Puns Are Soooo Yestarday - Akela vs. Cube

Ladys and gentlemen, I bring to you:​

xxxxxxxxxxx3
Akela
Whyyounolineupproperlycubedsymbolihateyougodieinahole <3

It's a battle of a newcomer and an akela (seriously I have like 5 places that could've come from in a collection of uses from Wikipedia)! Who will come out on top of the Cube of Akela-ey victory! Probably not my flavour, that's for sure.​
akela said:
Pawniard [Lord Zedd] [M]

Impish Nature (+1 Def, -1 SpA)
Type: Dark/Steel
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Egg Group: Human-Like
Abilities:
Defiant (Innate): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pressure (Innate) (Locked): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Physical
Aerial Ace
Dig
Faint Attack
Fury Cutter
Low Sweep
Metal Claw
Psycho Cut
Pursuit
Revenge
Scratch
Sucker Punch
Special
Grass Knot
Other
Leer
Protect
Scary Face
Stealth Rock
Torment

Grimer [Ivan Ooze] [M]

Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Poison
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Egg Group: Amorphous
Abilities:
Stench (Innate): This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Sticky Hold (Innate): This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Poison Touch (Can Be Disabled) (Locked): This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Physical
Mud Bomb
Pound
Rock Slide
Shadow Punch
Shadow Sneak
Special
Acid Spray
Flamethrower
Mud-Slap
Poison Gas
Round
Sludge
Thunderbolt
TM/HM
Disable
Double Team
Harden
Haze
Imprison
Minimize

Smoochum [Rita Repulsa] [F]

Bold Nature (+1 Def, -1 Atk)
Types: Ice/Psychic
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Egg Group: Undiscovered
Abilities:
Oblivious (Innate): This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Forewarn (Innate): This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
Hydration (Innate) (Locked): This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Physical
Fake Out
Heart Stamp
Lick
Pound
Wake-Up Slap
Special
Confusion
Frost Breath
Powder Snow
Shadow Ball
Other
Fake Tears
Light Screen
Lovely Kiss
Mean Look
Miracle Eye
Protect
Reflect
Sing
Sweet Kiss
Wish
VS​
Cube said:
Here are my mons for this battle. Thanks for reffing this one too. ^^

Spheal [Squishy] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Ice/Water
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities: Thick Fat, Ice Body, Oblivious (DW)
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
LOCKED Oblivious (DW): (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.

Stats
HP: 100
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 25
Size Class: 1
Weight Class: 3
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Attacks [18/53]

Aqua Ring
Aqua Tail
Attract
Aurora Beam
Blizzard
Body Slam
Bulldoze
Curse
Defense Curl
Dive
Double Team
Earthquake
Echoed Voice
Encore
Facade
Fissure
Frost Breath
Frustration
Growl
Hail
Hidden Power
Ice Ball
Ice Beam
Icy Wind
Iron Tail
Powder Snow
Protect
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sheer Cold
Signal Beam
Sleep Talk
Snore
Spit Up
Stockpile
Strength
Substitute
Super Fang
Surf
Swagger
Swallow
Toxic
Waterfall
Water Gun
Water Pulse
Water Sport
Yawn


Monohm [Pewny] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities: Shield Dust, Static, Overcoat (DW)
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
[LOCKED] Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Attacks [17/74]

Aerial Ace
Attract
Captivate
Charge
Charge Beam
Discharge
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
DragonBreath
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Incinerate
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Trick Room
Twister
Volt Switch
Water Pulse
Water Pulse
Waterfall
Weatherball
Wild Charge
Zap Cannon

Cottonee [Fluffy] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type: Grass
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities: Prankster, Infiltrator, Chlorophyll (DW)
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Infiltrator: (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.
LOCKED Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 66
Size Class: 1
Weight Class: 1
Base Rank Total: 13


EC: 0/6
MC: 0
DC: 0/5

Attacks [18/48]

