Ragnarokalex vs Matezoide

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
2v2 NFE Doubles
1 Day DQ
All Abilities
Training Items
ASB Arena
2 Recover/3 Chills

RAlex said:

Argalis (Retriarch) Male
Nature:
Quiet
Type:
Bug: STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Psychic: STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Shield Dust:
Type: Innate
This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Keen Eye:
Type: Innate
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Illusion (DW):
Type: Innate
Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion.

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 2
Spe: 46 (-) (-10% Evasion)
Size Class: 3
Weight Class: 7
Base Rank Total: 15

EC: 4/9
DC: 4/5
MC: 0


Attacks: 27 Total
Ancient Power
Bug Bite
Bug Buzz
Close Combat
Counter
Disable
Feint
Heal Pulse
Helping Hand
Hydro Pump
Light Screen
Magic Coat
Megahorn
Protect
Psychic
Psyshock
Reflect
Safeguard
Shadow Ball
String Shot
Substitute
Sunny Day
Tackle
Toxic
Willowisp
Wish
Zen Headbutt


Clefairy (Clarwyn)
Nature:
Modest
Type:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Cute Charm:
Type: Innate
This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Magic Guard:
Type: Innate
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Friend Guard: (DW)
Type: Innate
The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Stats:
Cleffa
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 5/9
DC: 2/5
MC: 2


Attacks: 28 Total
Aromatherapy
Bestow
Charm
Copycat
Defense Curl
Double Slap
Encore
Flamethrower
Follow Me
Gravity
Ice beam
Light Screen
Magic Coat
Magical Leaf
Minimize
Moonlight
Pound
Protect
Psychic
Shadow Ball
Sing
Stored Power
Sweet Kiss
Thunder Wave
Thunderbolt
Toxic
Wake Up Slap
Wish
Matezoide said:


<Argalis> (Will) [Female]
Nature: Sassy (+1 Sp.Defense, -15% Speed, -10% Evasion)

Type: Bug/Psychic
Bug: Bug STAB: more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

About: Will comes from a big family, being the oldest sibling, Will has grown to be extremely responsable and careful for her brothers and sisters. As the years passed, she realised her brothers/sisters became old enough to take care of themselves, which upset her to an extent.
Eventualy, she met Matezoide and was caught. Although she isnt the oldest one anymore, Will is happy to be part of a new family, despite being rather tomboyish and unstable, Will has the personality and inteligence of a competent leader. The Heart of Kandrakar's power has grown considerably, affecting her physical appearance, though her mind hasnt changed one bit.


Abilities:

Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Illusion (DW LOCKED, Innate): Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Zorua or Zoroark with the info on Zorua/Zoroark and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 46 (-)
Size Class: 3
Weight Class: 7

EC: 4/9
MC: 0
DC: 4/5

Attacks:

Tackle (*)
String Shot (*)
Bug Bite (*)
Sunny Day (*)
Heal Pulse (*)
Zen Headbutt

Hydro Pump (*)
Bug Buzz (*)
Disable (*)
Close Combat
Feint
Counter
Bug Buzz

Psychic (*)
Will-O-Wisp (*)
Shadow Ball (*)
Light Screen
Protect





<Eevee> (Harold) [Male]
Nature: Adamant (+Atk, -SpAtk)

Type:
Normal

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


About: As an unborn Eevee, Harold was defective. While his brothers and sister developed, Harold's was halted and when his mother gave birth, he was the only one that stayed behind, although nobody knew about his existence.
After several months inside his mother, the fetus that would turn into Harold started to die, but luckly, his family came across a Moss Rock. Due to Eevee's adaptable nature, his body began to change. This allowed Harold's fetus to fully develop and he was born a week later.
However, because of this event, part of his DNA is that of a Leafeon, leading Harold to be born with it's physical characteristics and making him immune to the effect of the other stones, he can only evolve into Leafeon.


Abilities:
Run Away : (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Anticipation (DW LOCKED): (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

HP: 90
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 0
DC: 2/5

Moves:

Tackle (*)
Tail Whip (*)
Helping Hand (*)
Sand-Attack (*)
Growl (*)
Covet (*)
Quick Attack (*)
Take Down (*)
Bite (*)
Double Edge
Last Resort

Protect (*)
Work Up (*)
Round (*)
Dig
Facade

Endure (*)
Flail (*)
Yawn (*)


ty <3

Order of Operations:
Ragnarokalex sends out mons (automatic)
Matezoide sends out mons with items and orders
Ragnarokalex specifies items and gives orders
I Ref
 
I sincerely hope things are better now, Frosty.


Will (Exp Share): Bug Buzz (Argalis) -> Light Screen -> Bug Buzz (Argalis)

If Megahorn at you, use Counter that action.
If Bug Buzz is disabled A3, use Shadow Ball (Argalis) that action

Harold: Facade (Argalis)*3

If Argalis is ordered to use Disable on you A2 or A3, use Dig (Argalis) that action.


Not perfect, but w/e :P
 
Argalis: Bug Buzz Argalis - Megahorn Argalis - Megahorn Argalis

Clefairy: Encore Argalis -Helping Hand Argalis - Helping Hand Argalis
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 100
En: 100
3/3/4/2/46 (-10eva)
Other:


Hp: 100
En: 100
1/2/3/3/35
Other:


Hp: 100
En: 100
3/3/3/3/46 (-10eva)
Other:


Hp: 100
En: 100
3/2/1/3/55
Other:

Round 1

The second megahorn missed.

