Engi diversifying 44 dogs and fishes

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Diverse Battle Rules said:
4v4 Babysitter doubles (2 FE, 2 NFE)
2 Day DQ
Abilities = All
Items = All
2 Recoveries / 5 Chills
2 Substitutions
Switch = OK
Arena: Diversity Arena
Field Type: All Types
Complexity: Moderate
Formats: Doubles+

Restrictions: All moves are allowed.

Description:
Diversity is cool everywhere you go. If you're not diverse enough you get punished in this arena. If a Pokemon fails to be diverse, the Pokemon's team gains a point. If a Pokemon is very diverse, the opposing team gains a point. Once a team reaches a certain number of points, the opposing team will get a boost. The following ways a team can get points and the number of points incurred are as follows; note that move usage is affected by the moves of everybody in play, not just your team.

  • [1 PTS] Use the 5th X-type move.
  • [1 PTS] Use the same attack as somebody else in the same action.
  • [1 PTS] Use the 10th physical attack.
  • [1 PTS] Use the 10th special attack.
  • [1 PTS] Use the 10th status attack.
  • [1 PTS] Use the 5th command (chill is a command).
  • [2 PTS] Use any given move for the third time.
  • [2 PTS] End the round with the same HP as somebody else.
  • [2 PTS] End the round with the same EN as somebody else.
At the end of each round, the applicable effect worth the highest number of points but whose number is less than your point total will take effect on the other team, and the same number of points will be deducted from your point total. Applicable means that, for example, if nobody on the opposing team has fainted the revival effect will not be chosen. These effects are as follows.

  • [2 PTS] Heal all active teammates for 10 HP and 10 EN.
  • [3 PTS] Heal all active teammates for 30 HP and 30 EN, and cure them of all statuses.
  • [5 PTS] Heal all teammates, active and reserve, for 50 HP and 50 EN, and cure them of all statuses, temporary and permanent.
  • [8 PTS] Revive a fainted Pokemon to full HP and EN.
Summary: You better be diverse.
Team Dogfish44 said:

Marowak [Fibula] (M)
Nature: Adamant (+Atk ; -Sp.Atk)
Type: Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
LightningRod (Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
Battle Armor (DW) (Innate): This Pokemon’s thick armor prevents it from taking critical hits.

HP: 90
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 3
Spe: 45
Size Class: 2
Weight Class: 3

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Bone Club
Bone Rush
Bonemerang
Double-Edge
Endeavor
Focus Energy
Growl
Headbutt
Leer
Rage
Tail Whip

Detect
Double Kick
Iron Head

Earthquake
Protect
Smack Down

Earth Power
Fire Punch
Ice Punch

Total Attacks: 18
[a]Chingling[/a]

Chingling [Notredame] (M)
Nature: Modest (+1 SpA, -1 Atk)

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Levitate (Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

EC: 3/6
MC: 0
DC: N/A

Attacks:
Astonish
Confusion
Entrainment
Growl
Last Resort
Uproar
Wrap

Dream Eater
Future Sight
Hypnosis
Recover

Light Screen
Psychic
Psyshock
Shadow Ball
Snatch
Taunt
Thunder Wave
Torment

Signal Beam

Total Moves: 18

Breezi [Multitask] (F)
Nature: Serious
Type: Posion/Flying
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Persistent (Innate): This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit (Innate): This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Unburden (DW) (Innate): This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Attacks:
Clear Smog
Copycat
Encore
Gust
Knock Off
Rapid Spin
Razor Wind
Tailwind
Whirlwind

Follow Me
Heal Pulse
Wish

Double Team
Light Screen
Taunt

Total Attacks: 17

Sunflora [Sol] (F)
Nature: Modest (+1 Sp.Atk, -1 Atk)

Type:
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

Sunflora
HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Chlorophyll (Innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Solar Power (Innate): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Early Bird (DW) (Innate): This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.

Attacks:
Absorb
Bullet Seed
Double-Edge
Endeavor
Giga Drain
GrassWhistle
Growth
Ingrain
Leaf Storm
Leech Seed
Mega Drain
Natural Gift
Petal Dance
Pound
Razor Leaf
Seed Bomb
Sunny Day
Synthesis
Worry Seed

Bide
Leech Seed
Nature Power

Endure
Grass Knot
Hidden Power Fire
Hyper Beam
Light Screen
Protect
Safeguard
Sludge Bomb
SolarBeam
Substitute
Toxic

Earth Power

Total Moves: 34
Team Engineer Pikachu said:

Venonat (Koiga) (F)
NATR: Timid (+15% Speed, +6% [6.22%] Acc, -Atk)

TYPE: Bug / Poison
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

ABILITIES
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
Run Away (LOCKED): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

STATS: 60 / 55 / 50 / 40 / 55 / 45

HP: 90
Atk-: * (1)
Def: ** (2)
SpA: ** (2)
SpD: ** (2)
Spe+: 52 (45 * 1.15)

SC: 2
WC: 3
BRT: 12

EC: 4 / 6
MC: 0
DC: 2 / 5

ATTACKS [20]
Confusion
Disable
Foresight
Leech Life
Poison Fang
PoisonPowder
Psybeam
Psychic
Signal Beam
Sleep Powder
Stun Spore
Supersonic
Tackle
Zen Headbutt