Absorb
Attract
Beat Up
Charm
Cotton Guard
Cotton Spore
Covet
Double Team
Dream Eater
Encore
Endeavor
Energy Ball
Facade
Fake Tears
Flash
Frustration
Giga Drain
Grass Knot
GrassWhistle
Growth
Helping Hand
Hidden Power
Knock Off
Leech Seed
Mega Drain
Memento
Natural Gift
PoisonPowder
Protect
Razor Leaf
Rest
Return
Round
Safeguard
Seed Bomb
Sleep Talk
Snore
SolarBeam
Stun Spore
Substitute
Sunny Day
Swagger
Switcheroo
Tailwind
Taunt
Tickle
Toxic
Worry Seed
Rules said:
3 v 3 Triples LC
Switch = KO
Items: None
Subs: None
Chills: 5
Recoveries: 2
ASB Arena
Order of Operations said:
Akela sends out his Pokemon (automatic, no need to post).
Cube sends out and issues 2 orders to each of his mons.
Akela counterorders.
I ref.
You correct me.
Inverse steps 2 and 3, repeat.
 

"Ohh, my first battle! Go easy on me pwease! c:

Squishy use Toxic on Smoochum to make that ugly face even more uglier! Follow up with Dive so you don't get ouchies!

Pewny, let's take care of Pawniard! Maximum attacking power with Flamethrower, then Dragon Rage!

Fluffy - show them how annoying you are! We don't want that Smoochum to do anything, Stun Spore! Throw your (Leech) Seeds onto Pawniard!"



Toxic on Smoochum > Dive (Go Under)


Flamethrower > Dragon Rage all on Pawniard


Stun Spore on Smoochum > Leech Seed on Pawniard
 

Acid Spray (Cottonee) > Shadow Sneak (Spheal)


Fake Out (Cottonee) > Reflect


Fury Cutter (Cottonee) > Fury Cutter (Cottonee)
 
Gotta go faster!
Akela

90/100
3/4/1/2/90

90/100
1/2/3/3/65

100/100
3/2/3/2/21
-----------------------------------
Cube

100/100
1/3/2/2/25

90/100
1/3/4/2/60

90/100
1/2/2/3/66
Speed order: Pawniard > Cottonee > Smoochum > Monohm > Spheal > Grimer
Smoochum used Fake Out! -4 EN
[<625 crit]3010
4 + 1.5 - 3
-2.5 HP to Cottonee
Pawniard used Fury Cutter!
-4 EN
[<625]4820
((4 + 3) + 4.5 - 3) * 1.5
-12.75 HP to Cottonee
Cottonee flinched!
Monohm used Flamethrower! -7 EN
[<1000 burn]9012
[<625 crit]9133
(10 + 6 - 3) * 1.5
-19.5 HP to Pawniard
Spheal used Toxic! -7 EN
[<9000 hit]9111
Smoochum was inflicted with deep Poison!
Grimer used ASpray! -4 EN [STAB]
[<625 crit]4122
(4 + 3 + 4.5 - 4.5) * 1.5
-9 HP to Cottonee
-1 HP to Smoochum
---
Grimer used ShadowSneak! -4 EN
[<625 crit]91
A critical hit!
4 + 3 + 4.5 - 4.5
-7 HP to Spheal
Pawniard used Fury Cutter! [4 + 1] -5 EN
[<625 crit]1004
((4 + (2 * 3)) + 4.5 - 3) * 1.5
-17.25 HP to Cottonee
Cottonee used Leech Seed! -9 EN [STAB]
[<9000 hit]9134
Cottonee's attack missed!
Smoochum used Reflect! -9 EN [STAB]
Smoochum's party was protected from physical attacks!
Monohm used Dragon Rage! -5 EN
-10 HP to Pawniard.
Spheal used Dive! -5 EN [STAB]
Wow, that was rather useless :/
Spheal protects thyself from no damage whatsoever!
-2 HP to Smoochum

