Akela vs Ragnarokalex

Ragnarokalex vs Akela

  • 3v3 Triples
  • Switch = Lumps!
  • Items: On
  • All abilities
  • Two subs
  • 2 day DQ
  • 5 Recoveries / 2 Chills

Arena: The Ancestree

Many moons ago, a small seed was planted. A family placed its essence and love into it. Today, the seed has grown into an enormous tree. Those in its vicinity gain the skills of their whole family. To use it as they see fit.
A Pokemon gains the abilities of all Pokemon in its evolutionary family, save for duplicate abilities.
Pokemon can have no more than a total of 6 abilities, including its starting abilities.


Ragnarokalex


SlowKing (Arlin) Male
Nature:
Relaxed
Type:
Water: STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious:
Type: Innate
This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo:
Type: Innate
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator (DW):
Type: Innate
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.


Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
DC: 5/5
MC: 5


Attacks: 38 Total
Bide
Blizzard
Brine
Confusion
Counter
Curse
Disable
Flamethrower
Future Sight
Grass Knot
Growl
Headbutt
Heal Pulse
Hidden Power (TBD)
Ice Beam
Icy Wind
Light Screen
Magic Coat
Me First
Mud Sport
Nasty Plot
Power Gem
Protect
Psychic
Rain Dance
Safeguard
Scald
Shadow Ball
Slack Off
Sleep Talk
Surf
Swagger
Tackle
Toxic
Thunder Wave
Water Gun
Yawn
Zen Headbutt


Argalis (Retriarch) Male
Nature:
Quiet
Type:
Bug: STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Psychic: STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Shield Dust:
Type: Innate
This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Keen Eye:
Type: Innate
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Illusion (DW):
Type: Innate
Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion.

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 2
Spe: 46 (-) (-10% Evasion)
Size Class: 3
Weight Class: 7
Base Rank Total: 15

EC: 6/9
DC: 5/5
MC: 0


Attacks: 31 Total
Ancient Power
Bug Bite
Bug Buzz
Close Combat
Counter
Disable
Double Team
Feint
Heal Pulse
Helping Hand
Hydro Pump
Ice Beam
Icy Wind
Light Screen
Magic Coat
Megahorn
Protect
Psychic
Psyshock
Reflect
Safeguard
Shadow Ball
String Shot
Substitute
Sunny Day
Tackle
Thunderbolt
Toxic
Willowisp
Wish
Zen Headbutt


Eelektrik (Zaragoth) Male
Nature:
Quirky

Type:
Electric: STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate:
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: 5/9
MC: 0

Attacks: 17 Total
Acid
Acid Spray
Acrobatics
Aqua Tail
Bind
Bounce
Charge Beam
Crunch
Double Team
Giga Drain
Headbutt
Protect
Rest
Sleep Talk
Spark
Tackle
Thunderbolt
Thunder Wave
Zap Cannon

vs

Akela

Eelektross [Ma'ar Nasai] (F)

Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Egg Group: Amorphous
Ability:
Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0

Attacks: (65/65)
Physical
Acrobatics
Aqua Tail
Bind
Bounce
Brick Break
Crunch
Crush Claw
Cut
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Frustration
Giga Impact
Headbutt
Iron Tail
Knock Off
Return
Rock Slide
Rock Smash
Rock Tomb
Spark
Strength
Super Fang
Superpower
Tackle
Thrash
ThunderPunch
U-Turn
Wild Charge
Special
Acid
Acid Spray
Charge Beam
Discharge
Flamethrower
Flash Cannon
Giga Drain
Grass Knot
Hidden Power (Type: Ice; BAP: 7)
Hyper Beam
Round
Signal Beam
Snore
Thunder
Thunderbolt
Volt Switch
Zap Cannon
Other
Attract
Coil
Double Team
Flash
Gastro Acid
Hone Claws
Light Screen
Magnet Rise
Protect
Rain Dance
Rest
Roar
Sleep Talk
Substitute
Swagger
Thunder Wave
Toxic

Rhydon [Hyde] [M]

Sassy Nature (+1 SpD, -15% Speed, -10% Evasion)
Types: Ground/Rock
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Egg Group: Monster/Field
Abilities:
Lightningrod (Passive): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Rock Head (Passive): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Reckless (Passive): This Pokemon has an Passively aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
Stats:
HP: 110
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 34 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks: (30/121)
Physical
Counter
Double-Edge
Drill Run
Earthquake
Fury Attack
Horn Attack
Horn Drill
Ice Fang
Iron Tail
Megahorn
Pay Day
Payback
Rock Blast
Rock Climb
Skull Bash
Stomp
Submission
Take Down
Special
Blizzard
Fire Blast
Flamethrower
Ice Beam
Icy Wind
Surf
Thunder
Thunderbolt
Other
Protect
Rock Polish
Scary Face
Tail Whip