Agility
Morning Sun
Toxic Spikes

Toxic
Venoshock
Struggle Bug

Phione (Mazu) (U)
NATR: Mild (Special Attack increased by *, Defense decreased by *)

Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

ABILITIES
Hydration: (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

STATS: 80 / 80 / 80 / 80 / 80 / 80

HP: 100
Atk: *** (3)
Def-: ** (2)
SpA+: **** (4)
SpD: *** (3)
Spe: 80

SC: 1
WC: 1
BRT: 18

EC:
MC: 0
DC:

ATTACKS [11]:
Bubble
Water Sport
Charm
Supersonic
BubbleBeam

AncientPower (#)
Dive (#)
Mud-Slap (#)

Ice Beam (#)
Rain Dance (#)
Scald (#)

Alakazam (Tensai) (M)

NATR: Naive (+15% Speed, Accuracy increased by 22% [21.89%], Special Defense decreased by *)

Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

ABILITIES
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard (Unlocked): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

STATS: 55 / 50 / 45 / 135 / 85 / 120

HP: 90
Atk: ** (2)
Def: ** (2)
SpA: ***** (5)
SpD-: ** (2)
Spe+: 138 (120 * 1.15)

SC: 3
WC: 3
BRT: 19

EC: 9 / 9
MC: 0
DC: 5 / 5

ATTACKS [25]:
Ally Switch
Calm Mind
Confusion
Disable
Future Sight
Kinesis
Miracle Eye
Psybeam
Psychic
Psycho Cut
Recover
Reflect
Role Play
Telekinesis
Teleport
Trick

Encore (#)
Light Screen (#)
Skill Swap (#)

Magic Coat

Energy Ball (#)
Hidden Power [Fire 7]
Psyshock (#)
Shadow Ball (#)
Taunt

Sigilyph* (Shinto) (F)
NATR: Timid (+15% Spe, +14% [14.42%] Acc, Attack decreased by *)

Type: Psychic / Flying
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

ABILITIES
Wonder Skin: (Innate) The Pokemon's skin has an agent that heaviliy resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Tinted Lens (Unlocked): (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

STATS: 72 / 58 / 80 / 103 / 80 / 97

HP: 100
Atk-: * (1)
Def: *** (3)
SpA: **** (4)
SpD: *** (3)
Spe+: 112 (97 * 1.15)

SC: 3
WC: 2
BRT: 19

EC:
MC: 0
DC: 5 / 5

ATTACKS [21]:
Air Cutter
Air Slash
Gravity
Gust
Hypnosis
Light Screen
Miracle Eye
Mirror Move
Psybeam
Psychic
Psywave
Reflect
Sky Attack
Tailwind
Whirlwind

AncientPower (#)
Roost (#)
Stored Power (#)

Calm Mind (#)
Charge Beam (#)
Ice Beam (#)
afaik, here goes:

  • You need to fulfil conditions in order for your opponent to get points.
  • When your opponent's points reach a certain threshold, you get a chance to earn boosts.
  • In other words, this will be a long match.
Question, though - Does the player give points to his opponent for achievements throughout the match, or per round (eg. 5th X-type move achievement must be done per round, or throughout the match?) Also, does the 5th or 10th imply every 5th or 10th, or just the specific 5th and 10th only?




Engi answers my questions, and decides Switch Clause
dogfish leads
Engi sends in with orders
dogfish responds
I start reffing
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
If you fail to be diverse (defined by the first list), your team gains a point. If you are extremely diverse (this is ref discretion) the opposing team gains a point.

To answer your question, everything is kept on a running count. If four Grass-type moves are used in R1, the first Pokemon to use a Grass-type attack R2 will incur a point. The 5th and 10th condition categories are also kept running; that is to say, whenever a count for "5th XXX" reaches 0 modulo 5 the point will be earned.

I'd also like to change the second list's effects from 1/2/3/5 PTS to 2/3/5/8 PTS at this time.

Oh, and Switch=OK.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Alright, let's have a fun fight."

Koiga @ SilverPowder | Shinto @ Sharp Beak

Koiga: Toxic Spikes - Struggle Bug - Struggle Bug
IF (Taunt (Koiga) is used A1) THEN (Use Struggle Bug A1)
IF (Encore (Koiga) is used A2) THEN (Use Struggle Bug A1)

Shinto: Light Screen - Air Cutter - Air Cutter
IF (Encore (Shinto) is used A1) THEN (Use Air Cutter A1)
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"This will be fun, no?"

Breezi: Tailwind ~ Rapid Spin (Shinto) ~ Gust + Razor Wind

Chingling: Snatch ~ Torment (Shinto) ~ Shadow Ball (Shinto)
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
I am so going to strangle Engi for coming up with this arena. And then commit suicide for agreeing to reff this.

