I love putting people through this. akela VS Kecleon352!

Ullar

Woz-certified wife-guy
is a Smogon Discord Contributor Alumnus
zombanette_zps4cfe891b.gif

Greetings...I am Zombocalypse, and I shall referee the two of you today...I shall decree the official rules, as none were given.

Da Rulez said:
1v1 Training Singles
Items = Training
Substitutions = 1
Abilities = All
2 Recoveries / 5 Chills
2 Day DQ

And now, the teams...

Kecleon352 said:
[pimg]523[/pimg]

Snivy (Snivy) (F)
Nature: Hasty (Spe +15%, Acc +18%, Def, -1)
Type: Grass:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap or Bind without losing focus.

Abilities:
Overgrow: (Innate) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary: (Can be Enabled) (DW) (Locked) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and its opponent's. At the end of the round, stat changes will still increase/decreasetoward 0.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1(-)
SpA: Rank 2
SpD: Rank 2
Spe: 73(+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam

Egg:
Pursuit
Magical Leaf
Mirror Coat

TM:
Toxic
Attract
Swagger


akela said:
Swinub [Zack] [M]
220.png

Jolly Nature (+15% Speed, +X% Accuracy, -1 SpA)
Types: Ground/Ice
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Egg Group: Field
Abilities:
Oblivious (Innate): This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Snow Cloak (Innate): This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (Innate) (Locked): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57 (+) [+11 ACC]
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Physical
Bulldoze
Fissure
Ice Shard
Icicle Crash
Icicle Spear
Rock Slide
Tackle
Special
Ice Beam
Icy Wind
Mud Bomb
Mud-Slap
Powder Snow
Other
Endure
Mud Sport
Odor Sleuth

Finally, the arena...

The ASB Arena is covered by a black storm. Two tall pedestals have been erected on each side of the arena, one for each of the Trainers. These pillars seem...different. The truth is, they have been imbued with magical powers...allowing the Trainers to do more than just command their Pokemon...

Arena Summary:
-All moves are successful, just like the normal ASB Arena
-At the beginning of each round, the trainer who is not moving first may cast a spell on either their team or the opposing team
-All status, major and minor (including Reflect, Light Screen, Safeguard, Wish and the like), as well as stat boosts and decreases, all vanish at the end of a round. This includes those inflicted by spells
-Each spell affects only one Pokemon, unless it affects the whole field
-In a singles match, each player may cast one spell
-In a doubles or more match, each player may cast up to two spells
-In a Multi Battle, each player may cast one spell each

Spells that can be cast:
-Infernal Fire: Target is burned for the round
-Deadly Plague: Target suffers 3DPA Toxic for the round
-Utter Disorientation: Target suffers confusion for 2 actions, guaranteed
-Binding Electricity: Target suffers 25% Paralysis for entire round
-Eastern Wind: Target is under effect of Tailwind for the round
-Crippling of Defenses: Target suffers -2 Def and SpD for the round
-Protective Barrier: Target is under both Light Screen and Reflect for the round
-Enchanted Spirit: Target is under Safeguard for the round
-Fearful Presence: Target gains the effects of Pressure for the round
-Dimension Distortion: Trick Room is in place for the round
-Oobleck: Target's items become unusable for the round

Now...destroy each other.

Kecleon352 casts a spell and equips item (if he chooses)
akela orders and equips item (if he chooses)
Kecleon352 orders
 
224.png

"If you wanted to order first, I guess that is OK. Be wary, Zack does not have much interest in your kind."

220.png
@ EXP Share
Icy Wind > Mud-Slap > Icicle Spear
 
523.png

Snivy

90 HP
100 EN
2/1/2/2/73
Abilites: Overgrown
Other: Smugleaf! +18% Accuracy


220.png

Zack

90 HP
100 EN
2/2/1/2/57
Abilites: Oblivious, Snow Cloak
Other: D'aaaaaaawwwww. Exp Share. +11% Accuracy



And heres your friendly neighborhood Matezoide with yet another reffing!

Snivy begins the round with Attract! Guess it has been watching the anime lately. Poor Zack is madly in love with her now. Aint it beautiful? Much to the Swinub's sadness, however, he managed to shoot an extremely cold Icy Wind, doing some damage and slowering her down.

Upset over the damage he inflicted, Zack is far too shocked to use Mud-Slap, sadly, Snivy answers his love with a good old fashioned Toxic!

This act, however, brings Zack back to his senses. His poor Swinub heart crushed, Zack strikes her twice with Icicle Spears, as Snivy answers with a Magical Tornado (Made out of leaves, no less), it even lands a critical hit!

Snivy used Attract - 6 energy
Duration: 3/3
4 Actions!