Boldore [Run] [M]

Sassy Nature (+1 SpD, -15% Speed, -10% Evasion)
Type: Rock
Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Egg Group: Mineral
Abilities:
Sturdy (Passive): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sand Force (Passive) (Locked):This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 4
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 17 (-)
Size Class: 2
Weight Class: 5
Base Rank Total: 16

EC: 5/9
MC: 0
DC: 1/5

Attacks: (40/49)
Physical
Bulldoze
Earthquake
Explosion
Facade
Frustration
Headbutt
Heavy Slam
Magnitude
Return
Rock Blast
Rock Slide
Rock Smash
Rock Tomb
Smack Down
Stone Edge
Tackle
Take Down
Special
Earth Power
Flash Cannon
Mud-Slap
Power Gem
Round
Snore
Other
Block
Curse
Double Team
Gravity
Harden
Lock-On
Iron Defense
Protect
Rest
Rock Polish
Sandstorm
Sand-Attack
Sleep Talk
Stealth Rock
Substitute
Swagger
Toxic


Actions:
  1. Akela sends out (pokemon, items, etc..) & call abilities
  2. Ragnarokalex sends out (pokemon, items, etc..) & calls call abilities & actions
  3. Akela issues Actions
  4. I'll referee
  5. Ragnarokalex issues it's Actions (and switch if any)
  6. Akela answers with Actions of his own
  7. I'll referee
  8. Go back to Step 2 and repeat

So, good luck to both of you, let's see this battle wrap up :3

 
Slowking@Expert Belt
Argalis@Exp Share~Shed Skin/Compoundeyes/No Guard/Weak Armor/Shield Dust/Keen eye
Eelektrik@Exp Share~something other than levitate


Slowking: Grass Knot Rhydon - Brine Rhydon
IF Rhydon is under the effect of a protective/evasive move, Scald Boldore that action and push down
IF Rhydon is in the evasive mode of Dig when you would act, Scald Boldore that action and push down

Argalis: Hydro Pump Rhydon - Hydro Pump Rhydon
IF Rhydon is under the effect of a protective/evasive move, Hydro Pump Boldore that action and Push Down
IF Rhydon is in the evasive mode of Dig when you would act, Hydro Pump Boldore that action and push down

Eelektrik: Giga Drain Rhydon - Giga Drain Rhydon
IF Rhydon is under the effect of a protective/evasive move, Thunderbolt Boldore that action and push down
IF Rhydon is in the evasive mode of Dig when you would act, Thunderbolt Boldore Pumpldore that action and push down
 
Boldore go big bada boom-boom!
Boldore: Explosion + Explosion > Cool Down (Explosion)

Eelektross: Protect > Rock Slide

Rhydon: Protect > Megahorn (Argalis)
 

HP: 100 | HP: 900 | HP: 100
EN: 100 | EN: 100 | EN: 100
Boost: | Boost: | Boost:
Status: | Status: | Status:
Other: | Other: | Other:

VS

HP: 100 | HP: 110 | HP: 100
EN: 100 | EN: 100 | EN: 100
Boost: | Boost: | Boost:
Status: | Status: | Status:
Other: | Other: | Other:


Ma'ar Nasai used Protect!
Ma'ar Nasai protected itself!
-7 energy

Hyde used Protect!
Hyde protected itself!
-7 energy

Retriarch used Hydro Pump!
RNG Roll (To Crit) [<=625 Yes]: 1834/10000 (No)
(11 + 1.5) x 1.5 = 18.75 ~ 18.75 damage (Tee Hee)
-8 energy

Zaragoth used Thunderbolt!
RNG Roll (To Crit) [<=625 Yes]: 864/10000 (No)
RNG Roll (To Paralyse) [<=1000 Yes]: 7449/10000 (No)
(9 + 3) x 1.0 = 12 ~ 30.75 damage (Tee Hee)
-6 energy

Arlin used Scald!
RNG Roll (To Crit) [<=625 Yes]: 6870/10000 (No)
RNG Roll (To Burn) [<=3000 Yes]: 3618/10000 (No)
(7 + 3 + 1.5) x 1.0 = 17.25 ~ 48 damage (Tee Hee)
-5 energy