EDIT: Fixed @ dogfish below.

dogfish44’s team:
OAAO
|

HP: 90 | HP: 90
En: 100 | En: 100
Spe: 45 | Spe: 85
Ranks: 1/2/4{5}/2{3} | Ranks: 2/2/3{4}/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Engineer Pikachu's team: AOOA
|

HP: 90 | HP: 100
En: 100 | En: 100
Spe: 52 (+6%) | Spe: 112 (+17%)
Ranks: 1/2/2/2 | Ranks: 1/3/4/3
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Arena: Diversity Arena (dogfish 0, Engi 0)


Welcome, one and all, to the Diversity Arena, where a supercomputer keeps tally of some obscure scores and then grants boons according to the numbers! Today's battlers are well known veterans of ASB, Gym Leaders of their respective types, we have the Poisonous Pikachu-loving Enginerd coming up against the Electric Puppy-loving Fogdish!! And onward, to their opening play!

Engi's team is playing conservatively, trying to lose as little momentum as possible, but dogfish decides to take 2 actions instead of one to foil Engi's plan! Shinto-Sigilyph in particular, took the brunt of the strategy - not only is its Light Screen Snatched by Notredame-Chingling, it is also Tormented by the very same opponent, rendered immobile in its 2nd attack! Not that it'd be able to do that much... On the other hand, Koiga-Venonat's desperate Struggles managed to Bug off her opponents a little, due to the fact that her precious Spiky fur being Rapidly thrown, Spun and torn by Multitask-Breezi. But that didn't stop the parachute-wielder from blowing the Tailwinds into her oppoenets' faces, then charging and unleashing a powerful wind shear that ripped upon the little furball like a whiplash! Even Shinto-Sigilyph did not escape that, as a Shadowy Ballsy spit from Notredame-Chingling marked it well before the shear hits. Ah wait... the supercomputer gave a point to Engi! Would that prove a boon, or an ill?

Action 1:
Chingling used Snatch!
(+4 Priority)
Chingling snatched Sigilyph's Light Screen!
Other changes: Light Screen 6a (Chingling, Breezi)
-13 energy
Sigilyph used Light Screen!

But it was snatched away by Chingling!
-9 energy
Breezi used Tailwind!
Dogfish's team recieved a Speed boost with the winds at their backs!
Other changes: Tailwind 9a (Chingling, Breezi)
-7 energy
Venonat used Toxic Spikes!
Venonat scattered poisonous spikes over dogfish's battlefield!
Other changes: Toxic Spikes 1 (Chingling, Breezi)
-6 energy

Action 2:
Breezi used Rapid Spin!
RNG Roll (CRIT) [<=625 CRIT]: 6085/10000 (NO)
4+(3-4.5) = 2.5 damage (Sigilyph)
Toxic Spikes have been spun off dogfish's battlefield!
Other changes: Toxic Spikes 0 (Chingling, Breezi)
-6 energy
Sigilyph used Air Cutter!
RNG Roll (CRIT) [<=1250 CRIT]: 6916/10000 (NO)
RNG Roll (CRIT) [<=1250 CRIT]: 1049/10000 (CRIT)
(6/2*0.75)+3+4+(6-4.5) = 10.75 damage (Chingling)
(6/2*0.75)+3+3+4+(6-3) = 15.25 damage (Breezi)
-3 energy
Chingling used Torment!
RNG Roll (HIT) [<=5000 HIT]: 3370/10000 (HIT)
Sigilyph is Tormented about making the same moves!
Other changes: Torment 6a (Sigilyph)
-10 energy
Venonat used Struggle Bug!
RNG Roll (CRIT) [<=625 CRIT]: 5108/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 7296/10000 (NO)
[(4/2*0.75)+3+4+(3-4.5)]*1.5 = 10.5 damage (Chingling)
[(4/2*0.75)+3+4+(3-3)]/1.5 = 5.667 damage (Breezi)
Breezi and Chingling's Special Attack dropped!
Stat changes: -1 SpAtk (Chingling, Breezi)
-2 energy

Action 3:
Sigilyph used Air Cutter!
But it failed due to Torment!
-7 energy
Chingling used Shadow Ball!
RNG Roll (CRIT) [<=625 CRIT]: 2927/10000 (NO)
RNG Roll (EFFECT) [<=2000 EFFECT]: 4762/10000 (NO)
[8+(7.5-4.5)]*1.5-1.75 = 14.75 damage (Sigilyph)
-6 energy
Venonat used Struggle Bug!
Venonat's attack is deflected by Breezi's combo!
RNG Roll (CRIT) [<=625 CRIT]: 5373/10000 (NO)
[(4/2*0.75)+3+4+(3-4.5)]*1.5 = 10.5 damage (Chingling)
Chingling's Special Attack dropped!
Stat changes: -2 SpAtk (Chingling)
-6 energy
Breezi used Gust of Gillette!
(+1 Priority Charge, -3 Priority Combo Hit, Gust + Razor Wind)
RNG Roll (CRIT) [<=1250 CRIT]: 2924/10000 (NO)
RNG Roll (CRIT) [<=1250 CRIT]: 5505/10000 (NO)
[(8+4)*2*0.75+4+(6-3)]*1.5-1.75 = 35.75 damage (Venonat)
(8+4)*2*0.75+4+(6-4.5)-1.75 = 21.75 damage (Sigilyph)
-12.5 energy

