Pokemon Concept Discussion: Lures.

Aldaron

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I’m an offensive type of guy. I love throwing Choice Scarf or Life Orb on any Pokemon and running with it. Well, how can we promote offensive strategies on a competitive Pokemon site? By discussing HOW to be offensive, of course!

Enter this topic. Let's talk about sweepers first. What prevents our sweepers from sweeping? In DP, it isn't just physical or special tanks with the proper moves (Gliscor with Aerial Ace or Ice Fang for Heracross or Salamence, for example); the advent of Choice Scarf and Focus Sash has significantly increased the number of Pokemon able to be viable "checks" against sweeping.

So is sweeping even possible in DP? How do Pokemon like Swords Dance Lucario / Weavile, Nasty Plot Azelf, Mixape, or DD Gyarados / Salamence manage to deal significant damage to a team?

Well, one strategy is to use a "lure." A lure is any Pokemon that manages to draw out a potential "problem" Pokemon, and then defeat it to open the way for your sweeper.

Now, for a "lure" to be effective, it has to be able to both lure the troublesome Pokemon in, AND deal significant damage back (significant being either a KO or enough so that the sweeper can hit hard enough with the NVE move to KO) or cripple it in some way to open up the sweep (for example, Thunder Waving a Choice Scarf Heatran will prevent it from checking SD Lucario). This generally means that lures have to carry a "surprise" factor. After all, why would your opponent keep that trouble Pokemon in the first place?

Let me give an example. Gliscor has an annoying ability to stop CB Heracross and SD Lucario (at least those not carrying HP Ice). Plenty of teams carry Gliscor and would not hesitate at all to switch it into these Pokemon.

So what Pokemon could I use that would "lure" Gliscor in and possess a "surprise" move that would kill it? Well let's see...my best bet would be a physical attacker (without STAB Water or Ice) with access to an Ice move. Or perhaps a Pokemon with Explosion and enough Attack to ensure a OHKO...hmmm...

One option could be a Tyranitar bulky enough to take an Earthquake, yet Special enough to OHKO with Ice Beam. Actually, because Tyranitar learns Fire Blast as well, having it stop Skarmory / Forretress is a cool advantage as well. To further your "lure" strategy, you would have to make sure that your Tyranitar had neither Leftovers nor Life Orb and gave the image of being Choiced (probably scarf because without Band it won't do enough lol). Looks like Expert Belt is the ideal item for me here. Now I need an ideal EV spread.

Well, after running some calculations, looks like 264 SpA is the minimum required to OHKO 252 HP / 0 SpD Skarmory with Fire Blast and Expert Belt. However, since I will also be using this as a check against Gliscor, I am going to have to comfortably survive an Earthquake while remaining viable on average. I've decided a move set of Crunch (STAB and prevents Calm Mind / Thunder Wave Cresselia from stopping you), Earthquake (hits Heatran who resists the other three attacks), Ice Beam (for Gliscor / Salamence) and Fire Blast (for Skarmory / Forretress) is what I am going for.

A spread of 184 HP / 36 Atk / 108 Def / 152 SpA / 28 Spe EVs with a Relaxed nature gives me 387 HP / 313 Atk / 311 Def / 264 SpA / 236 SpD / 148 Spe. The Defense and HP allow me to always survive an Adamant Life Orb Earthquake from Gliscor after Stealth Rock, and the Special Attack allows me to OHKO Gliscor / Skarmory. The Speed EVs allow me to always outspeed 4 Speed Machamp / Blissey, and the rest are dumped into Attack.

So let me review my Pokemon. I have a MixTar with a viable move set and acceptable EVs that are geared for a specific purpose, yet not overly centralized. By carrying Expert Belt, I create the facade of carrying a Choice item, falsely luring the opponent into being comfortable with keeping in his Gliscor after he switches into a Crunch / Earthquake.

