The main idea of this team is to eliminate priority users and then send in riolu and keep up roar until your opponent loses/quits.
TEAM::
Mienfoo @ Eviolite
Trait: Regenerator
Level: 5
Shiny: Yes
EVs: 156 Atk / 196 Def / 156 Spd
Adamant Nature
- Fake Out
- Knock Off
- U-turn
- Drain Punch
Mienfoo is an absolute destroyer. However, here it is reduced to simply a decoy/chipping attacker. It's main role is to eliminate weakened enemies and take hits to ensure riolu or one my hazard setters is safe. Fake out and U-turn are the main moves here, drain punch/knock off are occasionally used to stop something weak to them, but not often.
Dwebble @ Eviolite
Trait: Sturdy
Level: 5
Shiny: Yes
EVs: 236 Atk / 236 SDef / 36 Def
Adamant Nature
- Spikes
- Stealth Rock
- Rock Blast
- X-Scissor
Dwebble is a hazard wall. It sets up hazards, and tries to wall a select attackers, though ferroseed does more of that. It also deals nicely with murkrow and natu, the two main problems for riolu.
Ferroseed @ Eviolite
Trait: Iron Barbs
Level: 5
Shiny: Yes
EVs: 188 Def / 228 SDef / 92 Atk
Impish Nature
- Spikes
- Stealth Rock
- Leech Seed
- Seed Bomb
Ferroseed also sets up hazards and acts as a wall for almost everything except ponyta. The second hazard setter is so that I can have one of them act as a suicide to guarantee a safe entry for riolu, and have a backup if an oponent pulls out something unexpected. Furthermore, it effectively walls away most of the physical threats to riolu, and can often surprise kill a drillbur with seed bomb.
Misdreavus @ Eviolite
Trait: Levitate
Level: 5
Shiny: Yes
EVs: 236 SAtk / 36 Def / 236 Spd
Timid Nature
- Nasty Plot
- Shadow Ball
- Will-O-Wisp
- Thunderbolt
Misdreavus is a spinblocker. It also has the ability to setup and take down or weaken some of the more problematic mons in the metagame, most notably abra. Will-o-Wisp will also greatly weaken any physical attacker, including mienfoo and drillbur, though mienfoo needs to be completely eliminated, not just weakened.
Murkrow @ Eviolite
Trait: Prankster
Level: 5
Shiny: Yes
EVs: 20 SDef / 236 Atk / 36 HP / 188 Spd / 20 Def
Adamant Nature
- Substitute
- Roost
- Brave Bird
- Sucker Punch
Murkrow is my main "problem solver". With excellent speed and rather good damage, Murkrow's main role is to eliminate enemy priority users so riolu can sweep. subroost allows for murkrow to not worry about snover, as the substitute can eat a blizzard and murkrow can 2HKO snover with sucker punch, and outspeeds it.
Riolu @ Eviolite
Trait: Prankster
Level: 5
Shiny: Yes
EVs: 196 SDef / 116 Def / 196 Spd
Jolly Nature
- Copycat
- Roar
- Drain Punch
- Crunch
Riolu is the main sweeper on the team. With SR and spikes, everything takes at least some damage on switch in, typically around 25%. Roar+copycat gives priority phasing, preventing the opposing player from doing anything while their team is chipped to death. The only way to stop this is priority, which the rest of the team does well at stopping.
TEAM::
Mienfoo @ Eviolite
Trait: Regenerator
Level: 5
Shiny: Yes
EVs: 156 Atk / 196 Def / 156 Spd
Adamant Nature
- Fake Out
- Knock Off
- U-turn
- Drain Punch
Mienfoo is an absolute destroyer. However, here it is reduced to simply a decoy/chipping attacker. It's main role is to eliminate weakened enemies and take hits to ensure riolu or one my hazard setters is safe. Fake out and U-turn are the main moves here, drain punch/knock off are occasionally used to stop something weak to them, but not often.
Dwebble @ Eviolite
Trait: Sturdy
Level: 5
Shiny: Yes
EVs: 236 Atk / 236 SDef / 36 Def
Adamant Nature
- Spikes
- Stealth Rock
- Rock Blast
- X-Scissor
Dwebble is a hazard wall. It sets up hazards, and tries to wall a select attackers, though ferroseed does more of that. It also deals nicely with murkrow and natu, the two main problems for riolu.
Ferroseed @ Eviolite
Trait: Iron Barbs
Level: 5
Shiny: Yes
EVs: 188 Def / 228 SDef / 92 Atk
Impish Nature
- Spikes
- Stealth Rock
- Leech Seed
- Seed Bomb
Ferroseed also sets up hazards and acts as a wall for almost everything except ponyta. The second hazard setter is so that I can have one of them act as a suicide to guarantee a safe entry for riolu, and have a backup if an oponent pulls out something unexpected. Furthermore, it effectively walls away most of the physical threats to riolu, and can often surprise kill a drillbur with seed bomb.
Misdreavus @ Eviolite
Trait: Levitate
Level: 5
Shiny: Yes
EVs: 236 SAtk / 36 Def / 236 Spd
Timid Nature
- Nasty Plot
- Shadow Ball
- Will-O-Wisp
- Thunderbolt
Misdreavus is a spinblocker. It also has the ability to setup and take down or weaken some of the more problematic mons in the metagame, most notably abra. Will-o-Wisp will also greatly weaken any physical attacker, including mienfoo and drillbur, though mienfoo needs to be completely eliminated, not just weakened.
Murkrow @ Eviolite
Trait: Prankster
Level: 5
Shiny: Yes
EVs: 20 SDef / 236 Atk / 36 HP / 188 Spd / 20 Def
Adamant Nature
- Substitute
- Roost
- Brave Bird
- Sucker Punch
Murkrow is my main "problem solver". With excellent speed and rather good damage, Murkrow's main role is to eliminate enemy priority users so riolu can sweep. subroost allows for murkrow to not worry about snover, as the substitute can eat a blizzard and murkrow can 2HKO snover with sucker punch, and outspeeds it.
Riolu @ Eviolite
Trait: Prankster
Level: 5
Shiny: Yes
EVs: 196 SDef / 116 Def / 196 Spd
Jolly Nature
- Copycat
- Roar
- Drain Punch
- Crunch
Riolu is the main sweeper on the team. With SR and spikes, everything takes at least some damage on switch in, typically around 25%. Roar+copycat gives priority phasing, preventing the opposing player from doing anything while their team is chipped to death. The only way to stop this is priority, which the rest of the team does well at stopping.