Post Action:
Other changes: Light Screen 3a, Tailwind 7a (Chingling, Breezi)
Other changes: Torment 5a (Sigilyph)

Post Round:
Chingling: -31.75 HP, -29 EN
Breezi: -20.917 HP, -25.5 EN
Venonat: -35.75 HP, -14 EN
Sigilyph: -39 HP, -19 EN
Dark-type moves: 2
Psychic-type moves: 1
Bug-type moves: 2
Normal-type moves: 1
Flying-type moves: 4
Poison-type moves: 1
Ghost-type moves: 1

Physical attacks: 1
Special attacks: 6
Support moves: 5
Command: 0

Reff discretion: Engi +1 (dogfish's team used 6 different and unique commands)


dogfish44’s team: OAAO
|

HP: 58 | HP: 69
En: 71 | En: 74
Spe: 45 | Spe: 85
Ranks: 1/2/4{5}/2{3} | Ranks: 2/2/3{4}/2
Status: N/A | Status: N/A
Stats: -2 SpAtk | Stats: -1 Sp Atk
Other: Light Screen 3a, Tailwind 7a | Other: Light Screen 3a, Tailwind 7a

Engineer Pikachu's team: AOOA
|

HP: 54 | HP: 61
En: 86 | En: 81
Spe: 52 (+6%) | Spe: 112 (+17%)
Ranks: 1/2/2/2 | Ranks: 1/3/4/3
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: Torment 5a

Arena: Diversity Arena (dogfish 0, Engi 1)


dogfish barks Switch
Engi grammar nazis
I grump and continue reffing

 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Torment's only 50% Accurate I believe, owing to Sigilpyh's Wonder Skin... also, Persistent gives Tailwind a bonus 3 actions.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Hmm... well, we're doing to run out of diversity pretty quickly here..."

Breezi: Cooldown (-) ~ Knock Off (Sigilyph) ~ Wish

Marowak: Smack Down (Sigilpyh) ~ Earthquake ~ Ice Punch (Siglyph)
IF Sigilyph KOed by A3, THEN Fire Punch (Venonat)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"We might as well..."

Koiga: Stun Spore (Marowak) - Supersonic (Marowak) - Zen Headbutt (Marowak)
Shinto: Tailwind - Ice Beam (Breezi) - Roost
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
dogfish44's Bench: ABAO

HP: 58
En: 71
Spe: 45
Ranks: 1/2/4{5}/2{3}
Status: N/A


dogfish44’s team: AOAO
|

HP: 90 | HP: 69
En: 100 | En: 74
Spe: 45 | Spe: 85
Ranks: 4{8}/4/1/3 | Ranks: 2/2/3{4}/2
Status: N/A | Status: N/A
Stats: N/A | Stats: -1 Sp Atk
Other: Light Screen 3a, Tailwind 7a | Other: Light Screen 3a, Tailwind 7a

Engineer Pikachu's team: AOOA
|

HP: 54 | HP: 61
En: 86 | En: 81
Spe: 52 (+6%) | Spe: 112 (+17%)
Ranks: 1/2/2/2 | Ranks: 1/3/4/3
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: Torment 5a

Arena: Diversity Arena (dogfish 0, Engi 1)


Round 2 sees even more diverse options displayed by both teams! And yet it seems dogfish is suffering from the Syndrome called "I-dunno-what-to-sub-for", an illness that Engi exploits, just not to the same extent as dogfish did last round. As Multitask-Breezi is forced to cool down after that sharp shear, Shinto-Sigilyph quickly return the speed effects back to the status quo with a second Tailwind! But it looks like our arena supercomputer flashed a warning red on that... Fibula-Marowak ("What kind of name did that come from?") used the opportunity to throw a gravure rock at Shinto-Sigilyph, which had the flying glyph Smacked Down to earth upon seeing the sexy caricature. Affronted at such erotics, Koiga-Venonat promptly scatters some Spores to Stun the thick bone wielder.

She continued to attempt to hax the hell out of Fibula-Marowak, using weak flinches and inaccurate confusions that actually succeeded the second time! But damage-wise, dogfish's team takes the lead, as even though Multitask-Breezi's second exchange with Shinto-Sigilyph seems bad, the latter lost its honed appendage in the process. Not to mention wielding a shinbone apparently makes you a badass bone-helmet Earthshaking hobo.

...Ah wait, the supercomputer finally responded, and floor cells flashed, then jolted energy onto every battler in the room! Seems dogfish gets the better side of the deal, though. With Engi's unfortunate miscalculation leaves dogfish in a somewhat even better situation post-round, will Engi attempt a switch to hard-check his opponent?

Action 1:
Breezi is cooling down!
Combo cooldown (Gust + Razor Wind)
Sigilyph used Tailwind!

Engi's team recieved a Speed boost with the winds at their backs!
Other changes: Tailwind 6a (Venonat, Sigilyph)
-7 energy
Marowak used Smack Down!
RNG Roll (CRIT) [<=625 CRIT]: 3967/10000 (NO)
[5+(10.5-4.5)]*1.5 = 16.5 damage (Sigilyph)
Sigilyph crashed down to the ground!
Other changes: Smacked Down 6a (Sigilyph)
-4 energy
Venonat used Stun Spore!
RNG Roll (HIT) [<=8100 HIT]: 7899/10000 (HIT)
Marowak is Paralysed!

