I've been having considerable success with this team but I think it needs a bit of an overhaul. In some matches I have just been steamrolled to death by certain problem pokemon... I'm looking at you Metagross and Magnezone.
But anyway, please rate this team and pick up on anything I might have missed while making it. All constructive suggestions are gladly accepted.
At a glance:
In depth:
____________________
Abomasnow
@ Leftovers
Snow Warning
Sassy (+SpD, -Spe)
252 HP, 40 SpA, 216 SpD
- Blizzard
- Leech Seed
- Substitute
- Focus Punch
Abomasnow has the executive niche of setting up my permanent hailstorm. He is quite bulky and makes a good special wall. Despite his weakness-ridden typing he comfortably walls the movesets of most water types. Substitute works great, since he can take a hit before subing up and then hit the foe with a powerful Focus Punch.
____________________
Tentacruel
@ Leftovers
Liquid Ooze
Calm (+SpD, -Atk)
252 HP, 220 SpD, 36 Spe
- Surf
- Blizzard
- Toxic Spikes
- Rapid Spin
Tentacruel is an essential part of my team as it sets up my toxistalling strategy, while at the same time spinning away the rocks that 3 of my team are weak to. It also grants me an excellent fighting resist and stops Infernape dead in its tracks.
The EVs maximise my special defending capabilities, while at the same time giving enough to outrun Adamant Breloom and Jolly Tyranitar.
____________________
Gliscor
@ Leftovers
Hyper Cutter
Impish (+Def, -SpA)
252 HP, 180 Def, 76 Spe
- Earthquake
- Aerial Ace
- Stealth Rock
- Roost
Gliscor sets up Stealth Rock and counters most Lucario and Heracross. It also provides a useful Ground immunity in my team and adds some physical bulk. When paired up with Tentacruel, the two cover each other's weaknesses almost perfectly. Tentacruel can take the Ice and Water attacks aimed at Gliscor with impunity, while Gliscor laughs at Ground and Electric attacks thrown at Tentacruel.
The EVs let him outrun Timid Magnezone and Jolly Tyranitar.
____________________
Mamoswine
@ Life Orb
Snow Cloak
Naive (+Spe, -SpD)
252 Atk, 20 SpA, 236 Spe
- Earthquake
- Blizzard
- Ice Shard
- Stone Edge
The main physical attacker in my team. Mamoswine does a ton of damage with a powerful STAB Earthquake and Ice Shard to pick off dragons and frail flyers. If Skarmory comes a calling then it's 2HKOed by Blizzard. Stone Edge lets me take out Flying and Levitating pokemon trying to avoid my toxic spikes.
Naive with 236 Spe puts him one point faster than an Adamant / Modest Lucario, so he can come in while Luke dances up and then OHKO with Earthquake. He lives a +2 Atk Life Orb Extremespeed after switching in on Stealth Rock, so that goes to show that he is also quite physically bulky.
____________________
Walrein
@ Leftovers
Ice Body
Bold (+Def, -Atk)
220 HP, 252 Def, 36 SpD
- Substitute
- Protect
- Roar
- Surf
We come to the real star of the show. Most of my team is designed with the sole purpoes of setting this guy up. Once this guy gets in he will drive any opponent up the wall with 32 turns of Stallrein. Many times this has been my last pokemon and through sheer stalling might has brought me up to win when I was 4-1 down. Substitute and Protect are self explanatory. Roar lets me psedo-haze and spreads poison throughout my opponents team. Surf gives me a strong STAB attack with plenty of PP.
220 HP Evs puts Walrein at 416 HP, which is divisible by 16. This means that in the hail he will recover exactly enough for me to stall indefinitely.
____________________
Hariyama
@ Leftovers
Thick Fat
Impish (+Def, -SpA)
76 HP, 180 Atk, 252 Def
- Knock Off
- Revenge
- Whirlwind
- Payback
Hariyama perfectly fits a defensive void in my team, resisting both Fire and Rock that so much of my team is weak to. It makes a great Tyranitar and Heatran counter, while at the same time making it a lot easier to take down Blissey. Knock Off is a great supporting move, allowing me to get rid of the annoying Leftovers on walls that negates my Hail damage. Hariyama's low speed and bulk make it a very good user of Revenge, which powers up to the same damage as Close Combat if Hariyama takes a hit. Whirlwind helps me spread poison around the opponent's team if I have Toxic Spikes in play, and also helps to get rid of stat boosters. Payback gives good coverage alongside Revenge, and OHKOs the predicted Gengar switch in.
The EVs let me survive 3 Choice Band Tyranitar Earthquakes, while OHKing back with an unboosted Revenge. It also lets me get the 2HKO on standard Blissey.
____________________
So there we have it. My team, while I think is pretty solid, is by no means perfect. So please everybody rate away!
Thanks,
<
But anyway, please rate this team and pick up on anything I might have missed while making it. All constructive suggestions are gladly accepted.
At a glance:






In depth:
____________________

Abomasnow
@ Leftovers
Snow Warning
Sassy (+SpD, -Spe)
252 HP, 40 SpA, 216 SpD
- Blizzard
- Leech Seed
- Substitute
- Focus Punch
Abomasnow has the executive niche of setting up my permanent hailstorm. He is quite bulky and makes a good special wall. Despite his weakness-ridden typing he comfortably walls the movesets of most water types. Substitute works great, since he can take a hit before subing up and then hit the foe with a powerful Focus Punch.
____________________

Tentacruel
@ Leftovers
Liquid Ooze
Calm (+SpD, -Atk)
252 HP, 220 SpD, 36 Spe
- Surf
- Blizzard
- Toxic Spikes
- Rapid Spin
Tentacruel is an essential part of my team as it sets up my toxistalling strategy, while at the same time spinning away the rocks that 3 of my team are weak to. It also grants me an excellent fighting resist and stops Infernape dead in its tracks.
The EVs maximise my special defending capabilities, while at the same time giving enough to outrun Adamant Breloom and Jolly Tyranitar.
____________________

Gliscor
@ Leftovers
Hyper Cutter
Impish (+Def, -SpA)
252 HP, 180 Def, 76 Spe
- Earthquake
- Aerial Ace
- Stealth Rock
- Roost
Gliscor sets up Stealth Rock and counters most Lucario and Heracross. It also provides a useful Ground immunity in my team and adds some physical bulk. When paired up with Tentacruel, the two cover each other's weaknesses almost perfectly. Tentacruel can take the Ice and Water attacks aimed at Gliscor with impunity, while Gliscor laughs at Ground and Electric attacks thrown at Tentacruel.
The EVs let him outrun Timid Magnezone and Jolly Tyranitar.
____________________

Mamoswine
@ Life Orb
Snow Cloak
Naive (+Spe, -SpD)
252 Atk, 20 SpA, 236 Spe
- Earthquake
- Blizzard
- Ice Shard
- Stone Edge
The main physical attacker in my team. Mamoswine does a ton of damage with a powerful STAB Earthquake and Ice Shard to pick off dragons and frail flyers. If Skarmory comes a calling then it's 2HKOed by Blizzard. Stone Edge lets me take out Flying and Levitating pokemon trying to avoid my toxic spikes.
Naive with 236 Spe puts him one point faster than an Adamant / Modest Lucario, so he can come in while Luke dances up and then OHKO with Earthquake. He lives a +2 Atk Life Orb Extremespeed after switching in on Stealth Rock, so that goes to show that he is also quite physically bulky.
____________________

Walrein
@ Leftovers
Ice Body
Bold (+Def, -Atk)
220 HP, 252 Def, 36 SpD
- Substitute
- Protect
- Roar
- Surf
We come to the real star of the show. Most of my team is designed with the sole purpoes of setting this guy up. Once this guy gets in he will drive any opponent up the wall with 32 turns of Stallrein. Many times this has been my last pokemon and through sheer stalling might has brought me up to win when I was 4-1 down. Substitute and Protect are self explanatory. Roar lets me psedo-haze and spreads poison throughout my opponents team. Surf gives me a strong STAB attack with plenty of PP.
220 HP Evs puts Walrein at 416 HP, which is divisible by 16. This means that in the hail he will recover exactly enough for me to stall indefinitely.
____________________

Hariyama
@ Leftovers
Thick Fat
Impish (+Def, -SpA)
76 HP, 180 Atk, 252 Def
- Knock Off
- Revenge
- Whirlwind
- Payback
Hariyama perfectly fits a defensive void in my team, resisting both Fire and Rock that so much of my team is weak to. It makes a great Tyranitar and Heatran counter, while at the same time making it a lot easier to take down Blissey. Knock Off is a great supporting move, allowing me to get rid of the annoying Leftovers on walls that negates my Hail damage. Hariyama's low speed and bulk make it a very good user of Revenge, which powers up to the same damage as Close Combat if Hariyama takes a hit. Whirlwind helps me spread poison around the opponent's team if I have Toxic Spikes in play, and also helps to get rid of stat boosters. Payback gives good coverage alongside Revenge, and OHKOs the predicted Gengar switch in.
The EVs let me survive 3 Choice Band Tyranitar Earthquakes, while OHKing back with an unboosted Revenge. It also lets me get the 2HKO on standard Blissey.
____________________
So there we have it. My team, while I think is pretty solid, is by no means perfect. So please everybody rate away!
Thanks,
<