Run used Big Bang!
RNG Roll (To Crit) [<=625 Yes]: 2450/10000 (No) (Retriarch)
RNG Roll (To Crit) [<=625 Yes]: 6647/10000 (No) (Zaragoth)
RNG Roll (To Crit) [<=625 Yes]: 1542/10000 (No) (Arlin)
(42.1875 + 1.5) x 1.5 = 43.6875 ~ 43.6875 damage (Retriarch)
(42.1875 + 1.5) x 1.0 = 43.6875 ~ 43.6875 damage (Zaragoth)
(42.1875) x 1.0 = 42.1875 ~ 42.1875 damage (Arlin)
Ma'ar Nasai protected itself!
-17 energy (Ma'ar Nasai)
Hyde Nasai protected itself!
-11 energy (Hyde)
-77 energy

Run fainted!

Retriarch used Hydro Pump!
RNG Roll (To Crit) [<=625 Yes]: 6653/10000 (No)
(12 + 1.5) x 2.25 = 30.375 ~ 30.375 damage (Hyde)
-12 energy

Ma'ar Nasai used Rock Slide!
RNG Roll (To Hit) [<=9000 Yes]: 5722/10000 (Hit) (Zaragoth)
RNG Roll (To Crit) [<=625 Yes]: 1982/10000 (No) (Retriarch)
RNG Roll (To Crit) [<=625 Yes]: 588/10000 (No) (Zaragoth)
RNG Roll (To Crit) [<=625 Yes]: 7095/10000 (No) (Arlin)
RNG Roll (To Flinch) [<=3000 Yes]: 6272/10000 (No) (Zaragoth)
RNG Roll (To Flinch) [<=3000 Yes]: 1640/10000 (Yes) (Arlin)
(6 + 1.5) x 1.5 = 11.25 ~ 59.9375 damage (Retriarch)
(6 + 1.5) x 1.0 = 7.5 ~ 51.1875 damage (Zaragoth)
(6) x 1.0 = 6 ~ 48.1875 damage (Arlin)
-6 energy

Zaragoth used Giga Drain!
RNG Roll (To Crit) [<=625 Yes]: 1976/10000 (No)
(8 + 1.5) x 2.25 = 21.375 ~ 51.75 damage (Hyde)
Hyde had it's energy drained!
+10.6875 Hp (Zaragoth)
-12 energy

Hyde used Megahorn!
RNG Roll (To Crit) [<=625 Yes]: 7526/10000 (No)
(12 + 3) x 1.5 = 22.5 ~ 82.4375 damage (Retriarch)
-8 energy

Arlin flinched!



HP: 52 | HP: 18 | HP: 50
EN: 95 | EN: 80 | EN: 82
Boost: | Boost: | Boost:
Status: | Status: | Status:
Other: | Other: | Other:

VS

HP: 100 | HP: 58 | HP: KO1
EN: 70 | EN: 74 | EN: KO
Boost: | Boost: | Boost:
Status: | Status: | Status:
Other: | Other: | Other:
 
Rhydon: Flamethrower (Argalis) > Thunderbolt (Slowking)

Eelektross: Knock Off (Slowking) > Signal Beam (Slowking)
 

HP: 52 | HP: 16 | HP: 48
EN: 95 | EN: 80 | EN: 82
Boost: | Boost: | Boost:
Status: | Status: | Status:
Other: | Other: | Other:

VS

HP: 100 | HP: 58 | HP: KO1
EN: 70 | EN: 74 | EN: KO
Boost: | Boost: | Boost:
Status: | Status: | Status:
Other: | Other: | Other:


Retriarch used Protect!
Retriarch protected itself!
-7 energy

Ma'ar Nasai used Knock Off!
RNG Roll (To Crit) [<=625 Yes]: 530/10000 (Crit)
A Critical Hit!
(4 + 3 + 1.5) x 1.5 = 12.75 ~ 12.75 damage (Arlin)
Arlin dropped Expert Belt!
-3 energy

Zaragoth used Giga Drain!
RNG Roll (To Crit) [<=625 Yes]: 6618/10000 (No)
(8 + 1.5) x 2.25 = 21.375 ~ 21.375 damage (Hyde)
Hyde had it's energy drained!
+10.6875 Hp (Zaragoth)
-16 energy

Hyde used Flamethrower!
Retriarch protected itself!
-6 energy (Retriarch)
-8 energy

Arlin used Brine!
RNG Roll (To Crit) [<=625 Yes]: 4075/10000 (No)
(13 + 3 + 1.5) x 1.0 = 39.375 ~ 60.75 damage (Hyde)
-7 energy

Hyde fainted!