Status changes: PAR 25% (Marowak)
-7 energy

Action 2:
Sigilyph used Ice Beam!
RNG Roll (CRIT) [<=625 CRIT]: 5806/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 5702/10000 (NO)
[(10/2)+(6-3)]*1.5 = 12 damage (Breezi)
-7 energy
Breezi used Knock Off!
RNG Roll (CRIT) [<=625 CRIT]: 1168/10000 (NO)
[4+(3-4.5)]*1.5 = 3.75 damage (Sigilyph)
Sigilyph's Sharp Beak is knocked off!
Other changes: Sharp Beak Lost (Sigilyph)
-3 energy
Venonat used Supersonic!
RNG Roll (HIT) [<=6100 HIT]: 1656/10000 (HIT)
Marowak is confused!
RNG Roll (CONFUSION) [1<CONFUSION<3]: 1 (SLIGHT)
Status changes: Confused 2a (Marowak)
-4 energy
Marowak used Earthquake!
RNG Roll (PAR) [<=2500 PAR]: 2979/10000 (NO)
RNG Roll (SELF-HIT) [<=5000 SELF-HIT]: 8172/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 5429/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 3926/10000 (NO)
[(10*0.75)+3+(10.5-3) = 18 damage (Venonat)
[(10*0.75)+3+(10.5-4.5) = 16.5 damage (Sigilyph)
-6 energy

Action 3:
Sigilyph used Roost!
Sygilyph recovered some lost vitality!
+20 HP (Sigilyph) -11 energy
Breezi used Wish!
Breezi wished upon the stars!
Other changes: Wish 22.5 HP (Breezi) -18 energy
Venonat used Zen Headbutt!
RNG Roll (CRIT) [<=625 CRIT]: 5394/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 9651/10000 (NO)
8+(1.5-6) = 3.5 damage (Marowak)
-6 energy
Marowak is fully paralysed!
RNG Roll (PAR) [<=2500 PAR]: 1078/10000 (PAR)
Status changes: PAR 20% (Marowak)

Post Action:
Other changes: Light Screen 0a, Tailwind 4a (Marowak, Breezi)
Status changes: PAR 15%, Confused 0a (Marowak)
Stat changes: -0 SpAtk (Breezi)
Other changes: Tailwind 3a (Venonat, Sigilyph)
Other changes: Torment 2a, Smacked Down 4a (Sigilyph)

Post Round:
Marowak: -3.5 HP, -10 EN
Breezi: -12 HP, -21 EN
Venonat: -18 HP, -17 EN
Sigilyph: -23.75 HP, -25 EN
Dark-type moves: 3
Psychic-type moves: 2
Bug-type moves: 2
Normal-type moves: 3
Flying-type moves: 6 (Engi 5)
Poison-type moves: 1
Ghost-type moves: 1
Rock-type moves: 1
Grass-type moves: 1
Ice-type moves: 1
Ground-type moves: 1

Physical attacks: 5
Special attacks: 7
Support moves: 10 (dogfish 10)
Command: 0

Reff discretion: Engi +1, dogfish +1

[dogfish -2 PTS]Heal all active teammates for 10 HP and 10 EN.
[Engi -3 PTS] Heal dogfish's active team for 30 HP and 30 EN, and cure them of all statuses.


dogfish44’s team: AOAO
|

HP: 100 | HP: 87
En: 100 | En: 83
Spe: 45 | Spe: 85
Ranks: 4{8}/4/1/3 | Ranks: 2/2/3{4}/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: Tailwind 4a | Other:Tailwind 4a, Wish 22.5 HP

Engineer Pikachu's team: AOOA
|

HP: 46 | HP: 47
En: 79 | En: 66
Spe: 52 (+6%) | Spe: 112 (+17%)
Ranks: 1/2/2/2 | Ranks: 1/3/4/3
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: Tailwind 3a | Other: Torment 2a, Smacked Down 3a, Tailwind 3a

Arena: Diversity Arena (dogfish 0, Engi 0)



Engi reverses Switch
dogfish blubs in answer
I reff
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Alright, this isn't going to be pretty. I don't have any clue what I'm doing so let's hope for luck!"

Koiga: Supersonic (Marowak) - Stun Spore (Breezi) - Sleep Powder (Breezi)
IF (Breezi uses Follow Me on Supersonic OR Marowak uses Protective / Evasive Action) AND (Tensai has NOT used Psyshock) THEN (Use Zen Headbutt (Breezi) and push actions back)

Tensai: Psychic (Breezi) - Psyshock (Breezi) - Energy Ball (Marowak)
IF (Breezi uses Taunt on Koiga's Supersonic) THEN (Use Taunt (Breezi) instead)
IF (Breezi uses Encore) AND (Koiga's Supersonic was last action) THEN (Use Taunt (Breezi) instead)
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"OK then, let's remove his diversity!"

