Frosty vs Akela! Am I seeing double or is there two Rebble in this rumble?

Sorry I'm all flavored out over that tourney reffing, so this match will be...lacking.

Rules:
Open Challenge
3 v 3 LC Singles
2 Day DQ
Training Items
1 Substitution
2 Recoveries
5 Chills
All Abilities
ASB Arena

Team Akela:
Rebble [Rock Polish] [-]

Hasty Nature (+15% Speed, +X% Accuracy, -1 Def)
Type: Rock
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Egg Group: Undiscovered
Abilities:
Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Technician (Innate): This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (Innate): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 104 (+) [+30 ACC]
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Physical
Aerial Ace
Rock Blast
Rollout
Tackle
Special
Earth Power
Giga Drain
Heat Wave
Mud Shot
Power Gem
Volt Switch
Other
Acupressure
Defense Curl
Disable
Flash

Tynamo [F] (F)

Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Egg Group: Amorphous
Ability:
Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0 (9)

Attacks:
Physical
Spark
Tackle
Special
Charge Beam
Other
Magnet Rise
Thunder Wave

Omanyte [Cthylla] [F]

Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Types: Rock/Water
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Egg Group: Water 1/Water 3
Abilities:
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Shell Armor (Innate): This Pokemon’s thick armor prevents it from taking critical hits.
Weak Armor (Can Be Enabled) (Locked): The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 3/6
MC: 0
DC: 2/5

Attacks:
Physical
Bide
Bite
Constrict
Horn Attack
Rollout
Special
AncientPower
Blizzard
Hydro Pump
Mud Shot
Scald
Surf
Water Gun
Water Pulse
Wring Out
Other
Hail
Leer
Withdraw


Team Frosty:

Rufflet [Helmaroc King] (M)
Nature: Jolly (+15% Speed, +11% Accuracy, -1 SpA)

Type:
Normal:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying:
Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Keen Eye:
(Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Hustle (DW): [LOCKED](Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

EC: 3/6
MC: 0
DC: 1/5

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 69 (60*1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Attacks (16):
Peck
Leer
Fury Attack
Wing Attack
Hone Claws
Scary Face
Aerial Ace
Brave Bird
Sky Drop
Whirlwind

Roost
Superpower
Tailwind

Protect
Rock Slide
U-Turn



Numel [Dodongo] (M)
Nature: Quiet
Type:

Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Oblivious (Innate): This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.

Simple (Innate): This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.

Own Tempo (DW, locked): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (-)
-10% Evasion
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 5/6
MC: 0
DC: 0/5

Attacks (20):

Growl
Tackle
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia
Lava Plume
Earth Power
Curse
Take Down
Yawn
Double Edge

Endure
Mud Bomb
Scary Face

Earthquake
Dig
Flamethrower


Rebble [Vaati] [-]

Timid Nature (+15% Speed, +30% Accuracy, -1 Atk)
Type: Rock. Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Abilities:
Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Technician (Innate): This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (Innate) LOCKED: Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 104 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem

Earth Power
Giga Drain
Stealth Rock

Fire Blast
Volt Switch
Protect


1. Akela sends out
2. Frosty sends out, and orders
3. Akela orders
4. You bother me more than you did for getting the thread up
5. I ref, with less flavor than the tourney
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Indeed.

go Vaati with Exp. Share.

ATTAAAAACK

Giga Drain - Giga Drain - Giga Drain
IF Bide THEN Stealth Rock - Volt Switch - Giga Drain starting on the action Bide was used.
 

Orcinus Duo

Banned deucer.
Pre-Round Information:
Arena: ASB Arena!

Omanyte [F]
HP:
90
En: 100
Base Stats: 2/4/4/2/30/1/1
Stat Changes: -10 eva
Abilities: Swift Swim, Shell Armor
Item: Exp Share
Other: None


Rebble [-]
HP:
90
En: 100
Base Stats: 1/2/3/2/104/1/2
Stat Changes: +30% Acc
Abilities: Levitate, Technician
Item: Exp Share
Other: None

-------------------------------------------

Round 1 Starts!

-------------------------------------------

whoops

-------------------------------------------

Round 1 Ends!

-------------------------------------------

Post-Round Information:
Arena: ASB Arena!

