3 + 2 - 1 = 12
Archen lost 12HP!
Beldum lost 6-1=5 En!

Speed tie:
[<5000Aron]9186[Omanyte]

Omanyte used Blizzard!
Beedrill: [<7000 hit]8601[miss]
Aron: [<7000 hit]5405[hit]
Beldum: [<7000 hit]4403[hit]
(12 + 6 - 4) * 0.67 = 9.38
Aron lost 9 HP!
Beldum lost 9+6=15 (due to defense rank differences) HP!
Omanyte lost 8 En!

Aron used Head Smash!
[<8000 hit]9430[miss]
Another miss? This Aron is, like, the unluckiest Steel-type I've ever seen.
Aron lost 11-1=10 En! (See last turn for Calcs)

Sandstorm:
Liepard lost 2HP!
Beedrill lost 2HP!

Lazy Flavor:
Welcome, ladies and gentleman, to the Pokemon Stadium! Sorry I was a little late, there were some.... Er... Technical difficulties. Yeah. Anyway, let's get right into the action! This round starts off with a little bit of tricky play from Liepard, causing our unfortunate Beedrill to be caught off-guard and unable to move. No matter, as that little... Rock... Bird... Archen! Yes, Archen causes a bunch of sand to come in on the Winterry platform... Somehow. Anyway, the Beldum and Aron use their appropriate head moves, while Omanyte Leers the Aron a tad. After the Sandstorm taking it's toll... What's this!? A Liepard is insulting the Beedrill, who quickly retaliates by attempting to cut it in half with those stingers! Good show! Oh, but while we weren't looking, the... Archer? Bird thing was creating an Earthquake! It's some sort of super bird, making Sandstorms and causing Platonic Shifts... Anyway, the Beldum tries and assault it's foes with a metal head, and Omanyte retaliates with a Blizzard! Oh, but it didn't hit anybody... Wait. How does a freaking Blizzard fail to hit? This thing clearly isn't a Super Bird like that... Rock bird thing. Oh, and Aron tries and attack the Super Bird, but stops short of Smashing it with its Head! Good show!
Now the trainers are making their orders...


Megatron (Beldum) @ Exp. Share
HP: 35/90
En: 79
Atk: 2
Def: 2
SpA: 2
SpD: 2
Spe: 35
Ability: Clear Body
Stat Changes: +5% acc from nature, Leered -1 Defense
Status:
Other:


Darth Vader (Aron) @ Amulet Coin
HP: 42/90
En: 68
Atk: 4
Def: 4
SpA: 1
SpD: 2
Spe: 30
Ability: Sturdy, Rock Head, Heavy Metal
Stat Changes: Leered, Defense -1
Status:
Other:


Stingmon [Beedrill] @ Rare Candy
HP: 13/100
En: 78
Atk: 4
Def: 2
SpA: 1
SpD: 3
Spe: 75
Ability: Swarm, Sniper
Stat Changes: Leered -1 Defense
Status: Paralyzed 10%
Other:


Bagheera [Liepard] @ Oran Berry
HP: 74/100
En: 71
Atk: 4
Def: 2
SpA: 3
SpD: 1
Spe: 106
Ability: Limber, Unburden, Prankster
Stat Changes:
Status: Tormented 5a
Other:


Cythilla [Omanyte] @ Oran Berry
HP: 90/90
En: 78
Atk: 2
Def: 4
SpA: 4
SpD: 2
Spe: 30
Ability: Swift Swim, Shell Armor
Stat Changes:
Status:
Other:


Mor [Archen] @ Amulet Coin
HP: 58/90
En: 73
Atk: 5
Def: 1
SpA: 3
SpD: 2
Spe: 70
Ability: Defeatist
Stat Changes:
Status:
Other:

Weather = Sandstorm
Arena = Winter

Less misses then last time, but still an unusual amount.
Finally that snow's gone, though.

You guys correct my reffing.
Akela orders.
KS orders.
I mess up while reffing.
You facepalm.
I am unable to notice as I can't see through your computer moniter.
 
Leer does affect multiple adjacent pokemon.
Beedrill's X-Scissor should not have hit Liepard.

Torment: The Pokemon imbues itself with dark energy and torments the foe, preventing the opponent from using using the same attack twice in a row. Furthermore, it prevents the opponent from using any move during any given round that it used in the round prior for six (6) actions.
Italicized the important part.

Attack/Defense Rank Bonus: Pokemon deal more damage based on the relevant Attack stat, and take less damage based on the relevant Defense stat. For each rank between 1 and 5, a Pokemon gets a Bonus of 1.5. For example, a Pokemon with Rank 4 Atk would get an Attack Rank Bonus of 4*1.5=6, while the defending Pokemon with Rank 2 Def would get a Defense Rank Bonus of 2*1.5=3. Any Rank above 5 adds 1 to the Rank Bonus instead of 1.5. For example, a Pokemon with Rank 6 Atk would get an Attack Rank Bonus of (5*1.5)+1=8.5.
The attacks should probably be doing a bit more damage.

