Wall N' Brawl, making Champ sweep

Wall N’ Brawl:
Making Machamp Sweep

260-1.gif
227-1.gif
380-1.gif
094.gif
291-1.gif
068.gif

------------------------------------
Swamperv

260.png


Swampert (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/128 Atk/128 Def
Relaxed nature (+Def, -Spd)
- Stealth Rock
- Roar
- Earthquake
- Mirror Coat

This guy is the brainchild of everyone who has read so far. (: I've been playtesting him and he is SOOOO much better than Aerodactyl. Thank you quite a bit. Since, as you will find out, my team is based on hazing, a powerful defender who can learn Roar is GREAT. That, combined with the fact that I FINALLY have a counter for Gengar and Jolteon is nothing short of...great. I gave him EQ to deal with Jolt and Mirror to fight Gengar. Since I'm fairly new to using him, I don't have much to say. :D
------
General Skar

227.png


Skarmory (M) @ Leftovers
Ability: Keen Eye
EVs: 252 HP/252 Def/4 Spd
Impish nature (+Def, -SAtk)
- Spikes
- Roost
- Whirlwind
- Toxic

General Skar is my physical wall. When using him, I spike and roost until 3 layers of spikes are up. Afterwards, I’ll whirlwind until he faints, roosting when needed. If a pokemon that cannot be whirl winded is switched in, I simply ToxStall them until they face their demise. I added 4 Spd EVs so that he can beat other Skarmorys in a whirl wind battle, and opted for Leftovers instead of Shed Shell for prolonged whirl wind. When Skar is threatened by any of his weaknesses, I switch to Latias, who counters his weaknesses very well.
------
Lats uh Pwn

380.png


Latias (F) @ Leftovers
Ability: Levitate
EVs: 148 HP/252 Spd/108SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Recover
- Dragon Pulse
- Roar

This is my other wall, the special one. I think that Skar/Latias will be the new Skar/Bliss. (Even if it doesn’t sound as good) He’s just another way to haze on this team. If Latias is switched in on a special attacker…it can easily be game over for them. After a couple of CMs, Latias is so powerful that it can kill with “ineffective.” That, combined with its’ deadly speed make it amazing. If you get a critical, he doesn’t care. He can recover before you hit him again. As you can see, I traded Surf for Roar. After CM, DP is all it needs. If Latias ever finds itself in danger, it can easily switch to Skar. There’s really not much to say about him. Leftovers is the obvious choice, and I traded SpA for HP to maximize its’ roaring potential.
------
Ginger

94.png


Gengar (F) @ Expert Belt
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Thunderbolt
- Focus Blast
- Hidden Power [Fire]

This is my spin blocker. I tried a Rotom form, but I had a HUGE weakness to one Pokemon, Gengar. Now, you may be thinking “WHY WOULD YOU PUT KASIB ON GENGAR?!?” Since he has imperfect Spd IVs, a single gengar will rape mine. Ginger has a standard anti-spin set for the simple reason that it works. Working HP fire for Forretress, T-bolt for water spinners, FB and Shadow ball for coverage on the rest, it makes one tough guy for your Rapid Spinner. :D
------
Nanny

291.png


Ninjask (F) @ Liechi Berry
Ability: Speed Boost
EVs: 128 HP/128 SDef/252 Def
Impish Nature (+Def, -SAtk)
- Baton Pass
- Protect
- Substitute
- Swords Dance

Ninjask is meant to be a starter right?!? WRONG. Even with stealth rock damage. Using him as my second to last pokemon is the biggest surprise you’ll ever see. Once again, he is as standard as standard gets. This is how he works: protect, sub, protect, sub, protect, sub (activates berry), and protect once more. If at any point they switch after a sub, I BP immediately for the free kill after my sub is gone. I gave him Def EVs to survive scizor's bullet punch. Also, since he will most be likely switching into SR, protect AND substitute are both needed in order to get 3 Speed boosts.
------
GoodGame

68-1.png


Machamp (M) @ Expert Belt
Ability: No Guard
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dynamicpunch
- Fire Punch
- Thunderpunch
- Ice Punch

