Okay, here's my mod load list:
Masters for Surgo0000.ess:
Morrowind.esm
Tribunal.esm
Bloodmoon.esm
(Obvious stuff)
Morrowind Patch v1.2.2.esm
Morrowind Patch v1.6.3.esm
(These are the 'unofficial patch' mods)
THE Nord & Orc Facepack.esm
THE Elven Facepack.esm
THE BrImRg Facepack.esm
THE Argonian & Khajiit Facepack.esm
THE Facepack Compilation.esm
THE Morrowind NPC Makeover.esm
(A bunch of new faces so we don't have so many generic creatures out there.)
MCA.esm
(Morrowind Comes Alive, adds a lot of NPCs to various places to do what it says. Also lets them become your companions if you can sucker them into doing so. Only problem I've noticed is that they can be placed in the paths of where other guys normally walk, and the AI for Morrowind is too stupid to find a new path immediately.)
Book Rotate.esm
(Allows you to rotate and move books on bookshelves and have them stay there.)
BM-Fixes.esp
(Unofficial patch for Bloodmoon)
Book Rotate - Bloodmoon v5.3.esp
Book Rotate - Tribunal v5.3.esp
(See above.)
ImprovedTeleportation2.0.esp
(Required for some other stuff.)
Dodge Mod 1.2-WD (Enhanced-LD) (Tribunal).esp
(Makes the Unarmored skill not suck so much.)
Key Replacer MW.esp
Key Replacer Trib & BM.esp
(Makes keys look better, less generic.)
weight_fix_0607.esp
(Lowers the weight of a lot of items that really make you go 'wtf' when you see how heavy they are.)
Syc_HerbalismforPurists.esp (Version 1.2)
Syc_HerbalismforPurists_BM.esp
Syc_HerbalismforPurists_TB.esp
(This mod replaces most of the flowers, plants, whatnot in the game to make it not so retarded. Basically in default Morrowind you open plants like containers to take them. If you think that sounds retarded, you aren't alone. This takes them out and puts various objects in that allows you to pick them up like normal items. I say "most" because I've noticed two or three plants that haven't been replaced in Seyda Neen and the outlying area so far (I'm sure there are more.)
Sris_Alchemy_BM.esp
(Sort of an alchemy makeover. It's cute. This is the newer version of a mod called "homeopathic alchemy".)
Syc_AtHomeAlchemy.esp (Version 1.0)
(Let's you use alchemy equipment when it's sitting on a table instead of needing to have it in your inventory.)
MCA_Companions_Enhanced.esp
MCAFix.esp
MCA Names 5.2.esp
(Add-ons for MCA. Companions Enhanced make the companion AI and actions a lot better. MCAFix removes a lot of characters MCA spawns like footpads that make the game impossible for new players, and are just unbalanced in general. MCA Names gives MCA people less generic, more Morrowind-friendly names.)
Better Bodies.esp
New Argonian Bodies - Mature.esp
New Khajiit Bodies - Mature.esp
(These make people (or animals, in the case of the latter two) look like actual people instead of interlocking legoes.)
Better Clothes_v1.1.esp
BetterClothesForTB.esp
(Clothing meshes made to work with the Better Bodies meshes.)
Divine_domina_part_1.esp
Divine_domina_part_2.esp
Divine_domina_part_3_Tribunal.esp
Divine_domina_part_4.esp
Divine_domina_part_5.esp
_Death's Doorstep V3x.esp
Death's Doorstep.esp
Deus Mallei v1_0.esp
HG_robe01.esp
hg_robe04.esp
F_Mage_Robe_Rep.esp
Annastia V3.3.esp
BB Gypsy Outfit.esp
BB2_Peasant_Gowns.esp
Clean BB2_Falconer_Leather.esp
Clean Sexy_Black_Collar_Dress_v.1a.esp
Clean Venom_Rose_BBClothing.esp
Gothic Attire Complete v1-1.esp
Cali's_BB_V.2_Tight_Dresses.esp
Cali's Clothing v1.2.esp
The Ultimate Knight Shop.esp
ale_clothing_v0.esp
LOCH_Red_Velvet_Dress_1.1.esp
Bob's Armory.esp
Bob's Armory 2.esp
Bob's Banners.esp
Elvenwear.esp
ale_clothing_v1.esp
Dragon rider's armor, by Mandamus.esp
AragonsBow.esp
NG_New_Carnithus'_Armamentarium.esp
Clean PJM Themed bowsets.esp
Clean Long Dresses.esp
Netch Adamantium Armor II.esp
night gallery.esp
The Crimson Wire by Mandamus-EV1.0.esp
(A laundry list of 'girly' mods. All of the above (except Aragon's Bow, which is a quest) adds stuff like new clothing, equipment, etc. into the game. I'm sure there are a lot more awesome ones out there, these are just the ones I've had the time to find
and ranked really high on planet elder scrolls.)