<_<

Speed Tie (1=Retriarch, 2=will): 2, 1, 2 (Will, Retriarch, Will)

Eevee: Facade (Argalis): 7+3+2= 12 damage for 4 energy
Crit: 4

Mate|Argalis: Bug Buzz (Argalis): (9+3+1.5)*1.5= 20.25 damage for 6 energy
Crit: 3
Effect: 3

Ralex|Argalis: Bug Buzz (Argalis): (9+3+1.5)*1.5= 20.25 damage for 6 energy
Crit: 2
Effect: 2

Clefairy: Encore (Argalis) for 9 energy

Clefairy: Helping Hand (Argalis) for 16 energy

Eevee: Facade (Argalis): 7+3+2= 12 damage for 8 energy
Crit: 3

Ralex|Argalis: Megahorn (Argalis): (12*2+3)*1.5= 40.5 damage for 7 energy
Hit: 37 (yes)
Crit: 16

Mate|Argalis: Bug Buzz (Argalis): (9+3+1.5)*1.5= 20.25 damage for 6 energy
Crit: 4
Effect: 9

Clefairy: Helping Hand (Argalis) for 20 energy

Eevee: Facade (Argalis): 7+3+2= 12 damage for 12 energy
Crit: 15

Mate|Argalis: Bug Buzz (Argalis): (9+3+1.5)*1.5= 20.25 damage for 6 energy
Crit: 4
Effect: 5

Ralex|Argalis: Megahorn (Argalis): (12*2+3)*1.5= miss for 11 energy
Hit: 96 (no)

oops




Hp: 3
En: 76
3/3/4/2/46 (-10eva)
Other:


Hp: 100
En: 55
1/2/3/3/35
Other:


Hp: 39
En: 82
3/3/3/3/46 (-10eva)
Other:


Hp: 100
En: 76
3/2/1/3/55
Other:

Ragnarokalex's turn!
 
Argalis:Feint+Feint Argalisx3

Clefairy: Flamethrower+Flamethrower Argalis - cooldown(Flamethrower+Flamethrower Argalis) - Thunderbolt Eevee
 
Sorry for that, Alex :/

Argalis: Close Combat Combo (Clefairy) -> Cooldown (Close Combat Clefairy) -> Close Combat (Clefairy)

Eevee: Helping Hand (My Argalis :P) -> Quick Attack (The enemy Argalis) -> Dig (Clefairy)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 3
En: 76
3/3/4/2/46 (-10eva)
Other:


Hp: 100
En: 55
1/2/3/3/35
Other:


Hp: 39
En: 82
3/3/3/3/46 (-10eva)
Other:


Hp: 100
En: 76
3/2/1/3/55
Other:


Round 2


Ralex|Argalis: Feint + Feint: 4*2.25 = 9 damage for 21 energy

Eevee: Helping Hand (Argalis) for 31 energy

Mate|Argalis: Close Combat + Close Combat: (12*2.25*2+1.5)*1.5= 83.25 damage for 35 energy
Crit: 8 (no)

Clefairy: Flamethrower + Flamethrower (Argalis): (10*2.25)*1.5= 33.75 damage for 31.5 energy
Crit: doesn't matter
Burn: doesn't matter

Mate|Argalis fainted!

Eevee: Quick Attack (Argalis): enough damage for 3 energy

Ralex|Argalis fainted!

Clefairy: cooldown

Eevee: dig

Clefairy: Thunderbolt: miss for 7 energy

Eevee: Dig: 8+1.5= 9.5 damage for 10 energy
Crit:2(no)



Hp: KO
En: KO
3/3/4/2/46 (-10eva)
Other:


Hp: 7
En: 16
1/2/3/3/35
Other:


Hp: KO
En: KO
3/3/3/3/46 (-10eva)
Other:


Hp: 100
En: 32
3/2/1/3/55
Other:

Matezoide's turn!
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 7
En: 16
1/2/3/3/35
Other:




Hp: 100
En: 32
3/2/1/3/55
Other:

Round 3​

Façade Poem

When you look you will not see.
That there is a void in me.

Just beneath the surface it does lie.
It cannot be filled no matter how hard i try.

One piece at a time it devours my soul.
As if it were a massive black hole.

It's so big yet you cannot see.
The only one who knows it's there is me.

That it's there you will never know.
Cause it's something that i won't show.

I'll pretend that everything is ok.
And merrily go about my way.

You may detect sadness in my eyes.
But if you ask you will get only lies.

I'll tell you a joke or maybe flirt.
And you'll never know how much i hurt.

I'll convince you i'm happy as can be.
While on the inside it devours me.

You'll never guess that my smile is pretend.
Or know of this void with which i contend.

For i will tell you everything is fine.
And continue to hide this void of mine.

by Shawn Caine Hampton

Eevee: Facade: 7+5+1.5 = 12.5 damage for 4 energy

Clefairy fainted!

Ragnarokalex is out of useable pokemon

Matezoide wins!



Hp: KO
En: KO
1/2/3/3/35
Other:




Hp: 100
En: 28
3/2/1/3/55
Other:


Prizes:
Ragnarokalex: 1CC
Argalis: 1EC, 3MC, 1DC
Clefairy: 1EC, 3MC, 1DC, 1KOC (Argalis)

Matezoide: 1CC
Argalis: 1EC, 3MC, 1DC
Eevee: 1EC, 2MC, 1DC, 2KOC (Argalis and Clefairy)

Frosty: 4UC
 

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