Since Ice Beam always OHKOs Gliscor and Fire Blast will OHKO Skarmory on average, and since I create a facade of Choice, I think this Mixtar helps me effectively lure in some potential threats to my Lucario, and it also helps me offensively and defensively against other Pokemon that may trouble Lucario, such as Cresselia / Celebi, Heatran and Hippowdon.

So that's the mentality (in broad terms obviously) that goes into making a "lure."

But that's just one lure for one sweeper...there are, I am sure, a plethora of lures for a plethora of sweepers...so creative minds out there...let's get creative!!

However, to ensure this thread is a helpful contribution to the site, I am going to have to strictly guide the conversation, and not allow examples to come in arbitrarily and eventually have it become cluttered like the "Creative moveset" topic.

So the conversation is going to run like this:

I am going to provide a random sweeper / offensive Pokemon, and we are going to first discuss what stops it. Then we'll discuss possible lures, and then we'll try and work out final sets for these lures, emphasizing both the need to not become overcentralized with the "lure" purpose and the need to maintain some sort of "surprise" factor.

During the process, if you want the next Pokemon we discuss to be something specifically, you are welcome to PM me with suggestions, and I will post the most thoughtful suggestion's Pokemon for the next "project."

We'll start with something easy...something that everyone here I am sure is familiar with, especially if playing on the Suspect Ladder: Life Orb Swords Dance Lucario.

I'll start with the set I suppose...

Lucario@Life Orb
~Swords Dance
~Close Combat
~Extremespeed
~Crunch
Nature: Adamant
IV: 29 HP
EVs: 252 Atk / 4 SpD / 252 Spe

Everyone knows how versatile Lucario is. Lucario can obviously run different variations of this set to deal with different lures, but I’m providing the set that beats the “most.”

For immediate issues I see Gliscor switching in easily and stopping the sweep. I see Gengar switching in after a Pokemon has gone down and stopping the sweep. I see Gyarados / Salamence (defensive versions anyway) switching in and stopping the sweep.

Choice Scarf Pokemon not hit hard by Extremespeed, like Scarf Metagross can switch in and stop the sweep.

Continue providing potential problems, and once I see we are reaching a limit or starting to "stretch," I'll open up discussion for potential "lures" for these Pokemon. I’ve already worked on one for luring in Gliscor / Hippowdon, but that’s just one.

Let's go!!

O, one last thing, I'm not really interested if you don't think "lures" are a viable competitive concept. That's not what this topic is about. If you don't think they work, kindly do not clutter my topic with your sentiments.

I know they work, I use them on my teams and I win consistently against high level of competition. This topic is for the discussion of lures to support sweeping, not for the viability of a lure.

Thank you very much.
 
Burn Orb SD Heracross (who can lure and kill gliscor) is effective to clear the way for sweepers like SD Lucario or LO Scizor. It's because they have similar counters... It's what I do. Mindgames liek that one rawk.
 
Shuca Berry Heatran can work really well luring ScarfTran/Scarfgross/Salamence/Gengar. Put enough EV's to ensure that he will survive a Gengar LO Focus Blast and OHKO that gengar.

But to make sure that this "bait" will work, you need some timing: A ScarfTran will never switch in your heatran if your heatran is facing a Ttar (obvious Earth Power).
Well, this is my "bait".
BTW, gotta love this thread :D
 
Spiritomb counters this Lucario nicely and can hit back with HP Fighting. To be honest, this will be tough lol. Maybe Expert Belt Sub Gengar can lure it in? I don't really know actually.

One more for now. Despite it's Dark weakness, Celebi can set up a Reflect and Recover off the damage Lucario throws at it and hit back with an HP Fire. This is a no brainer for me. It works great with Lucario. It's... dun dun dun, CM LO Suicune. Suicune lures in Celebi and Celebi falls to a boosted Modest Ice Beam (well some are Timid too).
 
Ganlon Berry on a Heracross could work if he gets statused for gliscor. I saw it on youtube once. Bring him in if the enemy has toxic spikes or you expect to get status. Natural gift with Ganlon Berry is a 80 Base Physical Ice move.
 
