TheMaskedNitpicker
Triple Threat
Now that Platinum has been released with new move tutors, I've decided to update my favorite Doubles team. For those of you who've seen it before, here are the changes that I need the most input about:
1. Bellossom has replaced Leafeon. Its moveset is not set in stone.
2. Politoed's moveset needs to be revamped because Hypnosis's new accuracy (72% with Zoom Lens) is too low.
3. I hate Focus Blast's accuracy. Alakazam needs a new move.
Since this is a Wi-Fi team, I will be listing final stats and only approximate EVs. These stats are for Level 50 play in accordance with the PBR random Wi-Fi play. If you want Level 100 stats, just multiply by 2 and you'll be in the general ballpark.
The members of the team are posted in the order they are listed when you are choosing your leads in PBR. The Slaking is at the top purely to mislead my opponent, and I virtually never begin a match with it.
So, without further adieu (sic) (sic)...
Slaking (Nanabijou)
Ability: Truant
Item: Lum Berry
Nature: Adamant
Approximate EVs: 6 Attack, 252 SpDef, 252 Speed
Actual Stats: 225, 200, 120, 97, 110, 150
- Body Slam
- Brick Break
- Rock Slide
- Shadow Claw
Far and away the most powerful Pokémon on the team, my Slaking specializes in dishing out damage, taking hits, and being an all-around monster. It goes without saying that the sleeping giant here relies heavily on his Shuckle partner for the purpose of suppressing Truant with Gastro Acid. Once this has been taken care of, Shuckle generally uses Helping Hand to boost Slaking's attacks into the OHKO range.
At one time I had Slack Off instead of Shadow Claw. I found, however, that I could not deal any appreciable amount of damage to Dusknoir, Bronzong, and their ilk. Shadow Claw has served me much better.
Shuckle (Decay)
Ability: Sturdy
Item: Leftovers
Nature: Relaxed
Approximate EVs: 252 HP, 252 SpDef
Actual Stats: 126, 30, 276, 19, 275, 9
- Wrap
- Gastro Acid
- Helping Hand
- Encore
After having used this Shuckle for about a year (it's the first member of this team I trained), I can say with all confidence that it is an excellent support Pokémon for Double Battles. Gastro Acid is necessary for removing Truant from Slaking, but it's useful in a variety of other situations as well, from removing Swift Swim from Ludicolo to bringing Bronzong to the ground. Helping Hand boosts the attacks of all my fast hard-hitters and so I opted for it over Knock Off and Acupressure. Wrap is un-Taunt-able support that allows Shuckle to kill off Focus Sash holders and prevent Taunted and Encored opponents from leaving the field.
Finally, we have Encore. There's a reason that Encore only has 8 PP. In Doubles, Encore is power. Not only does it lock the opponent into a single move; it also forces the opponent to choose a random target for its attacks. This is not to mention the marvelous utility of Encoring Fake Out or a weather-summoning move.
Politoed (King Kero)
Ability: Damp
Item: Zoom Lens
Nature: Calm
Approximate EVs: 252 HP, 52 Def, 200 SpAtk, 6 Speed
Actual Stats: 186, 84, 100, 135, 135, 91
- Hydro Pump
- Blizzard
- Focus Blast (considering Icy Wind, Hyper Voice, Psychic)
- Haze
I opted for Politoed over other Water-types because of its Damp ability. I don't come across many Explosion users these days, but Politoed is my insurance against them. She carries the usual Water-type arsenal of Water and Ice moves. Blizzard has 84% accuracy against faster opponents and 90 power against each target.
Now that Hypnosis's accuracy has fallen to 60 (72% with Zoom Lens), it's out. I'm considering Icy Wind; many of my team members fall into the Speed range that could really benefit from the Speed reduction. Hyper Voice is also an option, though it's unSTABbed and only has 67.5 base power against each opponent. It does hit Water Absorb Pokémon for at least a little damage. Suggestions here are welcome.
Assuming that I can get myself to retrain Politoed, I'm going to put Haze in the last slot. None of my team members have stat-raising moves and Infernape and Bellossom have attacks that lower their own stats. In addition, I'm sick of Intimidate ruining my Slaking's fun. Finally, I've been seeing a high number of opponents using stat-up moves recently on PBR.
Infernape (Cynddaredd)
Ability: Blaze
Item: White Herb
Nature: Hasty
Approximate EVs: 252 HP, 252 Speed
Actual Stats: 165, 125, 90, 125, 90, 173
- Close Combat
- Overheat
- ThunderPunch
- Fake Out
My team's obligatory Fake Out user. I gave him practically no EVs in Attack or SpAttack, so I compensated by teaching him very powerful, stat-reducing moves. I then gave him a White Herb to compensate for that.