Better Rethan Manor 1.1.esp
Princess Factors Estate.esp
marcMoriEstate.esp
Clean Magus Realm Tower V2.esp
Ravenloft_v0406c.esp
Ravenloft_Tower_v0101a.esp
Clean Solstheim_Castle_v1.1.esp
(Some real estate mods. Playing house is the most fun thing ever in a role-playing game. Any role-playing game. It could be Morrowind, it could be a game of Dungeons & Dragons with your friend. It doesn't matter what actual game it is, or who you are. The feeling is universal. These housing mods are really good/pretty; the best of the best are made by people named Princess Stomper and Korana. There are more great ones by Korana that I wasn't able to download when I went about downloading; I have to get them and install them soon!)
Ald Redaynia Extended.esp
Thirsk Expanded.esp
New Suran Extended 1.5.esp
New Suran Extended MCA.esp
Uvirith Inside.esp
(City/Area enhancements.)
LGNPC_Vivec_Redoran_v1_3.esp (Version 1.3)
LGNPC_AldVelothi_v1_20.esp (Version 1.20)
LGNPC_Aldruhn_v1_13.esp (Version 1.13)
LGNPC_GnaarMok_v1_10.esp (Version 1.10)
LGNPC_HlaOad_v1_32.esp (Version 1.32)
LGNPC_Indarys_Manor_v1_45.esp (Version 1.45)
LGNPC_Khuul_v2_01.esp (Version 2.01)
LGNPC_MaarGan_v1_10.esp (Version 1.10)
LGNPC_PaxRedoran_v1_10.esp (Version 1.10)
LGNPC_Pelagiad_v1_13.esp (Version 1.13)
LGNPC_SM_MCA5.esp
LGNPC_Secret_Masters_v1_21.esp
Lgnpc_SN.esp (Version 0.31)
LGNPC_TelMora_v1_11.esp (Version 1.11)
LGNPC_TelUvirith_UI_v1_10.esp (Version 1.10)
LGNPC_VivecFQ_v2_02.esp (Version 2.02)
(The Less Generic NPC project is a big project with a lot of people, and it does exactly what it says it does.
Highly recommended.)
RD_wands.esp
(Another neat piece of equipment.)
Portable Hole.esp
(This can be considered a 'cheat' but I really just can't live without this to be honest. Its function is obvious from the name.)
Bones11-tb-bm.esp
(Turns lose and useless bones lying around into items you can use for alchemy!)
Scissors & Thimbles Merge.esp
(Another shop with more items.)
Fliggerty's Fleeing Fetchers.esp
(Something you wonder why it wasn't in the game to begin with; like most of this guy's mods. If you start a deadly fight in a town, the passer-byes will flee.)
K_Scroll_Upgrade_BMoon.esp
K_Scroll_Upgrade_MW.esp
K_Scroll_Upgrade_MW_Trib_Bmoon.esp
K_Scroll_Upgrade_Trib.esp
Scrollsv1.1.esp
(Better scroll textures. However, it's been giving me the "texture not found" default for these, so something in one of these is wrong and I have to fix it at some point.)
Ring Texture Fix.esp
WA_SoulGems(!).esp
Unique Banners and Signs.esp
(Upgrades of the textures for rings, soulgems, banners & signs. Helps the atmosphere and makes Morrowind look more like a modern game.)
GRM_Companion_Recall_Ring.esp
(If your companion gets lost somehow, you can recall them. Hurray! I think this is redundant with one of my other mods though.)
Antares' Big Mod 3.5.esp
ABM 3.5 - MCA 5.2 - patch.esp
(This is a lot of Faction stuff. It's a laundry list of neat things that you can do as a faction leader that you should have been able to do in the default game; see
here for the whole list.)
20books.esp
(Adds 20 new books into the game.)
Acheron's Camping Gear 2.esp
(So you can have a tent out in the wilderness!)
Clean ASH 2.0.esp
(This gives you a satchel that alchemy ingredients you pick up automatically go in, instead of cluttering up your inventory.)
ArchmagetowerTwo.esp
(It's a house, with a quest attached. The sort of house it is should be obvious.)
chemwar.esp
(Combining alchemy with arrows for fun and explosive effects!)
Japanese_House.esp
(This is an extremely well-done house mod.)
Killgore's Home Furnishings v1.1.esp
(A store where you can buy furniture for your castle. Very welcome addition.)
colourglass.esp
(Puts different colored glass armor in the game, in addition to what's already there.)
arch-magesquarters.esp
(An upgrade for the archmage's quarters you get as leader of some faction. Makes it not such an embarrassing place for a (wo)man of your stature to live. Actually, it makes it pretty fucking awesome from what I'm told.)
Tales of the Bitter Coast.esp
(Adds some quest and flavor NPCs to the west coast.)