Breezi: Encore (Alakazam) ~ Taunt (Venonat) ~ Gust of Gilette (Razor Wind + Gust)

Marowak: Fire Punch (Venonat) ~ Rock Slide ~ Earthquake
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Round 3

dogfish44's Bench: ABAO

HP: 58
En: 71
Spe: 45
Ranks: 1/2/4{5}/2{3}
Status: N/A

Engineer Pikachu's team: AOAB

HP: 47
En: 66
Spe: 112 (+17%)
Ranks: 1/3/4/3
Status: N/A

dogfish44’s team:
AOAO
|

HP: 100 | HP: 87
En: 100 | En: 83
Spe: 45 | Spe: 85
Ranks: 4{8}/4/1/3 | Ranks: 2/2/3{4}/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: Tailwind 4a | Other: Tailwind 4a, Wish 22.5 HP

Engineer Pikachu's team: AOAO
|

HP: 46 | HP: 90
En: 79 | En: 100
Spe: 52 (+6%) | Spe: 138 (+22%)
Ranks: 1/2/2/2 | Ranks: 2/2/5/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: Tailwind 3a | Other: Tailwind 3a

Arena: Diversity Arena (dogfish 0, Engi 0)


Welcome to the 3rd round of this esteemed match, where homework caused Engi to lost his precision in the experiment and got royally screwed by dogfish. Let's get into the details, shall we?

First of all, dogfish abused Engi's 3rd sub by having Multitask-Breezi Encoring Tensai-Alakazam's Psychic attack. The former even took the SE attacks comfortably, knowing that its Wish to survive will carry it forward. And it did, only to allow the parachute-spore to Taunt Koiga-Venonat, forcing the furry bug to Struggle to death under Fibula-Marowak's heavy onslaught - which, strangely enough, missed Tensai-Alakazam once. I guess Lady Fate took a measure of pity towards the sad, forever-alone scientist.

Admittedly, dogfish toed the line when it comes to scoring - there are a number of times where the supercomputer attempted to jump score based on logarithmic deduction. But it is undeniable that Engi hit a high score this round, up to 6 points! dogfish's team got incredibly close to back where they started in the match, and down 1 member with 2 other injured, Engi is in a spot as tight as can be. Will he be able to regain momentum come next, to order second?

Action 1:
Alakazam used Psychic!
RNG Roll (CRIT) [<=625 CRIT]: 5803/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 665/10000 (EFFECT)
[7+3+2+(7.5-3)]*1.5 = 24.75 damage (Breezi)
Breezi's Special Defense fell!
Stat changes: -1 SpDef (Breezi)
-4.5 energy
Breezi used Encore!

Alakazam recieved an encore for its attack!
Other changes: Encore 2a (Alakazam)
-10 energy
Venonat used Supersonic!
RNG Roll (HIT) [<=6100 HIT]: 175/10000 (HIT)
Marowak is confused!
RNG Roll (CONFUSION) [1<CONFUSION<3]: 1 (SLIGHT)
Status changes: Confused 2a (Marowak)
-4 energy
Marowak used Fire Punch!
RNG Roll (SELF-HIT) [<=5000 SELF-HIT]: 9326/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 2195/10000 (NO)
[8+(10.5-3)]*1.5 = 23.25 damage (Venonat)
-6 energy

Post Action:
+22.5 HP due to Wish (Breezi)

Action 2:
Alakazam used Psychic!
RNG Roll (CRIT) [<=625 CRIT]: 2046/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 3916/10000 (NO)
[7+3+2+(7.5-3)]*1.5+1.75 = 26.5 damage (Breezi)
-4.5 energy
Breezi used Taunt!
Venonat is taunted to rage!
Other changes: Taunted 6a (Venonat)
-10 energy
Venonat used Stun Spore!
But it failed due to Taunt!
Marowak used Rock Slide!
RNG Roll (SELF-HIT) [<=5000 SELF-HIT]: 8983/10000 (NO)
RNG Roll (HIT) [<=9000 HIT]: 5572/10000 (HIT)
RNG Roll (HIT) [<=9000 HIT]: 9469/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 8728/10000 (NO)
It missed Alakazam!
[(8*0.75)+(10.5-3)]*1.5 = 20.25 damage (Venonat)
-6 energy

Action 3:
Alakazam used Psychic!
RNG Roll (CRIT) [<=625 CRIT]: 8606/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 7703/10000 (NO)
[7+3+2+(7.5-3)]*1.5+1.75 = 26.5 damage (Breezi)
-4.5 energy
Venonat used Struggle!
RNG Roll (CRIT) [<=625 CRIT]: 8441/10000 (NO)
5+(1.5-6) = 0.5 damage (Marowak) ~ -0.2 HP (Venonat)
-5 energy
Marowak used Earthquake!
RNG Roll (SELF-HIT) [<=5000 SELF-HIT]: 9162/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 8085/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 739/10000 (NO)
(10*0.75)+3+(10.5-3) = 18 damage (Venonat)
(10*0.75)+3+(10.5-3) = 18 damage (Alakazam)
Venonat is KO'ed!
-6 energy
Breezi used Gust of Gillette!
(+1 Priority Charge, -3 Priority Combo Hit, Gust + Razor Wind)
RNG Roll (CRIT) [<=1250 CRIT]: 2905/10000 (NO)
(8+4)*2+4+(6-3) = 31 damage (Alakazam)
-12.5 energy