Too lazy to put Stench rolls in, no Flinches.
And yes, I know Cottonee has Prankster. It doesn't effect anything this round, so shut up.
Akela
REFLEEEEEECT (5a)

60/91
3/4/1/2/90

87/87
1/2/3/3/65
Toxic (2dpa)

100/92
3/2/3/2/21
-----------------------------------
Cube

93/88
1/3/2/2/25

90/87
1/3/4/2/60

48/91
1/2/2/3/66

Akela orders.
And so on.​
 

Light Screen > Frost Breath (Cottonee)


Furry Cutter (Cottonee) > Fury Cutter (Cottonee)


Minimize > Rock Slide
 

"You really don't like my Cottonee huh. You're just jealous because it's so cute!"


Dive (Attack) on Grimer > Encore on Grimer


Flamethrower on Pawniard > Flamethrower on Pawniard


Stun Spore on Pawniard > Leech Seed on Grimer
 
Akela
REFLEEEEEECT (5a)

60/91
3/4/1/2/90

87/87
1/2/3/3/65
Toxic (2dpa)

100/92
3/2/3/2/21
-----------------------------------

Cube

93/88
1/3/2/2/25

90/87
1/3/4/2/60

48/91
1/2/2/3/66
Speed order: Pawniard > Cottonee > Smoochum > Monohm > Spheal > Grimer
Cottonee used Stun Spore! -6 EN [STAB]
[<7500 hit]8344
Cottonee's attack missed! Sorry...
Pawniard used Fury Cutter! [4 + 2] -6 EN
[<625 crit]3293
((4 + (2 * 3)) + 4.5 - 3) * 1.5
-17.25 HP to Cottonee
Smoochum used Light Screen! -9 EN
Light Screen for 6a!
Monohm used Flamethrower! -7 EN
[<1000 burn]4139
[<625 crit]3181
((10 / 3) + 6 - 3) * 1.5
-9.5 HP to Pawniard
Spheal used Dive (Attack)! -9 EN [STAB]
[<625 crit]193
Making up for the miss earlier, I see! Reflect bypass, too!
8 + 3 + 3 + 1.5 - 3
-12.5 HP to Grimer!
Grimer used Minimize! -9 EN
~
Cottonee used Leech Seed! -9 EN [STAB]
[<9000 hit]9090
Miss, regardless of Minimize :/
Pawniard used Fury Cutter! [4 + 3] -7 EN
[<625 crit]232
Woah, bad luck for Cube this round...
((4 + (3 * 3) + 3 + 4.5 - 3) * 1.5
-26.25 HP to Cottonee!
Smoochum used Frost Breath! -3 EN [STAB]
[<9000 hit]3294
[<625 crit]2452
(4 + 3 + 3 + 4.5 - 4.5) * 1.5
-15 HP to Cottonee!
Cottonee was KOed! (Finally!)
Monohm used Flamethrower! -7 EN
[<1000 burn]9345
[<625 crit]1414
((10 / 3) + 6 - 3) * 1.5
-9.5 HP to Pawniard
Spheal used Encore! -10 EN
Grimer was locked into Minimize!
Grimer used Struggle! -5 EN
Target: [0-1]1
It hit the second in Cube's lineup, Monohm!
[<625 crit]2913
5 + 4.5 - 4.5
-5 HP to Monohm.
5 * 0.4
-2 HP to Grimer!

Toxic damage -3 -4 on Smoochum, bleh, too lazy to edit into the calcs.
Akela
REFLEEEEEECT (2a)
LIGHT SCREEEEEEN (3a)

41/78
3/4/1/2/90

80/65
1/2/3/3/65
Toxic (4dpa)

85/69
3/2/3/2/21
+1 Evasion, -1 to Size Class, locked into Minimize (1a)
-----------------------------------

Cube

93/69
1/3/2/2/25

85/63
1/3/4/2/60

KO
Any potential mistakes are pointed out.
Cube orders.
Akela counterorders.
I ref.