Alakazam (Wonder)
Ability: Inner Focus
Item: Focus Sash
Nature: Timid
Approximate EVs: 252 SpAtk, 252 Speed
Actual Stats: 131, 59, 63, 180, 106, 189
- Psychic
- Shadow Ball
- Focus Blast (considering Signal Beam, Encore)
- Taunt
Alakazam is the team's Taunt user as well as being a generally effective special attacker. I often lead with her and either Shuckle or Infernape, depending on the composition of my opponent's team. Inner Focus is a wonderful ability in Doubles, preventing my opponent from using Fake Out to make my Alakazam flinch. It's very rare that my Alakazam does not take down at least one opponent before she bites the dust.
Alakazam used to know Grass Knot instead of Shadow Ball, but I find that when a Pokémon is partnered with Shuckle, it helps to have very good type coverage. I'm strongly considering replacing Focus Blast with Signal Beam. It's much less powerful and has poorer type coverage, but I'm sick and tired of Focus Blast missing. Slaking and Infernape have Fighting-type attacks pretty well covered and Politoed might pick up Focus Blast as well (with a much more respectable 84% accuracy).
Bellossom (Corolla)
Ability: Chlorophyll
Item: Yache Berry
Nature: Modest
Approximate EVs: 190 HP, 76 SpAtk, 244 Speed
Actual Stats: Not yet trained
- Leaf Storm (considering SolarBeam)
- Sleep Powder (considering Synthesis, Safeguard, Uproar, Charm, Tickle, Sludge Bomb)
- Gastro Acid
- Sunny Day
Bellossom takes the spot formerly held by my Leafeon. After many months of testing, it was clear that Leafeon wasn't doing enough to offset my general Rain Dance team weakness. The problem with my team was this: Shuckle and Infernape can't stand up to rain-boosted Water attacks and Slaking can't function without Shuckle's Gastro Acid. That left me with only three good choices against a rain team, one of which (Politoed) can't effectively damage Water-types.
Enter Bellossom. Thanks to Platinum's move tutors, Bellossom can now learn Gastro Acid, giving me an alternative to Shuckle against Rain Dance teams. Sunny Day will clear out offensive weather and let Bellossom outspeed things like Crobat, Aerodactyl, and Jolteon. I'm not completely sold on this moveset, so I'm very open to suggestions.
Currently I have Leaf Storm in the main attack slot. Since Bellossom only has one attack, I want it to hit hard. I'm a bit concerned about the SpAtk drop, but I'll see how often it comes back to bite me.
----------------------------------------------------------------------------
When making your suggestions, please keep in mind that I always adhere to the Item Clause. I find that doing so generally results in more effective teams, at least in Doubles. Thank you for reading and I appreciate your suggestions and criticisms.
1. Bellossom has replaced Leafeon. Its moveset is not set in stone.
2. Politoed's moveset needs to be revamped because Hypnosis's new accuracy (72% with Zoom Lens) is too low.
3. I hate Focus Blast's accuracy. Alakazam needs a new move.
Since this is a Wi-Fi team, I will be listing final stats and only approximate EVs. These stats are for Level 50 play in accordance with the PBR random Wi-Fi play. If you want Level 100 stats, just multiply by 2 and you'll be in the general ballpark.
The members of the team are posted in the order they are listed when you are choosing your leads in PBR. The Slaking is at the top purely to mislead my opponent, and I virtually never begin a match with it.
So, without further adieu (sic) (sic)...
Slaking (Nanabijou)
Ability: Truant
Item: Lum Berry
Nature: Adamant
Approximate EVs: 6 Attack, 252 SpDef, 252 Speed
Actual Stats: 225, 200, 120, 97, 110, 150
- Body Slam
- Brick Break
- Rock Slide
- Shadow Claw
Far and away the most powerful Pokémon on the team, my Slaking specializes in dishing out damage, taking hits, and being an all-around monster. It goes without saying that the sleeping giant here relies heavily on his Shuckle partner for the purpose of suppressing Truant with Gastro Acid. Once this has been taken care of, Shuckle generally uses Helping Hand to boost Slaking's attacks into the OHKO range.
At one time I had Slack Off instead of Shadow Claw. I found, however, that I could not deal any appreciable amount of damage to Dusknoir, Bronzong, and their ilk. Shadow Claw has served me much better.
Shuckle (Decay)
Ability: Sturdy
Item: Leftovers
Nature: Relaxed
Approximate EVs: 252 HP, 252 SpDef
Actual Stats: 126, 30, 276, 19, 275, 9
- Wrap
- Gastro Acid
- Helping Hand
- Encore
After having used this Shuckle for about a year (it's the first member of this team I trained), I can say with all confidence that it is an excellent support Pokémon for Double Battles. Gastro Acid is necessary for removing Truant from Slaking, but it's useful in a variety of other situations as well, from removing Swift Swim from Ludicolo to bringing Bronzong to the ground. Helping Hand boosts the attacks of all my fast hard-hitters and so I opted for it over Knock Off and Acupressure. Wrap is un-Taunt-able support that allows Shuckle to kill off Focus Sash holders and prevent Taunted and Encored opponents from leaving the field.