Omanyte [F]
HP:
26
En: 85
Base Stats: 2/4/4/2/30/1/1
Stat Changes: -10 eva
Abilities: Swift Swim, Shell Armor
Item: Exp Share
Other: None


Rebble [-]
HP:
41
En: 52
Base Stats: 1/2/3/2/104/1/2
Stat Changes: +30% Acc
Abilities: Levitate, Technician
Item: Exp Share
Other: None

Action 1:
Rebble uses Giga Drain -12 en
(8+1.5)*2.25=21.375
Omanyte uses Water Pulse -3 en
To crit 771 no
To effect 2310 no
(6+3+3)*1.5=18

Action 2:
Rebble uses Giga Drain -16 en
(8+1.5)*2.25=21.375
Omanyte uses Scald -5 en
To crit 895
To burn 263 yes
(8+3+3)*1.5=21


Action 3:
Rebble uses Giga Drain -20 en
(8+1.5)*2.25=21.375
OManyte uses Hydro Pump -7 en
To hit 6198
To crit 2575
(12+3+3)*1.5=27

Between Rounds: Nothing.

End of Round-ing:
Rebble:
-48 en, -49 hp
Omanyte: -15 en, -64 hp


Akela's up!
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Erm...

1)Grass is x4 effective against Omanyte, so the end damage should've been (8+1.5)*2.25=21.375

2) Was Healing accounted for?
 

Orcinus Duo

Banned deucer.
Pre-Round Information:
Arena: ASB Arena!

Omanyte [F]
HP:
26
En: 85
Base Stats: 2/4/4/2/30/1/1
Stat Changes: -10 eva
Abilities: Swift Swim, Shell Armor
Item: Exp Share
Other: None


Rebble [-]
HP:
41
En: 52
Base Stats: 1/2/3/2/104/1/2
Stat Changes: +30% Acc
Abilities: Levitate, Technician
Item: Exp Share
Other: Burned

-------------------------------------------

Round 2 Starts!

-------------------------------------------

whoops

-------------------------------------------

Round 2 Ends!

-------------------------------------------

Post-Round Information:
Arena: ASB Arena!

Omanyte [F]
HP:
ded
En: ded
Base Stats: 2/4/4/2/30/1/1
Stat Changes: -10 eva
Abilities: Swift Swim, Shell Armor
Item: Exp Share
Other: None


Rebble [-]
HP:
16
En: 40
Base Stats: 1/2/3/2/104/1/2
Stat Changes: +30% Acc
Abilities: Levitate, Technician
Item: Exp Share
Other: Burned

Action 1:
Rebble uses Power Gem -5 en
To crit 3886
To effect 8568
(7+3+1.5)=11.5
Omanyte uses Scald -5 en
To crit 7636
(8+3+3)*1.5=21


Action 2:
Rebble uses Earth Power -7 en KO


Action 3:

Between Rounds: Nothing.

End of Round-ing:
Rebble:
-12 en, -25 hp
Omanyte: die


Send out Akela!
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Mud Shot - Mud Shot - Mud Shot
IF Electric typed COMBO A1 THEN Earthpower + Earthpower A1 and push back
 

Vaati

16 HP l 40 EN
1/2/3/2/104
Abilites: Levitate, Technician
Other: Dat Accuracy. Exp.Share. +30% Accuracy. Burned



F

90 HP l 100 EN
2/2/3/2/52
Ability: Levitate
Other: Has a lot of moves. Amulet Coin

Too lazy to post Omanyte's profile. He has no KOCs and an Exp.Share



Yolo (Take that, Dogfish).

Action 1

Vaati used Mud-Shot - 5 energy
It missed!
......
To crit (5374) - No
(9 + 1,5)*1,5 = 15,75 damage

F used Charge Beam - 5 energy
To hit (4009) - Yes
To crit (7162) - No
To raise (8810) - No (Sorry, Akela)
(5 + 3 + 1,5) = 9,5 damage

Action 2

Vaati used Mud-Shot - 9 energy
It missed again!
To crit (982) - No
(9 + 1,5)*1,5 = 15,75 damage

F used Spark - 4 energy
To crit (8212) - No
To para (1712) - Yes
(7 + 3) = 10 damage

Vaati fainted!



Vaati

KO HP l KO EN
1/2/3/2/104
Abilites: Levitate, Technician
Other: Dat Accuracy. Exp.Share. +30% Accuracy. Burned. 1 KOC



F

59 HP l 91 EN
2/2/3/2/15
Ability: Levitate
Other: Has a lot of moves. Amulet Coin. 1 KOC

Too lazy to post Omanyte's profile. He has no KOCs and an Exp.Share



Frosty sends out his next pokemon
Akela orders
Frosty orders
 

Dodongo

90 HP l 100 EN
2/2/4/2/30
Abilites: Simple, Oblivious
Other: Adorkable. Amulet Coin


Vaati

KO HP l KO EN
1/2/3/2/104
Abilites: Levitate, Technician
Other: Dat Accuracy. Exp.Share. +30% Accuracy. Burned. 1 KOC