Hey guys I appreciate the positive sentiments but if you read the last part of my post, right now I'm just looking for things that can stop Lucario's sweep. The Choice Scarf Heatran and the Spiritomb are good mentions, especially if the Spiritomb is carrying Will-o-wisp and HP Fighting.

There have to be more guys, comon think!
 
Suicune @ Life Orb
Ability: Pressure
EVs: 24 HP / 232 Spd / 252 SpA
Nature: Timid (+Spe, -Atk)
- Ice Beam
- Calm Mind
- Surf
- Hidden Power [Electric]

Kills Gliscor, Hippowdon, Salamence, Gyarados, Zapdos, Celebi, Heatran and can kill Gengar with a CM up. I always use this paired up with Lucario, they make an excellent team. No one expects a Suicune so fast and powerful.

right now I'm just looking for things that can stop Lucario's sweep
I did not see this part and went along with the others.

Now I didn't see another part again..

Time to think about this.
 
LOL, I'll go crazy on this thread. Yeah I knew that Aldaron but I kinda felt like naming lures lol.

Initial switch-ins: Zapdos, Weezing, Nidoqueen, Muk (^__^).

Initial revenge killers: Mach Punch Infernape, Scarf Tyranitar.
 
Lures are very useful in my opinion. A pokemon that shares some similarities with your target sweeper but is different enough to severely cripple the counter to the two can be very useful.

For instance I find it endlessly fun to run Salamence and Garchomp on the same team. Why? Because Salamence functions as a lure for Garchomp counters, but has synergy and timing with Garchomp.

Salamence is the early game pokemon. Intimidate and nice resistances/immunities for switch play well to this role. SR and Life Orb also inhibits it and pushes it into that role. With Draco Meteor Salamence does not need to set up in order to deal out significant amounts of damage, but the threat of DD also forces the enemy to respond immediately. Fire Blast, Brick Break and Earthquake ensure that enemy steel types will not be coming out of a conflict unscathed, and a Cresselia or Swampert hit by a draco meteor or two is not going to be up taking on Garchomp later.

Salamence, with intimidate, mobility and capacity to hit from both sides and seriously hurt "dragon counters" will play in the early game, hopefully accomplishing its "lure" job before it succumbs to SR.

In the Late game, usually backed by sand stream, with its counters weakened Scarf/Band/Yache Chomp can be in position to crush, and take down even 3-4 pokemon. Using the synergy between the two to hopefully overcome the problems that results from having 2 pokemon with similar weaknesses.
 
So uh, thanks for the piece on lures but um...Anything to say about additional stuff that stops a Lucario sweep?
 
I use Moltres to counter Lucario. I'm pretty sure it can take a LO SD CC or Crunch and stealth rock damage. I'm not sure but I think I've seen it once in my games, I THINK.
 
I use Moltres to counter Lucario. I'm pretty sure it can take a LO SD CC or Crunch and stealth rock damage. I'm not sure but I think I've seen it once in my games, I THINK.

Yeah it does counter Lucario to some extent and threaten to outspeed with Choice Scarf. But Stealth Rock hinders it's countering abilities which is why I didn't mention Moltres in my list.
 
Hm. It's late and I'm bored. I'll play alone. interesting thread Aldaron. Anyway I'll try to keep on topic since I can tell this topic is not going where you want it to. hopefully I can shift it that direction.

There are quite a few things that can stop a Lucario sweep (well the specific set you are talking about) that come to mind Gengar, any steel, type holding a Scarf that can OHKO (Metagross, Heatran, Magnezone maybe?, Scarf jirachi with Psychic can do a lot), Gliscor, Hippowdon, bulky Salamence can work (bulky Gyara too but lack of recovery makes it meh), Jolly Mamoswine, HP Fighting & WoW Spiritomb, Infernape with Mach Punch, Garchomp, Aerodactyl,

A Mix Tyranitar could work really well actually, as you already mentioned. Basically anything mixed that's countered by bulky grounds/waters can work. A CB Metagross could work to catch Gengar's with Pursuit and it should wear down those slower bulky counters enough that Luke can take them out. I generally play stall now so I've lost a bit of my knowledge of lures >_>.
 