Also, should Grimer've Struggled a2?

-Onion_Bubs- Minimize: The Pokémon compresses its body to reduce its size, lowering its Size Class to 1 and permanently boosts evasion by one (1) Stage, and prevents Evasion from being lowered (Foresight, Miracle Eye, and Odor Sleuth will still work for the user, reducing this Pokemon's Evasion to its +0 state while the move is in effect.) The Pokemon will revert to norm
-Onion_Bubs- al size if it is switched or forced back into its Pokeball. The Pokemon cannot use Minimize if the effect is already active.

Or is it a Minimize with no effect? If it is Struggle, whom does it target? I asked on IRC, but no answers. :/ All I got was:

<Maxim_6> uh...idk, I'd assume it struggles
<
Maxim_6> but maybe it just fails without doing anything idk
 
Since we are going to die before we get a straight answer out of anyone on IRC, Cube, I'll let you decide what happens.
 
Okay, so:

<Cube> Namington: are you gonna recalc with struggle or fail or just leave it as is?
<Namington> cube, not sure
<Namington> ill rng it
<Namington> 1 = recalc, 0 = leave as is
<
Namington> .roll 1d1
<kupobot> kupo: 0 (1d1=0)
<Cube> dammit
<Namington> leave as is a guess

So, I guess, unless Cube really wants me to recalc it, it'll be left as is.
Sorry for the trouble.
 

Well, that certainly didn't go as planned. It's okay!


Signal Beam [Smoochum] > Protect [Monohm]


Thunder [Pawniard] > Flamethrower [Pawniard]
 
Actually, never mind:

<Matezoide> Yo
<Matezoide> I just saw the problem with Minimize
<Namington> hm?
<Matezoide> The mon uses Struggle and targets a random opponeny, IIR
<Matezoide> IIRC*
<
Namington> okay
<
Matezoide> You know, for the battle you are reffing
<
Namington> then ill recalc it
<
Namington> thanks
<
Matezoide> np

Okay, so, hold it right there! I'll reref, and then Cube can reorder. Again, sorry.
Edit:

Grimer used Struggle! -5 EN
Target: [0-1]1
It hit the second in Cube's lineup, Monohm!
[<625 crit]2913
5 + 4.5 - 4.5
-5 HP to Monohm.
5 * 0.4
-2 HP to Grimer!

So. I'll fix the end-round summary and calcs. Sorry for all this!

Cube re-orders.
Akela counterorders.
I ref.
 

Minimize > Thunderbolt (Spheal)


Torment (Monohm) > Low Sweep (Spheal)


Frost Breath (Monohm) > Shadow Ball (Spheal)
 
Akela
REFLEEEEEECT (2a)
LIGHT SCREEEEEEN (3a)

41/78
3/4/1/2/90

80/65
1/2/3/3/65
Toxic (3dpa)

85/69
3/2/3/2/21
+1 Evasion, -1 to Size Class, locked into Minimize (1a)
-----------------------------------

Cube

93/69
1/3/2/2/25

85/63
1/3/4/2/60
Pawniard > Smoochum > Monohm > Spheal > Grimer
Pawniard used Torment! -9 EN [STAB]
Monohm was Tormented for 6a!
Smoochum used Frost Breath! -3 EN
(4 + 3 + 3 + 4.5 - 3) * 1.5
-17.25 HP to Monohm
Monohm used Thunder! -7 EN [STAB]
[<7000 hit]2424
[<625 crit]354
A critical hit!
[<3000 para]3224
12 + 3 + 3 + 6 - 3
-21 HP to Pawniard
Spheal used Signal Beam! -6 EN
[<625 crit]9136
[<1000 effect]91
Smoochum was Confused!
[intensity 0-2]0[slight] (2a)
((8 / 3) + 3 - 4.5) * 1.5
-1.75 HP to Smoochum
Grimer used Struggle! -5 EN
Target: [0-1]1
It hit the second in Cube's lineup, Monohm! (again?)
[<625 crit]1930
5 + 4.5 - 4.5
-5 HP to Monohm.
5 * 0.4
-2 HP to Grimer!

