Battle Rules said:1v1 LC Singles (Except I bring Kakuna which is worse that LC)
PLEASE DON'T BRING ANY FIRE/ROCK/FLYING TYPES, THIS ISN'T A COUNTER-FARM
Everything Standard:
2 Subs
2 day DQ; 3 for ref
All abilities
2 Recovers
5 Chills
All Items
Asb Arena
yoshinite said:
Kakuna [Heroine] (F)
Nature: Adamant (+Atk -Spa)
Type: Bug/Poison
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Shed Skin: Type: Innate
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 9
EC: 3/5
MC: 2
DC: 1/5
Moves:
Poison Sting
String Shot
Bug Bite
Harden
Electroweb
VS
Geodude6 said:
Ralts (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Can be Activated) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced.
Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Stats:
HP: 90
Atk: Rank 0-
Def: Rank 1
SpA: Rank 3+
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 1/9
MC: 0
DW: 1/5
Attacks:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Hypnosis
Dream Eater
Destiny Bond
Disable
Encore
Hidden Power (Ice, 7)
Thunderbolt
Psyshock
Order of Operations said:Yoshi sends out and equips
Geodude does the same + Orders
Yoshi counter-orders
I ref
Rinse and Repeat