Post Action:
Other changes: Tailwind 1a (Marowak, Breezi)
Status changes: Confused 0a (Marowak)
Other changes: Tailwind 0a (Venonat, Alakazam)
Other changes: Encored 0a (Alakazam)

Post Round:
Marowak: -18 EN
Breezi: -55.25 HP, -21 EN
Venonat: -61.7 HP, -9 EN, KO'ed
Alakazam: -49 HP, -13.5 EN
Dark-type moves: 4
Psychic-type moves: 5 (Engi 5)
Bug-type moves: 2
Normal-type moves: 5 (Engi 5)
Flying-type moves: 7
Poison-type moves: 1
Ghost-type moves: 1
Rock-type moves: 2
Grass-type moves: 1
Ice-type moves: 1
Ground-type moves: 2
Fire-type moves: 1

Physical attacks: 9
Special attacks: 11 (Engi 10)
Support moves: 13
Command: 0

Gust of Gillette (Razor Wind + Gust): 2
Earthquake: 2
Tailwind: 2
Psychic: 3 (Engi 3)

Reff discretion: Engi +1

[Engi -5 PTS] Heal dogifsh's whole team, active and reserve, for 50 HP and 50 EN, and cured of all statuses, temporary and permanent.


dogfish44’s team: AOAO
|

HP: 100 | HP: 82
En: 100 | En: 100
Spe: 45 | Spe: 85
Ranks: 4{8}/4/1/3 | Ranks: 2/2/3{4}/2
Status: N/A | Status: N/A
Stats: N/A | Stats: -1 SpDef
Other: Tailwind 1a | Other: Tailwind 1a

Engineer Pikachu's team: XOAO
|

HP: KO | HP: 31
En: 70 | En: 86
Spe: 52 (+6%) | Spe: 138 (+22%)
Ranks: 1/2/2/2 | Ranks: 2/2/5/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other:N/A| Other: N/A

Arena: Diversity Arena (dogfish 0, Engi 1)

dogfish44's Bench: ABAO

HP: 90
En: 100
Spe: 45
Ranks: 1/2/4{5}/2{3}
Status: N/A

Engineer Pikachu's team: XOAB

HP: 47
En: 66
Spe: 112 (+17%)
Ranks: 1/3/4/3
Status: N/A




Engi replaces Koiga the Venonat
dogfish blubs Switch
Engi responds
I reff
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Let's combine 9 uses of physical moves and the fact I don't want to use a 10th one!"

Marowak, return!

Sunflora @ Sun Stone, go!
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Procedure is important... although this round going well is currently being marked as "Unlikely"..."

Breezi: Cooldown ~ Encore (Phione) ~ Clear Smog (Alakazam)

Sunflora: SolarBeam (Alakazam) ~ Sludge Bomb (Alakazam) ~ SolarBeam (Alakazam)

Both: IF target KOed, THEN Redirect
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Yeah I have no clue what I'm doing anymore."

Mazu: Ice Beam (Breezi) - Ice Beam (Breezi) - Ice Beam (Breezi)
Tensai: Teleport [Evasive] - Psychic (Breezi) - Psychic (Breezi)
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
dogfish44's Bench: BBAA

HP: 100
En: 100
Spe: 45
Ranks: 4{8}/4/1/3
Status: N/A

HP: 90
En: 100
Spe: 45
Ranks: 1/2/4{5}/2{3}
Status: N/A

Engineer Pikachu's team: XAAB

HP: 47
En: 66
Spe: 112 (+17%)
Ranks: 1/3/4/3
Status: N/A


dogfish44’s team: OOAA
|

HP: 100 | HP: 82
En: 100 | En: 100
Spe: 30 | Spe: 85
Ranks: 2/2/5{6}/3 | Ranks: 2/2/3{4}/2
Status: N/A | Status: N/A
Stats: N/A | Stats: -1 SpDef
Other: Tailwind 1a | Other: Tailwind 1a

Engineer Pikachu's team: XAAO
|

HP: 100 | HP: 31
En: 100 | En: 86
Spe: 80 | Spe: 138 (+22%)
Ranks: 3/2/4/3 | Ranks: 2/2/5/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A| Other: N/A

Arena: Diversity Arena (dogfish 0, Engi 1)


Well, well, it seems like dogfish is catching on to the powerful side effects a single Encore can do to the supercomputer, and promptly launches another towards Mazu-Phione as soon as Multitask-Breezi recovered! That might prove to his undoing, though, as a veritable barrage from the Sea Prince and Tensai-Alakazam took the para-glider out of action! Tensai-Alakazam has figured out the inner workings of the arena by now, and attempts to throw Multitaask-Breezi towards the console with his Psychic powers in hopes to crash it, or at least rattle the circuits enough to not bias the game away from Engi, but the supercomputer naturally had its processing unit in another room, of course.