F

59 HP l 91 EN
2/2/3/2/15
Ability: Levitate
Other: Has a lot of moves. Amulet Coin. 1 KOC

Too lazy to post Omanyte's profile. He has no KOCs and an Exp.Share




Dodongo used Mud Bomb - 4 energy
To hit (6812) - Yes
To crit (5812) - No
To lower Acc (571) - Yes
(7 + 3 + 3)*1,5 = 19,5 damage

F used Tackle - 2,3 energy
To hit (1827) - Yes
To crit (4046) - No
(4) = 4 damage

Action 2

Dodongo used Earth Power - 6 energy
To crit (8471) - No
(6 + 3 + 3)*1,5 = 18 damage

F used Magnet Rise - 6 energy

Action 3


Dodongo used Mud Bomb - 4 energy
To hit (8252) - Yes
To crit (1407) - No
To lower acc (9284) - No
(7 + 3 + 3)*1,5 = 19,5 damage

F used Tackle - 2,3 energy
To hit (3221) - Yes
To crit (485) - Yes
(4 + 3) = 7 damage



Dodongo

89 HP l 86 EN
2/2/4/2/30
Abilites: Simple, Oblivious
Other: Adorkable. Amulet Coin


Vaati

KO HP l KO EN
1/2/3/2/104
Abilites: Levitate, Technician
Other: Dat Accuracy. Exp.Share. +30% Accuracy. Burned. 1 KOC




F

2 HP l 80 EN
2/2/3/2/15
Ability: Levitate. Magnet Rised
Other: Has a lot of moves. Amulet Coin. 1 KOC

Too lazy to post Omanyte's profile. He has no KOCs and an Exp.Share
 



Then F fainted.

And Numel lost 10 HP because it has 90, not 100.


He also lost 4 energy.
So it looks like that.



Dodongo

789 HP l 82 EN
2/2/4/2/30
Abilites: Simple, Oblivious
Other: Adorkable. Amulet Coin. 1 KOC.



And now Akela sends out his final pokemon and orders.


And equips an item.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Scary Face - Dig - Mud Bomb
IF I miscalc'd and Scary Face doesn't make Numel faster THEN Mud-Bomb - Earth Power*2
 

Dodongo

79 HP l 82 EN
2/2/4/2/30
Abilites: Simple, Oblivious
Other: Adorkable. Amulet Coin. 1 KOC.


Vaati

KO HP l KO EN
1/2/3/2/104
Abilites: Levitate, Technician
Other: Dat Accuracy. Exp.Share. +30% Accuracy. Burned. 1 KOC



Rock Polish

90 HP l 100 EN
2/1/3/2/104
Abilites: Levitate, Technician
Other: Dat Accuracy 2 . +30% Accuracy.


Too lazy to post Omanyte's profile. He has no KOCs and an Exp.Share

F

KO HP l KO EN
2/2/3/2/15
Ability: Levitate
Other: Has a lot of moves. Amulet Coin. 1 KOC




Spoiler Alert: Frosty did mis-calc.


Or maybe it was me :o

Edit:

It was me.

Action 1

Rock used Earth Power - 7 energy
To crit (6008) - No
To lower (8817) - No
(9 + 1,5)*1,5 = 15,75 damage

Dodongo (<3) used Scary Face - 6 energy
Rock's speed sharply fell!

Action 2

Dodongo used Dig - 9 energy

Rock used Flash - 4 energy
But it missed!

Dodongo's Dig missed too!

Action 3

Rock used Earth Power - 7 energy
To crit (3698) - No
To lower (9951) - No
(9 + 1,5)*1,5 = 15,75 damage


Dodongo used Mud Bomb - 4 energy
To hit (9228) - Holy shit....sorry, Frosty.




Dodongo

47 HP l 63 EN
2/2/4/2/30
Abilites: Simple, Oblivious
Other: Adorkable. Amulet Coin. 1 KOC.


Vaati

KO HP l KO EN
1/2/3/2/104
Abilites: Levitate, Technician
Other: Dat Accuracy. Exp.Share. +30% Accuracy. Burned. 1 KOC



Rock Polish

90 HP l 82 EN
2/1/3/2/10429
Abilites: Levitate, Technician
Other: Dat Accuracy 2 . +30% Accuracy.


Too lazy to post Omanyte's profile. He has no KOCs and an Exp.Share

F

KO HP l KO EN
2/2/3/2/15
Ability: Levitate
Other: Has a lot of moves. Amulet Coin. 1 KOC




Frosty?
 

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