Geodude VS Rickheg

1v1 NFE Singles
1 day DQ
All abilities
Training items
ASB arena

Geodude's Pokemon:
ArgalisFront_zpsfc72e34f.png
Bag_Poké_Ball_Sprite.png

Argalis (F)
Nature: Rash (+SpA, -SpD)
Type: Bug/Psychic
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Illusion (DW): (Innate) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 4+
SpD: 1-
Spe: 54
Size Class: 3
Weight Class: 7
Base Rank Total: 15

EC: 7/9
MC: 1
DC: 5/5

Moves:
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Ancientpower
Final Gambit
Struggle Bug
Will-O-Wisp
Ominous Wind
Wish
Reflect
Light Screen
Zen Headbutt

Psyshock
Ice Beam
Thunderbolt
Psychic
Double Team
Substitute

Bug Buzz
Close Combat
Disable
Feint
Megahorn
Hydro Pump

Helping Hand
220.gif

Swinub (F)
Nature: Jolly (+15% Spe, +12% Acc, -1 SpA)
Type: Ice/Ground
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1-
SpD: Rank 2
Spe: 58+ (+12% Acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind
Ice Shard
Earthquake

Bite
Fissure
Icicle Crash
Icicle Spear
Stealth Rock

Hail
Protect
Dig
Double Team
Rock Slide
236.gif
Bag_Poké_Ball_Sprite.png

Tyrogue (M)
Impish nature (+1 Def, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, & Vital Throw. Superior reaction time in close quarters.

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3+
SpA: Rank 1-
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 4/6
MC: 0
DC: 4/5

Attacks:
Tackle
Fake Out
Helping Hand
Foresight

Toxic
Bulk Up
Protect
Earthquake
Brick Break
Double Team
Rock Slide

Bullet Punch
Endure
Hi Jump Kick
Mach Punch
Vacuum Wave

Mimic




Rickheg's Pokemon:
33.png

Nidoran M (Kevorkian)
Nature: Mild (Adds 1 to SpA; Subtracts 1 from Def)
Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities
Poison Point:
(Toggle) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Passive) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Hustle (DW): (Toggle) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 1(-)
SpA: Rank 3(+)
SpD: Rank 2
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 4/9
MC: 0
DC: 3/5

Attacks
Level Up
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Horn Attack
Helping Hand
Poison Jab
Toxic Spikes

Egg
Sucker Punch
Endure
Counter
Disable
Head Smash

TM
Sludge Bomb
Ice Beam
Thunderbolt
Shadow Claw
Venoshock
Bide
Protect
Substitute



Geodude sends out and equips
Rickheg orders
Geodude orders
I ref
 
Sludge Bomb > Sludge Bomb > Sludge Bomb
IF Psyshock, Disable
IF target is poisoned, replace remaining Sludge Bombs with Venoshock
 
ArgalisFront_zpsfc72e34f.png

90 HP
100 EN
Status: None
3/3/4/1/54
S/W: 4/7
Shed Skin/Compound Eyes/Illusion


33.png

100 HP
100 EN
Status: None
3/1/3/2/65
S/W: 2/2
Poison Point/Hustle/Rivalry



Round 1:
Nidorino uses Sludge Bomb!
To Crit <625, 4329 no
To Poison <3000, 5936 no
9+3+3=15 Damage to Argalis
-6 Energy

Argalis uses Psychic!
To Crit <625, 2134 no
Lower SpD <1000, 207 yes
8+3+3*1.5=21 Damage to Nidorino
Nidorino's Special Defense Fell!
-5 Energy

Round 2:
Nidorino uses Sludge Bomb!
To Crit <625, 3653 no
To Poison <3000, 1035 yes
9+3+3=15 Damage to Argalis
Argalis was Poisoned!
-10 Energy

Argalis uses Zen Headbutt!
To Crit <625, 7720 no
8+3+3*1.5=21 Damage to Nidorino
-5 Energy

Poison deals 2 Damage to Argalis

Round 3:
Nidorino uses Venoshock!
To Crit <625, 9878 no
13+3+3=19 Damage to Argalis
-7 Energy

Argalis uses Psychic!
To Crit <625, 8949 no
Lower SpD <1000, 7847 no
8+3+3*1.5+2=23 Damage to Nidorino
-5 Energy

Poison deals 2 Damage to Argalis

Shed Skin <3333, 2834 yes
Argalis was healed of its poison!


Argalis: 15+15+19+4=53 Damage Taken
5+5+5=15 Energy used
Nidorino: 21+21+23=65 Damage Taken
6+10+7=23 Energy Used



ArgalisFront_zpsfc72e34f.png

37 HP
85 EN
Status: None
3/3/4/1/54
S/W: 4/7
Shed Skin/Compound Eyes/Illusion


33.png

35 HP
77 EN
Status: -1 SpD
3/1/3/2/65
S/W: 2/2
Poison Point/Hustle/Rivalry
 
Psychic+Psychic~Cooldown (Zen Headbutt)~Zen Headbutt
IF successful p/e action THEN Chill and push actions back.
IF Nidorino has a substitute up when you would attack THEN use Zen Headbutt and push actions back.
 
ArgalisFront_zpsfc72e34f.png

37 HP
85 EN
Status: None
3/3/4/1/54
S/W: 4/7
Shed Skin/Compound Eyes/Illusion


33.png

35 HP
77 EN
Status: -1 SpD
3/1/3/2/65
S/W: 2/2
Poison Point/Hustle/Rivalry



Round 1:
Nidorino uses Disable!
Argalis' Psychic was Disabled!
-7 Energy

Argalis uses Mega Psychic!
but it failed!

Round 2:
Nidorino uses Sludge Bomb!
To Crit <625, 3335 no
To Poison <3000, 7893 no
9+3+3=15 Damage to Argalis
-6 Energy

Argalis uses Zen Headbutt!
To Crit <625, 9875 no
Poisoned <3000, 788 yes
8+3+3*1.5=21 Damage to Nidorino
Argalis was poisoned!
-5 Energy

Poison deals 2 Damage to Argalis

Round 3:
Nidorino uses Mega Sucker Punch!
To Crit <625, 4532 no
8*2.25*1.5=27 Damage to Argalis
-A lot of energy

Argalis was KOed!


ArgalisFront_zpsfc72e34f.png

KO HP
71 EN
Status: poisoned
3/3/4/1/54
S/W: 4/7
Shed Skin/Compound Eyes/Illusion


33.png

14 HP
77 EN
Status: -1 SpD
3/1/3/2/65
S/W: 2/2
Poison Point/Hustle/Rivalry




NVm, the vote finished while i wasnt lookin.

Rickheg Wins!

Rickheg: 1 CC
Nidorino: 1 EC, 3 MC, 1 DC, 1 KOC

Geodude: 1 CC
Argalis: 1 EC, 3 MC, 1 DC
 
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