-3 HP to Smoochum
~
Spheal used Useless Protect!
-7 EN
Pawniard used Low Sweep! -4 EN
Spheal's Speed was lowered by 1 Speed (decays at the end of next round)!
[<625 crit]3503
(6 + 4.5 - 4.5) * 1.5
-9 HP to Spheal
Smoochum used Shadow Ball! -6 EN
[<5000 confuse]9429
[<625 crit]9130
[<2000 effect]3547
8 + 4.5 - 3
-9.5 HP to Spheal!
Monohm sat there and looked pretty!
Torment!
Grimer used Thunderbolt! -7 EN
[<625 crit]19
A critical hit! (so. many. hax)
[<1000 effect]6238
(10 + 3 + 4.5 - 3) * 1.5
-21.75 HP to Spheal
-3HP to Smoochum

Akela
LIGHT SCREEEEEEN (1a)

20/65
3/4/1/2/90

70/56
1/2/3/3/65
Toxic (4dpa), confused (1a)

83/57
3/2/3/2/21
+1 Evasion, -1 to Size Class
-----------------------------------
Cube

52/55
1/3/2/2/25
-1 Speed [decays next round]

63/56
1/3/4/2/60
Torment (4a)
Akela corrects me and orders.
Cube counterorders.
I ref.
 
Toxic (Bad Poison) increases by 1 at the end of each round. In triples+, there are 2 actions per pokemon in each round. Grimer should no longer be encored (although that is just a superficial part in your calcs). But everything looks good after correcting that. It's only a difference of 1 HP on Smoochum.


Metal Claw (Spheal) > Grass Knot (Spheal)


Powder Snow (Monohm) > Frost Breath (Monohm)


Rock Slide > Rock Slide
 
Spheal
Ice Beam (Pawniard) | Aurora Beam (Pawniard)
- If Pawniard is KO'd at the time of A2 change A2 to Signal Beam (Smoochum)

Monohm
Thunder (Pawniard) | Dragon Rage (Smoochum)
 
Akela
LIGHT SCREEEEEEN (1a)

20/65
3/4/1/2/90

70/56
1/2/3/3/65
Toxic (4dpa), confused (1a)

83/57
3/2/3/2/21
+1 Evasion, -1 to Size Class
-----------------------------------
Cube

52/55
1/3/2/2/25
-1 Speed [decays next round]

63/56
1/3/4/2/60
Torment (4a)
Pawniard > Smoochum > Monohm > Grimer > Spheal
Pawniard used Metal Claw! -3 EN [STAB]
[<9500 hit]205
[<625 crit]2944
[<1000 effect]5204
6 + 3 + 4.5 - 4.5
-9 HP to Spheal
Smoochum used Powder Snow! -2 EN [STAB]
[<5000 confuse]9244
[<625 crit]3810
[<1000 efct]3593
(4 + 3 + 4.5 - 3) * 1.5
-12.75 HP to Monohm
Monohm used Thunder! -7 EN [STAB]
[<7000 hit]1499
[<625 crit]3828
A critical hit!
[<3000 para]9244
12 + 3 + 6 - 3
-18 HP to Pawniard
Grimer used Rock Slide! -6 EN
[<9000 hit]2355
[<9000 hit]9422
It missed Monohm!
[<625 crit]3955
[<3000 effect]5222
(8 + 4.5 - 4.5) * 1.5
-12 HP to Spheal
Spheal used Ice Beam! -6 EN [STAB]
[<625 crit]924
[<1000 freeze]39
[0-1 intensity]1[deep]
Pawniard was inflicted with a Deep Freeze! (2a)
((10 / 3) + 3 + 3 -3) * 0.67
-4.2433333 HP to Pawniard
Smoochum lost 4 HP!
~
Pawniard is Frozen solid!
Smoochum used Frost Breath! -3 EN
(4 + 3 + 3 + 4.5 - 3) * 1.5
-17.25 HP to Monohm
Monohm used Dragon Rage! -4 EN [STAB]
-10 HP to Pawniard
Pawniard was KOed!
Grimer used Rock Slide! -6 EN
[<9000 hit]545
[<9000 hit]1(woah)
[<625 crit]3444
[<3000 effect]5469
(8 + 4.5 - 4.5) * 1.5
-12 HP to Spheal
[<625 crit]246
A critical hit!
[<3000 effect]4935
8 + 3 + 4.5 - 3
-12.5 HP to Monohm
Spheal used Signal Beam! -6 EN
[<625 crit]2453
[<1000 effect]1001(woah again)
(8 + 3 - 4.5) * 1.5
-9.75 HP to Smoochum
Smoochum lost 4 HP!

