Awe shucks! I'm reffing Mylo! Mylo Xyloto vs Aweshucks!!

This is my first reffing, please be patient!

Rules said:
1v1 NFE
2 Subs
Training Items
1 Day DQ
ASB Arena
2 Recovers / 5 Chills

Ref chooses: All abilities, Switch=lol

Mylo Xyloto's mon:

Mylo Xyloto said:
Buying a Numel (-2 CC)

322f.gif

Numel [Slow Down] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Fire/Ground
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Simple: (Passive) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.
Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (35/1.15) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC:
DC: 0/5

Attacks:

Growl
Tackle
Ember
Magnitude
Focus Energy
Take Down
Flame Burst
Amnesia
Lava Plume

Heat Wave
Ancient Power
Defense Curl
Endure
Iron Head

Protect
Dig
Flame Charge
Fire Blast
Will-O-Wisp

Aweshucks' mon:

Aweshucks said:
43.png

Nature: Brave (+Atk -Spe
Type: Grass/Poison
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities-
Chlorophyll:

Type: Passive

During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Run Away: (DW-Locked)

Type: Passive

This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Stats-
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 26 (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Counters-
EC: 0/9
MC: 0
DC: 0/5

Attacks-
Level Up:
Absorb
Sweet Scent
Acid
PoisonPowder
Stun Spore
Sleep Powder
Acid
Mega Drain
Lucky Chant

Egg:
Ingrain
Synthesis
Teeter Dance
Secret Power
Nature Power

TM:
Toxic
Solar Beam
Protect
Sunny Day
Substitute

Order of Events said:
Mylo sends out and equips
Aweshucks sends out and equips
Aweshucks orders
Mylo orders
I ref (and hopefully do a good job)
 
Aweshucks' Team
43.png

No Name Oddish
HP: 90
Energy: 100
Speed: 26
Status: N/A​
Mylo Xyloto's Team
322.png

Slow Down
HP: 90
Energy: 100
Speed: 30
Status: N/A​

Action 1
Slow Down: Fire Blast: Hit? (<9500) 8637 HIT Crit? (<625) 9472 NO CRIT [(12+3+4*1.5-3*1.5)*1.5] 25 Damage! Boring-ish loses 25 HP! [7 Energy] Slow Down loses 7 Energy!
Boring-ish: Stun Spore: Hit? (<7500) 1071 HIT Slow Down is 25% paralyzed! [7 Energy] Boring-ish loses 7 Energy!

Action 2:
Slow Down: Protect: Full Para? (<2500) 8922 NO PARA Slow Down protected itself! [11 Energy] Slow Down loses 11 Energy!
Boring-ish: Nature Power: ASB Arena=Tri Attack: Slow Down protected itself! But it would have been this (for Protect's Energy purposeses): Crit? (<625) 9083 NO CRIT [(8+3-2)*1] 9 Damage [8 Energy] Boring-ish loses 8 Energy!

Action 3:
Boring-ish: Ingrain: Boring-ish will recieve 4 HP every turn for the next 6 actions! [9 Energy] Boring-ish loses 9 Energy!
Slow Down: Fire Blast: Full Para? (<2500) 698 FULL PARA [7 Energy] Slow Down loses 7 Energy!

Damage/Energy Loss:
Boring-ish: -25 HP, -24 Energy
Slow Down: -0 HP, -25 Energy

Aweshucks' Team
43.png

No Name Oddish
HP: 65
Energy: 76
Speed: 26
Status: Ingrained, gets 4 HP per action (6 left)
Mylo Xyloto's Team
322.png

Slow Down
HP: 90
Energy: 75
Speed: 30
Status: 20% Para

Order of Events said:
You guys point out what I did wrong
Mylo orders
Aweshucks orders
I ref
 
It doesn't affect the last round, but IRC agreed that ASB arena is made of dirt so nature power would be earthquake. Also, for numel's status, it should say paralyzed (15%, because it started out as 25, lost 5 because of full paralysis, and another 5 because the round ended). Other than that, you're doing great
 
With oddish having a brave nature shouldn't he have -10% evasion, thus fire blast should hit? Will edit this post with my orders, after this has been answered.
 