Zack tries to use Icy Wind...
To move (1-5000=Yes) -> 616 - Yes
-4 energy
To crit (7329) - No
(6 + 3 - 1,5)*1,5 = 11,25 damage
Snivy's speed fell!

Action 2

Zack tries to use Mud-Slap....
To move (1-5000=Yes) -> 9248 - No
Zack's Attraction counter fell!

Snivy used Toxic - 7 energy
Zack was poisoned!
-1 HP

Action 3

Zack tries to use Icicle Spear...
To move (1-5000=Yes) -> 9 - Yes HOLY SHIT I ROLLED A SINGLE DIGIT NUMBER
-6 energy
Number of hits -> 1625 - 2 Hits
To crit (1718, 8149) - No
(6 + 3 + 1,5)*1,5 = 15,75 damage

Snivy used Magical Tornado - 12,5 energy
To crit (426) - Yes
To lower Accuracy (9284) - No
(13 + 3)*1,5 = 24 damage
-1 HP to Swinub

523.png

Snivy

63 HP
74 EN
2/1/2/2/73
Abilites: Overgrown
Other: Smugleaf! +18% Accuracy. Cooling Down. -1Speed for the next round.


220.png

Zack

64 HP
90 EN
2/2/1/2/57
Abilites: Oblivious, Snow Cloak
Other: D'aaaaaaawwwww. Exp Share. +11% Accuracy. Poisoned (2DPA)
 
523.png

Snivy

63 HP
74 EN
2/1/2/2/73
Abilites: Overgrown
Other: Smugleaf! +18% Accuracy. Cooling Down. -1Speed for the next round.


220.png

Zack

64 HP
90 EN
2/2/1/2/57
Abilites: Oblivious, Snow Cloak
Other: D'aaaaaaawwwww. Exp Share. +11% Accuracy. Poisoned (2DPA)



A lucky flinch gives Akela a confortable lead. Will Kecleon and Snivy manage to turn this around?

Snivy is cooling down

Zack used Icicle Crash - 6 energy
To crit (8174) - No
(9 + 3)*1,5 = 18 damage

Action 2

Zack used Icicle Spear - 6 energy
Number of hits (4982) - 3
To crit (1249, 8582, 7124) - No
(9 + 3)*1,5 = 18 damage

Snivy used Leech Seed - 9 energy

-3 HP to Zack
+3 HP to Snivy

Action 3


Zack used Icicle Crash - 6 energy
To crit (843) - No
To flinch (1602) - Yes
(9 + 3)*1,5 = 18 damage

Snivy flinched!

+3 HP to Snivy
-3 HP to Zack

Zack loses 6 more HP due to poison

523.png

Snivy

15 HP
65 EN
2/1/2/2/73
Abilites: Overgrown
Other: Smugleaf! +18% Accuracy. Faster than Zack again.


220.png

Zack

52 HP
72 EN
2/2/1/2/57
Abilites: Oblivious, Snow Cloak
Other: D'aaaaaaawwwww. Exp Share. +11% Accuracy. Poisoned (3DPA) Leech Seeded (4 Actions)

Kecleon's turn.
 
523.png

Snivy

15 HP
65 EN
2/1/2/2/73
Abilites: Overgrown
Other: Smugleaf! +18% Accuracy. Faster than Zack again.


220.png

Zack

52 HP
72 EN
2/2/1/2/57
Abilites: Oblivious, Snow Cloak
Other: D'aaaaaaawwwww. Exp Share. +11% Accuracy. Poisoned (3DPA) Leech Seeded (4 Actions)


Snivy attempts to break Zack's heart once again, but the Swinub learned from his past mistakes and shrugs it off, knocking her out with a powerfull Icicle Spear!

Snivy used Attract - 6 energy
Duration: 2/3
3 Actions!

Zack tries to use Icicle Spear....
To move (1-5000=Yes) -> 1162 - Yes
-7 energy
Number of hits -> 8116 - 4
(12 + 3)*1,5 = 18 damage

Snivy fainted!

523.png

Snivy

KO HP
KO EN
2/1/2/2/73
Abilites: Overgrown
Other: Smugleaf! +18% Accuracy. Faster than Zack again.


220.png

Zack

52 HP
65 EN
2/2/1/2/57
Abilites: Oblivious, Snow Cloak
Other: D'aaaaaaawwwww. Exp Share. +11% Accuracy. Poisoned (3DPA) Leech Seeded (4 Actions)


Me: 2 UC

Akela and Kecleon: 1 CC

Zack: 3 MC, 1 EC, 1 DC and 1 KOC

Snivy: 2 MC, 1 EC and 1 DC
 
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