REDIAMOND IS BACK BITCHES

Stratos

Banned deucer.
1v1 Weak FE Battle
1 Day DQ
2 Subs
1 Recover/chill
Items: Training
Abilities: All
ASB Arena

RED's MON:

frontnormal-mcyclohm.png

Cyclohm Empire (F)
Type: Electric/Dragon
  • Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
  • Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities: Shield Dust, Static, Overcoat
  • Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
  • Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
  • Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)


Stats:

HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 4
SpD: Rank 3
Spe: 92 (+)

Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks (29):

Whirlwind
Bide
Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Sonicboom
Spark
Dragon Tail
Tri Attack
Discharge
Slack Off
Dragon Pulse
Hurricane
Weather Ball

Heal Bell
Hydro Pump
Magnet Rise

Light Screen
Protect
Thunderbolt
Fire Blast
Endure
Thunder Wave
Trick Room

ALEX's:

4thGenLuca.png

*Thanks to Simonsays for the sprite*
Lucario (Aerza) Female
Nature:
Brave
Type:
Fighting: STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Steel: STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified (DW):
Type: Innate
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 76 (-) (-10% Accuracy & Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
DC: 5/5
MC: 0


Attacks: 38 Total
Aura Sphere
Blaze Kick
Bone Rush
Bullet Punch
Close Combat
Counter
Dark Pulse
Detect
Dig
Dragon Pulse
Drain Punch
Earthquake
Endure
Extreme Speed
Feint
Focus Punch
Force Palm
Foresight
Heal Pulse
Helping Hand
Hi Jump Kick
Ice Punch
Low Sweep
Magnet Rise
Metal Claw
Metal Sound
Payback
Protect
Quick Attack
Reversal
Screech
Sky Uppercut
Stone Edge
Substitute
Swagger
Swords Dance
Thunder Punch
Zen Headbutt

FUCK YES BITCH IT'S REDIAMOND, btw you're up first
 
Exp share.

Fire Blast~Thunderbolt~Fire Blast
IF Earthquake AND you have not used Magnet Rise already, use Magnet Rise and push actions back
 
Round 1 Start!
frontnormal-mcyclohm.png

HP: 110
EN: 100
OTHER: none
VS
4thGenLuca.png

HP: 100
EN: 100
OTHER: none
Arena Notes: none

Fire Blast
hit = 1160 = n
crit = 1216 = n
burn = 5510 = n
dmgL = [12+1.5]1.5 = 20.25
-8 EN

Low sweep
crit = 7398 = n
para = 1621 = n
dmgC = [6+3+1.5] = 10.5
-4 EN

Dig
-10 EN

Tbolt
crit = 1566 = n
para = 8646 = n
dmgL = [10+1.5+3] = 14.5
-6 EN

Dig surface
crit = 7003 = n
para = 2371 = n
dmgC = [8+1.5]*1.5 = 14.25


Dig
-14 EN

Fire Blast
hit = 4119 = y
crit = 3798 = n
burn = 9319 = n
dmgL = 20.25
-8 EN

Dig surface
crit = 5400 = n
para = 7479 = y
dmgC = [8+1.5]*1.5 = 14.25

Round 1 Start!
frontnormal-mcyclohm.png

HP: 71
EN: 78
OTHER: none
VS
4thGenLuca.png

HP: 45
EN: 72
OTHER: para (15%)
Arena Notes: none
 
Round 1 Start!
frontnormal-mcyclohm.png

HP: 71
EN: 78
OTHER: none
VS
4thGenLuca.png

HP: 45
EN: 72
OTHER: para (15%)
Arena Notes: none

bide
-6 en

lucario used eq
para = 6889 = n
crit = 6005 = n
dmgC = [10+1.5]*1.5 = 17.25
-7 EN

bide

eq
para = 3848 = n
crit = 6039 = n
dmgC = 17.5
-7 EN

Bide release
35*1.75 = fucked

RED WINS

ME: 2 uc

Alex: 1 CC
Lucario: 4 MC

Red: 1 CC
Cyclohm: 4 MC
 
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