Telos Rin Graveyard.esp
(It's another quest. Hall of Famer on planet elder scrolls.)
LeveledMagicka.esp
(Makes your magicka go up when you gain a level, like HP.)
Torgulf's NPC Soultrapping 1.2 Bloodmoon.esp
(Let's you soul trap various NPCs.)
Adj_Magicka Regen (1.00%).esp
(You now regenerate magicka like it's mana in a MUD when you're just standing around. So you don't have to rest to get it all back.)
CastReduce-v30.esp
(Reduces the casting cost of a spell based on your skill in the school of magic.)
Inscription.esp
("With this mod you can now create magical scrolls of many of the spell effects in the game." I think I need to mod this mod a bit, because inscribing can only be done in specific locations and none of them are places my character actually wants to live at.)
Scripted_Spells.esp
(Adds some interesting new spells to the game.)
More Summoning.esp
(Lets you summon different new creatures.)
Absorb Mana Spell.esp
(It's another new spell, it does what it says.)
Trash Compactor.esp
(It's the coolest trash can ever. As the game doesn't even have one by default, it's very nice.)
Take All.esp
(We already went over this one.)
Handy Equipping.esp
(Lets you switch between weapon, lockpick, torch, etc. with a single keypress.)
Scrolls and SoulGems 1.1.esp
(People sell blank scrolls and soulgems, huzzah! Not sure if this is redundant with "Inscription" or not.)
Syc_BetterBoundBows.esp (Version 1.1)
(When summoning a bow, it also summons arrows.)
Chalk20.esp
(Adds chalk to the game. You can write on walls and stuff.)
DisguiseMod.esp
(Now when you're disguised and you commit a crime, people won't realize its you when you're walking along undisguised.)
Featherweight Soul Gems.esp
(Lightens the weight of soul gems.)
Healers.esp
(Adds healers to temples. You can pay them to heal you.)
Improved Postitioning.esp
("This mod allows the positioning, in all three dimensions, of just about any pick-upable (saw that word somewhere, yes, I know it is not really a word) item in the game. With the advantage of Putting them BACK, when you return to the cell.")
Syc_MorrowindsStupidestCriminals.esp (Version 1.0)
(Now when somebody sees you commit a crime and you kill them to shut them up, nobody will know about it because you shut them up before you told them.)
Museum of Artifacts Improved Expanded.esp
(Enhances said museum a bit.)
Enchantment Color De-Enhancer.esp
(This is so your character doesn't blind you when you look at it. The Morrowind team went a bit overboard with the color glow of enchanted things.)
Potions.esp
(From the mod:
-Every single potion in the game has it's own inventory graphic.
-Alcohol is instantly recognisable as each kind/brand has it's own rendered potion icon.
-The icons are pretty (Or garish, depending on your opinion :-P ). I rendered them all in 3dstudioMAX2.5 and shrunk them and edited them in Paint Shop Pro 7 to make them aesthetically pleasing.)
Textured_Signs.esp
(Better, higher-res looking signs and signposts.)
The Imperial Legion Badge.esp
("Tired of carrying Imperial Legion around just to talk to the other soldiers/generals/etc? With the Imperial Legion Badge you don't need any armor to be recognized as a Imperial Legion soldier. It doesn't need to be equipped either, making it even more practical.")
Morrowind Crafting 2-1.esp
Morrowind Crafting Equipment.esp
(This is a cute mod. It adds a bunch of crafting skills for people who like to craft stuff like forks. Really enhances the game a lot imo.)
Barabus' fireplaces 2.esp
(Better looking fireplaces.)
Book Jackets - Bloodmoon - BookRotate.esp
Book Jackets - Morrowind - BookRotate.esp
Book Jackets - Tribunal - BookRotate.esp
(Better looking book jackets.)
Leafy Morrowind.esp
("All of the trees and tree-like objects in Vardenfel have been replaced with player-made models, with the exception of those in the Bitter Coast. No player-made models were available which were 'swampy' enough to look right in the Bitter Coast area, so the original Morrowind trees were retained here. But that isn't a bad thing, as the Bitter Coast trees are actually pretty nicely constructed.")
Reflective Gold.esp
(Gold is shinier.)
All Boat Ports.esp
All Silt Strider Ports.esp
(Makes all boat and silt strider ports connect to each other. It doesn't necessarily make a lot more sense, but it abstracts the necessity of using a fucking trip planner to get to one airport to another.)
This doesn't include most of the texture replacers (which don't have plugin files) -- I wish I could remember the ones I used, because they look extremely good.
I also need to shuffle my scroll-making mods around. There's a lot out there; I need to find the ones I like the best and stick with them.
There's also a bunch of quest mods I took note of but haven't installed yet, and some housing as well. Also some more magicka mods (I like magicka mods.)
edit: If anyone has suggestions for mods please tell me!