There is no one better to pass to than Machamp. With 4 punches, you can’t resist him. Even Skarmory cringes against this. After all of my hazing and the baton pass, your pokemon are so weak (and Machamp is so fast) that everything is an auto kill. His name isn’t Goodgame for just the fun of it. Once you see him, it really is good game. 252 Spd EVs add to his overall spd after a baton pass, and Expert Belt makes the simplicity of his sweep even easier…
------

Overview:

As I’m sure you can see, this team is based soley on the prospect of whirlwind/roar hazing, and a baton pass finisher. All help is appreciated. However, flaming my post will not be. If you have advice for my team, present it in a nice demeanor and I will listen. However, if you say “OMGEEZ, your team is soooo garbage. Did you even think when you made it?!? Rofl n00b!”, I will not take kindly to any advice that is presented afterwards. I spent a very long time on this team, and I put a LOT of thought into it.

Also, if I broke any rules or you feel that I do not have large enough descriptions to help you understand my team or strategy, feel free to post suggestions to make my post more understandable and less bannable (:

_____________________
Threat List: (Any Pokemon here can basically destroy my team; all advice to help counter them is much appreciated. Also, feel free to suggest more pokemon that can dismember my team)

Red means major threat. Orange means somewhat of a threat and Blue means the threat has been successfully countered thanks to provisions on my team.

Threat Pokemon:

Gengar: If their Gengar has T-bolt and Shadow ball, it can be game over. Since I just rid my own Gengar of the the Kasib berry, Gengar is back to red instead of orange.

Jolteon: With the addition of Swampert, I've lowered Jolteon down to orange. It's not blue though, because if Swampert dies, Jolteon wins... Shadow Ball > Gengar and Latias, T-Bolt > Skarmory and Aerodactyl, Roar > Ninjask. A Jolteon with these moves will sweep me no problem, especially if they're running Mag Rise.

Emploeon: The physical set hardly even hurts me, however SAtk Emp can do major damage on everything execpt for Machamp. Surf/Ice Beam/HP Elec/Grass Knot set puts at least 50% damage on me. All I've got on it is Gengar and the Champ.

SpecsMence: If my Latias is dead, SpecsMence basically destroys everything except for my machamp after a baton pass.

_____________________
Things in specific that I want help with:

Swampert- I just switched from Aerodactyl to Swampert to cover some weaknesses and further my ability to haze. ALL advice regarding his EVs and moveset are very appreciated.

Any advice on these ^ in particular is extremely helpful.

Thanks,

Sean (Shoddy Name: RainbowPwnieChanel)




_
 
If you're really having that much trouble with Gengar, try running a CB tar over Ninjask. He actually helps Machamp out a ton too. Once you've pursuited your foes ghost type, Machamp is free to fire away DynamichPunches which will hurt everything. Ttar also provides somewhat of a make-shift special defense core for your team for the things Latias simply can't handle. I know that Machamp won't be a super-fast sweeper without Ninjask to help him, but you can still reck havoc with his mighty attack alone.

Also, have you been having any scizor problems? I didn't see him mentioned anywhere in the RMT but it seems like skarm is the only thing on your team that can remotely counter him.

Edit: Whoa I didn't look at this team clearly enough. There are a ton of goof ups.

Firstly, as Scepticallistic explained, most of your EV spreads are filled with wholes. Aerodactyl is not taking any hits and would really like to dish them out instead. Try just using the standard 252 Atk / 252 Speed / 6 HP EV spread with a Focus Sash. Also, Roar is unneeded on Aerodactyl since you only need one good Phazer on a team. Skarmory does a much better job then Aero, so stick to Rock Slide or Stone Edge instead. Ninjask (should you choose to keep him) should also have 252 Attack EVs and X-Scissor > Protect. Really, nothing really needs +6 Speed to sweep with, +2 or +3 does fine. On Latias, you'll want a bit of Special Attack considering how awesome it is. Run a 148 HP / 108 SpA / 252 Spespread instead and through out Roar for Protect or Substitute. Gengar will also like the company of a life orb more so then a resist berry.
 