Retriarch used Icy Wind!
RNG Roll (To Crit) [<=625 Yes]: 1362/10000 (No)
(6 + 1.5) x 1.0 = 7.5 ~ 7.5 damage (Ma'ar Nasai)
Ma'ar Nasai's speed felt!
-1 Spe (3a)
-5 energy

Ma'ar Nasai used Thunderbolt!
RNG Roll (To Crit) [<=625 Yes]: 4158/10000 (No)
RNG Roll (To Paralyse) [<=1000 Yes]: 920/10000 (No)
Arlin was Paralysed! (15%)
(10 + 3 + 1.5) x 1.5 = 21.75 ~ 34.5 damage (Arlin)
-6 energy

Zaragoth used Acid Spray!
RNG Roll (To Crit) [<=625 Yes]: 7253/10000 (No)
(4) x 1.0 = 4 ~ 11.5 damage (Hyde)
Arlin's Special Defense sharply felt!
-2 SpD (5a)
-5 energy

Arlin used Slack Off!
RNG Roll (Paralysis) [<=1500 Yes]: 2214/10000 (No)
Arlin recovered some health! (+20 Hp)
-12 energy

Arlin's paralysis stage felt (10%)

[/I]



HP: 38 | HP: 18 | HP: 61
EN: 76 | EN: 62 | EN: 61
Boost: | Boost: | Boost:
Status: | Status: | Status:
Paralysis (10%)..............................
Other: | Other: | Other:

VS

HP: 89 | HP: KO | HP: KO
EN: 61 | EN: KO | EN: KO
Boost: | Boost: | Boost:
Status: | Status: | Status:
Other: | Other: | Other:
 
Slowking: Heal Pulse Argalis - Slack off
IF targetexd with thunderbolt not in a combo both actions, protect a2
IF targeted with an offensive Electric Combo, Protect that action and push down

Argalis: Protect - Wish
IF targeted with Flamethrower, Disable it that action
IF Eelektross uses Light Screen A1, Willowisp it that action

Eelektrik: Acid Spray - Giga Drain
IF eelektross uses a protective/evasive move, Chill that action and push down
IF Slowking is targeted with Giga Drain, pass protect to it that action and push down
 

HP: 38 | HP: 18 | HP: 61
EN: 76 | EN: 62 | EN: 61
Boost: | Boost: | Boost:
Status: | Status: | Status:
Paralysis (10%)..............................
Other: | Other: | Other:

VS

HP: 89 | HP: KO | HP: KO
EN: 61 | EN: KO | EN: KO
Boost: | Boost: | Boost:
Status: | Status: | Status:
Other: | Other: | Other:


Retriarch used Protect!
Retriarch protected itself!
-7 energy

Ma'ar Nasai used Rain Dance!
It started to rain!
-10 energy

Zaragoth used Acid Spray!
RNG Roll (To Crit) [<=625 Yes]: 4900/10000 (No)
(4) x 1.0 + 4 = 8 ~ 8 damage (Hyde)
Arlin's Special Defense sharply felt!
-2 SpD [-4 SpD] (4a)
-9 energy

Arlin used Heal Pulse!
RNG Roll (Paralysis) [<=1000 Yes]: 816/10000 (No)
Retriarch protected itself!
-13 energy

Arlin used Protect!
RNG Roll (Paralysis) [<=1000 Yes]: 2579/10000 (No)
Arlin protected itself!
-7 energy

Retriarch used Wish!
Retriarch made a wish!
-19 energy

Zaragoth used Giga Drain!
RNG Roll (To Crit) [<=625 Yes]: 3148/10000 (No)
(8) x 1.0 + 8 = 16 ~ 24 damage (Hyde)
Hyde had it's energy drained!
+8 Hp (Zaragoth)
-12 energy

Ma'ar Nasai used OverCharge!
RNG Roll (To Break) [<=3000 Yes]: 1888/10000 (Yes) (Arlin)
RNG Roll (To Crit) [<=625 Yes]: 8020/10000 (No) (Retriarch)
RNG Roll (To Crit) [<=625 Yes]: 9092/10000 (No) (Zaragoth)
RNG Roll (To Paralyse) [<=6000 Yes]: 3531/10000 (Yes) (Retriarch)
RNG Roll (To Paralyse) [<=6000 Yes]: 9279/10000 (No) (Zaragoth)
(15 + 3 + 3) x 1.0 = 21 ~ 21 damage (Retriarch)
(15 + 3 + 3) x 2/3 = 12 ~ 12 damage (Zaragoth)
Arlin protected itself!
-12 energy
-20 energy

Retriarch fainted!