Akela

KO

52/51
1/2/3/3/65
Toxic (5dpa)

83/45
3/2/3/2/21
+1 Evasion, -1 to Size Class
-----------------------------------
Cube

19/43
1/3/2/2/25

20/45
1/3/4/2/60
Torment (2a)
You correct me if needed.
Cube orders.
Akela counterorders.
I ref.
 
Spheal
Protect (Monohm) | Signal Beam (Smoochum)

Monohm
Super Flamethrower (Smoochum) | Cooldown
 
Akela

52/51
1/2/3/3/65
Toxic (5dpa)

83/45
3/2/3/2/21
+1 Evasion, -1 to Size Class
-----------------------------------
Cube

19/43
1/3/2/2/25

20/45
1/3/4/2/60
Torment (2a)
Smoochum > Monohm > Grimer > Spheal
Spheal Protected Monohm! -7 EN
Smoochum used Light Screen! -9 EN
Light Screen for 6a!
Grimer used Thunderbolt! -7 EN
[<625 crit]155
A critical hit!
[<1000 para]8539
(10 + 3 + 4.5 - 3) * 1.5
-21.75 HP to Spheal
Spheal was KOed!
Monohm used Sacred Fire: Economy edition! [(2 + 7) * 3.5] -31.5 EN
[<625 crit]3595
[<2000 burn]9433
(((10 * 2.25) / 3) + 6 - 4.5) * 1.5
-13.5 HP to Smoochum
-5 HP to Smoochum
~
Smoochum used Frost Breath! -3 EN [STAB]
(4 + 3 + 3 + 4.5 - 3) * 1.5
-17.25 HP to Monohm
Monohm was KOed!
Grimer used Rock Slide! -6 EN
But there was no target...
-5 HP to Smoochum
Akela wins! Cube has been (haxxily) defeated!

Akela
Light Screen for Don't Care

28/39
1/2/3/3/65
Toxic (5dpa)

83/32
3/2/3/2/21
+1 Evasion, -1 to Size Class
-----------------------------------
Cube

KO

KO
Prizes
Unoriginal Name: +7 UC for a 3v3 Triples reffed

Akela: Congrats! +1 CC

  • Grimer: 2 MC, 1 DC, 1 EC, 1 KOC
  • Smoochum: 2 MC, 1 DC, 1 EC, 2 KOC
  • Pawniard: 2 MC, 1 DC, 1 EC, a pat on the back for trying.
Cube: Calm down, RNG... +1 CC

  • Cottonee: 2 MC, 1 DC, 1 EC, a pat on the back for... missing Leech Seed?
  • Monohm: 2 MC, 1 DC, 1 EC, 1 KOC
  • Spheal: 2 MC, 1 DC, 1 EC
Go ahead and claim prizes! :D
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top