Remember that the STAB bonus for EN checks is -1 EN for stab.
 
Flinch over rides paralysis, Archen gets stab on Sandstorm, Aron gets stab on Head Smash, Beedrill has the levitate /command/ not Levitate itself (So it needs to take damage), you didn't do individual calcs for Blizzard's acc.....

Earthquake's damage is WAY too high. You need to do individual calculations for each pokemon. Earthquake and other moves are reduced by BAP*0.75 in multi-battles.

Archen is weak to Beldum's iron head.
 
Flinch over rides paralysis, Archen gets stab on Sandstorm, Aron gets stab on Head Smash, Beedrill has the levitate /command/ not Levitate itself (So it needs to take damage), you didn't do individual calcs for Blizzard's acc.....

Earthquake's damage is WAY too high. You need to do individual calculations for each pokemon. Earthquake and other moves are reduced by BAP*0.75 in multi-battles.

Archen is weak to Beldum's iron head.
Flinch overriding: Fixed.
Archen STAB on Sandstorm: Thought it was a Ground move for some reason. Fixed.
Aron STAB: Fixed.
Beedrill Levitate: Fixed.
Blizzard acc: Fixed.
EQ: All fixed. Not accounted in Calcs, though. Accounted for in post-round stats.
Archen weakness: Wow, that was literally written out in the move name. Fixed. Not accounted for in Calcs, noted in post-round stats.

Wow, I suck at this. If you want to get a subref, I don't blame you. Anyway, thanks.
 
Flinch overriding: Fixed.
Archen STAB on Sandstorm: Thought it was a Ground move for some reason. Fixed.
Aron STAB: Fixed.
Beedrill Levitate: Fixed.
Blizzard acc: Fixed.
EQ: All fixed. Not accounted in Calcs, though. Accounted for in post-round stats.
Archen weakness: Wow, that was literally written out in the move name. Fixed. Not accounted for in Calcs, noted in post-round stats.

Wow, I suck at this. If you want to get a subref, I don't blame you. Anyway, thanks.
Everyone makes mistakes. I am not a perfect ref. That said, you responded to criticism and fixed your mistakes. You ref in a timely manner. You don't take 7 days to post a 100 word reffing in 15 eye-sore colors. You are not a top of the line ref, but in time you should become a good ref.

I do not see any other issues. So, let's continue:

Liepard: Taunt (Beedrill) > Pay Day (Beldum)
Archen: Earthquake > Earthquake
Omanyte: Leer > Surf
 

"The only other issue I can find is the issue of Akela winning this battle, hahaha. Looks like it's GG."

Beedrill: Brick Break + Brick Break (Liepard) ~ Cooldown
Aron: Head Smash + Head Smash (Liepard) ~ Cooldown
Beldum: Iron Head + Iron Head (Liepard) ~ Cooldown

"Something's going to die, and it looks like I am."
 
Thanks for the positive reinforcement guys.

Megatron (Beldum) @ Exp. Share
HP: 43/90
En: 79
Atk: 2
Def: 2
SpA: 2
SpD: 2
Spe: 35
Ability: Clear Body
Stat Changes: +5% acc from nature
Status:
Other:


Darth Vader (Aron) @ Amulet Coin
HP: 43/90
En: 66
Atk: 4
Def: 4
SpA: 1
SpD: 2
Spe: 30
Ability: Sturdy, Rock Head, Heavy Metal
Stat Changes: Leered, Defense -1
Status:
Other:


Stingmon [Beedrill] @ Rare Candy
HP: 52/100
En: 77
Atk: 4
Def: 2
SpA: 1
SpD: 3
Spe: 75
Ability: Swarm, Sniper
Stat Changes:
Status: Paralyzed 5%
Other:


Bagheera [Liepard] @ Oran Berry
HP: 56/100
En: 70
Atk: 4
Def: 2
SpA: 3
SpD: 1
Spe: 106
Ability: Limber, Unburden, Prankster
Stat Changes:
Status: Tormented 5a
Other:


Cythilla [Omanyte] @ Oran Berry
HP: 90/90
En: 78
Atk: 2
Def: 4
SpA: 4
SpD: 2
Spe: 30
Ability: Swift Swim, Shell Armor
Stat Changes:
Status:
Other:


Mor [Archen] @ Amulet Coin
HP: 58/90
En: 73
Atk: 5
Def: 1
SpA: 3
SpD: 2
Spe: 70
Ability: Defeatist
Stat Changes:
Status:
Other:

Liepard used Taunt!
Beedrill was taunted!
Liepard lost 10 En!