Lol, thanks for the diligence Stalefish but I can moderate my own topic.

Anyway,
Caelum said:
There are quite a few things that can stop a Lucario sweep (well the specific set you are talking about) that come to mind Gengar, any steel, type holding a Scarf that can OHKO (Metagross, Heatran, Magnezone maybe?, Scarf jirachi with Psychic can do a lot), Gliscor, Hippowdon, bulky Salamence can work (bulky Gyara too but lack of recovery makes it meh), Jolly Mamoswine, HP Fighting & WoW Spiritomb, Infernape with Mach Punch, Garchomp, Aerodactyl,

This works for now, along with the Moltres mention before.

So I'll list the counters / checks / revenge killers here, and we can start discussing ways to lure and simultaneously deal with these threats.

Threats:

Direct counters -

1. Gliscor (fast or not)
2. Hippowdon (max HP / max def impish)
3. Spiritomb (will-o-wisp + HP Fighting)
4. Bulky Gyarados / Zapdos / Salamence / Moltres
5. Weird really bulky versions of Heracross
6. Weezing / really defensive Muk / Nidoqueen
7. Calm Mind Jirachi with 306+ Speed.

Checks / Revenge Killers - Plenty but I'll list the main ones for now

1. Gengar / Aerodactyl / Mismagius (all outspeed and OHKO)
2. Garchomp / ScarfGross / ScarfTran / ScarfTar (can't switch in but will revenge kill)
3. Hitmontop / Lucario / Breloom / Infernape can all beat Lucario with a priority move should Lucario use Close Combat once

Any significant ones I missed? I know I missed things like Jolly Mamoswine and ScarfJirachi, but for now I am focusing on the main threats for Lucario.

Anyway, I guess I'll open discussion on lures now since everyone is obviously desiring to get right into that.

There was an awesome mention before of Suicune:

Zephiel said:
Suicune @ Life Orb
Ability: Pressure
EVs: 24 HP / 232 Spd / 252 SpA
Nature: Timid (+Spe, -Atk)
- Ice Beam
- Calm Mind
- Surf
- Hidden Power [Electric]

I can definitely see this luring in stuff like Celebi / Zapdos / Metagross (I've had plenty come in just to explode on me) and KOing with Stealth Rock down (I think this is a fair assumption to make).

It can even be used as a "generally useful" Pokemon, since it stops Gyarados / Salamence / Moltres + is a great switch into all of them and Gliscor / Hippowdon / Garchomp (would like less emphasis on this guy though since he is a suspect).

I might suggest Hydro Pump however? It helps ensure a OHKO on Metagross (especially the 252 HP variants), and it'll help you 2HKO stuff like Zapdos / Togekiss if they try and play mind games with you with Roost (though with Calm Mind you should win anyway).

I can definitely see this and SD Lucario working together and taking down threats for each other. Awesome suggestion. It lures in some threats, deals with them, and doesn't suffer from an overcentralized purpose.
 
Yea it is. Anything to say about a potential lure though?

I guess Flame Orb Heracross. Well people are saying Flame Orb with 1 SD OHKOs Gliscor with Facade. So why not Nidoqueen (well more HP I suppose... I guess =/)?

EDIT: LOL, I'm probably wrong about the OHKO. But most Gliscors carry Ice Fang over Aerial Ace and most will be outsped by the Heracross so no matter.
 
Icy Wind Metagross draws out Gliscor and the dragons (or any counter, really) and halves their speed while dealing a good chunk of damage of it happens to have a 4x weak.
 
I see Gyarados / Salamence (defensive versions anyway)
Gyarados and Salamence can counter Lucario with or withouth defensive EV spread, and also with Stealth Rock.

