Do Cubes have nipples to flash with? SubwayJ finds out!

Challenging Subway!
1v1 LC
Training Items
ASB Arena
2 Subs
5 Chills/2 Recovers

SubwayJ mon:
590.png


Nature: Quiet (+Sp.Attack, -Speed)

Typing: Grass/Poison
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Effect Spore (Can be Disabled): This Pokemon has a stockpile of defensive spores which it realeases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep.
When disabled, the Pokemon's Powder attacks are 10% more accurate.
Regenerator (DW) (Innate): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy. When disabled, the Pokemon's Powder attacks are 10% more accurate.

Stats: (Quiet Nature)
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 2/6
MC: 0
DC: 5/5

Moves:

Absorb
Growth
Astonish
Bide
Mega Drain
Ingrain
Faint Attack
Sweet Scent
Spore
Giga Drain
Synthesis

Substitute
Protect
Sludge Bomb

Gastro Acid
Stun Spore
Endure

Foul Play

Total Moves: 15


Cube Mon:
Spr_4p_092_s.png

Gastly [Levitator] (M)
Nature: Mild (+1 SpA, -1 Def)
Type: Ghost/Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities: Levitate
Levitate: (Innate) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 80
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 1/9
MC: 0

Attacks [18/73]
Astonish
Attract
Bide
Captivate
Clear Smog
Confuse Ray
Curse
Dark Pulse
Destiny Bond
Disable
Double Team
Dream Eater
Embargo
Endure
Energy Ball
Explosion
Facade
Fire Punch
Foul Play
Frustration
Giga Drain
Grudge
Haze
Hex
Hidden Power
Hypnosis
Ice Punch
Icy Wind
Knock Off
Lick
Mean Look
Mega Drain
Mimic
Natural Gift
Night Shade
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song
Protect
Psych Up
Psychic
Psywave
Rage
Rain Dance
Rest
Return
Round
Scary Face
Secret power
Selfdestruct
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Smog
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunder
Thunderbolt
Thunder Punch
Torment
Toxic
Trick
Uproar
Venoshock
Will-O-Wisp
Wonder Room
Zap Cannon

Cube issues actions with item
Subway Issues actions with item
I ref
 
Well let's give you an Exp. Share shall we?

Gastly @ Exp. Share
Psychic | Shadow Ball | Psychic

- If Bide on A1 or A2, replace corresponding action with Taunt
- If Substitute, replace corresponding action with Taunt
 
590.png

100 HP
100 EN
Status: None
2/2/3/2/13 (-10%EVA)
Effect Spore/Regenerater

Spr_4p_092_s.png

90 HP
100 EN
Status: None
2/1/5/2/80
Levitate


Round 1:
Gastly uses Psychic!
To Crit <625, 9057 no
Lower SpD <1000, 9799 no
7+4.5*1.5=17.25 Damage to Foongus
-6 Energy

Foongus uses Foul Play!
To Crit <625, 6525 no
10+1.5*1.5=17.25 Damage to Gastly
-7 Energy

Round 2:
Gastly uses Shadow Ball!
To Crit <625, 5396 no
Lower SpD <1000,7517 no
8+3+4.5=15.5 Damage to Foongus
-5 Energy

Foongus uses Foul Play!
To Crit <625, 8471 no
10+1.5*1.5=17.25 Damage to Gastly
-11 Energy

Round 3:
Gastly uses Psychic!
To Crit <625, 3695 no
Lower SpD <1000, 7379 no
7+4.5*1.5=17.25 Damage to Foongus
-6 Energy

Foongus uses Foul Play!
To Crit <625, 8412 no
10+1.5*1.5=17.25 Damage to Gastly
-15 Energy


Gastly: 17.25+17.25+17.25=52 Damage Taken
6+5+6=17 Energy Used
Foonguss: 17.25+15.5+17.25=50 Damage Taken
7+11+15=33 Energy Used


590.png

50 HP
67 EN
Status: None
2/2/3/2/13 (-10%EVA)
Effect Spore/Regenerater

Spr_4p_092_s.png

38 HP
83 EN
Status: None
2/1/5/2/80
Levitate
 
Bleh I don't think we're winning this one. ):

Confuse Ray | Disable (Foul Play) | PsyKICK (Psychic + Psychic)
 
