cbrevan vs Ute

Geodude6

Look at my shiny CT!
Rules:
So, this will be my first ASB battle...

Beginner/Training Battle (Either will do)
3v3 Singles/Doubles (Again, Either will do)
3 Day DQ
Any Arena
All Abilities
Standard Move Restrictions (two heals, Five Chills)
Up to three substitutions on any given post.
Team Ute:
Ute said:

Caterpie [Lilium] (Female)
Nature: Modest (+1 SpA, -1 Atk)

Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Abilities:
Shield Dust: (Passive) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away: (Passive, DW, Locked) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 1
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/5
MC: 0
DC: 0/5

Moves:
Tackle (*)
String Shot (*)
Bug Bite (*)

Electroweb (*)
Snore (*)

Purrloin [Merle] (Female)
Nature: Jolly (+15% Speed, +13% Accuracy, -1 SpA)

Type:
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Limber: (Passive) This Pokemon’s body is well trained and immune to paralysis.
Unburden: (Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
Prankster: (Passive, DW, Locked) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 76 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Moves:
Scratch (*)
Growl (*)
Assist (*)
Sand Attack (*)
Fury Swipes (*)
Pursuit (*)
Torment (*)
Fake Out (*)
Hone Claws (*)

Charm (*)
Faint Attack (*)
Foul Play (*)
Pay Day (*)
Yawn (*)

Taunt (*)
Aerial Ace (*)
Thunder Wave (*)
U-turn (*)
Cut (*)

Minccino [Stocke] (Male)
Nature: Adamant (+1 Atk, -1 SpA)

Type
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Cute Charm: (Passive) This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Skill Link: (Passive, DW, Locked) This Pokemon’s skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 75
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Moves:
Pound (*)
Growl (*)
Helping Hand (*)
Tickle (*)
DoubleSlap (*)
Encore (*)
Swift (*)
Sing (*)
Tail Slap (*)

Aqua Tail (*)
Endure (*)
Flail (*)
Iron Tail (*)
Mud-Slap (*)

Dig (*)
Thief (*)
Fling (*)
Thunder Wave (*)
U-Turn (*)
Team cbrevan:
Deerling(*)

Deerling (*) (Bambi) (Male)

Nature: Adamant

Type: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities: Chlorophyll: (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Sap Sipper: (Passive)This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Serene Grace (Locked): (DW) (Passive)This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 75
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Moves:
Tackle(*)
Camouflage(*)
Growl(*)
Sand-Attack(*)
Double Kick(*)
Leech Seed(*)
Faint Attack(*)
Take Down(*)
Jump Kick(*)

Natural Gift(*)
Synthesis(*)
Grass Whistle(*)
Sleep Talk(*)
Agility(*)

Safeguard(*)
Wild Charge(*)
Protect(*)
Attract (*)
Facade(*)


Riolu(*)

Riolu (Matsu) (Male)

Nature: Adamant

Type: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities: Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Inner Focus: (Passive)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster (Locked): (DW) (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Moves:
Quick Attack(*)
Foresight(*)
Endure(*)
Counter(*)
Force Palm(*)
Feint(*)
Reversal(*)
Force Palm(*)
Copycat(*)
Screech(*)

Crunch(*)
Iron Defense (*)
Blaze Kick(*)
Sky Uppercut(*)
Low Kick(*)

Earthquake(*)
Double Team(*)
Protect(*)
Swords Dance(*)
Rock Slide(*)


Monohm (*)

Monohm (Maelstrom) (Female)

Nature: Modest

Type: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Shield Dust: (Passive) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Passive) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (Locked): (DW) (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Moves:
Tackle (*)
Growl(*)
Leer(*)
Dragon Rage (*)
Charge (*)
Thundershock (*)
Rain Dance(*)
Twister(*)
Spark (*)
Sonicboom(*)

Power Gem(*)
Magnet Rise(*)
Dragonbreath(*)
Signal Beam (*)
Hydro Pump(*)

Thunder Wave(*)
Flash(*)
Thunderbolt(*)
Fire Blast(*)
Thunder(*)

Order of Operations:
Ute sends out a pokemon with item if applicable.
cbrevan sends out a pokemon with item if applicable and posts actions.
Ute posts actions.
I take forever to ref.
You start to bug me.
I eventually get annoyed enough to give in and ref.​
 

We fight at last Cbrevan, I hope you enjoy this little skirmish. Stocke, you may begin.

Minccino (Male) w/no item
Adamant
 
I think you can handle him Matsu.

Matsu: Force Palm ~ Sky Uppercut ~ Force Palm
If Stocke is ordered to use Dig, use Earthquake and push actions back.
If Stocke is ordered to use Thunder Wave, use Copycat and push actions back.
If Stocke is ordered to use Sing, use Copycat and push actions back.
 
You guys have been waiting far too long to be reffed. I hope you understand that this is not a normal occurence

Now let's get started! It looks to be a great day for a battle!