Burn Orb SD Heracross (who can lure and kill gliscor) is effective to clear the way for sweepers like SD Lucario or LO Scizor. It's because they have similar counters... It's what I do. Mindgames liek that one rawk.
This type of Heracross is a great Sweeper rather than supporter lurer.

Good idea of this lurer, in particular for Sweeper fragile as Lucario. MixTar is a good choice for it, even if no firm Weezing (but it's a UU, not often seen and you can use another Pokémon to stop it). Another problem for this Tyranitar is Garchomp.
 
Just gonna state the obvious and say that Infernape, opposing Lucario, Breloom, Muk, Heracross, ScarfTar, Adamant ScarfGross, Muk and Nidoqueen can be take down by Dugtrio whereas Gengar and Missy fall to just about any Pursuit user. Not a lure by definition, but whatever gets the job done 'eh?

Anyway, just scanning over the list and throwing out a half-baked suggestion of a MixGross.

Metagross @ Life Orb/Expert Belt/Leftovers
EVs: 118HP / 176 Atk / 212 SpA
Nature: Quiet (-Spe, + SpA)
- Grass Knot
- Hidden Power Ice
- Meteor Mash
- Explosion/Psychic

EVs give 330 HP/350 Atk/308 SpA. Not a great deal of thought into them...212 SpA gives a bonus point, 176 Atk because I like round numbers and it gives him a good chance of 2HKOing max/max Bold Spiritomb. The rest in HP to soften the blow from Gliscor's Earthquakes.

1. Gliscor (fast or not)

Always happy to switch into Metagross, deals around 50% with Earthquake and is OHKO'd in return with HP Ice, provided Life Orb or Expert Belt are used (Expert Belt HP Ice 70 vs 252/0 Gliscor =113.28% - 133.33%)

2. Hippowdon (max HP / max def impish)

One of the best Metagross counters, Hippo is potentially OHKO'd by LO GK (Life Orb Grass Knot vs 252/0 Hippowdon = 91.19% - 107.38%)

3. Spiritomb (will-o-wisp + HP Fighting)

Metagross has a good chance of 2HKOing with LO Meteor Mash with SR. (LO Meteor Mash vs 252/252 Bold Spiritomb = 47.37% - 55.92%)

4. Bulky Gyarados / Zapdos / Salamence / Moltres

Requires an Explosion, I'm afraid. LO/EB HP Ice downs 252 HP/ 0 SpD Salamence (96.70% - 113.96%)

5. Weird really bulky versions of Heracross

Do these actually exist?

6. Weezing / really defensive Muk / Nidoqueen

Explosion downs them...these are the reasons Psychic was mentioned as an option as it OHKO's Weezing and 'Queen, whilst 2HKOing Muk.

Anyway, I think this Metagross is limited by his low speed and Earthquake weakness, similar to the MixTar listed by the OP. However, unlike Tyranitar, Metagross can't rely on Ice Beam and needs to use the weaker Hidden Power Ice forcing him to throw more EV's into SpA at the expense of speed/durability. He also has no way of dealing with Skarmory, Bronzong and Forry who are all popular switch ins to Metagross...so yeah, not great overall. This is harder than it looks. :)

But really, Pokemon that lures in counter + Explosion can make for a fantastic one-off lure, and it can still serve multiple purposes eg. Metagross with Agility/MM/EQ/Explosion.
 
Miltank. I used it often in OU and it's really bulky on physical side. Prove ? ALWAYS survives one Swords Danced Lucarios Close Combat. I don't remember when it was OHKOed.

Erm no.

And Tangrowth's usage is not too high because of how slow he is and how easily he dies to special assaults (Even NVE). Also lack of reliable recovery hurts him. Add Celebi existance into the mix, and you shoulden't be too suprised. And why double powder? Stun Powder sucks, especially when you have Sleep powder at your disposal.
 
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