590.png

50 HP
67 EN
Status: None
2/2/3/2/13 (-10%EVA)
Effect Spore/Regenerater

Spr_4p_092_s.png

38 HP
83 EN
Status: None
2/1/5/2/80
Levitate


Round 1:
Gastly usesConfuse Ray!
Duration (2-4) 4
Foongus was intensely confused
-5 Energy

Foongus uses Faint Attack!
Hit Self <5000, 6672 no
To Crit <625, 8550 no
6+1.5*1.5=11.25 Damage to Gastly
-4 Energy

Round 2:
Gastly uses Disable!
Foul play was disabled!
-10 Energy

Foongus uses Foul Play!
Hit Self <5000, 1667 yes
4 Damage to Foongus
-2 Energy

Round 3:
Foongus uses Foul Play!
Hit Self <5000, 2896 yes
4 Damage to Foongus
-2 Energy

Gastly uses Mega Psychic!
To Crit <625, 8224 no
Lower SpD <2000, 6694 no no
7*2.25+4.5*1.5=30.375 Damage to Foongus
-28 Energy



Gastly: 11 Damage Taken
5+10+28=43 Energy Used
Foonguss: 4+4+30.375=38 Damage Taken
4+2+2=8 Energy Used


590.png

12 HP
59 EN
Status: None
2/2/3/2/13 (-10%EVA)
Effect Spore/Regenerater

Spr_4p_092_s.png

27 HP
40 EN
Status: Cooling Down
2/1/5/2/80
Levitate
 
Synthesis-Synthesis-Faint Attack

EDIT: And because I forgot to in initial post and it doesn't really matter, I'd like to attach Lucky Egg if possible :P
 
590.png

12 HP
59 EN
Status: None
2/2/3/2/13 (-10%EVA)
Effect Spore/Regenerater

Spr_4p_092_s.png

27 HP
40 EN
Status: Cooling Down
2/1/5/2/80
Levitate


Round 1:
Gastly is cooling down!

Foongus uses Synthesis!
it restored 20 HP
-15 Energy

Round 2:
Gastly uses Psychic!
To crit <625, 965 no
Lower SpD <1000, 3265 no
7+4.5*1.5=17.25 Damage to Foongus
-6 Energy

Foongus uses Synthesis!
it restored 20 HP
-19 Energy

Round 3:
Gastly uses Shadow Ball!
To Crit <625, 8429 no
Lower SpD <1000, 3615 no
8+3+4.5=15.5 Damage to Foongus
-5 Energy

Foongus uses Faint Attack!
To Crit <625, 6510 no
6+1.5*1.5=11.25 Damage to Gastly
-4 Energy


Gastly: 11 Damage Taken
6+5=11 Energy used
Foongus: 17.25+15.5-20-20=7 HP Restored
15+19+4=38 Energy Used


590.png

19 HP
21 EN
Status: None
2/2/3/2/13 (-10%EVA)
Effect Spore/Regenerater

Spr_4p_092_s.png

16 HP
29 EN
Status: None
2/1/5/2/80
Levitate
 
Not late at all!

Endure-Foul Play-Astonish

***IF Will-O-Wisp is used, use Astonish+Astonish that action
***IF the above sub activates and Astonish is Disabled, use Faint Attack+Faint Attack that action instead
 
590.png

19 HP
21 EN
Status: None
2/2/3/2/13 (-10%EVA)
Effect Spore/Regenerater

Spr_4p_092_s.png

16 HP
29 EN
Status: None
2/1/5/2/80
Levitate


Round 1:
Gastly uses Willowisp!
To hit <8000, 932 yes
Foongus was burned!
-7 Energy

Foongus uses Mega Astonish!
To Crit <625, 6925 no
4*2.25+1.5-3*1.5=11.25 Damage to Gastly
-18 Energy

Burn deals 2 Damage to Foongus!

Round 2:
Gastly uses Mega Sucker Punch!
but it failed!
-28 Energy

Gastly was Energy KOed!




590.png

17 HP
3 EN
Status: None
2/2/3/2/13 (-10%EVA)
Effect Spore/Regenerater

Spr_4p_092_s.png

5 HP
KO EN
Status: None
2/1/5/2/80
Levitate


Congratuations SubwayJ on your victory! and congrats to Cube on your valiant effort!

SubwayJ: 1 CC
Foongus: 1 Ec, 2 MC, 1 DC, 1 KOC

Cube: 1 CC
Gastly: 1 EC, 3 MC, 1 DC



and 2 UC for me
 
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