Minccino
HP: 90
EN: 100
3/2/1/2/75
Status:


Purrloin
HP: 90
EN: 100
2/2/1/2/76
Status:


Caterpie
HP: 90
EN: 100
1/2/2/1/45
Status:




Riolu
HP: 90
EN: 100
4/2/1/2/60
Status:


Deerling
HP: 90
EN: 100
3/2/1/2/75
Status:


Monohm
HP: 90
EN: 100
1/3/4/2/60
A1
Minccino used U-Turn!
Crit (<625): 8706 (No)
(7+4.5-3)*.67= 5.695
-5 EN

Riolu used Force Palm
Crit (<625): 7879 (No)
Effect (<3000): 955 (Yes)
(6+3+6-3)*1.5= 18
-4 EN
Minccino was paralyzed (20%)

A2
Riolu used Sky Uppercut
Hit (<9000): 4077 (Yes)
Crit (<625): 8314 (No)
(9+3+6-3)*1.5= 22.5
-5 EN

Minccino used Tickle
Paralysis (<2000): 2727 (No)
-5 EN

A3
Riolu used Force Palm
Crit (<625): 4992 (No)
(6+3+6-3)*1.5= 18
-4 EN

Minccino used Tail Slap
Paralysis (<2000): 208 (Yes)
Minccino was fully paralyzed!

Post-round
Minccino was sent back to its trainer!


Minccino
HP: 31
EN: 90
3/2/1/2/75
Status: Paralyzed (10%)


Purrloin
HP: 90
EN: 100
2/2/1/2/76
Status:


Caterpie
HP: 90
EN: 100
1/2/2/1/45
Status:




Riolu
HP: 84
EN: 87
4/2/1/2/60
Status: -1 Atk, -1 Def


Deerling
HP: 90
EN: 100
3/2/1/2/75
Status:


Monohm
HP: 90
EN: 100
1/3/4/2/60

This battle is proving to be a doozy! Matsu appears to be harnessing the power that the locals call "Hax" to his advantage. We'll have to see if that continues. Meanwhile, Stocke returned to Ute to escape his adversary.
 

I was about to contact Geodude about this battle, before he posted his subref request; anyway, on to the battle. Merle, do your best.

Thunder Wave~Aerial Ace+Fury Swipes combo~Cooldown
If a Protective/Evasive move is used Action 1, use Pursuit and push back.
If Protect is used Action 2, use Hone Claws and push back.
 
You can handle her Matsu.

Matsu: Protect ~ Counter ~ Force Palm
If Merle is unable to perform the Aerial Ace + Fury Swipes combo, use Force Palm on A2.
 

Minccino
HP: 31
EN: 90
3/2/1/2/75
Status: Paralyzed (10%)


Purrloin
HP: 90
EN: 100
2/2/1/2/76
Status:


Caterpie
HP: 90
EN: 100
1/2/2/1/45
Status:




Riolu
HP: 84
EN: 87
4/2/1/2/60
Status: -1 Atk, -1 Def


Deerling
HP: 90
EN: 100
3/2/1/2/75
Status:


Monohm
HP: 90
EN: 100
1/3/4/2/60
A1
Riolu used Protect
-8.876 EN

Purrloin used Pursuit
Crit (<625): 7239 (No)
(4+3+3-3)*.67= 4.69
-4 EN

A2

Purrloin used Thunder Wave
-7 EN
Riolu was paralyzed

Riolu used Counter
0 Damage
-6 EN

A3
Purloin used Aerial Swipes!
Hits: 4/5
(14+3-3)*1.5+2= 23
-12 EN

Riolu used Force Palm
Paralysis (<2500): 8949 (No)
Crit (<625): 6623 (No)
Effect (<3000): 1239 (Yes)
(6+3+6-3)*1.5-2= 16
-4 EN
Purrloin was paralyzed



Purrloin
HP: 74
EN: 77
2/2/1/2/76
Status: Paralysis (15%)


Minccino
HP: 31
EN: 90
3/2/1/2/75
Status: Paralyzed (10%)


Caterpie
HP: 90
EN: 100
1/2/2/1/45
Status:




Riolu
HP: 61
EN: 68
4/2/1/2/60
Status: -1 Atk, -1 Def, Paralyzed (20%)


Deerling
HP: 90
EN: 100
3/2/1/2/75
Status:


Monohm
HP: 90
EN: 100
1/3/4/2/60
 
It's only an hour over DQ but seeing as ronnocnavillus/cbrevan has not been online since smogon has come back, it seems unlikely that they will return to this battle. Unless you (Aweshucks) have anything to say on the matter, I'd like to end this battle because of ronnocnavillus/cbrevan's inactivity...
I don't intend to make a habit of such quick disqualifications, but I can't even see the profile of ronnocnavillus/cbrevan under the members tab of these forums.
 

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