Sol-Sunflora, having eaten a chip of a Sun Stone, grows somewhat faster and stronger, but it didn't help to save her teammate. In frustration, she missed her first Solarbeam, and only the second took out Tensai-Alakazam in vengeance. Mazu-Phione had thought it the perfect chance to score the Encore on the flower, but apparently that brought Engi's tally up and down, and the last Ice Beam was diverted! So down to 3-2 against Engi, will Mazu-Phione's legendary powers somehow turn the tides of battle?

Action 1:
Breezi is cooling down!
Combo cooldown (Gust + Razor Wind)
Alakazam used Teleport!

(+1 Priority Evasive)
Alakazam evaded all incoming attacks at it!
-6 energy
Sunflora used Solarbeam!

(0 Priority Attack)
But it missed Alakazam!
-7 energy
Phione used Ice Beam!
RNG Roll (CRIT) [<=625 CRIT]: 9409/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 8594/10000 (NO)
[10+2+(6-3)]*1.5+1.75 = 24.25 damage (Breezi)
-7 energy

Post Action:
Other changes: Tailwind 0a (Marowak, Breezi)

Action 2:
Alakazam used Psychic!
RNG Roll (CRIT) [<=625 CRIT]: 8692/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 3777/10000 (NO)
[7+3+2+(7.5-3)]*1.5+1.75 = 26.5 damage (Breezi)
-4.5 energy
Breezi used Encore!
Phione is Encored to keep up the attack!
Other changes: Encored 2a (Phione)
-10 energy
Phione used Ice Beam!
RNG Roll (CRIT) [<=625 CRIT]: 9409/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 8594/10000 (NO)
[10+2+(6-3)]*1.5+1.75 = 24.25 damage (Breezi)
-7 energy
Sunflora used Sludge Bomb!
RNG Roll (CRIT) [<=625 CRIT]: 3414/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 5038/10000 (NO)
9+2+(8.5-3) = 16.5 damage (Alakazam)
-7 energy

Action 3:
Alakazam used Psychic!
RNG Roll (CRIT) [<=625 CRIT]: 107/10000 (CRIT)
RNG Roll (EFFECT) [<=1000 EFFECT]: 8852/10000 (NO)
[7+3+3+2+(7.5-3)]*1.5+1.75 = 31 damage (Breezi)
Breezi is KO'ed!
-9.5 energy
Phione used Ice Beam!
RNG Roll (CRIT) [<=625 CRIT]: 9731/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 4068/10000 (NO)
[10+2+(6-4.5)]*1.5 = 20.25 damage (Sunflora)
-7 energy
Sunflora used Solarbeam!
(0 Priority Attack)
RNG Roll (CRIT) [<=625 CRIT]: 3227/10000 (NO)
12+2+(8.5-3) = 19.5 damage (Alakazam)
Alakazam is KO'ed!
-7 energy

Post Action:
Other changes: Encored 0a (Phione)

Post Round:
Sunflora: -20.25 HP, -21 EN
Breezi: -106 HP, -10 EN, KO'ed
Phione: -21 EN
Alakazam: -36 HP, -20 EN, KO'ed
Dark-type moves: 4
Psychic-type moves: 8
Bug-type moves: 2
Normal-type moves: 6
Flying-type moves: 7
Poison-type moves: 2
Ghost-type moves: 1
Rock-type moves: 2
Grass-type moves: 3
Ice-type moves: 4
Ground-type moves: 2
Fire-type moves: 1

Physical attacks: 9
Special attacks: 19
Support moves: 15
Command: 0

Gust of Gillette (Razor Wind + Gust): 2
Earthquake: 2
Tailwind: 2
Psychic: 5
Ice Beam: 4 (Engi 3)
Encore: 2

Phione has same HP as Sunflora (Engi +2, dogfish +2)

[dogfish -2 PTS] Heal Engi's active team for 10 HP and 10 EN.
[Engi -5 PTS] Heal dogfish's full team for 50 HP and 50 EN, with all statuses, temporary or permanent, cured.


dogfish44’s team: OOXA
|

HP: 100 | HP: KO
En: 100 | En: 90
Spe: 30 | Spe: 85
Ranks: 2/2/5{6}/3 | Ranks: 2/2/3{4}/2
Status: N/A | Status: N/A
Stats: N/A | Stats: -1 SpDef
Other: N/A Other:N/A

Engineer Pikachu's team: XAXO
|

HP: 100 | HP: KO
En: 79 | En: 66
Spe: 80 | Spe: 138 (+22%)
Ranks: 3/2/4/3 | Ranks: 2/2/5/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A| Other: N/A

Arena: Diversity Arena (dogfish 0, Engi 0)



dogfish replaces Breezi
Engi orders with Sigilyph in
dogfish responds
I reff
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"-_-"

Mazu: Scald (Marowak) - BubbleBeam (Marowak) - Scald (Marowak)
IF (Marowak uses non-consecutive Protective / Evasive Action) THEN (Use Rain Dance the first time, Supersonic (Sunflora) the second, and push actions back)

Shinto: Air Slash (Marowak) - Psybeam (Marowak) - Air Slash (Marowak)
IF (Marowak uses non-consecutive Protective / Evasive Action) THEN (Redirect to Sunflora)
 

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