You're late, Shigeo! You were supposed to be here fifteen minutes ago!
S...sorry, Miki. Boss wanted that report early, so I-
Oh, stuff it! You clearly care more about your job than me! Maybe I oughta-...
Y...you oughta...what?
AAAAAAAAAAAAAAAAAAAAAAH!!!
Why are you screaming like thOH DEAR GOD RUN!!!
*And then the horrified masses flee as a gigantic Lapras begins to ravage Tokyo.*
KAJAAAAAAAAH!!!
Da Rules said:2vs2 doubles (Pokemon can't have more than 25 moves)
Training Items only
2 Day DQ
2 recoveries/5 chills
All Abilities
1 Sub
Assault on Tokyo
Field Type: Neutral
Complexity: Moderate
Format: Any
Restrictions: All Pokemon have a size class of 7 and a weight class of 12, all attacks ignore weight restrictions, random pokemon gets attacked by the SDF at the end of every round
Description: The battlefield is Japan's capital in all of its entirety, from the heart of Shinjuku all the way out to the city limits. How could both trainers' pokemon possibly find each other in such a crowded metropolis?
When the pokemon are 500 feet tall, that's how.
In short, we're playing Godzilla here. All pokemon are treated as if their size class was 7 and their weight class 12. Furthermore, any weight restrictions on attacks (such as psychic) can be ignored for this battle. There's enough seawater to use water attacks, enough vegetation (natural or otherwise) to use Grass Knot, and enough buildings/tanks/laser cannons to serve for certain rock moves.
Lastly, At the end of each round, RNG one of the pokemon currently in play. The Japanese self-defense force will attack that pokemon for a fixed 10 damage.
And who are these monsters?
Glacier Knight:
Nakaya the Cryogonal (No Gender)
Nature: Modest (+spa, -atk)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Levitate(Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 105
Size Class: 2
Weight Class: 5
Base Rank Total: 19
MC: 0
Attacks:
Bind
Ice Shard
Sharpen
Rapid Spin
Icy Wind
Mist
Haze
Aurora Beam
Ice Beam
Acid Armor
Confuse Ray
Recover
Knock Off
Magic Coat
Signal Beam
Toxic
Hail
Protect
18 Moves
Lorelei the Lapras (Female)
Nature: Quiet (+spa, -speed)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Hydration (Innate, DW LOCKED): This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Water Absorb (Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Shell Armor (Innate): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-10% Evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 19
MC: 0
DC: 2/5
Attacks:
Sing
Water Gun
Growl
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song
Ice Beam
Brine
Dragon Dance
Future Sight
Refresh
Hyper voice
Thunderbolt
Psychic
Surf
Protect
20 Moves
Glacier Knight:
Nakaya the Cryogonal (No Gender)
Nature: Modest (+spa, -atk)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Levitate(Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 105
Size Class: 2
Weight Class: 5
Base Rank Total: 19
MC: 0
Attacks:
Bind
Ice Shard
Sharpen
Rapid Spin
Icy Wind
Mist
Haze
Aurora Beam
Ice Beam
Acid Armor
Confuse Ray
Recover
Knock Off
Magic Coat
Signal Beam
Toxic
Hail
Protect
18 Moves
Lorelei the Lapras (Female)
Nature: Quiet (+spa, -speed)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Hydration (Innate, DW LOCKED): This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Water Absorb (Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Shell Armor (Innate): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-10% Evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 19
MC: 0
DC: 2/5
Attacks:
Sing
Water Gun
Growl
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song
Ice Beam
Brine
Dragon Dance
Future Sight
Refresh
Hyper voice
Thunderbolt
Psychic
Surf
Protect
20 Moves
VS.
Maserato:
Embirch (Steve) Male
Nature: Jolly
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities
Reckless: (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
Embirch
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2-
SpD: Rank 2
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 13
16%+ Acc
EC:0/9
MC:0
DC:0/5
Attacks:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Will o Wisp
Swords Dance
Facade
Flame charge
Rock Slide
Seed Bomb
Blaze kick
Revenge
Grasswhistle
Counter
Riolu (Anubis) (M)
Nature: Naughty
Fighting type: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:
Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Prankster:DW
Type: Innate
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Stats
HP: 90
Atk: Rank 4+
Def: Rank 2
SpA: Rank 2
SpD: Rank 1-
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC 0/6
MC 0
DC 0/5
Moves:
quick attack
Endure
Foresight
Counter
Feint
Force Palm
Copycat
Screech
Reversal
Bulk up
Dig
Protect
Shadow claw
Payback
Bullet punch
Hi Jump Kick
Circle Throw
Agility
Blaze Kick
Snivy (Diva) (f)
Type: Grass
Grass:Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Contrary:DW
Type: Can be Enabled.
This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.
Type: Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Ec 0/9
Mc 0
Dc 0/5
Nature: Serious
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 63
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Moves:
Tackle
Leer
Vine Whip
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
Toxic
Energy Ball
Reflect
Light Screen
Attract
Mirror Coat
Twister
Glare
Iron Tail
Pursuit
Embirch (Steve) Male
Nature: Jolly
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities
Reckless: (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
Embirch
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2-
SpD: Rank 2
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 13
16%+ Acc
EC:0/9
MC:0
DC:0/5
Attacks:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Will o Wisp
Swords Dance
Facade
Flame charge
Rock Slide
Seed Bomb
Blaze kick
Revenge
Grasswhistle
Counter
Riolu (Anubis) (M)
Nature: Naughty
Fighting type: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:
Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Prankster:DW
Type: Innate
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Stats
HP: 90
Atk: Rank 4+
Def: Rank 2
SpA: Rank 2
SpD: Rank 1-
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC 0/6
MC 0
DC 0/5
Moves:
quick attack
Endure
Foresight
Counter
Feint
Force Palm
Copycat
Screech
Reversal
Bulk up
Dig
Protect
Shadow claw
Payback
Bullet punch
Hi Jump Kick
Circle Throw
Agility
Blaze Kick
Snivy (Diva) (f)
Type: Grass
Grass:Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Contrary:DW
Type: Can be Enabled.
This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.
Type: Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Ec 0/9
Mc 0
Dc 0/5
Nature: Serious
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 63
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Moves:
Tackle
Leer
Vine Whip
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
Toxic
Energy Ball
Reflect
Light Screen
Attract
Mirror Coat
Twister
Glare
Iron Tail
Pursuit
How this shit is gonna go down:
Glace sends out his mons + any applicable items
Maserato chooses two + any applicable items + orders
Glace orders
We go all kaiju on this thing
Glace sends out his mons + any applicable items
Maserato chooses two + any applicable items + orders
Glace orders
We go all kaiju on this thing