Archen used Earthquake!
[<625 crit]2017, 7677, 4724[all noes]
((10 + 7.5 - 3) * 1.5) / 0.75 = 16.3125
Beldum lost 18 HP! (Leered)
Aron lost 12 HP! (Defense rank differences)
Beedrill lost 18 HP! (See above)
Beldum fainted!
Archen lost 10 En!

Too lazy to include RNG rolls, but we got Water.

Beedrill used Twineedle!
[<1000 para]702[Paralyzed]
Beedrill was fully paralyzed! (Dem hax, man)
Beedrill lost 4 En!

Speed tie doesn't really matter, as all Omanyte uses is Leer, but I'll do it anyway.
[<5000 Aron]5209[Omanyte]

Omanyte used Leer!
Foe's Defense levels were lowered by one!
Omanyte lost 4 En!

Aron used Head Smash!
[<8000 hit]8904[hit]
Aron's attack missed (for the third. Time. In a row.)
Aron lost 11-1=10 En!

Sandstorm:
Liepard lost 2 HP!
Beedrill lost 2 HP!

Liepard used Pay Day!
(4 + 6 - 3) * 0.67 = 10.4 followed by a lot of decimal numbers.
Aron lost 10 HP! (Assuming you would've redirected to Aron)
Liepard lost 3 En!

Archen used Earthquake!
[<625 crit]2017, 7677, 4724[all noes]
((10 + 7.5 - 3) * 1.5) / 0.75 = 16.3125
Aron lost 12 HP! (Defense rank differences)
Beedrill lost 18 HP! (See above)
Archen lost 10 En!

Beedrill used Poison Sting!
[<500 Para]6500[no]
Crit is guaranteed.
[<3000 poison]7438[no]
4 + 3 + 5 + 6 - 3 = 15
Liepard lost 15 HP!
Beedrill lost 3-1=2 En!

[<5000 Aron]7099[Omanyte goes first)

Omanyte used Surf!
[<625 Crit]199[crit]
10 + 3 + 3 + 6 - 3 = 19
Beedrill lost 16 HP!
Aron lost 16 HP!
Aron fainted!
Beedrill fainted!

Lazy flavor:
So, ladies and gentleman, it's time for round three! Liepard starts off the show by Taunting the Beedrill, obviously angering it. But, his paralysis doesn't allow for that, as Super Bird demonstrates with making the Earth shake... Again... This thing is scary. Omanyte Leers his foes lowering their defense. The Aron tries, yet again, to smash something with that head, and misses, yet again. He will never stand up to Super Bird! However, the Liepard retaliates against Super B- wait, what? That was on Aron?! Oh, he must be scared of Super Bird! Yes, cower in fear in the face of your rocky Bird God! Wait, what? Super Bird is on his team? Super Bird would not dare team up with mere mortals, and cats of all things! As if to prove his superiority, Super Bird makes ANOTHER Earthquake! Woo! Yeah! And the Omanyte kills everything else with a wall of water. Goodnight, and good game!



Megatron (Beldum) @ Exp. Share
HP: KO
En: 74
Atk: 2
Def: 2
SpA: 2
SpD: 2
Spe: 35
Ability: Clear Body
Stat Changes: +5% acc from nature
Status:
Other:


Darth Vader (Aron) @ Amulet Coin
HP: KO
En: 56
Atk: 4
Def: 4
SpA: 1
SpD: 2
Spe: 30
Ability: Sturdy, Rock Head, Heavy Metal
Stat Changes: Leered, Defense -1
Status:
Other:


Stingmon [Beedrill] @ Rare Candy
HP: KO
En: 71
Atk: 4
Def: 2
SpA: 1
SpD: 3
Spe: 75
Ability: Swarm, Sniper
Stat Changes:
Status: Paralyzed 5%
Other:


Bagheera [Liepard] @ Oran Berry
HP: 41/100
En: 57
Atk: 4
Def: 2
SpA: 3
SpD: 1
Spe: 106
Ability: Limber, Unburden, Prankster
Stat Changes:
Status: Tormented 5a
Other:


Cythilla [Omanyte] @ Oran Berry
HP: 90/90
En: 74
Atk: 2
Def: 4
SpA: 4
SpD: 2
Spe: 30
Ability: Swift Swim, Shell Armor
Stat Changes:
Status:
Other:


Mor [Archen] @ Amulet Coin
HP: 58/90
En: 53
Atk: 5
Def: 1
SpA: 3
SpD: 2
Spe: 70
Ability: Defeatist
Stat Changes:
Status:
Other:

Order:
You correct my errors.
I fix them.
You claim prizes.

Prizes:
I get 7 UC.
King Serperior gets 1 CC and a loss.
-Aron, Beedrill and Beldum get 1 DC, 1 EC and 2 MC each.
Akela gets 1 CC and a win!
-Omanyte gets 2 KOC
-Archen gets 1 KOC
-Archen, Liepard and Omanyte get 1 DC, 1 EC and 2 MC each.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top