Machamp should stay with No Guard and Dynamicpunch. The confusion is useful for some raaare things that might survive or switch-ins that resist. Also, you don't want to lower your defenses with Close Combat, as that leaves you open to priority revenge killing, such as Bullet Punching Scizor.

You should just probably use the standard 252 Attack, 252 Speed Aero, stick a Focus Sash on, and leave the shuffling to Skarmory. I've noticed that the above-mentioned Scizor love to switch in to Aerodactyl; not to mention Metagross and Jirachi leads kill Aerodactyl, no problem. It really won't be lasting long even with those HP EVs.

You can also test a Swampert in the lead position. It can't Taunt, but it can run moves like Stealth Rock and Roar. It is also many times better defensively than Aerodactyl and will certainly be able to shuffle a bit. Although it really isn't an immense help, it's not so hopeless as Aerodactyl against Jolteon and Gengar without grass moves.
 
Machamp should stay with No Guard and Dynamicpunch. The confusion is useful for some raaare things that might survive or switch-ins that resist. Also, you don't want to lower your defenses with Close Combat, as that leaves you open to priority revenge killing, such as Bullet Punching Scizor.

You should just probably use the standard 252 Attack, 252 Speed Aero, stick a Focus Sash on, and leave the shuffling to Skarmory. I've noticed that the above-mentioned Scizor love to switch in to Aerodactyl; not to mention Metagross and Jirachi leads kill Aerodactyl, no problem. It really won't be lasting long even with those HP EVs.

You can also test a Swampert in the lead position. It can't Taunt, but it can run moves like Stealth Rock and Roar. It is also many times better defensively than Aerodactyl and will certainly be able to shuffle a bit. Although it really isn't an immense help, it's not so hopeless as Aerodactyl against Jolteon and Gengar without grass moves.

Sceptic, you are SO right about the Swampert. I'm going to playtest him Asap as a lead. Since he's so bulky, his roars will be 100 times better, and he counters Jolteon x1,000,000 along with standing up to Gengar. THANK YOU.

EDIT: Mantyke, I just changed my Ninjask. I'll try it out and then if it works I'll change it on here. However, Latias' spread that you gave me probably doesn't need checking, so I'm implementing it immediately on here. Thanks (:
 
I recently made a Champ Sweep team with good success so far. I also use Latias (Dragonbreath over Pulse for Paralysis support) but I also use Wish Support Jirachi and FlichKiss for extra paralysis support. I recently set it up so I had paralyzed 3 of my enemy's remaining pokemon, sent in Machamp, and Parafused my way to victory. I use Bulk, DP, IP, TP for perfect coverage.

For your team, if you use Bulk Up over Fire Punch, Ninjask can attack instead. This is important since 1) Machamp doesn't need to rely on Ninjask to sweep this way and 2) you have Skarmory and Ninjask right now with no attacks and Aerodactyl and Latias going mono, that's really thin offensively leaving Gengar and Machamp to provide too much offensive coverage IMO.

Good luck!
 
Ok, a SE elemental punch from machamp has 150 base power, dynamic punch neautral has 150 base power. IMO, get stone edge in there, and running max speed when ninjask is passing to you is kinda crazy. Probs put more into hp.

Max speed on ninjask? To outspeed what exactly, with scizor so popular these days, u need to load EVs into DEF and HP. I did some calcs some time ago, and i think that Impish 128 HP / 252 Def means that CB scizor 252 atk BP does a maximum of 74% damage. This means you can switch him into a scizor and set up a sub. Use leftovers, really helps from residual damage from weather and stuff
 
Just building on what others said.

Swamp lead would serve you MUCH better. I'd use 240 HP / 216 Def / 52 SpA with Relaxed and go with Ice Beam. The reason being Salamence might give you problems, paticularly MixMence or DD with Fire Blast. Machamp can work, but u don't want him to be too low on health when it becomes time to sweep.

Not much else to say. :)
 
Thank you everyone for the help with my starter. I just added Swampert and it is a BEAST. I kept my original set for my Ninjask though, because with stealth rock damage, I can only get one speed boost, so I have to leave protect to get 3.

I'm trying out the new EVs for Ninjask though. Thanks VGX :D

anddd, thanks again to everyone for Swampert!
 
Back
Top