Finally, we have Encore. There's a reason that Encore only has 8 PP. In Doubles, Encore is power. Not only does it lock the opponent into a single move; it also forces the opponent to choose a random target for its attacks. This is not to mention the marvelous utility of Encoring Fake Out or a weather-summoning move.
Politoed (King Kero)
Ability: Damp
Item: Zoom Lens
Nature: Calm
Approximate EVs: 252 HP, 52 Def, 200 SpAtk, 6 Speed
Actual Stats: 186, 84, 100, 135, 135, 91
- Hydro Pump
- Blizzard
- Focus Blast (considering Icy Wind, Hyper Voice, Psychic)
- Haze
I opted for Politoed over other Water-types because of its Damp ability. I don't come across many Explosion users these days, but Politoed is my insurance against them. She carries the usual Water-type arsenal of Water and Ice moves. Blizzard has 84% accuracy against faster opponents and 90 power against each target.
Now that Hypnosis's accuracy has fallen to 60 (72% with Zoom Lens), it's out. I'm considering Icy Wind; many of my team members fall into the Speed range that could really benefit from the Speed reduction. Hyper Voice is also an option, though it's unSTABbed and only has 67.5 base power against each opponent. It does hit Water Absorb Pokémon for at least a little damage. Suggestions here are welcome.
Assuming that I can get myself to retrain Politoed, I'm going to put Haze in the last slot. None of my team members have stat-raising moves and Infernape and Bellossom have attacks that lower their own stats. In addition, I'm sick of Intimidate ruining my Slaking's fun. Finally, I've been seeing a high number of opponents using stat-up moves recently on PBR.
Infernape (Cynddaredd)
Ability: Blaze
Item: White Herb
Nature: Hasty
Approximate EVs: 252 HP, 252 Speed
Actual Stats: 165, 125, 90, 125, 90, 173
- Close Combat
- Overheat
- ThunderPunch
- Fake Out
My team's obligatory Fake Out user. I gave him practically no EVs in Attack or SpAttack, so I compensated by teaching him very powerful, stat-reducing moves. I then gave him a White Herb to compensate for that.
Alakazam (Wonder)
Ability: Inner Focus
Item: Focus Sash
Nature: Timid
Approximate EVs: 252 SpAtk, 252 Speed
Actual Stats: 131, 59, 63, 180, 106, 189
- Psychic
- Shadow Ball
- Focus Blast (considering Signal Beam, Encore)
- Taunt
Alakazam is the team's Taunt user as well as being a generally effective special attacker. I often lead with her and either Shuckle or Infernape, depending on the composition of my opponent's team. Inner Focus is a wonderful ability in Doubles, preventing my opponent from using Fake Out to make my Alakazam flinch. It's very rare that my Alakazam does not take down at least one opponent before she bites the dust.
Alakazam used to know Grass Knot instead of Shadow Ball, but I find that when a Pokémon is partnered with Shuckle, it helps to have very good type coverage. I'm strongly considering replacing Focus Blast with Signal Beam. It's much less powerful and has poorer type coverage, but I'm sick and tired of Focus Blast missing. Slaking and Infernape have Fighting-type attacks pretty well covered and Politoed might pick up Focus Blast as well (with a much more respectable 84% accuracy).
Bellossom (Corolla)
Ability: Chlorophyll
Item: Yache Berry
Nature: Modest
Approximate EVs: 190 HP, 76 SpAtk, 244 Speed
Actual Stats: Not yet trained
- Leaf Storm (considering SolarBeam)
- Sleep Powder (considering Synthesis, Safeguard, Uproar, Charm, Tickle, Sludge Bomb)
- Gastro Acid
- Sunny Day
Bellossom takes the spot formerly held by my Leafeon. After many months of testing, it was clear that Leafeon wasn't doing enough to offset my general Rain Dance team weakness. The problem with my team was this: Shuckle and Infernape can't stand up to rain-boosted Water attacks and Slaking can't function without Shuckle's Gastro Acid. That left me with only three good choices against a rain team, one of which (Politoed) can't effectively damage Water-types.
Enter Bellossom. Thanks to Platinum's move tutors, Bellossom can now learn Gastro Acid, giving me an alternative to Shuckle against Rain Dance teams. Sunny Day will clear out offensive weather and let Bellossom outspeed things like Crobat, Aerodactyl, and Jolteon. I'm not completely sold on this moveset, so I'm very open to suggestions.
Currently I have Leaf Storm in the main attack slot. Since Bellossom only has one attack, I want it to hit hard. I'm a bit concerned about the SpAtk drop, but I'll see how often it comes back to bite me.
----------------------------------------------------------------------------
When making your suggestions, please keep in mind that I always adhere to the Item Clause. I find that doing so generally results in more effective teams, at least in Doubles. Thank you for reading and I appreciate your suggestions and criticisms.