Arlin's paralysis stage felt (5%)

[/I]



HP: 38 | HP: KO | HP: 53
EN: 44 | EN: KO | EN: 40
Boost: | Boost: | Boost:
Status: | Status: | Status:
Paralysis (5%)..............................
Other: | Other: | Other:

VS

HP: 65 | HP: KO | HP: KO
EN: 31 | EN: KO | EN: KO
Boost: | Boost: | Boost:
-2 SpD (2a).........................
Status: | Status: | Status:
Other: | Other: | Other:
Cooldown (1a)............................
 

HP: 38 | HP: KO | HP: 53
EN: 44 | EN: KO | EN: 40
Boost: | Boost: | Boost:
Status: | Status: | Status:
Paralysis (5%)..............................
Other: | Other: | Other:

VS

HP: 65 | HP: KO | HP: KO
EN: 31 | EN: KO | EN: KO
Boost: | Boost: | Boost:
-2 SpD (2a).........................
Status: | Status: | Status:
Other: | Other: | Other:
Cooldown (1a)............................


Ma'ar Nasai is tired!
Ma'ar Nasai has to cooldown!

Zaragoth used Acid Spray!
RNG Roll (To Crit) [<=625 Yes]: 6619/10000 (No)
(4) x 1.0 + 4 = 8 ~ 8 damage (Ma'ar Nasai)
Arlin's Special Defense sharply felt!
-2 SpD [-4 SpD] (4a)
-5 energy

Arlin used Scald!
RNG Roll (Paralysis) [<=500 Yes]: 2306/10000 (No)
RNG Roll (To Crit) [<=625 Yes]: 1289/10000 (No)
RNG Roll (To Burn) [<=3000 Yes]: 9001/10000 (No)
(8 + 3 + 1.5) x 1.0 + 8 = 20.5 ~ 28.5 damage (Ma'ar Nasai)
-5 energy

Ma'ar Nasai used Thunderbolt!
RNG Roll (To Crit) [<=625 Yes]: 3575/10000 (No)
RNG Roll (To Paralyse) [<=1000 Yes]: 635/10000 (Yes)
Arlin's Paralysis was reset! (15%)
(10 + 3 + 1.5) x 1.5 = 21.75 ~ 21.75 damage (Arlin)
-6 energy

Zaragoth used Ultimate Drain!
RNG Roll (To Crit) [<=625 Yes]: 250/10000 (Crit)
A Critical Hit!
(20 + 3) x 1.0 + 8 = 31 ~ 59.5 damage (Ma'ar Nasai)
Hyde had it's energy drained!
+16.5 Hp (Zaragoth)
-49 energy

Zaragoth has no energy left!
Zaragoth fainted!

Arlin used Sharp Water!
RNG Roll (Paralysis) [<=1500 Yes]: 6376/10000 (No)
RNG Roll (To Crit) [<=625 Yes]: 5188/10000 (No)
(29.25 + 3 + 1.5) x 1.0 + 8 = 41.75 ~ 101.25 damage (Ma'ar Nasai)
-34 energy

Ma'ar Nasai fainted!

Ragnarokalex Won!

[/I]



HP: 16 | HP: KO | HP: KO
EN: 5 | EN: KO | EN: KO
Boost: | Boost: | Boost:
Status: | Status: | Status:
Paralysis (5%)..............................
Other: | Other: | Other:

VS

HP: KO | HP: KO | HP: KO
EN: KO | EN: KO | EN: KO
Boost: | Boost: | Boost:
-2 SpD (2a).........................
Status: | Status: | Status:
Other: | Other: | Other:


Hope you guys had dun, enjoy your rewards:

Ragnarokalex: 1 CC
Arlin (Slowking): 3 MC & 3 KO
Retriarch (Argalis): 1 EC & 3 MC
Zaragoth (Eelektrik): 1 EC & 3 MC

Akela: 1 CC
Hyde (Rhydon): 4 MC
Ma'ar Nasai (Eelektross): 3 MC & 2 KO
Run (Boldore): 1 EC, 2 MC & 1 DC

Gerard: 7 UC
 

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