Okay, sorry for the mistakes. The Fire Blast one was a major one; the status one is minor. I just forgot XD. I'll fix everything.

EDIT: Is it okay now?
 
Hello! I am LouisCyphre, and I will be your subref today.

322.png
HP: 090 / 090 En: 75% Ranks: 2/2/4/2 Speed: 030 Nature: -10% Eva Status: PRZ (20%)
43.png
HP: 065 / 090 En: 76% Ranks: 3/2/3/3 Speed: 026 Nature: -10% Eva Status: Ingrain (6 Actions)

Is this correct?
 
The backup has arrived lets get this match moving on its legs again and not its head.

Aweshuck's Team
43.png

No Name Oddish
HP: 65
Energy: 76
Speed: 26
Status: Ingrained, gets 4 HP per action (6 left)
Mylo Xyloto's Team
322.png

Slow Down
HP: 90
Energy: 75
Speed: 30
Status: 20% Para

Flavor
The round begins with Numel inflicted with 20% Paralysis and Oddish gaining health by being Ingrained for six actions. Numel starts off being unfazed by its paralysis and unleashes a Lava Plume of magma coming from its hump which Burns Oddish. Oddish retaliates with Dancing? Well it works with the Teeter Dance putting the Numel under Severe Confusion. Oddish retains some health withits roots after getting damaged from its burns. Numel strikes again, this time with an even stronger Fire Blast, which takes a toll on the little plant. But suddenly it sends a powder that seems to induce poison on Numel. To finish everything up, Numel launches a Lava plume to bury oddish in lava and it succeeds, Oddish is KOed.



Action 1

Slowdown uses lava plume
Full Paralysis: (<=2000) 9558 No
Hit: It has 100% accuracy
Crit: (<=625)= 8425 No crit
Damage: (8+3+6-4.5)*1.5= 19 damage
Effect: (<=3000)= 934 No Name Oddish is burned.
-5 Energy

No Name Oddish uses Teeter dance
Type of confusion:
1/3 Slight confusion
1/3 severe confusion
1/3 intense confusion
And the winner is:
severe confusion for 3 turns
-5 energy

-2 Hp No Name Oddish
+4 HP No Name Oddish
-------------------------------------------------------------------------
Action 2

Slowdown uses fire blast
Full paralysis: (<=2000) 7003 No
Hit: (<=9500) 4602 Yes
Hit itself: (<=5000) 8727 No
Crit: (<=625)= 986 So close but no
Damage: (12+3+6-4.5)*1.5= 25 damage
-7 Energy

No Name Oddish uses poison Powder
Hit: (<=7500)= 6389 Yes
Slowdown is poisoned
-6 energy

-2 HP Slowdown
-2 HP No name Oddish
+4 HP No name oddish
-------------------------------------------------------------------------
Action 3

Slowdown uses lava plume
Full paralysis: (<=2000) 4674 No
Hit itself: (<=5000) 8618 No
Hit: Of course
Crit: (<=625) 2577 No
Damage: (8+3+6-4.5)*1.5= 19 damage
Effect: Oddish is already burned
-5 energy
No Name Oddish is KOed

-2HP Slowdown
-------------------------------------------------------------------------
Post Round:
Aweshucks' Team

43.png

No Name Oddish
HP: KOed
Energy: KOed
Speed: KOed
Status: KOed



Mylo Xyloto's Team
322.png

Slow Down
HP: 88
Energy: 63
Speed: 30
Status:15% Para

Well feel free to tell me of any mistakes this is only my second reffing, also once you guys double check my work I will give out the rewards.











 
Thank you Aweshucks, always glad to do well especially in my second reffing ever. Also sorry about your oddish, it was a brave plant before it became baked seaweed.
 
Rewards For this Outstanding 1 vs 1:
Aweshuck's rewards:
2CC

No Name Oddish's Rewards:
2MC/1DC/1 EC

Mylo's Rewards:
1CC

Slowdown's Rewards:
1EC/1KOC/2MC/1DC/lucky egg

Refs' Rewards:
Topher:
1 UC
Lou:
0 UC (sorry, but you never reffed a round)
Me:
1 UC
 
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